Coming off his big screen debut, Agent 47 is ready to return to games later this year with his next effort, simply titled "Hitman." Originally announced at E3 2015, Square Enix and IO Interactive are now offering a glimpse of what the actual game looks like with 15 minutes of footage.
The demo opens in Paris, with Agent 47 on the hunt for fashion mogul/IAGO agent, Viktor Novikov. It then shows that players can take their weapon of choice into each stage, ranging from stealthy to not-so-subtle. Just as with the Hitman series as a whole, the objective is to blend in as much as possible before finding the right time to strike.
IO Interactive states that the stages will be the largest in series history. Get a look at the locales, as well as the reactive NPCs, in the video below. Hitman is coming soon to PC and next-gen consoles, with PlayStation 4 set to get the game's first beta.
Gearbox Software is presenting its upcoming multiplayer shooter Battleborn at PAX Prime, but they're taking time out of their busy schedules to talk to the Shacknews Chatty directly. Today at 9 AM PT / 12 noon ET, creative director Randy Varnell will be joined by several other lead designers to answer your questions. Just hop into the Shacknews Chatty and ask whatever's on your mind about Battleborn, Gearbox Software, game development, or favorite gentlemen robots. (It's Marquis, of course. The answer is always Marquis.)
WWE 2K16 is looking to introduce the largest roster in series history and that roster certainly wouldn't be complete without Dolph Ziggler. The "Show Off" was present at the pre-Summerslam festivities. In-between talking about WWE 2K16, Ziggler also took some time to discuss his gaming pastimes, his old-school library, and the other members of the WWE roster that are knowledgeable about the world of video games. If you need a hint as to who those guys are, just start clapping and chanting, "New... Day rocks! New... Day rocks!"
"They're smart guys with families who do other activities, but killing at video games," Ziggler said. "They're so into it, they bring their games on the road and play. [Xavier] Woods has a suitcase that folds out."
The "Tales of" games represent a long standing series dating back to the 1995 release of Tales of Phantasia for Super Famicom. Similar to Final Fantasy, each Tale tells an individual story that (with the exception of a few direct sequels) have no connection to the other games. To mark the 20th anniversary of the series, we're getting Tales of Zestiria this year, which is a medieval fantasy game that looks to get back to some of the roots of the first game.
Since each game tells a self-contained story, you don't have to play any of the previous games to understand what's going on in Tales of Zestiria. The story takes place in a fantasy world being torn apart by war, and only a prophesized Shepherd can save everyone from evil. Players take the role of Sorey, a young man who grew up in a small village dreaming of adventure. He also happens to be one of the few humans able to see and communicate with an ethereal race called the Seraphim. He also happens to be the storied Shepherd who will deliver humanity from evil, evidenced by how he is able to pull a sword stuck in a pedestal in a true Arthurian Sword in the Stone style. However, there are those who are skeptical of Sorey's abilities and the role of the Shepherd, so there may be critical points where players will need to make hard choices about what to do.
With artists and designers with a background in manga and anime, like Kosuke Fujishima (creator of the Oh My Goddess! series), Tales of Zestiria has a distinct, brightly colored, quality to its environments and characters. Zestiria has the largest world of any Tales game, and players explore it in a traditional JRPG way. The world is generally open, with moving icons representing monster encounters. In this way, players can more-or-less choose how many fights they get into so that they can balance between gaining experience and progressing the story.
Tales of Phantasia made a big impression in the 90s by having a real-time combat system, while most other JRPGs were turn-based. Since then, real-time combat has been a key feature that has been refined with each new addition. Generally speaking, combat involves switching between party members to hit an enemy creature with a series of melee attacks and spells until it drops. Tales of Zestiria adds an additional layer of complexity with a system that strategically fuses to characters together into a more powerful form for bigger attacks. Furthermore, combat sequences have been streamlined compared to previous games, with shorter transition animations, so that players can jump straight into the action without staring at repetitive cinematics.
The game also has a limited degree of 4-player cooperative play. Although Tales of Zestiria is essentially a single player game, three friends can join in the battles through local co-op play. I'm not convinced that a system where nearby friends can only join in during battles - and must watch one player explore the world the rest of the time - is a necessarily useful feature, but I suppose the game should get points for trying. Especially since the game promises massive environments with plenty of ruins, forests, and mountains to check out. Perhaps that means there will be a lot of fighting to do.
You can tell, just by looking at Tales of Zestiria, that it's a game that's deeply rooted in classic gameplay. There's a high degree of familiarity with its characters and presentation. Perhaps it's because Tales games have been releasing for 20 years across a multitude of platforms. Or maybe it's because it's the bright anime art style and a story that is heavily influenced by classic Western literature and mythology.
We'll find have a chance to follow Sorey's adventures when Tales of Zestiria releases on October 20th for PS3, PS4 and PC.
And just like last week, the level cap has been upped the level cap to 34. Plus, the Uplink game mode is playable, the new Stronghold map has been thrown in the rotation, and the mechanical Specialist known as Reaper is now available.
The Call of Duty: Black Ops III beta is set to run through the end of the day on Sunday.
Telltale Games is showing off the beta for Minecraft: Story Mode at PAX Prime 2015 this weekend. And as they open the door for attendees to give it a look, the first bit of news surrounding the game has emerged. Minecraft: Story Mode will represent a lot of firsts for the developer and that includes the first chance to select a playable character.
Players will get to select from various appearances of protagonist Jesse. This includes different skin colors and even female variations of the character. Telltale did not make clear whether the voice will change upon switching to a female character... unless lead voice actor Patton Oswalt can pull off an amazing female voice.
(Update: Telltale Games has since informed Shacknews that the lead female character will be voiced by Catherine Taber.)
Minecraft: Story Mode is set to come this fall to the usual Telltale platforms, which includes PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, iOS, and Android. It is also set to hit Wii U at the same time, which not only represents another first for Telltale, but also marks the first official Minecraft game to hit the Nintendo console.
The end of the month is here and that means it's the last chance for the monthly freebies before they get rotated out. In particular, Xbox One owners will probably want to grab Metal Gear Solid V: Ground Zeroes to help prepare themselves for next week's The Phantom Pain. As for this week's sales, Xbox celebrates the indies, PlayStation celebrates the old-school, and Nintendo is offering a big Capcom sale on 3DS. Check out the full list of deals below.
Here's our selection of this weekend's console deals:
PAX Prime 2015 is this weekend, but let's face it. Many people probably aren't there. Those people will be home this weekend, hearing about everyone else having fun in Seattle. Well, this post is for them. This post is to pick up some new PC games and forget all about whatever's happening up there. Amazon is offering up Evolve, Bundle Stars has some amazing bundles on Mortal Kombat and the LEGO games, Green Man Gaming is offering 40% off pre-orders for Mad Max, and the Humble Store is kicking off its End of Summer sale. Catch the full list of deals below.
Pay $9.99 for LEGO Lord of the Rings, LEGO The Hobbit, and its DLC packs. These activate on Steam.
Or pay $14.99 for Middle-earth: Shadow of Mordor and its DLC packs. These activate on Steam.
Or pay $4.99 for theHunter: Primal, A Story About My Uncle, Godus, Overture, Sudeki, Of Guards and Thieves, Lemma, The Silent Age, Hero of the Kingdom II, and The Sun and Moon. These activate on Steam.
Or pay $19.99 for Mortal Kombat X and its DLC packs. These activate on Steam.
Or pay $9.99 for LEGO Batman 3: Beyond Gotham and its DLC packs. These activate on Steam.
Or pay $1.99 for Ninjahtic, Ninjahtic Mind Tricks, samurai_jazz, Jump/Boxer, Shin Samurai Jazz, An Imp? A Fiend!, and The Way of the Pixelated Fist. These activate on Steam.
Other games in Green Man Gaming's The Great Indoors sale, including X and Risen games, can be found here.
Deep Silver is offering 24-hour flash deals. The latest games on sale can be found here.
Pay what you want for Crimsonland, Neverending Nightmares, Beatbuddy: Tale of the Guardians, and Fotonica. Pay more than the average $3.04 to get TinyKeep, Crowntakers, Monster Loves You, Secret of the Magic Crystals Complete, Strata, and Doodle God. All games work on Steam and Steam keys are available with a $1 minimum.
Or pay what you want for Deadly Premonition: The Director's Cut, The Marvellous Miss Take, and Tulpa. Pay more than the average $2.80 to get Kromaia and Cloudbuilt. Pay $8 or more to also get TRI: Of Friendship and Madness and Ratz Instagib [Steam Early Access]. All games work on Steam and Steam keys are available with a $1 minimum.
Stealth Inc. 2: A Game of Clones - Humble Deluxe Edition [Steam] - FREE!
A large selection of Telltale Games are on sale, but you can save even more by picking up 3, 4, and 5 games at a time. The selection includes Tales from the Borderlands, Game of Thrones, The Walking Dead, and more. Find the full list here.
A large selection of Codemasters are on sale, but you can save even more by picking up 3, 4, and 5 games at a time. The selection includes Dirt 3 Complete Edition, Grid Autosport, Overlord II, and more. Find the full list here.
It isn't enough that Studio Wildcard is offering a free weekend of ARK: Survival Evolved to Steam users. The developer is looking to add a little something extra to this weekend's proceedings. But what else can a studio add to a game that has massive dinosaurs, gorillas, and armadillos?
The answer? Poop-throwing monkeys!
The Mesopithecus is the latest creature to join ARK: Survival Evolved. This is a small monkey, capable of riding a player's shoulder. While it can be used to pick locks or fit in tight places, it can also be used to literally throw its own feces at objects. If that fails, then just have it go for an enemy's face. If feces-flinging simians aren't enough, ARK is also introducing smoke grenades in today's update, to add an entirely different way to offend your olfactory senses.
ARK: Survival Evolved is currently a part of Steam Early Access, but if you need to try it, remember that there's a free weekend going on right now.
Once upon a time, Mortal Kombat X was in line to come to more than just PC and next-gen consoles. The previous generation of consoles were supposed to see some love, too. Then the delays started happening and the prospects of an Xbox 360 or PlayStation 3 version of NetherRealm's fighter didn't look so good. Today, Warner Bros. finally delivered a Fatality to these versions of the game, announcing that they are officially cancelled.
"After months of development, Warner Bros. Interactive Entertainment has come to the regrettable conclusion that we cannot release Mortal Kombat X for PlayStation 3 and Xbox 360," reads the Mortal Kombat X forums (via Shoryuken). "Please know our teams worked diligently to meet the quality standards set by the current-gen versions of the game. We were not able to get the PS3 and Xbox 360 versions to the quality expected of a Mortal Kombat game and are very sorry for not being able to deliver the products as originally planned."
The previous generation of Mortal Kombat X games were being handled by High Voltage Software, but it appears that developer's work was to no avail. Warner Bros. is prompting anyone that pre-ordered to return to their retailer to receive a full refund.