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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“EverWorld has several core features - procedurally generated tiny worlds, deep life-sim style AI, freeform text interaction with NPCs, harvesting and crafting - and we could 'turn the volume up' on any of them. We see the best way to guide EverWorld as a product is through direct feedback from the community, and understand what direction our players want the game to go in.”

这款游戏的抢先体验状态大约持续多久?

“At least 12-24 months depending on the scale of the feedback from our players, potentially longer if the features that players most want to see require a longer development cycle.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Our roadmap includes extensions to existing features (deeper AI capability, more diverse world gen, a deeper wildlife ecosystem, more variety in granular content) and we have question marks about whether other features might be valuable to players as well (voice synthesis, historical simulation, economy, larger world scale). If players want it, we want to add more depth to NPC simulations, more activities for NPCs to do, full land and structure building / interaction and much more - and we want all these features to integrate.”

抢先体验版本的现状如何?

“Many of the core features envisioned for the game are present and functional to some degree (player-NPC relationship simulation, unique procedural dialogue, basic NPC jobs, AI sense-decide-act simulation, procedurally generated worlds, sandbox world, base harvesting and crafting etc), as is the basic core game cycle (fulfilling quests, earning star points, building NPC relationships, and so on). EverWorld currently contains a single biome type (grasslands), a base level of self-sufficient AI, and a huge amount of diversity in the procedurally generated NPCs.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will most likely increase slightly as new content and features are incorporated into EverWorld and it moves out of Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Steam forums - players are welcome to suggest ideas and refinements, and we have a small group of alpha release test users who form a first line of feedback mechanism.”
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关于此游戏

EverWorld is a procedurally generated life sim with deeply simulated artificial intelligence.

- Randomised world - deeply detailed and uniquely generated for you

- NPCs with personality - NPCs that have goals, personality, opinions and memory - they make decisions and talk to each other about real things in the world

- Everything is a thing - if you can see it, it's real and you can interact with it

- Deep simulation - the world progresses whether the player engages or not

- Life simulation - NPCs actually go to work, actually do jobs and fulfil their own day to day wants and needs

- Free text dialogue - say anything to NPCs (current contextual understanding is limited but growing every update - they might not understand everything but they'll try!)

- Dynamic quests - Daily quests plus NPCs will raise their own quest based on real wants and needs

- Dynamic crafting - Discover recipes and use any material with the right properties to craft items

- No loading screens - Building interiors are no different from the world outside

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7/8.1/10 (64-bit)
    • 处理器: Intel i5-750/AMD Phenom II X4-945
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GTX 470 1GB /AMD HD 7870 2GB
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7/8.1/10 (64-bit)
    • 处理器: Intel i5-2400/AMD FX-8320
    • 内存: 32 GB RAM
    • 显卡: NVIDIA GTX 780 3GB /AMD R9 290 4GB
    • 存储空间: 需要 4 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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