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L'agent Nelson Tethers a tout juste résolu sa plus grosse enquête. Pourquoi n'est-il donc pas satisfait ? Aventurez-vous de nouveau dans Scoggins au Minnesota pour résoudre le mystère du "Peuple Caché" une fois pour toute !
Date de parution: 30 jun 2011
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Acheter Puzzle Agent 2

Packages qui comprennent ce jeu

Acheter Telltale Collection

Inclut les 19 articles suivants : Bone: The Great Cow Race, Bone: Out From Boneville, Telltale Texas Hold ‘Em, Strong Bad's Cool Game for Attractive People: Season 1, Tales of Monkey Island Complete Pack, Sam & Max: The Devil’s Playhouse , Puzzle Agent, Poker Night at the Inventory, Back to the Future: The Game, Jurassic Park: The Game, Hector: Badge of Carnage - Full Series, Sam & Max: Season One, Sam & Max: Season Two, Puzzle Agent 2, Law & Order: Legacies, The Walking Dead, Poker Night 2, The Wolf Among Us, The Walking Dead: Season 2

À propos du jeu

L'agent Nelson Tethers vient juste de résoudre la plus grosse affaire de sa carrière. Pourquoi n'est-il donc pas satisfait ? Il y a toujours le cas d'un contremaître disparu, d'une folie chuchotante toujours en train d'effrayer les esprits et d'une réapparition troublante de... créatures... rôdant dans la ville.

Le département du FBI de Puzzle Research a clôt le dossier -- Sont-ils en train de balayer cette affaire sous le tapis ? Ou pire, s'en soucient-ils même ? Inquieté par le fait que le cas reste non résolu à jamais, Tethers doit retourner dans la sinistre ville de Scoggins dans le Minnesota pour résoudre le mystère des "Gens Cachés" une bonne fois pour toute.

Caractéristiques :

  • Suite du jeu primé Puzzle Agent (Jeu de l'Année par PC Gamer, Meilleur jeu de l'E3 selon IGN, etc)
  • Une aventure énigmatique et effrayante avec des mystères et de l'humour noir
  • Grande variété d'énigmes difficiles mais intuitives

Configuration requise (PC)

    • Système d'exploitation : Windows XP SP3 / Vista / Windows 7
    • Processeur : Pentium 4 1.8 GHz ou équivalent (Recommandé : Pentium 4 2.0 GHz ou équivalent)
    • Mémoire vive : 2 Go de RAM (Recommandée : 3 Go de RAM)
    • Disque dur : 500 Mo d'espace disque disponible
    • Carte graphique : Carte ATI ou NVidia comportant 256 Mo de mémoire vidéo (Recommandée : Carte ATI ou NVidia comportant 512 Mo de mémoire vidéo)
    • DirectX® : DirectX 9.0c
    • Son : Carte son compatible DirectX 9.0

Configuration requise (MAC)

    • Système d'exploitation : OS X version Snow Leopard 10.6.3, ou ultérieure.
    • Processeur : Intel 2.3 GHz ou équivalent
    • Mémoire vive : 4 Go de RAM
    • Disque dur : 500 Mo d'espace disque disponible
    • Carte graphique : Carte NVidia ou ATI comportant 512 Mo de mémoire vidéo
    • Additionnel : Non recommandé pour les Mac Minis ou les anciennes générations de MacBooks
Évaluations intéressantes des utilisateurs
11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
222 produits enregistrés
143 évaluations
9.8 heures en tout
I love me some Puzzle Agent! I consider this one of the best stories in video games. The writing for this game is just excellent.

Puzzle Agent 2 picks up right where Puzzle Agent left off, and concludes the story.

Highly recommended.
Posté le : 7 novembre 2013
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
85 produits enregistrés
3 évaluations
5.6 heures en tout
What looks like a children's book is actually a dark story punctuated by challenging puzzles (and sometimes vice-versa).

Puzzle Agent takes place in the morose corners of the Midwest. Sure it's a clichè setting for mystery thrillers, but how this setting is expressed in a "children's book" art form turns that clichè into an interesting contrast. Graham Annable's art profoundly brings the story to life, and what a strange story it is. I say that in a good way.

The main gameplay draw in Puzzle Agent are obviously the puzzles, which are interspersed throughout the game as the story unfolds. The formula is basically narrative-puzzle-narrative-puzzle-narrative reminiscent of the Professor Layton games for the Nintendo DS. No, Puzzle Agent is not a Professor Layton rip off. Both titles are really just video game versions of puzzle story books that anyone born before 1990 grew up with. Also, although this is a Telltale game, this is not really a point-and-click adventure since there are no branching paths. Just keep on clicking the next obvious thing to progress the story.

There are a good variety of puzzles ranging from logic to spatial reasoning. As someone who scored in the 98th percentile of the American standardized test, the SATs, I would say just over half of the puzzles offer a solid challenge for the average Joe. But then again I may have gotten dumber over the years since I sat the SATs, which isn't necessarily an IQ test in the first place. The puzzles that are easy are indeed the weakest aspect of this game, but they're so easy that it can literally take 10 seconds to finish them, getting you straight back into the intriguing narrative or better puzzles. It only gets frustrating when an easy puzzle is a slight variation of a previous one. The game could seriously use less of those rotating tiles, piece fitting and pathfinding puzzles which often can be solved by simple brute force. The piece fitting puzzles in particular are somewhat broken because the pieces automatically latch onto the correct position when in close proximity thereby essentially solving itself for you.

I do like how a few puzzles meld with the narrative. At certain plot points, the game interrupts you midway through solving a puzzle with an animation happening on the puzzle pieces directly, momentarily bringing you back into the story. In one part, someone off-screen steals a puzzle piece while you solve that puzzle. You can't experience narrative like this in puzzle story books. Here Telltale have shown us an example of what they do best: how they can transform traditional forms of media into a better experience through new technologies. I just wish there were more moments like these.

The one other issue I had with a few of the puzzles is that sometimes the rules are vague. For example, one puzzle asked you to determine the winner of a tournament with nothing more than statements made by the contestants. However, the format of the tournament was never mentioned (spoiler alert: it's single-elimination). Another involves fish and food chains, but it was never clear what eats what and whether there can be a fish within a fish within a fish... ya know, fishception. There are 72 puzzles (37 in Puzzle Agent 1 and 35 in 2) and I counted no more than 5 that suffered from ambiguity or outright misses necessary information to be solvable. It's a small percentage so I don't think it's that big of a deal. It just sucks when a brilliant puzzle was spoiled because the rules weren't crystal clear.

Overall, I enjoyed Puzzle Agent's story, art and most of the puzzles. Also, you should know that this review covers Puzzle Agent 1 and 2 since they are each half a game and half a story. Telltale really should've called them Episode 1 and 2.
Posté le : 28 décembre 2013
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
423 produits enregistrés
93 évaluations
3.9 heures en tout
9/10 - Better Puzzle Agent, more mysterious atmosphere and a little harder puzzles. It is set again in Scoggins and that is good for storytelling, but bad for originality. Overall, Puzzle Agent 2 is great short game for anyone.
Posté le : 31 décembre 2013
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
682 produits enregistrés
18 évaluations
3.8 heures en tout
I can't recommend this game quite as much as I can the first, but it's still worthy of a playthrough if you need to know how to the story of Agent Tethers comes to close. It's a little disappointing that they lay it all out for you instead of leaving some of that mystery still there, but I'll survive. The puzzles didn't feel as creative as they were in the first game either, but whatever. You'll survive. Just know that like the first it can be completed in only a couple of hours (dependent on how quickly you solve the puzzles, I guess).
Posté le : 9 décembre 2013
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
139 produits enregistrés
7 évaluations
4.5 heures en tout
The perfect sequel.
If you played (and liked) Puzzle Agent, nothing should keep you from playing this too. Specially when we know the story was left hanging and here we conclude it!
It's exactly the same thing (with new puzzles types, obviously): the same writing quality, same humor, same drawing style... Everything you already know from the prequel.
Posté le : 13 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non