L'agent Nelson Tethers a tout juste résolu sa plus grosse enquête. Pourquoi n'est-il donc pas satisfait ? Aventurez-vous de nouveau dans Scoggins au Minnesota pour résoudre le mystère du "Peuple Caché" une fois pour toute !
Évaluations des utilisateurs : Très positive (193 évaluation(s))
Date de parution: 30 juin 2011

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À propos de ce jeu

L'agent Nelson Tethers vient juste de résoudre la plus grosse affaire de sa carrière. Pourquoi n'est-il donc pas satisfait ? Il y a toujours le cas d'un contremaître disparu, d'une folie chuchotante toujours en train d'effrayer les esprits et d'une réapparition troublante de... créatures... rôdant dans la ville.
Le département du FBI de Puzzle Research a clôt le dossier -- Sont-ils en train de balayer cette affaire sous le tapis ? Ou pire, s'en soucient-ils même ? Inquieté par le fait que le cas reste non résolu à jamais, Tethers doit retourner dans la sinistre ville de Scoggins dans le Minnesota pour résoudre le mystère des "Gens Cachés" une bonne fois pour toute.

Caractéristiques :

  • Suite du jeu primé Puzzle Agent (Jeu de l'Année par PC Gamer, Meilleur jeu de l'E3 selon IGN, etc)
  • Une aventure énigmatique et effrayante avec des mystères et de l'humour noir
  • Grande variété d'énigmes difficiles mais intuitives

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows XP SP3 / Vista / Windows 7
    • Processeur : Pentium 4 1.8 GHz ou équivalent (Recommandé : Pentium 4 2.0 GHz ou équivalent)
    • Mémoire vive : 2 Go de RAM (Recommandée : 3 Go de RAM)
    • Disque dur : 500 Mo d'espace disque disponible
    • Carte graphique : Carte ATI ou NVidia comportant 256 Mo de mémoire vidéo (Recommandée : Carte ATI ou NVidia comportant 512 Mo de mémoire vidéo)
    • DirectX® : DirectX 9.0c
    • Son : Carte son compatible DirectX 9.0
    • Système d'exploitation : OS X version Snow Leopard 10.6.3, ou ultérieure.
    • Processeur : Intel 2.3 GHz ou équivalent
    • Mémoire vive : 4 Go de RAM
    • Disque dur : 500 Mo d'espace disque disponible
    • Carte graphique : Carte NVidia ou ATI comportant 512 Mo de mémoire vidéo
    • Additionnel : Non recommandé pour les Mac Minis ou les anciennes générations de MacBooks
Évaluations intéressantes des utilisateurs
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 11 juillet
Overall I enjoyed the first game more, but this one was still fun in it's own right. I got it on sale for $2.50 so for that price I definitely recommend it. Just wait for it to go on sale before buying it. Oh, and I 100% it in about 2 hours, puzzles included. Take that for what you will.
I'm just going to bullet point the things I have to say.

- Excellent tone and theming, very reminiscent of Fargo
- Story is not too interesting but it works for what it is, dialogue can be funny at times
- Interesting characters and a fairly engaging world
- Playing the first game isn't required, there's enough exposition to keep you up to speed

-Art style is really cool, some of the composition and art direction is phenominal
-Looks fairly low resolution

-Music is awesome, main theme is great and all songs compliment scenes well

- Gameplay is very linear, no reward for exploring, game solves mystery for you and you're just along for the ride
- Absolutely no difficulty curve, the last puzzles in the game are just as easy if not easier than ones at the beginning
- Difficulty all over the place, some puzzles are ridiculously easy and some seem like they make no sense at all
- That being said, average puzzle is pretty fun. Not too hard that it's stupid but not too easy. Just the right difficulty to give you that 'aha!' feeling
- Ton of sliding puzzles for some reason
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
3.7 heures en tout
Posté le : 23 octobre
Puzzle Agent 2 “concludes” its mysterious story. While many puzzles seem to be a tad easier than the ones in its predecessor, there are still very challenging ones left. And the King’s Challenge deserves its name!
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 27 octobre
amazing game and good storyline.....again

telltale is amazing!
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.1 heures en tout
Posté le : 8 novembre
Just as good as the first.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.4 heures en tout
Posté le : 19 octobre
More of the same. but the story gets really freaking weird. If you liked the original and were not satisfied with how it ended, then go ahead and play this. It's about the same length and has around the same amount of puzzles to solve.

But it gets really freaking weird.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
21.4 heures en tout
Posté le : 22 décembre
After playing Puzzle Agent 1 and 2. I want Puzzle Agent 3, if it ever happens, and they can expand a bit on the story. The game is kinda like a rather innocent "Fargo" like setting, with fitting animations, decent story and logical and enjoyable puzzles. There is no quality dif between 1 and 2. 2 is just a continuation of the story with the same engine.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 8 octobre
Solid puzzle game with an interesting story. It's a lot of fun to play with someone else at the same computer. Make sure you play the first game first!
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
3.2 heures en tout
Posté le : 19 juillet
If you are looking for a game with a fun and quirky story, in addition to interesting characters, this game fits the bill. If you are looking for a game with enjoyable puzzles, the first Puzzle Agent is great and a real bargain. But if you enjoyed the puzzles in the first Puzzle Agent, you may be sorely disappointed with this continuation of the game. Unlike the first game, many of the puzzles lacked proper descriptions, forcing the player to make guesses on the rules of certain puzzles. Some even required previous knowledge, which may cause some puzzlers to break from the immersion of the game to go to the internet. While the first Puzzle Agent relied more on logical and 'puzzle' puzzles, this game tended to use more visual puzzles without much logic at all. But if you try not to care about the puzzles, and ignore the visual and gameplay bugs (infinite gum!), you might enjoy what you see.
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14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
9.8 heures en tout
Posté le : 7 novembre 2013
I love me some Puzzle Agent! I consider this one of the best stories in video games. The writing for this game is just excellent.

Puzzle Agent 2 picks up right where Puzzle Agent left off, and concludes the story.

Highly recommended.
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12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 28 décembre 2013
What looks like a children's book is actually a dark story punctuated by challenging puzzles (and sometimes vice-versa).

Puzzle Agent takes place in the morose corners of the Midwest. Sure it's a clichè setting for mystery thrillers, but how this setting is expressed in a "children's book" art form turns that clichè into an interesting contrast. Graham Annable's art profoundly brings the story to life, and what a strange story it is. I say that in a good way.

The main gameplay draw in Puzzle Agent are obviously the puzzles, which are interspersed throughout the game as the story unfolds. The formula is basically narrative-puzzle-narrative-puzzle-narrative reminiscent of the Professor Layton games for the Nintendo DS. No, Puzzle Agent is not a Professor Layton rip off. Both titles are really just video game versions of puzzle story books that anyone born before 1990 grew up with. Also, although this is a Telltale game, this is not really a point-and-click adventure since there are no branching paths. Just keep on clicking the next obvious thing to progress the story.

There are a good variety of puzzles ranging from logic to spatial reasoning. As someone who scored in the 98th percentile of the American standardized test, the SATs, I would say just over half of the puzzles offer a solid challenge for the average Joe. But then again I may have gotten dumber over the years since I sat the SATs, which isn't necessarily an IQ test in the first place. The puzzles that are easy are indeed the weakest aspect of this game, but they're so easy that it can literally take 10 seconds to finish them, getting you straight back into the intriguing narrative or better puzzles. It only gets frustrating when an easy puzzle is a slight variation of a previous one. The game could seriously use less of those rotating tiles, piece fitting and pathfinding puzzles which often can be solved by simple brute force. The piece fitting puzzles in particular are somewhat broken because the pieces automatically latch onto the correct position when in close proximity thereby essentially solving itself for you.

I do like how a few puzzles meld with the narrative. At certain plot points, the game interrupts you midway through solving a puzzle with an animation happening on the puzzle pieces directly, momentarily bringing you back into the story. In one part, someone off-screen steals a puzzle piece while you solve that puzzle. You can't experience narrative like this in puzzle story books. Here Telltale have shown us an example of what they do best: how they can transform traditional forms of media into a better experience through new technologies. I just wish there were more moments like these.

The one other issue I had with a few of the puzzles is that sometimes the rules are vague. For example, one puzzle asked you to determine the winner of a tournament with nothing more than statements made by the contestants. However, the format of the tournament was never mentioned (spoiler alert: it's single-elimination). Another involves fish and food chains, but it was never clear what eats what and whether there can be a fish within a fish within a fish... ya know, fishception. There are 72 puzzles (37 in Puzzle Agent 1 and 35 in 2) and I counted no more than 5 that suffered from ambiguity or outright misses necessary information to be solvable. It's a small percentage so I don't think it's that big of a deal. It just sucks when a brilliant puzzle was spoiled because the rules weren't crystal clear.

Overall, I enjoyed Puzzle Agent's story, art and most of the puzzles. Also, you should know that this review covers Puzzle Agent 1 and 2 since they are each half a game and half a story. Telltale really should've called them Episode 1 and 2.
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9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 31 décembre 2013
9/10 - Better Puzzle Agent, more mysterious atmosphere and a little harder puzzles. It is set again in Scoggins and that is good for storytelling, but bad for originality. Overall, Puzzle Agent 2 is great short game for anyone.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
3.2 heures en tout
Posté le : 22 février
One of the easier reviews to figure - if you don't own Puzzle Agent, leave this page and check that one out.

If you enjoyed the first Puzzle Agent, pick up this one: it's more of the same, and continues (and finishes) the story. If you didn't enjoy the first one, you won't enjoy this one. Simple as that.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 1 mai
Just as good as the 2'nd with a more in-depth look at some of the old characters and Scoggins.
A "complete" vision of this weird gnome tale.

Puzzles are easier with hints this time it seems.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 13 janvier
The perfect sequel.
If you played (and liked) Puzzle Agent, nothing should keep you from playing this too. Specially when we know the story was left hanging and here we conclude it!
It's exactly the same thing (with new puzzles types, obviously): the same writing quality, same humor, same drawing style... Everything you already know from the prequel.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
3.3 heures en tout
Posté le : 5 juin 2013
As brilliant as the first. With the same characters from the first but with more difficult puzzles and coolest new characters yet (and a history worth of a prize). Looking forward for the third, no doubt.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
5.1 heures en tout
Posté le : 9 janvier
I didnt want to sleep ever again anyway
10/10
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 9 décembre 2013
I can't recommend this game quite as much as I can the first, but it's still worthy of a playthrough if you need to know how to the story of Agent Tethers comes to close. It's a little disappointing that they lay it all out for you instead of leaving some of that mystery still there, but I'll survive. The puzzles didn't feel as creative as they were in the first game either, but whatever. You'll survive. Just know that like the first it can be completed in only a couple of hours (dependent on how quickly you solve the puzzles, I guess).
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 1 avril
Puzzle Agent 2 is a great game that provides a humorous story littered with puzzles that range from too easy, to downright ridiculous. It is a fairly short game (roughly about 2 hours), but some of the puzzles will keep anyone busier than they wish. The only downside to this adventure is the inconsistent level of difficulty in some of the puzzles. The "
Arrow / Pause" puzzles for example can be too complicated for its own good, while others may be too abstract to make any sense without hints or walkthroughs. Still, PA2 provides plenty of brain exercises and laughs for any older gamer to enjoy. Recommend!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 22 janvier 2012
This review is really simple - just refer to my review of Puzzle Agent 1. PA2 is essentially the same exact game (same engine, same characters, same setting, same types of puzzles). The main thing this one brings to the table is a continuation of the absurd story that began in part 1. So if you enjoyed the first game and/or just want to see how the story ends, then by all means, go ahead and pick up PA2. However, be warned - the puzzles aren't terribly brillaint or clever, and for the most part (as in PA1), the solutions are ridiculously easy. On only a few occasions will you be truly stumped for more than a few minutes, and that will likely be due to the instructions not being clear enough. Although, oddly, there are a couple of harder optional puzzles that require a more-than-casual familiarity with mathematics (which I felt was a bit strange). But aside from that, anyone should be able to solve the main puzzles required to complete the game. All in all, it's a fun, short game.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.0 heures en tout
Posté le : 20 juillet 2012
Welcome back Nelson Tethers :D
part two contains a new and difficult puzzles..
there is a very few improvement in the graphics
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