STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
12 units of zinc. That's all I need to repair my busted spaceship and blast off this crummy, baking hot, godforsaken planet forever. 12 measly units of zinc. I've gathered tons of iron to repair my launch thrusters, and tons more iron—plus an acre of heridium—to get my pulse drive back online. All I need now is 12 more units of zinc. And, after nearly an hour of wandering, I still can't find them.
No Man's Sky's Foundation update provided a couple new ways to play the space exploration game. As I said when I experimented with base-building, I appreciate what Foundation adds though it's not what I was looking for. This is doubly true of survival mode, which I've been struggling with the past few days. I'm glad it's here, because I know people enjoy the challenges it presents. I do not enjoy the challenges it presents. I do not enjoy anything about it. I'm completely miserable.
When you begin a new game of Survival, you don't wake up next to your broken ship. I've started survival over four different times now, and each time the ship has been a good 10 to 15 minute walk away from where I spawn. Starter planets are always disagreeable—one was bitterly cold, one suffered a constant downpour of toxic rain, and the one I'm on now is dangerously hot, though at nighttime it cools off to safe levels. This means that long walk to reach my ship also requires spending a lot of time recuperating in caves or any shelters I'm lucky enough to come across. I haven't been very lucky in either case.
To fend off the nasty environments, you need to keep your suit and life support charged, which means harvesting resources while you make the trip to your ship. Spending hours scouring for resources is nothing new to No Man's Sky, though in the base game it's typically spent hunting for rare metals or exotic metals. Now, everything except for iron and carbon is rare. Often, scans only show one or two resources in the vicinity. I've hit the scan button several times and found absolutely nothing.
As you're baked or frozen or eaten away by acid rain, all you have with you is the nagging electronic voice telling you just how screwed you are. "Thermal protection falling," it harps. I know. "Shields down." Yes, I can see that. "Critical damage taken." You don't say! "Life support system at 25%." No shit. "Thermal protection offline." It's like spending a weekend on Mars with a dying iPhone and Debbie Downer.
Amidst the helpful voice constantly telling you you're doomed, you get the standard journey milestones, which I supposed are intended to be uplifting. It's hard to take them that way, though. Lost and trudging through a cave with my life support below 10% and still stinging from the attack of one of those angry whip-like plants, my screen letterboxes and the music swells and I get a celebratory notice that I've traveled 5,000u on foot. Fuck you, I whisper.
The side effect of all this is that I've become completely disinterested in scanning alien critters, something I tended to enjoy in the game. I have zero time for it now, and even when they're waddling right in front of me I couldn't care less. Unless you're made of zinc, get out of my way, you undiscovered six-legged goat-dog.
Zinc. Zinc! Where are you? Zinc, like everything else is now precious. I'm mainly looking for it visually, desperately trying to spot the telltale yellow flower, because my suit's scanner takes ages to recharge, along with my jetpack and sprint meter and pretty much everything else. I reach my ship at last and climb in, grateful to use it as a save point but irritated because I have to leave it immediately and continue walking around looking for zinc. Possibly for the rest of my life.
Finally, having tramped in ever-widening circles, I scan and see a notification that zinc is nearby. One stinking zinc plant in over an hour of walking. Thank god. I nab it just as I'm told my suit's protection is dangerously low. I can charge it—but I'd need to use my precious zinc. My life support is also dwindling, and I can't spend time looking for the resource I need to recharge it without then having to use zinc to recharge my environmental protection. The ship is four minutes away, and I've got maybe four minutes left of life. I just barely make it back, climbing in just as everything reaches 0% at the same time.
I admit, it is damn satisfying to blast off this horrible planet, but not quite satisfying enough to make the long, slow, painful slog I just undertook worth it. I'm in such bad shape that even when I reach the space station and talk to a couple aliens—milestone!—my vision is still red and murky. I buy enough resources to put myself back together, leave the station, and am immediately shot down by space pirates.
Respawning, I leave the station again and find there's one other planet in this system. I land to find it atmospherically safe—no freezing or boiling temperatures, and no toxic rain—but the sentinels here are listed as high security. So, once again, I can only walk for a bit without taking damage, this time from angry hovering robots instead of the sun. I also can't take off again: in addition to plutonium being rare, it doesn't provide much fuel for thrusters. In fact, a single lift-off completely depletes the supply.
More wandering in circles, more scanning for elements that aren't there, more slowly dying while a voice constantly nags me. Maybe there's something satisfying about overcoming this kind of torture, but I don't think I'm going to last long enough to find out.
There have been 14 Elusive Targets in Hitman so far, each one an interesting character in his or her own right, but I think it's fair to say that none have been quite like the 15th. She is known as the Angel of Death, she has dozens of kills to her credit, and she looks very much like your sweet, doting grandmother. And it's not a disguise.
Etta Davis is a retired nurse, formerly of the Royal Health Service in the UK, who has taken her murderous show on the road. In the past, she killed primarily with poison, but as she's grown older she's become more hands-on, and now prefers blunt instruments and the occasional violent "accident." How a woman in her 70s is able to throw healthy young men off of rooftops isn't clear, but Agent 47 isn't here to get the lowdown on geriatric weight training. He's here to punch Nana's ticket.
The new Hitman Elusive Target goes live at 5 pm PT/8 pm ET today, December 2, and will remain in play for 168 hours—no more and no less. As always, there are no second chances, so if you blow it she's gone for good. (And you also get to bear the eternal shame of having been outfoxed by a woman with a purse full of hard candy. Better not screw this one up.)
The Dota 2 Boston Major is set to dominate the headlines this weekend, while the Overwatch APEX season 1 comes to an exciting end. There’s plenty to watch besides, from CS:GO’S ELEAGUE finals to the grand finals of Rocket League’s RLCS. All the details on this weekend’s action can be found below. Have a great weekend!
Street Fighter V: The Capcom Cup
It's been a long year, but this weekend the best Street Fighter V players in the world descend on Santa Ana to crown a champion. Catch up on the players here, and check out the official site for loads more information play is ongoing, starting at 10:00 PST / 19:00 CET every day. Here's the livestream.
Dota 2: The Boston Major
The Boston Major is finally debuting this weekend at the Wang Theatre in Boston, Massachusetts, USA. Sixteen teams will battle through a single-elimination playoff bracket in best-of-three matches, with a best-of-five Grand Finals to determine the winner of the $3,000,000 prize pool. The seeding for the Main Event bracket will be determined by the results of Group Stage which starts tomorrow. You can check out the official stream over on .
CS:GO: ELEAGUE Season 2 Semifinals and Finals
The CS:Go ELEAGUE season 2 semifinals kick off today with SK Gaming and Astralis fighting it to try secure their place in the finals. The match starts at 14:00 PST / 23:00 CET, while the finals start the following day at 13:00 PST / 22:00 CET. Turner’s ELEAGUE project has been a resounding success, broadcasting Counter-Strike on a weekly basis to television sets worldwide. But for those of you who don’t have TBS can check out all the latest action over on .
Overwatch APEX Season 1 Final
Overwatch APEX Season 1 is set to come to a climatic end in South Korea this Saturday, with the winner set to take home $90,000. It’s down to Team EnVyUs and AF.Blue, who will contest the final matches. The semifinals saw AF Blue gunning their way to a 3-1 victory over BK Stars, and EnVyUs stole the win over Kongdoo Uncia 3-2 with the help of stand-in Pongphop ‘Mickie’ Rattanasangohod. The finals starts at 00:00 PST / 09:00 CET and .
Rocket League: RLCS Grand Finals
More than ten thousand teams signed up for the second season of the Rocket League Championship Series, and it has all come down to the final eight. Four teams from each region will be competing for the grand prize of $50,000. Players will be revving their engines this Saturday at 04:00 PST / 13:00 CET, while the matches continue Sunday at 05:00 / 14:00 CET. The stream can be .
Heroes of the Storm: Gold Club World Championship
The Heroes of the Storm Gold Club World Championship is now well underway in Beijing, with $300,000 to be won. The final stages of the tournament will be played at the Water Cube—also known as the National Aquatics Center, which was originally built for the 2008 Olympics. The winners’ finals take place this Saturday, with Ballistix and MVP Miracle kicking things off at 02:30 / 11:30 CET. The grand final starts the following day at 03:30 PST / 12:30 CET. Make sure to catch all .
It’s December, and although the pro Dota scene has been steadily recovering from the post-International hiatus, the rust still hasn’t quite come off. Now, just as your pub games are starting to go stale, the light is about to burst out from behind the clouds. Ladies and gentlemen, the Boston Major is almost upon us. Here’s what you need to know about the competitors.
If you asked me who Wings Gaming were this time last year, my answer would have been ‘I think I’ve heard of them’. Since then the Chinese team have become powerhouses and the winners of this year’s International. International Winners in the past have almost always been pretty terrible in the months after the tournament ends, but not Wings.
They’ll be charging into the Boston Major with wins at the Nanyang Championships and the Northern BEAT Arena under their belt. Their strengths lie in their drafts and the sheer amount of trust the players have in each other. Expect mad picks, mad low percentage plays and a 'go hard or go home' style of Dota. They are very capable of winning the Boston Major.
Digital Chaos gave us one of the greatest stories in pro Dota 2 ever. This band of rejects put together a monumental TI run this year which saw them finish the tournament in second place. They draft unpredictably and play unpredictably too, making them a nightmare to come up against. Captain Misery is a veteran of the scene, and despite not even wanting to take up captaincy, he’s proved himself to be one of the best.
Add to that explosive young core players w33haa and Resolut1on, erratic offlaner MoonMeander and stable support Saksa and you've got a recipe for success. After such a great year, offlaner MoonMeander was surprisingly kicked from OG and picked up by DC. This has definitely sparked a rivalry between OG and Moon, who will be looking to get his own back for what he’ll consider an undeserved dismissal.
OG are the team that I thought were going to win TI6. Cohesion issues within OG appeared to hamper their form at The International, which saw them place a lot lower than people were expecting.
That’s in the past, however, and OG are back with a new team. Best buds n0tail and Fly have put together another strong looking Dota 2 squad, losing Cr1t, Miracle and MoonMeadner while picking up Jerax, s4 and relatively unknown midlaner Ana.
Their philosophy remains unchanged from last year. It’s the same brand of Dota, just with different pieces—expect exemplary team fight coordination and a mid laner that can completely take over a game. OG could well make up for their poor TI showing, following their second place finish at the Summit.
After finishing in third place at the International and winning it the previous year, you wouldn't expect the EG line-up to have changed much since TI6. Two players have been swapped out, however, and while that doesn't seem like many, those two were EG's soul.
Captain PPD was replaced by Cr1t, who left OG in search of greener pastures, and Mr EG himself old man Fear was replaced by Arteezy (yes, this is his third time joining EG). Winning one LAN and placing third in another, they’re certainly in good stead for the upcoming major. EG and NP have been building up a rivalry over the past few weeks which we could see develop further in Boston.
Newbee are looking very different to the team that attended TI6. They have three new faces, two of whom I'd never heard of before they joined the squad. I think Newbee have the potential to surprise at this event. Both Sccc and uuu9 rank at around the 9k MMR mark, which is nothing to be scoffed at. If they've used their two months away from competitive Dota improving their teamwork, they could do well.
Also joining the team is Faith, who won TI2 all those years ago with IG. Having a TI winner in your squad can't hurt. Right?
EHOME are a mixture of scene veterans and a few newcomers. LaNm, who started his Dota 2 career there way back when, and old chicken, who has played for EHOME for his year or so in Dota 2. They lost iceiceice after TI6 and replaced him with well known carry player Sylar.
EHOME always seem to get the title of 'outside favourites' as everyone that knows they can do extremely well in any tournament they're part of. A major issue for them is consistency, especially at Valve hosted events. Winning a load of the smaller competitions is nice and all, but we all know what the real aim is. I don’t think EHOME will win, but you don’t get labeled ‘outside favourites’ at almost every single tournament you attend for no reason.
MVP Phoenix play Dota the way you wish you could play Dota. I don't think MVP are actually capable of playing in a conventional way. They just run at you! I don't really know what else to say. It's so simple, but also so incredibly entertaining to watch. It doesn't matter where they are, they will kill you. Underneath tier four towers, doesn't matter, surrounded by the rest of your team, doesn't matter—I think the only place on the map off limits for MVP is the enemy fountain, and even that's debatable.
When they get it right it's unbelievable to watch and they can definitely beat anyone. With Forev recently rejoining after a short, unsuccessful stint with Team Secret, their chances at the Major have definitely gone up.
Team NP were born out of the ashes of the North American scene. EternaLEnVy and Aui_2000, two very established and successful players, created the team in the September after TI6. At the start no one gave Envy and his rag-tag band of North American rejects much of a chance, but oh how they have proved everyone wrong.
They stormed their way through the Boston Major US qualifiers, through the Summit 6 qualifiers and through the ESL One qualifiers (beating Complexity each time). They've placed well in every LAN they've attended. Their extremely efficient farming, good team communication and occasional hilarious misplays all make for entertaining Dota.
Complexity Gaming, or coL, got through to the wildcards of 2016's International, but ended up going out to Execration when they stupidly allowed Meepo through the pool: a Meepo played by a guy with a competitive win rate on the hero of over 90%.
Since then coL are looking a little different. Gone are Swedes Chessie, Limmp and Handsken, in their places are mid laner canceL^^, monkeys-forever offlane and Moo, who has taken up the role of carry. Moo feels he was unfairly from Digital Chaos, and absolutely has a point to prove against his old team.
Oh yeah, and Swindlemelonzz had dropped the 'Swindle' part of his name. He's just melonzz now, dunno why. Just really likes fruit I guess.
LGD.Forever Young are a sort of spin off from LGD Gaming. The team was formed by Dota 2 veterans xiao8 and Yao after TI6. They won the Chinese qualifiers for the Boston Major, and did so in style, not dropping a single game in the playoffs.
Because of visa issues, support player lpc and exciting young carry player Monet won’t be able to play in the major. Instead LGD.Forever Young will be replacing them with ddc and END of Vici Gaming. Two players, who could very well improve LGD.FY with the amount of big tournament experience they have. They know what it takes to win at an event like this one.
Another Chinese spin off team—they really seem to love them. iG Vitality are, as their name suggests, a pretty young Dota team. They're made up of a number of Chinese players who were on the fringes of competitive Dota. They'll come into the Boston Major with a point to prove. After finishing second in a Chinese qualifier bracket that included big teams like LGD Gaming, Vici Gaming and CDEC, they have potential. Young, relatively unknown Chinese teams have shown us in the past they can be a force to be reckoned with (see also: Wings) so keep an eye on this lot.
Due to visa issues, both captain super and support player dogf1ghts are unable to attend the Boston Major and will be replaced by Burning and Q from the main iG squad.
I'm a big fan of Ad Finem. They're a team from Greece that formed mid 2015 and have stuck together ever since. They aren't the greatest Dota 2 team in the world, but they have played at a lot of major LAN events where they have done respectably well. They are always super entertaining to watch. In the tournaments where they've been up against the larger teams, they've always ended up somewhere in the middle of the pack.
What's great about watching Ad Finem is the symbiotic relationship between their players. They always seem to know what each other are thinking, which in a game like Dota is incredibly important. I don't think they'll win the Major, but they're a team that can certainly cause upsets along the way.
As the only CIS team at the Boston Major, the expectations of an entire region rest on Virtus Pro's shoulders. But these are very strong shoulders. Virtus Pro finished second in the European qualifiers to Ad Finem. They struggled in their first playoff series vs Liquid and dropped down to the losers bracket, but managed to turned it around and qualified for the Major.
VP look unstoppable at the moment. They’ve recently won The Summit 6, pretty much without any competition, destroying OG 3-0 in a best out of five final. And in the same tournament they actually beat Wings 2-0, and you don't just beat Wings. Especially not two games to none.
They are an embodiment of CIS-style Dota, playing aggressively in the early game, choking enemy teams out using heroes like Chen and Enchantress perfectly. I wouldn't be surprised at all to see Virtus Pro win the Major.
After an average performance at TI6 with EHOME, offlaner iceiceice decided to part ways with the organisation and move back to his home country Singapore. He formed Team Faceless during that time, and they have been dominating the South East Asia region since. They’ve finished first in four tournament qualifiers since they formed, including the SEA qualifiers for the Boston Major. Iceiceice and his team have been establishing themselves as top dogs in that part of the globe.
Iceiceice and mid laner Jabz bring bucket loads of flair to the team, which is music to the ears of German carry player Black^. He gladly uses the space those two provide him to farm more efficiently than almost any other pro player. They've proved themselves in South East Asia, so how about the world?
A professional team from Malaysia, WarriorsGaming finished second in the SEA region's Boston Major qualifiers. Like Faceless, they have been doing really well within their own region. The Boston Major is now giving them a chance to prove their worth on an international stage.
Their players won't be used to playing Dota in other regions and playing against the different styles and challenges each team poses. This could work in their favour though. A small, fairly unknown SEA team coming to a Valve event and wiping the floor with a bigger, unprepared team—sound familiar? Think TNC vs OG at this year's International. Core players Ahjit and NaNa are capable of flashy plays and carrying games when they need to, but can they do it on the big stage?
Lucky, lucky LGD. They didn't originally qualify, finishing third in the Chinese qualifiers. Now, due to Execration's visa issues they've been chosen to replace them at the Boston Major.
They seem to be the best choice. Captain Maybe led LGD through the round robin stage of qualification with only one loss in nine games. They then lost 2-1 to iG Vitality in the lower bracket final. The new look team includes Xz, a player who finished second with CDEC at TI5, Maybe, an incredibly talented midlaner who has always been the team's real playmaker, and three younger players who have been promoted up from various youth squads.
For every brilliant fan-made project that borrows ideas and/or traits from popular licensed games, there are as many cease and desist copyright orders from big budget publishers that follow. This year alone has seen Nintendo step in on that really good Metroid II remake and No Mario's Sky, while Samsung wasn't exactly happy with the modders who mocked its ill-fated Note 7 handset.
DoomRL—the free fan-made roguelike Doom spin-off that was launched in 2002—has now fallen foul of ZeniMax's legal remit it seems, with the id Software owner issuing a legal letter to creator Kornel Kisielewicz. "So... Zenimax have just written to me demanding I take down the DoomRL site," Kisielewicz said last night via Twitter, alongside a copy of ZeniMax's letter.
As you can see, ZeniMax writes: "This unauthorised use of ZeniMax's intellectual property falsely suggests ZeniMax's sponsorship or endorsement of your website. This practice infringes on ZeniMax's exclusive intellectual property rights." The publisher then suggests its trademark be removed from meta tags, keywords and media.
While no one expects big budget publishers to advocate for projects, big or small, without receiving something in return nowadays, the context of this case makes it more peculiar than most. For one, DoomRL has existed for almost 15 years without issue and has always made clear its influence—I also don't imagine anyone would opt for a free fan-made ASCII-inspired roguelike over the real thing. ZeniMax has also publicly vouched for Brutal Doom—another fan-made project—however it's worth noting this is a mod for something they actually own.
Perhaps the tipping point here is Kornel Kisielewicz's involvement with Jupiter Hell—a "turn-based sci-fi roguelike" inspired by DoomRL and Doom itself that's in the middle of a live Kickstarter campaign. It bills itself as an "RPG with modern 3D graphics, by the creator of D**m, the Roguelike"—the stars, I believe, having been added following ZeniMax's approach.
Assuming it's seen through to completion, Kisielewicz serves to profit from Jupiter Hell which may be why ZeniMax has now chosen to intervene.
Hot on the heels of its Lost Morsel DLC, Kitchen catastrophe simulator Overcooked will launch a free Christmas-themed expansion next week.
Dubbed a "festive feast of holiday-themed extra content" Overcooked's Festive Seasoning DLC adds a range of goodies to the cooperative couch cook 'em up. There's a new winter-kissed world map, for example, which adds a snowmobile for easier/life threatening navigation. There's also two new unlockable chefs—the snowman and the reindeer—who can be adorned with Santa hats; and there's two new recipes for serving—the turkey dinner and the stew.
A new Winter Lodge theme boasts eight new co-op levels; and, to top all of this off, the new expansion adds a new utensil: the flamethrower. As if fumbling around Overcooked's hazard-ridden kitchens wasn't dangerous enough.
Here's the latest expansion in practice by way of moving pictures:
Overcooked's Festive Seasoning DLC will be available as a free download on December 6. Until then, here's Tom's review of the base game—which he described as "one of the most fun and challenging local co-op games ever made." Should it tickle your fancy, it's available to buy via the Humble Store for £12.99/$16.99.
Some online stores give us a small cut if you buy something through one of our links. Read our affiliate policy for more info.
That Dragon, Cancer, a game created by Ryan and Amy Green that documents their young son Joel's struggle with terminal illness, won the Games For Impact award at The Game Awards tonight, in honor of "a thought-provoking game with a profound pro-social message or meaning." Accepting the award, Ryan Green gave a heart-wrenching speech about the effort that went into making the game, and the important role that games can play in our everyday lives.
"Often in videogames we get to choose how we're seen. Our avatars and our tweets and the work that we do are all meant to portray the story that we want to tell the world about why our lives matter. But sometimes a story is written onto us, or is told because of us, or in spite of us. And it reveals our weaknesses, our failures, our hopes, and our fears," Green said.
"You let us tell the story of my son Joel. And in the end, it was not the story we wanted to tell. But you chose to love us through our grief by being willing to stop, and to listen, and to not turn away. To let my son Joel's life change you, because you chose to see him, and to experience how we loved him. And I would hope that when we are all willing to see each other, not for just who we want to be, but who we are, and who we're meant to be, this act of love and this act of grace can change the world."
Joel Green died on March 13, 2014, at the age of five.
The first trailer for Shovel Knight's next campaign, Specter of Torment, appeared at the Game Awards tonight. Like the previous update, Plague of Shadows, Specter of Torment will come as a free update. Check out the trailer above to see former adversary Specter Knight's moves in action.
Specter of Torment is set to release in the spring, and will be followed at some point by one more campaign, which will star King Knight.
Just announced at The Game Awards, Starbase Arc, a free new arena is coming to Rocket League on December 7th. It's set, obviously, in space on a field orbiting a planet. It looks like something out of Halo, just instead of shooting aliens, you're shooting goals. Utopia, really.
As with most updates, a new car is also on the way, but you'll have to pay for it. Vulcan is an angular soccer car that transforms into a spaceship, but only in canon. Flying in a match is a major foul. For a better look, watch the trailer above or check out the images of the arena and new car below.
The Foundation update to No Man's Sky brought a number of big new features to the game, including base building, freighters, the Survival Mode, and stackable inventory items. But one especially interesting feature has gone largely overlooked: The addition of communications terminals that "allow explorers to leave sub-space messages for others to find."
There was some initial confusion about how, or even if, the new communication devices worked, based on some early messages posted in the No Man's Sky subreddit. But players now have them figured out, and they're currently sharing messages with one another across the cold void of space. The missives are short and sweet, kind of like an intergalactic Twitter: Some of the communications provide directions to significant landmarks, while other simply offer up some variation of "hello."
Hello Games took a big hit for promising, and then not delivering, the ability for players to meet each other in the game. And this obviously isn't the same thing, but like the Foundation update itself, it's a step in the right direction. Regardless of what you think about No Man's Sky, it is undeniably a vast and sprawling game. Amidst all that, I think that stumbling on proof that you're really not alone out there would make for a very cool moment indeed. Quite whether that quells all the angry spacefarers out there is another matter.
More images of the new messaging devices in action can be seen on imgur.