Los jugadores medirán su resistencia con una corriente interminable de verdes criaturas dentro de los límites de una misión militar especial.
Análisis de usuarios: Variados (156 análisis)
Fecha de lanzamiento: 19 ago. 2011
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Comprar Alien Hallway

 

Acerca de este juego

Alien Hallway es un nuevo shooter de acción y estrategia para PC desarrollado por la compañía Sigma Team, creadores de la saga Alien Shooter.
En este juego cargado de adrenalina, los jugadores miden su capacidad frente a un sinfín de oleadas de criaturas verdes en los límites de una instalación militar especial. Las reglas son estrictas y el destino de la humanidad está sobre la mesa.
Controla a todo un ejército durante la desafiante campaña para un jugador con tan solo un clic del ratón. Con una interfaz fácil de manejar, los jugadores pueden atravesar campos de batalla tridimensionales, destruir enemigos con armas superpoderosas, lanzar diversos tipos de granadas o utilizar la habilidad de ataque aéreo a la vez que implementan mejoras en sus bases y unidades. Los jugadores toman decisiones importantes salvando a sus soldados y obteniendo bonificaciones de oro que son de vital importancia en esta intensa lucha.
Escenarios que cambian de forma constante y efectos de brillo mezclados con música heavy y rítmica dan vida al juego y te mantienen cautivado. ¡Estarás enganchado durante horas!

Características principales:


  • Campaña dinámica en solitario: ¡Una atmósfera cautivadora de planetas desconocidos y llenos de tensión y suspense cumplen la función de arena para batallas sin fin entre humanos y alienígenas!
  • Control con ratón simple: Controles fáciles de aprender hacen el juego atractivo para toda clase de jugadores: Ataca, mejora y compra objetos con solo un clic del ratón.
  • Navegación simple: Explora el campo de batalla sin esfuerzos moviendo simplemente el ratón hacia los lados. Haz girar la rueda del ratón para acercar el zoom.
  • Habilidad ilimitada de mejorar habilidades y armas: Los jugadores tienen la posibilidad de intensificar el efecto de sus habilidades al mejorar su base y sus unidades en la tienda: desbloquea espacios vacíos, incrementa la habilidad de ataque aéreo, añade bonificaciones de oro, disminuye los tiempos de recarga, mejora torretas y amplía la capacidad de tus células de energía.
  • Personajes únicos: ¿Qué es único? Observa a los clásicos alienígenas de cabeza verde. Todo el crecimiento, desde larva hasta adulto, está reproducido aquí.

Requisitos del sistema

    • SO: Windows 7 / Vista / XP
    • Procesador: 1.6 GHz
    • Memoria: 1 GB de RAM
    • Disco Duro: 100 MB de espacio libre
    • Gráficos: Gráfica con 128 MB de VRAM, compatible con DirectX 9.0c y con Pixel Shader 2.0
    • Versión de DirectX®: 9.0c
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • Adicional: Microsoft XNA Framework 3.1
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
11.2 h registradas
Publicado el 11 de junio
"Get ready to send marines to kill aliens that no man's seen before!"

That, my friend, is the plot of Alien Hallway in one sentence. Sorry for spoiling it. Alien Hallway is a light strategy game where you only manage the finances and hiring troops, who handle the destruction by themselves.

Drones get you money by scavenging electronics. With money you can send marines to destroy the alien teleporter, the objective of every level. The marines are AI controlled and you can only choose, when to throw their grenades. At the same time you must not allow the aliens to destroy your base.

Apparently, these aliens are fairly technologically advanced. There's no telling which side threw the first stone but because of the mentality of the storyline, my bet would be on the humans. Most of the aliens are fairly mindless and naked green little men who just come and smash your hyper-trained marines but their elite troops have powerful swords and advanced armour, ranged weapons like blasters, forcefields that make the aliens nearly indestructible and even huge exoskeletons with tank cannons attached to be reckoned with. One alien type clearly tries to fry the brains of your troops with some kind of telepathy and another one is an exploding kamikaze troop.

On your side, you've got a fairly diverse bunch of soldiers and a manually used air strike that can be used every once in a while. Curiously, the flame-thrower guy is the cheapest and weakest of the bunch. The pricier ones are generally better, so later I ended up usually simply stacking up on snipers, missile troopers and heavy laser troops to beat the levels quickly and efficiently. This is important because it gives you gold.

In between missions you can upgrade your troops and other assets with the gold, which in itself is pretty cool. Higher upgrades are more expensive with diminishing returns on investment. The most significant upgrade is the soldiers getting better grenades at level 5, otherwise they just do more damage and can take more beating before dying.

All levels are really similar to each other, with just stronger varieties or larger amounts of mobs. There are a mere couple of special ones like the one where you start with a large amount of funds but no income. There's some replay value to the levels because you can do them in four different difficulty levels - indeed, one of the achievements for the game requires you to beat every level on the highest difficulty (Expert) level. You can also try to 5-star each level, which amounts to doing them fast enough or with just a small number of casualties. Unfortunately, it's not very obvious what's enough for 5 stars, but the above goals seemed to nail it for me.

Too bad the game is very grindy. To survive the last levels even on easy requires a good bit of grinding to get powerful enough troops to survive the missions. You can redo missions for gold, but it's rather boring because you already beat them before and they're no different when repeated. To get just one troop to level 10 requires on hour or more of grinding and to survive the expert mode you need several more troop types to high enough level to survive. One could call it a challenge, but mostly, it's a grind.

This might not be a problem if you could control your soldiers a bit more. Generally they shoot the closest enemy and walk towards it, and the same goes for the aliens. However, often times it would be very useful for the snipers to concentrate fire on the forcefield units or the big enemies, but they will also just target the front-line. This is especially frustrating, when the alien teleporter is very close to being destroyed. The troops keep shooting some big tank enemy that could be finished off after the teleporter was down, but before the creature is down more enemies pop out of the teleporter. Just general orders to "target large enemies" and/or "target the alien teleporter at all costs" for different troop types could have made it so much more interesting.

My stance to not recommend Alien Hallway stems from the lack of control over troops, because it's not enticing to just buy all the snipers, missiles and laser dudes your money can get, if you can't give them useful commands (throwing a grenade is not really a good one). This lack of control also makes the game rather casual. I got some 11 hours out of it, but probably first 2 or 3 of them went to finishing the game, the rest being just grinding for gold. It's not a bad game, but it's not very interesting one either. While its base price 5 € is not too bad, I'd still advice to get it on sale.
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A 0 de 2 personas (0%) les ha sido útil este análisis
6.3 h registradas
Publicado el 1 de noviembre de 2013
Basura desde cualquier punto en donde se mire. Fácil, aburrido, consume muchos recursos. No vale la pena ni seguir describiendo esta bazofia
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A 18 de 19 personas (95%) les ha sido útil este análisis
25.5 h registradas
Publicado el 3 de noviembre de 2012
Alien Hallway is very aptly named. It takes place entirely in hallways and it has aliens in it.

The game is a simplistic tug-of-war. And when I say simplistic, I don't mean it's been dumbed down, I mean whack-a-mole has more complexities than this. You spawn soldiers and they automatically walk down the hallway towards the endless alien spawner. The only decision you have is when your soldiers should use their grenades but even those are on a cooldown so it's no big thing if you waste a few.

In between missions you get to spend the money you earn on upgrades in a small metagame and as the game progresses more soldiers and aliens unlock. The gameplay however, never changes.

Because everything is on a tiered cooldown so you will never have any choices to make beyond which soldier to build first. Everything after that is simply bought when the cooldown ends, not when you need or want it.

Alien Hallway is a perversion of the genre and so easy even a child could play it and win.
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A 13 de 18 personas (72%) les ha sido útil este análisis
4.2 h registradas
Publicado el 3 de enero de 2014
a 'not-so-bad' tug-of-war game that can be fun for a moment.
+ difficulty can be choosen from easy to extreme.
+ upgradeable units & skills.
+ steam achievements (easy for first 75%).
- a bit repetitive, but it's a short game, just about 3 hours.
- no keyboard shortcut to buy units.
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A 9 de 11 personas (82%) les ha sido útil este análisis
5.8 h registradas
Publicado el 16 de diciembre de 2011
Simple and fun!
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