Destacados
Juegos
Software Demos Recomendados NOTICIAS
X-COM: Unidad terrícola eXtraterrestre de COMbate ultrasecreta El lugar: América, principios del siglo XXI La misión: Erradicar los extraterrestres Las fuerzas alienígenas han invadido la Tierra y están aterrorizando a la población.
Fecha de lanzamiento: 19 Abr 2001
Etiquetas populares para este producto:

Comprar X-COM: Enforcer

Paquetes que incluyen este juego

Comprar X-COM: Complete Pack

Incluye 5 artículos: X-COM: Terror From the Deep, X-COM: Apocalypse, X-COM: Interceptor, X-COM: UFO Defense, X-COM: Enforcer

Acerca del juego

X-COM: Unidad terrícola eXtraterrestre de COMbate ultrasecreta

El lugar: América, principios del siglo XXI

La misión: Erradicar los extraterrestres

Las fuerzas alienígenas han invadido la Tierra y están aterrorizando a la población. Para luchar contra esta siniestra amenaza, un solitario científico del X-COM ha creado el Enforcer, una novedosa máquina de combate con tecnología robótica terrestre y alienígena.

Equipado con el armamento más potente, el Enforcer es enviado a los puntos calientes alienígenas para luchar en emocionantes batallas por las calles de la ciudad, a través de los tejados y en las alcantarillas. TÚ eres el Enforcer.

Utilizando el mismo motor que Unreal Tournament™, X-COM ENFORCER™ te pone en primera línea contra un ataque alienígena.

Requisitos del sistema

    • SO: Microsoft® Windows 2000 / XP / Vista®
    • Procesador: Pentium II a 233 MHz o superior con aceleración por hardware O Pentium II a 266 MHz o superior sin aceleración por hardware
    • Memoria: 32 MB de RAM
    • DirectX: 8.0 o posterior
    • Sonido: Dispositivo compatible con Windows
    • Disco Duro: 500 MB de espacio libre
Análisis útiles de usuarios
A 8 de 10 personas (80%) les ha sido útil este análisis
199 productos en la cuenta
6 análisis
0.6 h registradas
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS.

You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, in theory, even the biggest idiot can find his way around. Even so, I managed to get stuck at level 3, where you're supposed to go up somewhere but I could find no way of getting there -- the game has no mini-map or mouselook. Whether that says something about the game or me, I wouldn't care to say.

It reminded me a little of Painkiller (there's even a weapon that shoots blades), except that Painkiller has more variety, better graphics and higher difficulty. This game is by no means a classic, but as far as mindless fun goes it does what it sets out to do. I'm giving it a vague "not recommended" based on just the half hour of play I had with it. I can't really recommend buying it on its own, but as long as you don't go in expecting strategy, it's an inoffensive addition to the X-COM Complete Pack.
Publicado: 13 junio 2014
¿Te ha sido útil este análisis? No
A 12 de 20 personas (60%) les ha sido útil este análisis
341 productos en la cuenta
37 análisis
5.9 h registradas
Before the bureau was a thing,There was X-com Enforcer An arcade third person shooter and one of the few spin offs of the x-com series aside from interceptor(space sim) and Alliance (which wasn't good enough to be finished apparently).

As far story goes it's pretty much the same as the original, but you play as a robot and must save the human race(taken from the most annoying scientist you'll listen to). visuals were ok for 2001, at the time unreal engine 1 looked dated at the time. Music is pretty forgettable, actually I don't think there was music at all. Because throughout the game you only heard a bunch of obnoxious noises.

Each level of the game is this kill aliens,destroy transporters, and rescue survivors......for 5 hours. it's pretty fun....untill you Realise how insanely boring and tiresome it is. not even over the top weapons can save how absolutely Teadious Enforcer is. there is a crapton of enemies making trying to be like a third person smash tv or something. there is also a pacman minigame for some reason and even that's boring. It's pretty short as I said before, But Really it felt more like 10 hours and I just Wanted it to end. Bottom line X-com enforcer has to be the most boring shooter I've ever played.

It's nothing broken but with how annoying and beyond teadious the game is, I just can't reccomend this game unless you're really curious.

overall

4/10 Insanely Monotonous
Publicado: 24 enero 2014
¿Te ha sido útil este análisis? No
A 5 de 8 personas (63%) les ha sido útil este análisis
358 productos en la cuenta
9 análisis
0.1 h registradas
A clunky old over-the-shoulder shooter that is way past its prime. And I'm not sure it was that good back in the day either. Really simplistic: run around, shoot aliens, pick up health and armor, etc., but not very deep.
Publicado: 12 abril 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
65 productos en la cuenta
1 análisis
7.8 h registradas
One of the worst shooters I have ever played.
This game is an abomination and a blight on the X-COM franchise.
Kill it with fire...
Publicado: 22 marzo 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
332 productos en la cuenta
39 análisis
0.6 h registradas
The most boring and simple X-COM game. It's just a bland 3rd person shooter. They didn't even bother to make background music. MicroProse, what were you thinking?
Publicado: 25 febrero 2014
¿Te ha sido útil este análisis? No