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Contenez les hordes de créatures vertes.
Date de parution: 19 août 2011
Tags populaires des utilisateurs pour ce produit :
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À propos du jeu

Alien Hallway est un tout nouveau jeu de tir action/stratégie pour PC développé par Sigma Team company, les réalisateurs de la série des Alien Shooter.
Les joueurs vont devoir se mesurer à un flot incessant de créatures vertes dans les limites du périmètre d'une mission militaire. Les règles sont strictes et l'avenir de l'humanité est dans la balance.
Contrôlez toute une armée dans une campagne solo d'un simple clic de souris. Avec une interface simplifiée, les joueurs peuvent parcourir un champ de bataille en 3D et détruire les ennemies avec des super armes en lançant différents types de grenades, en utilisant les frappes aériennes et en améliorants les unités au sol et les bâtiments. Les joueurs doivent sérieusement mesurer leurs décisions et remporter des bonus d'or qui sont vitaux pour les confrontations.
Effets graphiques et musiques rythmées animent le jeu et vous captivent.

Comprend :

  • Campagne solo dynamique - Une atmosphère captivante de planètes inconnues pour des combats sans fin !
  • Contrôles simplifiés à la souris - Simple d'accès, attaquez et achetez des items d'un simple clic.
  • Navigation simple - Explorez le champ de bataille sans effort simplement en déplaçant la souris. Zoomez avec la molette.
  • Possibilité sans fin d'améliorer vos aptitudes et vos armes - Les joueurs vont pouvoir intensifier leurs pouvoirs en améliorant les unités et les bâtiments : débloquez les espaces libres, intensifiez les frappes aériennes, ajoutez des bonus, diminuez les temps d'attente, améliorez les tourelles et augmentez la puissance énergétique.
  • Personnages uniques - Les aliens sont originaux : regardez les évoluer de l'état de larve à celui d'adulte.

Configuration requise

    • Système d'exploitation : Windows 7 / Vista / XP
    • Processeur : 1,6 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 100 Mo d'espace disque disponible
    • Carte graphique : Carte comportant 128 Mo de mémoire vidéo compatible DirectX 9.0c ou supérieur avec pixelshader 2.0
    • DirectX® : 9.0c
    • Son : Carte son compatible DirectX 9.0c
    • Additionnel : Microsoft XNA Framework 3.1
Évaluations intéressantes des utilisateurs
8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
1,194 produits enregistrés
15 évaluations
2.1 heures en tout
Alien Hallway is a real time strategy game played out like a tug of war between you and the aliens. If you've played Swords and Soldiers, you get the idea.

You gather resources with engineers to produce more and more, we'll call them Space Marines of various types to push back the alien onslaught and eventually destroy their teleporter and prevent the aliens doing the same to you. Units come in various types from the cheapest Flame-throwers who stand toe to toe with the aliens to the more expensive longe range, fragile but high damage units like Snipers and Missile Launchers. The basic jist of the games is to produce lines of various units to not only do damage but to protect the high value, high production time units at the back. Flame-throwers and riflemen are cheap don't do a lot of damage, but die well to protect the better units.

Completing a hallway earns you gold that can be used to upgrade you units and improve various other aspects like earning more gold when you complete a level, decrease the time it takes to produce units and have the engineers collect more energy. The mechanic is similar to Defender's Quest where at higher difficulty levels you will need to grind levels multiple times to be strong enough to move on. At normal you can just do one level after another without too much trouble.

The graphics are serviceable at best and the game could use some usability improvements. You can't use key-binds to produce units and the default mouse pointer is mostly black against a black background and can be hard to see. Also don't try to take a screenshot, it crashes the game to desktop.

All in all, if you can get the game for cheap, it's decent fun for a few hours. Don't think about paying full price.
Posté le : 19 février 2014
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
1,269 produits enregistrés
173 évaluations
2.3 heures en tout
It may seem like a mindless strategy game contradiction, but that's exactly what Alien Hallway is; an RTS with all the difficult decisions removed to make room for way more explosions and rag doll death scenes - and it's a perfectly satisfactory experience, although, you are unlikely to ever want to return to it once you've finished the campaign, there doesn't seem to be any replay-ability
Posté le : 13 avril 2014
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
724 produits enregistrés
58 évaluations
11.9 heures en tout
I can't believe that they had the nerve to charge money for this.
Sigma team have produced some simple fun and mindless games in the past.
They also made this piece of drek.
From the somewhat lost in translation "Story" which makes little enough sense to the awful execution of the game this was just bad.
Posté le : 11 juillet 2014
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7 personne(s) sur 12 (58%) ont trouvé cette évaluation utile
333 produits enregistrés
36 évaluations
0.1 heures en tout
Gameplay is repetitive, not challenging, and gets boring quick, click, click, click. Graphics are meh and I would not recommend this pile to anyone. 1/10
Posté le : 7 mai 2014
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
91 produits enregistrés
2 évaluations
4.0 heures en tout
(CATEGORY) "Poor/Sub-Par/Average/Great/Superb" 1-5/5 (Score out of five)

(OVERALL)- Personal rating VS Average Score – My personal rating for this, based mainly/heavily on price, is 80% (Five dollars does not go very far in America right now, so this is a pretty fair deal). My Average Score is 3/5 (60%)

(GAMEPLAY) "Great" 4/5 – If you have played Plants VS Zombies (PvZ), you will be very familiar with many of the mechanics of Alien Hallway. You have a single unit who produces Energy (much like the Sunflowers in PvZ) and you use other units as offense/defense. However in Alien Hallway, instead of staying still like PvZ, your units are constantly moving to the right, while the “Aliens” constantly are moving to the left. The goal is to repel the aliens and get to their “Transporter” device, which is the Alien home-base for that level. There are eight (8) battle units (+1 Energy maker) that each have a different weapon and play-style, ranging from: Flamethrower, Sniper, Shotgun, Rifle, Missiles, Grenadier, Heavy Lasers, and Machine Gun. Units are unlocked as levels are completed, and can be used in levels that they were not previously available in. In addition you can use a “Airstrike” ability, that will destroy enemies after a short delay. This ability and all of the units (and more) can be upgraded in a shop. You earn gold for completing missions, the amount of gold depending on how well you did in a level. You can re-do a level over and over again, and acquire more gold. Upgrading units will upgrade their health, damage, etc or enhance their abilities (Like the ability to throw a grenade). You can also upgrade how much gold you get for beating a level, the cool down on abilities, the defensive-capability of your base (which if you have aliens swarm your base, you would lose) and an extra slot upgrade. The slot is used much like Plants VS Zombies (easy comparison!) as in- you have so many slots to use different units, so you have to pick and choose wisely. The game plays out like a serious match of tug-of-war between “Little Green Men” (the style of the Aliens) VS Warhammer 40K Unit (see GRAPHICS). The game flows along easily, though I've heard of other people having minor issues. The matches last only a few minutes.

(STORY) "Poor" 1/5 – There are some small blurbs that accompany the missions/levels (“Will they ever stop?! Cover me! Never-ending green stream! To the battle!” Example of “mission info”) , but if anything they are hints, and not a true Story. Otherwise, this game has no story to it. In fact, I still am wondering why the “Good” guys have socks on their heads (with a piece of black duck tape on their eyes) and wished that they explained if these are even humans. The fact that this game does not have a Story does not actually detract from the game at all. So this rating will only reflect the Average Score, not my Personal Rating. On the Flip Side, the hint section also shows what types of Aliens you will be facing in a level.

(GRAPHICS) "Sub-Par" 2/5 – There is nothing truly wrong with the graphics of Alien Hallway, but they aren't up to the standards of a modern PC game. That being said, just like the story, it doesn't detract from the gameplay too much. The character designs aren't horrible, but they aren't all that creative. The “Good” side usually has a set of heavy looking armor, similar to something from Warhammer 40k. The Aliens are “Little Green Men”, the first ones being baby-looking things that crawl on the ground, and only get... weirder... from there. If the Titular “Aliens” in this title were more original I would have given this a 3/5. After all, it's a game about killing Aliens (and Reverse-Tug-of-War). Each planet in the game (three in total) has a different look to it. This is an upside, but they aren't ultra-creative (lack of creativity is the main reason Graphics is a 2/5).

(SOUND) "Sub-Par" 2/5 – The music can be a bit repetitive. It does sound like Aliens created it, too. However it didn't make me want to cover my ears. The sound effects when choosing a level are a F- because there is no music when choosing (I believe) and the sound effects do not sound very good / high quality. The in-game battle sound effects aren't terrible, but they don't sound impressive either.

(ONLINE) "Sub-Par" 3/5 – This is a Single-Player game only. It does not have (AFAIK) any DRM. This is what I would give an Average rating. The single-player campaign consists of three “Worlds” to defend. Each planet has a different look (as far as graphics) and increases with difficulty as you go.

(RE-PLAYABILITY) "Great" 4/5 – I personally like re-starting games that allow me to pick-and-choose what upgrades I get, for a customized play experience. This game allows you to (through the easy difficulty) beat the game with the units you want to focus on, instead of needing to focus on every single unit. The reason why this is a 4/5, despite being not very deep, is because the nature of the game is that you want to re-play missions over and over, so you can supe up your units for the next battle, destroying alien after alien. This game has a lot of mindless fun. If you take it too seriously, or think you'll be spending 100+ hours on it, then you might want to look else where (see (COST)). Replaying missions is actually fun; comparing how well I did when I first got the mission to how fast I can do it with upgraded units (or units not available at that time, unlocked later)

(COST) "Superb" 5/5 – The best part of this game; it's cost is only 4.99 (USD). I personally feel that for any game you should get about or around one and a half (1.5) hours per one dollar (1$) you spend. This is not to say that Console games and “Triple AAA” titles that cost 60$ are worth it, because generally you wont be getting 60 hour games. In this game, you should easily get your 5 hours if you re-play it once on a harder difficulty. This is also a cheap reverse version of Plants VS Zombies, set in space, fighting against aliens... for 5$. Not too bad, in my book.

(DIFFICULTY) Easy – You are able to choose a difficulty (Easy/Medium/Hard) like most games, but even on Normal the game is quite easy to beat. You can earn up gold quickly and make your units/etc strong (or stronger than you necessarily need for a level, making the game Easy). On the Flip Side, you could purposely try to not “Grind” out gold to increase the difficulty. I say “Grind” because the game doesn't take much time to get gold. Upgrades are of a maximum of around 10, which doesn't take long at all to acquire (Maybe 10-15 minutes at maximum if you upgrade 'Gold Increase' first).
Posté le : 24 juillet 2014
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
381 produits enregistrés
81 évaluations
9.8 heures en tout
Petit jeu en scrolling horizontal, où l'on gère ses ressources pour créer des unités qui combattent l'invasion alien. Plusieurs unités mobiles à utiliser et upgrader, ainsi que des améliorations (vitesse de création d'unités, bombardement, etc...). Le but est de tuer les aliens qui approchent, pour arriver à leur téléporteur et le détruire. Son seul défaut, sa durée de vie. A part cela c'est un très bon petit jeu, qui plaira aux amateurs de base défense/attaque. A prendre à un prix dérisoire.
Posté le : 2 février 2013
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