Soul Machine is a pvp, turn-based, square-to-square, multiplayer game comparable to chess. It is a "procedural" oriented game in which you can infinitely customize the skills of your mech over the course of the battles. New mechanics and game mode are regularly added.
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Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The purpose of Early Access is to collect player reviews and ideas to improve the game. As well as performing a first big balancing.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Early access will be 3 to 6 months, depending on the number of improvements that can be quickly implemented.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The final version will be better balanced in terms of gameplay, bug fixes and improvements in ergonomics will probably be added based on player feedback.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The game is functional in 1v1 and 2v2 mode, the ranking system is present but it will have to be improved. The animations, models and sounds are functional but will be expanded very soon.”

Ændrer spillets pris sig under og efter tidlig adgang?

“No, the game will be free in both cases, after its final release there will be possibilities for purchasing cosmetics that do not increase the strength of the characters”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“I intend to take into account the bug reports, the balancing concerns felt as well as the suggestions of the players. While offering specific cosmetics to people who participated in the beta. Being the sole developer of this game for now, as well as a very demanding competitive gaming player, I want and need to make the most of player feedback in order to deliver the best possible gaming experience. It is, among other things, possible to contact me by email, zanarkastudio@gmail.com, on the Zanarka Studio discord server, https://discord.gg/6bBeAdCz, or in the discussions of the game's steam page.”
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Om dette spil

Soul Machine is a pvp, turn-based, square-to-square, multiplayer game comparable to chess. After configuring the characteristics of your mecha, modifying its appearance at the same time, you will fight in 1 on 1 or as a team in procedurally generated arenas, in ranked or normal games. The experience gained during the fights will allow you to develop your skills in an innovative way: you will be able to choose among several modifications proposed randomly ("increase of the range", "push back the target", etc.). So you won't have to copy the best customizations offered by statistics websites or seasoned players as is the case with many competitive games, and you can therefore give free rein to your imagination and creativity. The very pronounced procedural aspect allows the constant addition of game mechanics and game modes, which constantly renews the game.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: Intel Core i3
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 650
    • Diskplads: 500 MB tilgængelig plads
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