Zachtronics Industries is back with an ambitious new design-based puzzle game. Take on the role of a Reactor Engineer working for SpaceChem, the leading chemical synthesizer for frontier colonies. Construct elaborate factories to transform raw materials into valuable chemical products!
ユーザーレビュー:
Recent:
好評 (45 件のレビュー) - 88% of the 45 user reviews in the last 30 days are positive.
Overall:
非常に好評 (3,120 件のレビュー) - このゲームのユーザーレビュー 3,120 件中 90% が好評です
リリース日: 2011年3月2日

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Zachtronics Industries is back with an ambitious new design-based puzzle game. Take on the role of a Reactor Engineer working for SpaceChem, the leading chemical synthesizer for frontier colonies. Construct elaborate factories to transform raw materials into valuable chemical products! Streamline your designs to meet production quotas and survive encounters with the sinister threats that plague SpaceChem.

Key features:


  • Over fifty mind-bending puzzles!
  • An original soundtrack by Evan Le Ny, whose music was featured in The Codex of Alchemical Engineering!
  • Twenty challenging achievements!

システム要件

Windows
SteamOS + Linux
    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2.0 GHz Processor
    • Memory: 1GB RAM
    • Hard Disk Space: 300MB
    • Video Card: frame buffer support recommended
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2.0 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: frame buffer support recommended
    • Hard Drive: 300 MB
    • Other: Mono 2.6 or later
Customer reviews
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Recent:
好評 (45 件のレビュー)
Overall:
非常に好評 (3,120 件のレビュー)
Recently Posted
Übeo
( 記録時間: 18.3 時間 )
投稿日: 5月5日
Product received for free
This game confuses people that never saw or played it before.
So give me a moment to confuse my friend with this game.
adamjadair
( 記録時間: 71.5 時間 )
投稿日: 4月27日
The best puzzle game I've played since Hexcells.
tstki
( 記録時間: 3.0 時間 )
投稿日: 4月27日
Yep you can watch youtube for the solutions.
But, where's the fun in that?

This game is pretty dang hard, it really takes a LOT of thought - different from the usual puzzle game.
[DB][PG]Rico2 ︻デ═一
( 記録時間: 85.3 時間 )
投稿日: 4月25日
Awesome
9.3/10
But a pain in the ♥♥♥ to beat
MIDIManNI
( 記録時間: 4.4 時間 )
投稿日: 4月24日
A difficult game to get your head around but once learned the depth and enjoyment derived from it are superb...
A real sense of achievement when completing a section/task...I love it!!!
Lizard
( 記録時間: 0.3 時間 )
投稿日: 4月23日
After playing this game I tried to do open heart surgery on my dog. It didn't work. But the game is ok.
peinto
( 記録時間: 13.0 時間 )
投稿日: 4月21日
steamでもっとも難しいゲーム
Afternoongaming
( 記録時間: 10.3 時間 )
投稿日: 4月20日
Another awesome puzzle game by Zachtronics! <3
MAAAILBOX! 📫
( 記録時間: 3.6 時間 )
投稿日: 4月16日
Whenever I beat a puzzle, it feels like an ♥♥♥♥♥♥.
That's rare compared to cold, hard defeat.
[RLM] Shougat
( 記録時間: 10.5 時間 )
投稿日: 4月16日
It's alright if ur in to puzzles I guess but its no Infinifactory...
alex
( 記録時間: 12.9 時間 )
投稿日: 4月16日
GREAT
don't know what the ♥♥♥♥ to do
but great none the less
100/100 would go back to chemestry classa again
RΛʾS ΛL-ĠHUL
( 記録時間: 0.2 時間 )
投稿日: 4月15日
IF you can get your head round it.
DO.
NeuralSimulation
( 記録時間: 113.5 時間 )
投稿日: 4月13日
This game is incredibly hard, but completely fair. Essentially it is an IQ test in puzzle form. Really the only thing I dislike about the game is the part where you connect reactors to each other. It's a good concept but feels clunky, and violative of the spirit of the game. I don't want to arrange reactors and pipes in a grid with artificial obstacles in the way. And if I screw up the placement it takes a lot of work to redo. Having said that, it's really not as bad as I'm making it out to be. If you like logic puzzles, you will love this game.
REUSS (´・ω・`)
( 記録時間: 2.4 時間 )
投稿日: 4月12日
Only people with concrete exposure and lots of free time
sludgeDuffer
( 記録時間: 85.2 時間 )
投稿日: 4月10日
Soooo addictive, solve, optimize, optimize, and optimize some more
Auramancer
( 記録時間: 26.5 時間 )
投稿日: 4月5日
Congratulations! You’re hired as a reaction engineer for SpaceChem Industries, the galaxy’s leading chemical supplier. You’re going to be shipped off to far-flung worlds, harnessing their resources to generate the molecules that our space-faring society requires.

SpaceChem is a game about molecules. No, that’s not right. It’s a game about programming. Well, that isn’t exactly true either. SpaceChem is a game where you will take an impossible-seeming assignment, deconstruct it and build an incredibly complex engine to complete it, one bit at a time. This is a game of puzzles, of organic problem solving, of creativity.

In the most boring terms possible, here’s what you do in SpaceChem. Take input molecules, break them down or combine them, and then output a target molecule. Your “waldos” can manipulate the molecules on the board, but you have limited space to work in. After a few easy introductory levels, timing and layout become incredibly important to your success.

The best thing about this game is how open-ended it is. There is no “correct” way to solve each level. You could solve it with a small number of instruction symbols. Or you could strive to limit the cycle time of your reactor. Either way is valid, but you will hardly ever be able to minimize everything in one single solution. When you finally do conquer a puzzle, you will see your scores compared to the entirety of the playerbase. How did someone solve that level in less than 1000 cycles?! It took me hours to figure out how to solve it in 3000! You could revisit the problem again and try tweaking your reactors (as all of your solutions are saved when you finish them), or you could jump into the next problem right away.

The soundtrack is both familiar, and entirely new. Its’ epic soaring highs and quiet methodical moments are both uplifting and encouraging, but it doesn’t distract from the matters at hand.
The visuals are likewise very well thought-out. This feels like an industrial console, and is likewise very simple and it is mostly very easy to grok what is going on. This is critical, as your understanding of how the different objects interact and the sequence they will perform is your only hope of debugging your solution.

SpaceChem is not easy. In fact, it is one of the most difficult games I’ve ever played. I couldn’t even beat the last few levels without looking on youtube for hints on how to set up my reactors. But, it is not punishing. Instead you feel joy whenever a little part of your setup finally starts working, and when you manage to finally get that last piece into place, its like you toppled an empire single-handed.

If you have experience programming, or want to try your hand at it, SpaceChem teaches you the most important skills that you’ll require. Not syntax or coding. But trial-and-error, debugging, and breaking a problem into smaller parts. If you think you can crack some of the toughest puzzles in video games, this is for you.
trapezoid
( 記録時間: 28.3 時間 )
投稿日: 4月5日
A+, would lose 2 weeks of my life again
waycooler
( 記録時間: 1.0 時間 )
投稿日: 4月5日
oh god my brain's not supposed to twist that direction is it
Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.0 時間
投稿日: 4月27日
Yep you can watch youtube for the solutions.
But, where's the fun in that?

This game is pretty dang hard, it really takes a LOT of thought - different from the usual puzzle game.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 26.5 時間
投稿日: 4月5日
Congratulations! You’re hired as a reaction engineer for SpaceChem Industries, the galaxy’s leading chemical supplier. You’re going to be shipped off to far-flung worlds, harnessing their resources to generate the molecules that our space-faring society requires.

SpaceChem is a game about molecules. No, that’s not right. It’s a game about programming. Well, that isn’t exactly true either. SpaceChem is a game where you will take an impossible-seeming assignment, deconstruct it and build an incredibly complex engine to complete it, one bit at a time. This is a game of puzzles, of organic problem solving, of creativity.

In the most boring terms possible, here’s what you do in SpaceChem. Take input molecules, break them down or combine them, and then output a target molecule. Your “waldos” can manipulate the molecules on the board, but you have limited space to work in. After a few easy introductory levels, timing and layout become incredibly important to your success.

The best thing about this game is how open-ended it is. There is no “correct” way to solve each level. You could solve it with a small number of instruction symbols. Or you could strive to limit the cycle time of your reactor. Either way is valid, but you will hardly ever be able to minimize everything in one single solution. When you finally do conquer a puzzle, you will see your scores compared to the entirety of the playerbase. How did someone solve that level in less than 1000 cycles?! It took me hours to figure out how to solve it in 3000! You could revisit the problem again and try tweaking your reactors (as all of your solutions are saved when you finish them), or you could jump into the next problem right away.

The soundtrack is both familiar, and entirely new. Its’ epic soaring highs and quiet methodical moments are both uplifting and encouraging, but it doesn’t distract from the matters at hand.
The visuals are likewise very well thought-out. This feels like an industrial console, and is likewise very simple and it is mostly very easy to grok what is going on. This is critical, as your understanding of how the different objects interact and the sequence they will perform is your only hope of debugging your solution.

SpaceChem is not easy. In fact, it is one of the most difficult games I’ve ever played. I couldn’t even beat the last few levels without looking on youtube for hints on how to set up my reactors. But, it is not punishing. Instead you feel joy whenever a little part of your setup finally starts working, and when you manage to finally get that last piece into place, its like you toppled an empire single-handed.

If you have experience programming, or want to try your hand at it, SpaceChem teaches you the most important skills that you’ll require. Not syntax or coding. But trial-and-error, debugging, and breaking a problem into smaller parts. If you think you can crack some of the toughest puzzles in video games, this is for you.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 90 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 76.4 時間
投稿日: 2月7日
What can I say about SpaceChem? I thoroughly enjoyed it, in the way that one enjoys the Sunday Crossword in the NYT, or figuring out how to solve a six-layer Rubix Cube. The game does a good job introducing you to the basic mechanics, but strategy is all up to you. Some experimentation is required to figure out the finer details of how different features work.

The first few levels are a walk in the park and the story is actually quite entertaining. Once I got a ways into it, the levels started taking me so long (because by jove they were complex!) that by the time I got another peice of storyline I'd forgotten the last thing that happened.

Probably not for everyone - it's a *very* difficult puzzler, but for me this game was two thumbs up.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 7.7 時間
投稿日: 2月9日
If you like solving problems and like to code this is an absolute must have.
If you have no experience with such things, but are open for a new experience to challenge yourself and twist your brains, go get it. maybe wait for a sale if you are unsure, i got it for 1$, i almost feel bad now, it's definitely worth the full price.

If you only want brainless entertainment for relaxing, this is not for you, nothing to see here.

You have to invest some time at the beginning to understand the mechanics and how things are done and i think the tutorials could be more specific about certain things. Nevertheless the concept is great and as it gets gradually more difficult and there are often new things to discover it can keep you busy for quite a long time.

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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.8 時間
投稿日: 2月14日
Amazing difficult puzzle game that does a great job at testing logic required for computer science.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 11.9 時間
投稿日: 3月29日
SpaceChem is an excellent puzzle game that demans more from its players than many standard titles in this genre. It requires spatial design, layout construction, coordinating of various components, and production output among other facets. It requires its players to build an assembly line to bond chemicals in various designs and then export them to either a load bay, or to the next factory in line, in which that design will be incorporated into a production that will result in an additional design. It can be wonderfully consuing and engaging for the right audience, and an infuriating nightmare for those who don't want to dive into the more challenging levels.

It's fun for awhile, and it's excellent in its design, though it's not something I want to spend too much time with, though those who enjoy various forms of engineering will find hours of enjoyment in this game. Highest recommendations for those who enjoy engineering puzzles with a heavy science bias, while others who wish to dabble in that game space may enjoy it for a bit and then look elsewhere.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.4 時間
投稿日: 3月22日
It's too hard :( i choose death
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 52.1 時間
投稿日: 4月2日
This game is a marvel. Zachtronics Industries proved that their sandbox games deserve a bigger scope. Spacechem offers dozens of puzzles in a story-driven campaign, where you need to design and optimize atomic assembly lines. Usually, you just need to produce given compounds, but the real fun begins when you need to manage the reactions in real time to defend yourself against exotic space monsters.

For serious players, the game offers achievements, an optimization race in leaderboard statistics, and hundreds of player-created puzzles in the Journal of Reaction Engineering.

While the main game environment looks very technical, you will become absorbed in building, optimizing and debugging your reactions to achieve results that initially seemed impossible. The austere environment of reactor grids is accompanied by beautiful hand-drawn visuals of various planets and cosmic monsters. The music is original, fitting, I would even say motivational, yet another high-quality element of the whole impressive piece.

So, if you are actually reading this review, I cannot recommend Spacechem enough. Go buy it and make some chems!
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2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 10.3 時間
投稿日: 2月13日
it reminds me of 9/11
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Most Helpful Reviews  In the past 180 days
37 人中 36 人 (97%) がこのレビューが参考になったと投票しました
21 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 28.1 時間
投稿日: 1月9日
WARNING: Playing SpaceChem may cause depression, frustration, and suicidal tendencies.

Most of the time it's like:
1. Spend 2-4 hours designing an elaborate circuit to solve an assignment with just one reactor.
2. Success! 1 Reactor, 5400 cycles, 89 symbols! :D
3. Google "1 Reactor solution for <the problem you just solved>"
4. Find a mind-numbingly simple solution: 1 Reactor, 1400 cycles, 43 symbols. :-/
5. Turn off the computer and contemplate on the astonishingly pea-like size of your brain.

10/10
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36 人中 34 人 (94%) がこのレビューが参考になったと投票しました
16 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 2.0 時間
投稿日: 1月16日
Does the idea of designing tight loops and ensuring proper synchronization for pseudo-chemistry-based processes, as an engineer within the space-chemical-industrial complex, get you out of bed?

How about an unhealthy fixation on leaderboards?

If the answer to either of the above was a resounding, "Sweet gentle Jesus, yes!" -- then play SpaceChem!
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29 人中 29 人 (100%) がこのレビューが参考になったと投票しました
8 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 315.5 時間
投稿日: 1月2日
This game is HARD. If Logistic Hell is a real place, the last four worlds are it. And then there's ResearchNet, wherein congregate wizards that have been practicing this divine art for thousands of years.

+ You make useful ♥♥♥♥ out of useless ♥♥♥♥
+ Statistics -- it's like leaderboards except it shows bar graphs of players' solutions' efficiencies
+ Difficulty ramps up slowly, from hand-holding to director-of-NASA
+ ResearchNet -- there's a level editor and hundreds of player-submitted levels
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128 人中 86 人 (67%) がこのレビューが参考になったと投票しました
30 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 1.8 時間
投稿日: 2015年12月16日
Due to its extreme complexity, SpaceChem will never be a title for everyone. Too deep and articulate for casual players, it will be appreciated only by those who are willing to engage themselves with the deep game mechanics.
Clearly, it was not made for me
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10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 9.0 時間
投稿日: 1月8日
This is weird game. Seriously. It was also bundled bunch of times, so you can grab it, if you so desire, for almost nothing. TL;DR (regarding gameplay itself) at the end.
But what it's all about? I wouldn't say "chemistry" like others (and whats funny - also title) says. In chemistry, at least for now, you have to use reagents to get specific products (for example Na + Cl2 -> 2 NaCl). Here, you can operate on atomic level to manipulate what are you getting.

You have something in your inputs and there is requirment to get something specific to output. Sounds easy? At first it is, only thing you need is to "spawn" molecule, grab it (with weird looking circle-like thing), drop it, "despawn" it and do it periodically. After that? Get 2 molecules, bound them and send them out. Next? While having only single H (hydrogen) and single C (carbon) make not CH but CH4 (methan) instead. And you can't simply spawn 4 H's (they appear in the same spot - causing an error), grab every one of them (only one atom with its bindings can be taken at the time) bind them with carbon...

I would say playing this game literally using YT to pass levels is pointless (and I saw it in leaderboards that its common practice) because difficulty level grows quite quickly, you will need those YT clips to pass next level... and next one, and next and so on - which will become boring very quickly, you won't enjoy it as much etc. It is logical game for a reason. It took me good hour to do one level, but it was so good feeling I did it MYSELF without external help.

(almost)TL;DR:
Pros:
  • good (but not great, mind you) design
  • leaderboards (doing levels over and over again to do stuff even faster or with less "parts" is amazing)
  • it's clear regarding what is actually happening/will happen
  • requires carefull planing
  • difficulty
Cons:
  • well... difficulty
  • would love to see some kind of small guide in the game how exactly everything works
  • solutions are sometimes hard to pull off due to...
  • ... limited amount of complication you can have
Regarding my last point - each waldo can "go" into specific point at best 2 times during one cycle. No more, due to how the game itself is constructed. Its painful when I want to drop 3 specific atoms one after the other in the same place, but I simply can't... Of course there is way around it but it makes things even more complicated.

Ok to sum up - this is great game that requires huge amount of thinking, planning and almost literally debugging to make things work as intended. Feels seriously like programming but it's not.
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7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
7 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.3 時間
投稿日: 2015年11月14日
I thought I was smart. Then I played this game, and now I'm not so sure.
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 11.3 時間
投稿日: 2015年12月12日
This game is wonderful.

Chances are if you're this far down in the reviews you have an idea of how this game works. If you don't, basically you use puzzle pieces to program machines that do chemistry. For every puzzle, there is no one solution, you are limited only by the rules and your creativity as to what will work.

You will spend hours trying to figure out one puzzle, but when you figure it out, there are few feelings better than that one of accomplishment the game creates.

The game runs absolutely fine, of course, it's really not very demanding, so if you have a lower end PC and need to waste umpteen hours of your life, this can be your game.

If you like puzzles, or programming, or chemistry, or running headlong into challenges, difficulty be damned, I recommend this game wholeheartedly.
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5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 69.4 時間
投稿日: 2015年12月17日
This game is the perfect puzzle game.It is brutally difficult with extremely challenging puzzles.The basis of the game is that you control a thing called waldos of blue and red colour to achieve an output atom structure based on the input atom structure.There are various puzzle elements like bonders,sensors,flip flops that are introduced to help you in your way with bonders bonding atoms,sesors sensing the atom and allowing you to take alternate paths and flip flops which are the most complicated puzzle element I have ever seen.***K flipflops.It is a highly rewarding fame once you figure the solution.It requires high critical thinking to come to the solution.It has absolutely nothing to do with chemistry with the atoms just forming a premise for the puzzles.I got more than the amount paid for the time I played the game.teh defense missions are one of the weak points and I gave up the game in the last 4 stages at a level called dont fear the reaper.but till that time I got more than my money's worth.the story is intriguing and is interesting and is displayed through text only.Highly recommended if you like to solve puzzles.Highly frustrating but equally highly rewarding.
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5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.6 時間
投稿日: 2015年11月24日
SpaceChem is a game that's difficult to talk about without sounding like a major nerd, but I'll try.

The game follows the story of the titular galactic chemical industry supercorporation, SpaceChem, through the eyes of a freshman reactor engineer. In itself that would sound like some of the most boring setups ever, but consider that SpaceChem universe is full of hostile giant alien wildlife, paranormal phenomena, and, worst of all, malfunctioning equipment, and it is all up to SpaceChem to deal with that stuff. You know, while synthesizing molecules.

In the actual game, you operate special reactors that can manipulate separate atoms into place to synthesize molecules. You also get to build these reactors on the planets' actual surfaces and connect them with pipelines together to synthesize really crazy stuff, such as making water into plutonium. That plutonium is then used in nuclear warheads together with rocket fuel that you have to synthesize, and that warhead is launched in real time at a giant octopus attacking your facility, no questions asked. The game is not exactly easy, but it does a decent job introducing new mechanics exactly once you have mastered the previous one.

SpaceChem is a crazy mix of really dumb fake chemistry, really smart solutions, really cool boss fights and a really bizarre-yet-thrilling story. You also get exclusive cosmetics for TF2 if you manage to solve special balls-hard australium puzzles, only for nobody to recognize your genius in that game.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.7 時間
投稿日: 2015年12月13日
+ amazingly detailed chemistry bits n bobs (which were not mandatory for the game, but there it is, a whole periodic table for you to peruse);
+ puzzles are hard, like buttmad hard;
+ you can complete the puzzles in wildly different ways;
+ the harder the puzzles get, the more stranger ways you can complete them;
+ the whole "process" will actually teach you a think or two about logistics and pre-planning;
+ this game would pass the edutainment check in my books;
+ there is a story to it as well;

~ could not find anything particularily negative about the game;
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.7 時間
投稿日: 2015年11月26日
When i first seen this game i dont really get the point.
After 10-15 minutes i fallen in love <3
Defenetly will play more.
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