Unique strategy/first person shooter mix: One commander on each team plays from above, choosing research, placing buildings and giving orders. The rest fill the role of soldiers on the ground, with four distinct classes to choose from and customizable vehicles to drive.
Recent Reviews:
Very Positive (10) - 90% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (774) - 85% of the 774 user reviews for this game are positive.
Release Date:
Jul 28, 2008

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Play Empires Mod


Recent updates View all (55)

February 17

Version 2.24.1 and shitmaps night

We just released version 2.24.1 and also want to announce our shitmaps event on the 23rd of February at 9pm GMT. Come and play the maps our community members made just for that day!

  • UML: Cost 70->80, Heat 8->8.5, Clip Size 7->6, Reload Time 3.8->4
  • Heavy-duty ML: Cost 110->125, Heat 8.5->9.75, Reload Time 4->4.5

  • Added muzzleflashes for vehicle MGs

  • Brenodi muzzleflashes don't render through walls.
  • Researching grenadier upgrades by console commands now works.
  • Tweaked a bunch of particles.
  • Fix incorrect range indicator for ML turret placements in command view
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February 3

Version 2.23.1 released

Changes include:
  • Signed models, players with custom player models might get blocked from servers in next releases.
  • Not having a spawn results in a one ticket per second drain.
  • Fixed issue where squad reviving wouldn't cost any squad points.
  • Wall cost 15->18
  • Normalized cannon speed for High-Explosive/Plasma/Bio Cannons.

Full changelog available at: https://wiki.empiresmod.com/Version/2.23.x#2.23.1
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“bringing Battlefield-style warfare onto the Source engine”

About This Game

Empires, the award winning Source SDK game, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire.

Empires features:

  • Four infantry classes - Prepare a surprise attack as the scout or take the enemy head-on as the rifleman. Drive back enemy tanks as the grenadier or support your team as the engineer. With four different infantry classes, each with customizable skills, you can create the perfect class to fit your playing style.
  • Squad-Based Teamwork - Players can organize themselves into highly-effective squads, overwhelming their opponents with superior tactics. Squad leaders can not only direct their respective members, but also use special squad powers such as reviving dead squad members or calling down an artillery strike on the enemy.
  • Vehicle Combat - Whether you're ferrying troops around the battlefield with the Armored Personnel Carrier or reigning fire upon your foes with the Artillery tank, Empires features a variety of vehicular combat. Choose from six different vehicle types, including three levels of tanks, and customize your weapons, armor, and engines.
  • Real-Time Strategy Commander - For those more inclined to RTS gameplay, you can play as the commander. Place buildings, build defensive turrets, construct vehicles, and conduct research on your way to leading your team to victory.
With 15 official maps and dozens more community-created ones, no two matches are ever the same. Empires brings FPS/RTS gameplay to a whole new level. Join up today and see what you've been missing.

System Requirements

SteamOS + Linux
    • OS: Windows Vista
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 2 GB RAM
    • Graphics: 128 MB or more with support for Pixel Shader 2.0b
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: DirectX 9.0c compatible
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: OpenAL Compatible Sound Card

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