X-COM: Jordens topphemmelige eXtraterrestrial COMbat Unit (utenomjordisk stridsenhet) Vi befinner oss i USA, tidlig på 2000-tallet Oppdraget ditt er å tilintetgjøre de utenomjordiske Romvesenstyrker har invadert jorden og terroriserer befolkningen.
Brukeranmeldelser: Blandet (168 anmeldelser) - 51% av 168 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 19. apr, 2001

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Kjøp X-COM: Enforcer

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Pakker som inkluderer dette spillet

Kjøp X-COM: Complete Pack

Inkluderer 5 objekter: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

LUNAR NEW YEAR SALE! Offer ends 12. februar


Om dette spillet

X-COM: Jordens topphemmelige eXtraterrestrial COMbat Unit (utenomjordisk stridsenhet)

Vi befinner oss i USA, tidlig på 2000-tallet

Oppdraget ditt er å tilintetgjøre de utenomjordiske

Romvesenstyrker har invadert jorden og terroriserer befolkningen. For å bekjempe denne lumske trusselen har en X-COM-forsker laget Enforcer, en høyteknologisk kampmaskin konstruert ved hjelp av jordisk robotteknologi og erobret romvesenteknologi.

Enforcer blir bevæpnet med de nyeste og kraftigste våpentypene og blir sendt ut til områder med høy romvesenaktivitet for å slåss i adrenalindrevne kamper som raser i bygatene, på hustak og i kloakken. DU er Enforcer.

X-COM ENFORCER™ er drevet av samme spillmotor som Unreal Tournament™ og plasserer deg i frontlinjen under et romvesenangrep.


    • Operativsystem som støttes: Windows® 2000/XP/Vista®
    • Prosessor: Pentium II 233 MHz eller bedre med maskinvareakselerasjon ELLER Pentium II 266 MHz eller bedre uten maskinvareakselerasjon
    • Minne: 32 MB RAM
    • DirectX: 8.0 eller høyere
    • Lydkort som støttes: Windows-kompatible lydkort på 1 MB
    • Harddiskplass: 500 MB
Hjelpsomme kundeanmeldelser
14 av 22 personer (64%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
4.6 timer registrert
Publisert: 20. august, 2015
This game feels and plays like the original unreal tournament.

Having alien as enemy doesn't means this is an X-Com Title.

The game is old and somehow in default it doesn't run that good.

The first tip i have for everyone is go to option. Turn screen resolution to highest with highest detail.
Then this game will play and runs much smoother on higher Resolution then lower resolution.

IT's actually a really fun fast pase run and gun FPS with a find and discover upgrade system.

If expecting an X-Com game.. you will rate this game 1/10.
If you just want some shoot up fun.. it's 7/10.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
58 av 76 personer (76%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
7.2 timer registrert
Publisert: 15. juli, 2014
Screw whatever anyone says about this game. Most people only hate this game cause they played 30 minutes and assumed that the game's never picking up, or just know it's a 3rd person shooter of a beloved strategy game, which means it'll automatically be bad. Enforcer is far from that.
You haven't lived till you've gone mach 5 around a mall, launching grenades everywhere in a fountain of death, obliterating all in your path. There are countless weapons and powerups in this game to please you (do not unlock the freeze gun), and the upgrade system allows you to improve just what you want. This upgrade system is key to the game, as it's what turns a rather simple character into the super sonic, destructive Enforcer he should be. The main objective of about every level is "Murder Every Alien", and that's all you need really. Beautiful death and carnage for the sake of it.
The levels are generally very open and allow for exploration, which will let you unlock bonus levels and get more points and more upgrades. But they never feel mandatory, so you're free to just kill to your heart's content. The game allows you to check at any time where the next enemy spawner is, so that you can go there to kill things without having to get lost, allowing the flow of the killing to proceed unhindered.
The game does suffer from some flaws, as any will. If you take too long to go to an objective, your scientist ally will persistently annoy you to continue onwards. A few of the guns, such as the aforementioned freeze gun, will be useless and since the only way to get rid of a gun you're carrying is to use up your ammo or find a different one, it can create a problem at times.
Beyond those, the rest are insignificant upon this beautiful creation. The game isn't really complex or as deep as its predecessors, but it doesn't have to be. The game succeeded in being a well-made, over the top, insane shooter, and it succeeds well.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
46 av 73 personer (63%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
0.6 timer registrert
Publisert: 13. juni, 2014
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS.

You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, in theory, even the biggest idiot can find his way around. Even so, I managed to get stuck at level 3, where you're supposed to go up somewhere but I could find no way of getting there -- the game has no mini-map or mouselook. Whether that says something about the game or me, I wouldn't care to say.

It reminded me a little of Painkiller (there's even a weapon that shoots blades), except that Painkiller has more variety, better graphics and higher difficulty. This game is by no means a classic, but as far as mindless fun goes it does what it sets out to do. I'm giving it a vague "not recommended" based on just the half hour of play I had with it. I can't really recommend buying it on its own, but as long as you don't go in expecting strategy, it's an inoffensive addition to the X-COM Complete Pack.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
17 av 22 personer (77%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
5.3 timer registrert
Publisert: 1. november, 2014
Anmeldelser av forhåndsversjon
X-com Enforcer has a reputation of being bad. A bad shooter, a bad use of the X-com IP, and aging badly. However, for this review I will assume you've got it in the X-com Complete Pack rather than spending money on it (Please don't do that, it's not worth 5 Euro/Dollar/monopoly monies in my opinion)
As such, I will actually recommend you play it, after all, you have it from the complete pack so the only thing you can lose out on is time.

It has a lot of bad, and yes, the reputation is kind of deserved. After X-com Interceptor has you beating aliens in space, there really wasn't much else to do in the X-com story. So we're not really getting a story here.
The story is: You're a robot. You wake up. Aliens are attacking. Go kill aliens. And...That's about it. There does seem to be an idea of a story in there but it's kinda hidden.
Simple, but it works. It's slow to start, but you'll eventually unlock bigger guns, the ability to go faster than many projectiles and even more guns, and even more big guns. Did I mention you go fast and have guns? I think I did. Taken as a continuation of the X-com franchise, it fails. Hard. But if you take it as just an X-com based shooter you get as a bonus with the rest of the X-com pack it is less painful, and at times it becomes fun. After a while it becomes an amusing shooter where you slaughter entire hordes of aliens while flying from one end of the room to the other launching spinning disks with blades attached to them. There's the standard (For the time) hidden secrets to find, big levels in which you can explore a whole lot, and a lot of aliens to shoot at.
It also takes a little from bullet hell games, as your bonus points(And I think maybe super speed too) resets when you get hit. You won't die from just one quick hit, but you will find yourself actually trying to dodge things so you can keep going fast.

It doesn't make the game great. But being completely honest, I wouldn't say it's awful and bad either. Don't take it as a hardcore serious game, take it as a casual amusing shooter narrated by an amusing scientist who seems to enjoy watching his creation(You) wreck the alien invaders.
It's not good, but I wouldn't call it bad either. And since it's in the X-com pack you may as well give it a go.
At the least, play a few levels before you decide whether it sucks or not. It might surprise you
Var denne anmeldelsen til hjelp? Ja Nei Morsom
17 av 25 personer (68%) syntes denne anmeldelsen var hjelpsom
1.1 timer registrert
Publisert: 23. juni, 2014
Do you like Gauntlet? Do you have a soft spot for the impressionistic nature of the simple geometry and low resolution textures of c. 2000 Unreal and Quake maps? Does finding letters inside of colorful balls bring back good memories of Bubble Bobble?
This is pretty playabe with a gamepad too if you remember your UT console commands from 15 years ago. Type "preferences" in the console and you'll be tapping A to bound from roof to roof of boxy trailer homes in search of the next alien spawning thingy in no time.
Var denne anmeldelsen til hjelp? Ja Nei Morsom