Narrative-driven action RPG set in post-pandemic Russia, featuring hardcore gameplay, tactical combat, open-environment exploration, and survival elements. Personal story set in a collapsed world, where armed survivors and emerging factions pose a far greater threat than the infected.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«After alpha testing, we received so many useful feedback and suggestions that we decided not just to fix, but to completely rework the technical part of the game.

The game has not fundamentally changed in terms of visuals, has not changed the genre, and we did not move away from the original gameplay ideas.
Two years of hard work and we have created a full-fledged Framework - the technical basis of the game, which now allows us to add and change a variety of mechanics in a modular way as it develops.

With the release of Early Access, we're moving into the open development stage of the game. So your feedback and support isn't just important, it can directly affect what the game will eventually become.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«According to our plan it won't be more than two years until the final release. But we don't want to drag it out that long and we will do our best to finish the game as soon as possible.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The most important thing that the player will get in the full version of the game: a strong story, dialogues, quests and a full-fledged role-playing system. The player will have access to a global area map with the ability to visit more diverse locations, to encounter various characters from allied and opposing factions.

It is also planned to release several DLC, telling about other characters and parallel events in the world of Pathogenesis with visits to new locations and using new mechanics.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The initial version of the game contains one vast location "Raskolovo village". All the basic mechanics of movement, parkour, shooting, interaction with the environment and objects are available to the player. Only the infected pose a threat.

And the initial version of the game has no role system, no storyline and everything that is connected with it: dialogues, trading, events and quests. There is also no save system.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Perhaps in the future, the cost of the game will increase as new content and mechanics are added.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Write your feedback, suggestions, thoughts and ideas in the Steam discussions, on Discord, in the comments on YouTube, in the VK group, directly to the mail, wherever you like.
Each message will be read and considered. We've seen firsthand how important support and feedback from our community means.»
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Kjøp Pathogenesis: Overcome

 
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Om spillet

The pathogen that stripped humanity down to pure instinct was no accident.

The collapse of the world, set in motion by human will, proved irreversible. Many survived — but did all of them remain human? This is the story of a man who must overcome a series of trials to find his place in the coming chaos and preserve his humanity.

Pathogenesis: Overcome is a narrative-driven action RPG set in Russia during a global pandemic. The game blends hardcore gameplay, tactical combat, open-environment exploration, and survival elements. The world must be approached with caution — weapons and equipment are scarce, and the infected are far from the greatest threat. Armed survivors, forming violent groups and factions, pose a much greater danger.

TACTICS OVER REFLEXES

Combat is not about fast clicks, but about planning and situational awareness. Ammunition is limited and has weight, weapons wear down, and a careless firefight can quickly lead to defeat. Not every conflict is worth engaging.

Using cover, terrain, and proper positioning is critical. A single bullet can be fatal, and a reckless dash into enemy fire may become the character’s final decision.

WEAPONS AND COMBAT CONTROL

Direct control and an aiming mode provide freedom of movement and precise control in fast-changing combat situations.

Realistic ballistics, armor-piercing ammunition capable of penetrating cover, and a precision aiming system allow players to prevail even against numerically superior enemies.

An extensive arsenal of real-world firearms supports deep customization, enabling fine-tuning of ergonomics and accuracy. However, excessive attachments come at a cost — weapon weight and size directly affect the character’s mobility and handling.

EXPLORATION AND SURVIVAL

Locations are designed as open environments filled with buildings, hidden stashes, and alternative routes. Players must search for equipment, resources, and information while gradually advancing through the world and its story.

Survival elements complement the core gameplay. Injuries, bleeding, fatigue, and overall condition require attention. Medical supplies, food, and rest help recovery, but they never replace caution and tactical thinking.

ENEMIES AND CONFLICT

The infected are not zombies, but humans whose minds have been altered by the pathogen. They are fast, aggressive, resilient, and dangerous in large numbers — yet still relatively predictable.

The true threat comes from armed survivors. Using cover, maneuvers, coordination, and a wide range of weapons, they create complex tactical situations that force deliberate decision-making. Each faction differs not only in appearance, but also in equipment, gear, and tactical behavior.

DEVELOPMENT STATUS

The game is in active development. Core systems for gameplay, controls, AI, weapons, exploration, and progression are already implemented. Future updates will expand the narrative content, locations, enemies, RPG mechanics, world interaction, and further develop weapons, gear, and gameplay systems.

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

In the game there are scenes of violence, killing people, wounding with firearms, explosives and cold weapons, bleeding of various degrees, amputations of limbs and body parts, the use of alcohol, tobacco products, narcotic substances, profanity.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Prosessor: Intel Core i5-4430 / AMD FX-6300
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA 1060 GTX / AMD Radeon RX 580
    • DirectX: Versjon 11
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: 64-bit Windows 11
    • Prosessor: Intel Core i5-6600k / AMD Ryzen 5 1600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA 2060 RTX / AMD Radeon RX 6600
    • DirectX: Versjon 12
    • Lagring: 8 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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