Narrative-driven action RPG set in post-pandemic Russia, featuring hardcore gameplay, tactical combat, open-environment exploration, and survival elements. Personal story set in a collapsed world, where armed survivors and emerging factions pose a far greater threat than the infected.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After alpha testing, we received so many useful feedback and suggestions that we decided not just to fix, but to completely rework the technical part of the game.

The game has not fundamentally changed in terms of visuals, has not changed the genre, and we did not move away from the original gameplay ideas.
Two years of hard work and we have created a full-fledged Framework - the technical basis of the game, which now allows us to add and change a variety of mechanics in a modular way as it develops.

With the release of Early Access, we're moving into the open development stage of the game. So your feedback and support isn't just important, it can directly affect what the game will eventually become.”

Approximately how long will this game be in Early Access?

“According to our plan it won't be more than two years until the final release. But we don't want to drag it out that long and we will do our best to finish the game as soon as possible.”

How is the full version planned to differ from the Early Access version?

“The most important thing that the player will get in the full version of the game: a strong story, dialogues, quests and a full-fledged role-playing system. The player will have access to a global area map with the ability to visit more diverse locations, to encounter various characters from allied and opposing factions.

It is also planned to release several DLC, telling about other characters and parallel events in the world of Pathogenesis with visits to new locations and using new mechanics.”

What is the current state of the Early Access version?

“The initial version of the game contains one vast location "Raskolovo village". All the basic mechanics of movement, parkour, shooting, interaction with the environment and objects are available to the player. Only the infected pose a threat.

And the initial version of the game has no role system, no storyline and everything that is connected with it: dialogues, trading, events and quests. There is also no save system.”

Will the game be priced differently during and after Early Access?

“Perhaps in the future, the cost of the game will increase as new content and mechanics are added.”

How are you planning on involving the Community in your development process?

“Write your feedback, suggestions, thoughts and ideas in the Steam discussions, on Discord, in the comments on YouTube, in the VK group, directly to the mail, wherever you like.
Each message will be read and considered. We've seen firsthand how important support and feedback from our community means.”
Read more

Buy Pathogenesis: Overcome

 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

The pathogen that stripped humanity down to pure instinct was no accident.

The collapse of the world, set in motion by human will, proved irreversible. Many survived — but did all of them remain human? This is the story of a man who must overcome a series of trials to find his place in the coming chaos and preserve his humanity.

Pathogenesis: Overcome is a narrative-driven action RPG set in Russia during a global pandemic. The game blends hardcore gameplay, tactical combat, open-environment exploration, and survival elements. The world must be approached with caution — weapons and equipment are scarce, and the infected are far from the greatest threat. Armed survivors, forming violent groups and factions, pose a much greater danger.

TACTICS OVER REFLEXES

Combat is not about fast clicks, but about planning and situational awareness. Ammunition is limited and has weight, weapons wear down, and a careless firefight can quickly lead to defeat. Not every conflict is worth engaging.

Using cover, terrain, and proper positioning is critical. A single bullet can be fatal, and a reckless dash into enemy fire may become the character’s final decision.

WEAPONS AND COMBAT CONTROL

Direct control and an aiming mode provide freedom of movement and precise control in fast-changing combat situations.

Realistic ballistics, armor-piercing ammunition capable of penetrating cover, and a precision aiming system allow players to prevail even against numerically superior enemies.

An extensive arsenal of real-world firearms supports deep customization, enabling fine-tuning of ergonomics and accuracy. However, excessive attachments come at a cost — weapon weight and size directly affect the character’s mobility and handling.

EXPLORATION AND SURVIVAL

Locations are designed as open environments filled with buildings, hidden stashes, and alternative routes. Players must search for equipment, resources, and information while gradually advancing through the world and its story.

Survival elements complement the core gameplay. Injuries, bleeding, fatigue, and overall condition require attention. Medical supplies, food, and rest help recovery, but they never replace caution and tactical thinking.

ENEMIES AND CONFLICT

The infected are not zombies, but humans whose minds have been altered by the pathogen. They are fast, aggressive, resilient, and dangerous in large numbers — yet still relatively predictable.

The true threat comes from armed survivors. Using cover, maneuvers, coordination, and a wide range of weapons, they create complex tactical situations that force deliberate decision-making. Each faction differs not only in appearance, but also in equipment, gear, and tactical behavior.

DEVELOPMENT STATUS

The game is in active development. Core systems for gameplay, controls, AI, weapons, exploration, and progression are already implemented. Future updates will expand the narrative content, locations, enemies, RPG mechanics, world interaction, and further develop weapons, gear, and gameplay systems.

Mature Content Description

The developers describe the content like this:

In the game there are scenes of violence, killing people, wounding with firearms, explosives and cold weapons, bleeding of various degrees, amputations of limbs and body parts, the use of alcohol, tobacco products, narcotic substances, profanity.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 1060 GTX / AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 11
    • Processor: Intel Core i5-6600k / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA 2060 RTX / AMD Radeon RX 6600
    • DirectX: Version 12
    • Storage: 8 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

Customer reviews for Pathogenesis: Overcome About user reviews Your preferences

Overall Reviews:
Mostly Positive (103 reviews)






To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.




Filter reviews by the user's playtime when the review was written:



No minimum to No maximum

Show reviews in selected display order





Learn More
Filters
Excluding Off-topic Review Activity
Playtime:
Played Mostly on Steam Deck
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...