Soul Machine is a pvp, turn-based, square-to-square, multiplayer game comparable to chess. It is a "procedural" oriented game in which you can infinitely customize the skills of your mech over the course of the battles. New mechanics and game mode are regularly added.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“The purpose of Early Access is to collect player reviews and ideas to improve the game. As well as performing a first big balancing.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Early access will be 3 to 6 months, depending on the number of improvements that can be quickly implemented.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The final version will be better balanced in terms of gameplay, bug fixes and improvements in ergonomics will probably be added based on player feedback.”

Hur är det nuvarande läget i versionen med Early Access?

“The game is functional in 1v1 and 2v2 mode, the ranking system is present but it will have to be improved. The animations, models and sounds are functional but will be expanded very soon.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, the game will be free in both cases, after its final release there will be possibilities for purchasing cosmetics that do not increase the strength of the characters”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I intend to take into account the bug reports, the balancing concerns felt as well as the suggestions of the players. While offering specific cosmetics to people who participated in the beta. Being the sole developer of this game for now, as well as a very demanding competitive gaming player, I want and need to make the most of player feedback in order to deliver the best possible gaming experience. It is, among other things, possible to contact me by email, zanarkastudio@gmail.com, on the Zanarka Studio discord server, https://discord.gg/6bBeAdCz, or in the discussions of the game's steam page.”
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Om detta spel

Soul Machine is a pvp, turn-based, square-to-square, multiplayer game comparable to chess. After configuring the characteristics of your mecha, modifying its appearance at the same time, you will fight in 1 on 1 or as a team in procedurally generated arenas, in ranked or normal games. The experience gained during the fights will allow you to develop your skills in an innovative way: you will be able to choose among several modifications proposed randomly ("increase of the range", "push back the target", etc.). So you won't have to copy the best customizations offered by statistics websites or seasoned players as is the case with many competitive games, and you can therefore give free rein to your imagination and creativity. The very pronounced procedural aspect allows the constant addition of game mechanics and game modes, which constantly renews the game.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3
    • Minne: 4 GB RAM
    • Grafik: GTX 650
    • Lagring: 500 MB ledigt utrymme
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