Product Update - Valve
* Fixed Armlet draining more HP than intended
* Fixed Sprout knocking Roshan onto cliffs
* Fixed various minor bugs with different sources of regeneration adding up incorrectly
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to Spies disguising as players and then switching their disguise weapon
  • Fixed a bug related to overhead icons disappearing (Nemesis, Dueling Partner, Powerups, Coach/Student)
  • Fixed wrapped Giftapult packages not having the "Deliver Gift" option in the context menu
  • Fixed some taunt sound effects that were clipping the character lines
  • Fixed a bug with Dead Ringer cloak meter being lowered to 40% after Super Armor duration ends when cloak was extended via pickups or the L'Etranger
  • Removed the promo restrictions from the Brimstone
  • Added TF2Connexion Season 14 tournament medals
  • Updated the localization files
  • Mannpower mode changes:
    • New temporary powerup – Uber. Respawns at 1/3rd the speed of Crit powerup
    • Fixed some bugs that would cause powerups to stop spawning
    • Fixed the Action Slot key behaving different for the grapple hook depending on the setting for hud_fastswitch
    • Powerup changes:
      • Vampire: Flamethrower and Minigun return 80% of damage back as health instead of 100%
      • Warlock: Added 25% damage resistance. 100% of sentry damage is now reflected back to the sentry
      • Vampire and Warlock max health buffs are now additive (+80hp and +100hp) instead of multiplicative (x1.4 and x1.5)
      • Haste: Sticky bomb arm time reduced
      • Precision and Haste: Sniper rifles now have quicker damage ramp-up and re-zoom after shooting
      • Precision: Sniper rifles now have double damage. Increased blast weapon clip size by 50%
    • Scoring Support
      • Capture flag: +20 points
      • Return team flag: +4 points
      • Kill an enemy who is carrying a powerup: +1 point
    • Flag mechanics
      • Captured flags now take 12 seconds to re-emerge from the ground so they can't be stolen again right away
Product Update - Valve
An update has been released for Left 4 Dead 2

- Fixed an edge case where a Survivor that should have been incapacitated from taking damage would be killed instead, even though the Survivor wasn't on third strike.
- Cheat-protected some sound mixer commands to prevent exploits.
Product Update - Valve

  • Fixed crash in Hammer when double clicking on a prefab with no target map specified.
  • Fixed crash when attempting to view animation group files (.vagrp) in asset browser.
  • Fixed connection failures that would happen with certain unicode usernames.
  • Fixed spawngroup assertion on client where loading spawn groups were not included in the "initial spawn groups".
  • Fixed launch failures due to graphics device being busy on launch.
  • Added "Purge" script binding to npc_dota_base.
  • Added "GetDOTATime" script binding to CDOTAGamerules
  • Product Update - Valve
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed a problem with the how the server reports gamestats
    Product Update - Valve
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Added the TF Tomb contest winners and runners-up to the Mann Co. Store
    • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly
      • Fixes the Demoman's sticky note not drawing, Soldier's rocket reload missing the rocket, etc.
    • Fixed an exploit related to the Sniper’s scope HUD panel
    • Fixed being able to pick-up buildings while reloading the Panic Attack
    • Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the flag
    • Fixed the Professor Speks moving around on the Soldier's face
    • Added the Pubstars vs. Pros 6vs9 medal
    Product Update - Valve
    6.83b:
    =====
    * Respawn time rescaled from 4*Level to 5 + 3.8*Level (total is still 100 at level 25)
    * Melee/Ranged Barracks team bounty from 125/75 to 175/100 gold
    * Anchor Smash radius reduced from 400 to 375
    * Brewmaster's Hurl Boulder damage reduced from 100 to 50 damage
    * Pounce damage reduced from 55/110/165/220 to 50/100/150/200
    * Juggernaut base armor reduced by 1
    * Omnislash cast range reduced from 450 to 350
    * Chronosphere manacost increased from 150/175/200 to 150/225/300
    * Magic Missile cooldown rescaled from 10 to 13/12/11/10
    Product Update - Valve
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
    Product Update - Valve
    Source Filmmaker version 0.9.8.15 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


    • added missing materials from Left 4 Dead Content Pack DLC
    • added latest Team Fortress 2 content
    • fixed Add Team Fortress Item to work on non-hwm player models
    Product Update - Valve
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed a dedicated server crash related to invalid client commands
    • Fixed maps using incorrect soundcache files
    • Fixed the Mega Strike unusual taunt effect showing through walls
    • Fixed using the Holiday Punch to tickle Mann vs. Machine enemy bots
    • Fixed The Quickiebomb Launcher using the wrong death notice icon
    • Fixed the grappling hook using the wrong icon in the HUD weapon selection menu
    • Added a "no helmet" style for Lord Cockswain's Novelty Mutton Chops and Pipe
    ...

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