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Agent Nelson Tethers hat soeben seinen größten Fall gelöst. Warum ist er damit nun aber nicht zufrieden? Reisen Sie nach Scoggins, Minnesota, um das Mysterium von "the Hidden People" ein für alle mal aufzuklären!
Veröffentlichung: 30 Juni 2011
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Enthält 19 Artikel: Bone: The Great Cow Race, Bone: Out From Boneville, Telltale Texas Hold ‘Em, Strong Bad's Cool Game for Attractive People: Season 1, Tales of Monkey Island Complete Pack, Sam & Max: The Devil’s Playhouse , Puzzle Agent, Poker Night at the Inventory, Back to the Future: The Game, Jurassic Park: The Game, Hector: Badge of Carnage - Full Series, Sam & Max: Season One, Sam & Max: Season Two, Puzzle Agent 2, Law & Order: Legacies, The Walking Dead, Poker Night 2, The Wolf Among Us, The Walking Dead: Season 2

Über das Spiel

Agent Nelson Tethers hat soeben seinen größten Fall gelöst. Warum also ist er damit nicht zufrieden? Da gibt es zum einen noch die Sache mit dem vermissten Vorarbeiter der Radiergummfabrik, flüsternder Wahnsinn schleicht sich noch immer von hinten an und was ist bloß los mit diesen unentwegt auftauchenden... Kreaturen... in der Stadt.

Die FBI Abteilung für Puzzle Forschung hat den Fall schon abgeschlossen -- versuchen die da etwas unter den Teppich zu kehren? Oder, noch schlimmer, kehren die sich überhaupt um etwas? Tethers muss sich zurück zur Stadt Scoggins, Minnesota begeben, um das Mysterium der "Hidden People" ein für allemal aufzuklären, bevor es zu spät ist.

Eigenschaften:

  • Die Fortsetzung zum preisgekrönten Puzzle Agent (PC Gamer’s Game of the Year, IGN’s Best of E3 usw.)
  • Gruseliges Puzzle Abenteuer mit einem Mysterium und schwarzem Humor
  • Größerer Varietät intuitiver, jedoch schwieriger Puzzle

Systemvoraussetzungen (PC)

    • Betriebssystem: XP Service Pack 3 / Vista / Windows 7
    • Prozessor: 1.8 GHz Pentium 4 oder vergleichbar (Empfohlen: 2.0 GHz Pentium 4 oder vergleichbar)
    • Speicher: 2 GB RAM (Empfohlen: 3 GB RAM)
    • Festplatte: 500 MB frei
    • Grafikkarte: ATI oder NVidia Karte mit 256 MB RAM (Empfohlen: ATI oder NVidia Karte mit 512 MB RAM)
    • DirectX®: Direct X 9.0c
    • Sound: Direct X 9.0 kompatibel

Systemvoraussetzungen (Mac)

    • Betriebssystem: OS X Version Snow Leopard 10.6.3 oder besser.
    • Prozessor: 2.3 GHz Intel oder vergleichbar
    • Speicher: 4 GB RAM
    • Festplatte: 500 MB frei
    • Grafikkarte: 512 MB NVidia oder ATI Grafikkarte
    • Weitere Informationen: Nicht empfohlen für MAC Minis oder ältere MacBooks
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
1,114 Produkte im Account
56 Reviews
1.8 Std. insgesamt
Die Story ist etwas verrückter als im ersten Teil, Gameplay-mäßig hat sich nicht viel geändert. Alle Rätsel sind neu, auch wenn einige etwas an den ersten Teil erinnern - Alles in allem wieder ein gutes Spiel für Puzzlefans!
Verfasst: 16 April 2014
War dieses Review hilfreich? Ja Nein
11 von 12 Personen (92%) fanden dieses Review hilfreich
222 Produkte im Account
143 Reviews
9.8 Std. insgesamt
I love me some Puzzle Agent! I consider this one of the best stories in video games. The writing for this game is just excellent.

Puzzle Agent 2 picks up right where Puzzle Agent left off, and concludes the story.

Highly recommended.
Verfasst: 7 November 2013
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
85 Produkte im Account
3 Reviews
5.6 Std. insgesamt
What looks like a children's book is actually a dark story punctuated by challenging puzzles (and sometimes vice-versa).

Puzzle Agent takes place in the morose corners of the Midwest. Sure it's a clichè setting for mystery thrillers, but how this setting is expressed in a "children's book" art form turns that clichè into an interesting contrast. Graham Annable's art profoundly brings the story to life, and what a strange story it is. I say that in a good way.

The main gameplay draw in Puzzle Agent are obviously the puzzles, which are interspersed throughout the game as the story unfolds. The formula is basically narrative-puzzle-narrative-puzzle-narrative reminiscent of the Professor Layton games for the Nintendo DS. No, Puzzle Agent is not a Professor Layton rip off. Both titles are really just video game versions of puzzle story books that anyone born before 1990 grew up with. Also, although this is a Telltale game, this is not really a point-and-click adventure since there are no branching paths. Just keep on clicking the next obvious thing to progress the story.

There are a good variety of puzzles ranging from logic to spatial reasoning. As someone who scored in the 98th percentile of the American standardized test, the SATs, I would say just over half of the puzzles offer a solid challenge for the average Joe. But then again I may have gotten dumber over the years since I sat the SATs, which isn't necessarily an IQ test in the first place. The puzzles that are easy are indeed the weakest aspect of this game, but they're so easy that it can literally take 10 seconds to finish them, getting you straight back into the intriguing narrative or better puzzles. It only gets frustrating when an easy puzzle is a slight variation of a previous one. The game could seriously use less of those rotating tiles, piece fitting and pathfinding puzzles which often can be solved by simple brute force. The piece fitting puzzles in particular are somewhat broken because the pieces automatically latch onto the correct position when in close proximity thereby essentially solving itself for you.

I do like how a few puzzles meld with the narrative. At certain plot points, the game interrupts you midway through solving a puzzle with an animation happening on the puzzle pieces directly, momentarily bringing you back into the story. In one part, someone off-screen steals a puzzle piece while you solve that puzzle. You can't experience narrative like this in puzzle story books. Here Telltale have shown us an example of what they do best: how they can transform traditional forms of media into a better experience through new technologies. I just wish there were more moments like these.

The one other issue I had with a few of the puzzles is that sometimes the rules are vague. For example, one puzzle asked you to determine the winner of a tournament with nothing more than statements made by the contestants. However, the format of the tournament was never mentioned (spoiler alert: it's single-elimination). Another involves fish and food chains, but it was never clear what eats what and whether there can be a fish within a fish within a fish... ya know, fishception. There are 72 puzzles (37 in Puzzle Agent 1 and 35 in 2) and I counted no more than 5 that suffered from ambiguity or outright misses necessary information to be solvable. It's a small percentage so I don't think it's that big of a deal. It just sucks when a brilliant puzzle was spoiled because the rules weren't crystal clear.

Overall, I enjoyed Puzzle Agent's story, art and most of the puzzles. Also, you should know that this review covers Puzzle Agent 1 and 2 since they are each half a game and half a story. Telltale really should've called them Episode 1 and 2.
Verfasst: 28 Dezember 2013
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
423 Produkte im Account
93 Reviews
3.9 Std. insgesamt
9/10 - Better Puzzle Agent, more mysterious atmosphere and a little harder puzzles. It is set again in Scoggins and that is good for storytelling, but bad for originality. Overall, Puzzle Agent 2 is great short game for anyone.
Verfasst: 31 Dezember 2013
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
678 Produkte im Account
18 Reviews
3.8 Std. insgesamt
I can't recommend this game quite as much as I can the first, but it's still worthy of a playthrough if you need to know how to the story of Agent Tethers comes to close. It's a little disappointing that they lay it all out for you instead of leaving some of that mystery still there, but I'll survive. The puzzles didn't feel as creative as they were in the first game either, but whatever. You'll survive. Just know that like the first it can be completed in only a couple of hours (dependent on how quickly you solve the puzzles, I guess).
Verfasst: 9 Dezember 2013
War dieses Review hilfreich? Ja Nein