(CATEGORY) "Poor/Sub-Par/Average/Great/Superb" 1-5/5 (Score out of five)
(OVERALL)- Personal rating VS Average Score – My personal rating for this, based mainly/heavily on price, is 80% (Five dollars does not go very far in America right now, so this is a pretty fair deal). My Average Score is 3/5 (60%)
(GAMEPLAY) "Great" 4/5 – If you have played Plants VS Zombies (PvZ), you will be very familiar with many of the mechanics of Alien Hallway. You have a single unit who produces Energy (much like the Sunflowers in PvZ) and you use other units as offense/defense. However in Alien Hallway, instead of staying still like PvZ, your units are constantly moving to the right, while the “Aliens” constantly are moving to the left. The goal is to repel the aliens and get to their “Transporter” device, which is the Alien home-base for that level. There are eight (8) battle units (+1 Energy maker) that each have a different weapon and play-style, ranging from: Flamethrower, Sniper, Shotgun, Rifle, Missiles, Grenadier, Heavy Lasers, and Machine Gun. Units are unlocked as levels are completed, and can be used in levels that they were not previously available in. In addition you can use a “Airstrike” ability, that will destroy enemies after a short delay. This ability and all of the units (and more) can be upgraded in a shop. You earn gold for completing missions, the amount of gold depending on how well you did in a level. You can re-do a level over and over again, and acquire more gold. Upgrading units will upgrade their health, damage, etc or enhance their abilities (Like the ability to throw a grenade). You can also upgrade how much gold you get for beating a level, the cool down on abilities, the defensive-capability of your base (which if you have aliens swarm your base, you would lose) and an extra slot upgrade. The slot is used much like Plants VS Zombies (easy comparison!) as in- you have so many slots to use different units, so you have to pick and choose wisely. The game plays out like a serious match of tug-of-war between “Little Green Men” (the style of the Aliens) VS Warhammer 40K Unit (see GRAPHICS). The game flows along easily, though I've heard of other people having minor issues. The matches last only a few minutes.
(STORY) "Poor" 1/5 – There are some small blurbs that accompany the missions/levels (“Will they ever stop?! Cover me! Never-ending green stream! To the battle!” Example of “mission info”) , but if anything they are hints, and not a true Story. Otherwise, this game has no story to it. In fact, I still am wondering why the “Good” guys have socks on their heads (with a piece of black duck tape on their eyes) and wished that they explained if these are even humans. The fact that this game does not have a Story does not actually detract from the game at all. So this rating will only reflect the Average Score, not my Personal Rating. On the Flip Side, the hint section also shows what types of Aliens you will be facing in a level.
(GRAPHICS) "Sub-Par" 2/5 – There is nothing truly wrong with the graphics of Alien Hallway, but they aren't up to the standards of a modern PC game. That being said, just like the story, it doesn't detract from the gameplay too much. The character designs aren't horrible, but they aren't all that creative. The “Good” side usually has a set of heavy looking armor, similar to something from Warhammer 40k. The Aliens are “Little Green Men”, the first ones being baby-looking things that crawl on the ground, and only get... weirder... from there. If the Titular “Aliens” in this title were more original I would have given this a 3/5. After all, it's a game about killing Aliens (and Reverse-Tug-of-War). Each planet in the game (three in total) has a different look to it. This is an upside, but they aren't ultra-creative (lack of creativity is the main reason Graphics is a 2/5).
(SOUND) "Sub-Par" 2/5 – The music can be a bit repetitive. It does sound like Aliens created it, too. However it didn't make me want to cover my ears. The sound effects when choosing a level are a F- because there is no music when choosing (I believe) and the sound effects do not sound very good / high quality. The in-game battle sound effects aren't terrible, but they don't sound impressive either.
(ONLINE) "Sub-Par" 3/5 – This is a Single-Player game only. It does not have (AFAIK) any DRM. This is what I would give an Average rating. The single-player campaign consists of three “Worlds” to defend. Each planet has a different look (as far as graphics) and increases with difficulty as you go.
(RE-PLAYABILITY) "Great" 4/5 – I personally like re-starting games that allow me to pick-and-choose what upgrades I get, for a customized play experience. This game allows you to (through the easy difficulty) beat the game with the units you want to focus on, instead of needing to focus on every single unit. The reason why this is a 4/5, despite being not very deep, is because the nature of the game is that you want to re-play missions over and over, so you can supe up your units for the next battle, destroying alien after alien. This game has a lot of mindless fun. If you take it too seriously, or think you'll be spending 100+ hours on it, then you might want to look else where (see (COST)). Replaying missions is actually fun; comparing how well I did when I first got the mission to how fast I can do it with upgraded units (or units not available at that time, unlocked later)
(COST) "Superb" 5/5 – The best part of this game; it's cost is only 4.99 (USD). I personally feel that for any game you should get about or around one and a half (1.5) hours per one dollar (1$) you spend. This is not to say that Console games and “Triple AAA” titles that cost 60$ are worth it, because generally you wont be getting 60 hour games. In this game, you should easily get your 5 hours if you re-play it once on a harder difficulty. This is also a cheap reverse version of Plants VS Zombies, set in space, fighting against aliens... for 5$. Not too bad, in my book.
(DIFFICULTY) Easy – You are able to choose a difficulty (Easy/Medium/Hard) like most games, but even on Normal the game is quite easy to beat. You can earn up gold quickly and make your units/etc strong (or stronger than you necessarily need for a level, making the game Easy). On the Flip Side, you could purposely try to not “Grind” out gold to increase the difficulty. I say “Grind” because the game doesn't take much time to get gold. Upgrades are of a maximum of around 10, which doesn't take long at all to acquire (Maybe 10-15 minutes at maximum if you upgrade 'Gold Increase' first).