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搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「EverWorld has several core features - procedurally generated tiny worlds, deep life-sim style AI, freeform text interaction with NPCs, harvesting and crafting - and we could 'turn the volume up' on any of them. We see the best way to guide EverWorld as a product is through direct feedback from the community, and understand what direction our players want the game to go in.」

這款遊戲的搶先體驗時間大約會持續多久?

「At least 12-24 months depending on the scale of the feedback from our players, potentially longer if the features that players most want to see require a longer development cycle.」

正式版預計會與搶先體驗版有何不同?

「Our roadmap includes extensions to existing features (deeper AI capability, more diverse world gen, a deeper wildlife ecosystem, more variety in granular content) and we have question marks about whether other features might be valuable to players as well (voice synthesis, historical simulation, economy, larger world scale). If players want it, we want to add more depth to NPC simulations, more activities for NPCs to do, full land and structure building / interaction and much more - and we want all these features to integrate.」

搶先體驗版目前的開發進度如何?

「Many of the core features envisioned for the game are present and functional to some degree (player-NPC relationship simulation, unique procedural dialogue, basic NPC jobs, AI sense-decide-act simulation, procedurally generated worlds, sandbox world, base harvesting and crafting etc), as is the basic core game cycle (fulfilling quests, earning star points, building NPC relationships, and so on). EverWorld currently contains a single biome type (grasslands), a base level of self-sufficient AI, and a huge amount of diversity in the procedurally generated NPCs.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will most likely increase slightly as new content and features are incorporated into EverWorld and it moves out of Early Access.」

在開發過程中,您打算如何與社群互動?

「Steam forums - players are welcome to suggest ideas and refinements, and we have a small group of alpha release test users who form a first line of feedback mechanism.」
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在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

EverWorld is a procedurally generated life sim with deeply simulated artificial intelligence.

- Randomised world - deeply detailed and uniquely generated for you

- NPCs with personality - NPCs that have goals, personality, opinions and memory - they make decisions and talk to each other about real things in the world

- Everything is a thing - if you can see it, it's real and you can interact with it

- Deep simulation - the world progresses whether the player engages or not

- Life simulation - NPCs actually go to work, actually do jobs and fulfil their own day to day wants and needs

- Free text dialogue - say anything to NPCs (current contextual understanding is limited but growing every update - they might not understand everything but they'll try!)

- Dynamic quests - Daily quests plus NPCs will raise their own quest based on real wants and needs

- Dynamic crafting - Discover recipes and use any material with the right properties to craft items

- No loading screens - Building interiors are no different from the world outside

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7/8.1/10 (64-bit)
    • 處理器: Intel i5-750/AMD Phenom II X4-945
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GTX 470 1GB /AMD HD 7870 2GB
    • 儲存空間: 4 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7/8.1/10 (64-bit)
    • 處理器: Intel i5-2400/AMD FX-8320
    • 記憶體: 32 GB 記憶體
    • 顯示卡: NVIDIA GTX 780 3GB /AMD R9 290 4GB
    • 儲存空間: 4 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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