X-COM: die geheime eXtraterrestrial COMbat Einheit der Erde Schauplatz: Amerika - frühes 21. Jahrhundert Die Mission: die Außerirdischen ausradieren Außerirdische haben die Erde überfallen und terrorisieren die Bevölkerung.
Nutzerreviews: Ausgeglichen (140 Reviews)
Veröffentlichung: 19. Apr. 2001
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Enthält 5 Artikel: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

 

Über dieses Spiel

X-COM: die geheime eXtraterrestrial COMbat Einheit der Erde

Schauplatz: Amerika - frühes 21. Jahrhundert

Die Mission: die Außerirdischen ausradieren

Außerirdische haben die Erde überfallen und terrorisieren die Bevölkerung. Um dieser Bedrohung zu begegnen hat ein X-COM Wissenschaftler den Enforcer erfunden, eine high-tech Kampfmaschine bestehend aus irdischer Robotertechnik und eroberter Alien-Technologie.

Ausgestattet mit den neuesten Powerwaffen wird der Enforcer ausgesandt, um Hochburgen der Außerirdischen in adrenalingeschwängerten Gefechten zu bekämpfen und durch Straßen und über Häuserdächer die Aliens auszumerzen. SIE sind der Enforcer.

X-COM ENFORCER™ nutzt die gleiche Engine wie Unreal Tournament™ und versetzt Sie direkt an die Frontlinie dieses Kriegs.

Systemvoraussetzungen

    • Betriebssystem: A 100% Windows 2000/XP-kompatibles Computersystem (ausschließlich)
    • Prozessor: Pentium II 233 MHz oder höher mit Hardwarebeschleunigung, oder Pentium II 266 MHz (oder besser) ohne Hardwarebeschleunigung
    • Speicher: 32 MB RAM
    • DirectX: 8.0 oder höher
    • Sound: 1 MB Windows kompatible Soundkarte
    • Festplatte: 500 MB
Hilfreiche Kundenreviews
6 von 7 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
8.2 Std. insgesamt
Verfasst: 1. Juli
Vorveröffentlichungsreview
I actually had some cheap fun with this one. Give it a shot if you find it for $1 or less somewhere, or if you simply pick up the X-Com pack like I did. Just pretend that it has nothing to do with the X-Com franchise and go on mindlessly blasting aliens.

But no, it's not worth $5.
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2 von 6 Personen (33%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.6 Std. insgesamt
Verfasst: 16. Juli 2012
Vorveröffentlichungsreview
Pros:
- UT 1 Engine
- Upgrades
- Vieli waffe
- Nonstop geballer

Contas:
- Kei XCOM
- Kurz
- Monoton
- Teils unglaublich müehsam versteckti Secrets,

Fazit: für fans vo ut 1 ganz ok, für fans vo x-com leider nit.
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46 von 58 Personen (79%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.8 Std. insgesamt
Verfasst: 15. Juli 2014
Screw whatever anyone says about this game. Most people only hate this game cause they played 30 minutes and assumed that the game's never picking up, or just know it's a 3rd person shooter of a beloved strategy game, which means it'll automatically be bad. Enforcer is far from that.
You haven't lived till you've gone mach 5 around a mall, launching grenades everywhere in a fountain of death, obliterating all in your path. There are countless weapons and powerups in this game to please you (do not unlock the freeze gun), and the upgrade system allows you to improve just what you want. This upgrade system is key to the game, as it's what turns a rather simple character into the super sonic, destructive Enforcer he should be. The main objective of about every level is "Murder Every Alien", and that's all you need really. Beautiful death and carnage for the sake of it.
The levels are generally very open and allow for exploration, which will let you unlock bonus levels and get more points and more upgrades. But they never feel mandatory, so you're free to just kill to your heart's content. The game allows you to check at any time where the next enemy spawner is, so that you can go there to kill things without having to get lost, allowing the flow of the killing to proceed unhindered.
The game does suffer from some flaws, as any will. If you take too long to go to an objective, your scientist ally will persistently annoy you to continue onwards. A few of the guns, such as the aforementioned freeze gun, will be useless and since the only way to get rid of a gun you're carrying is to use up your ammo or find a different one, it can create a problem at times.
Beyond those, the rest are insignificant upon this beautiful creation. The game isn't really complex or as deep as its predecessors, but it doesn't have to be. The game succeeded in being a well-made, over the top, insane shooter, and it succeeds well.
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42 von 61 Personen (69%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 13. Juni 2014
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS.

You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, in theory, even the biggest idiot can find his way around. Even so, I managed to get stuck at level 3, where you're supposed to go up somewhere but I could find no way of getting there -- the game has no mini-map or mouselook. Whether that says something about the game or me, I wouldn't care to say.

It reminded me a little of Painkiller (there's even a weapon that shoots blades), except that Painkiller has more variety, better graphics and higher difficulty. This game is by no means a classic, but as far as mindless fun goes it does what it sets out to do. I'm giving it a vague "not recommended" based on just the half hour of play I had with it. I can't really recommend buying it on its own, but as long as you don't go in expecting strategy, it's an inoffensive addition to the X-COM Complete Pack.
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13 von 15 Personen (87%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.3 Std. insgesamt
Verfasst: 1. November 2014
Vorveröffentlichungsreview
X-com Enforcer has a reputation of being bad. A bad shooter, a bad use of the X-com IP, and aging badly. However, for this review I will assume you've got it in the X-com Complete Pack rather than spending money on it (Please don't do that, it's not worth 5 Euro/Dollar/monopoly monies in my opinion)
As such, I will actually recommend you play it, after all, you have it from the complete pack so the only thing you can lose out on is time.

It has a lot of bad, and yes, the reputation is kind of deserved. After X-com Interceptor has you beating aliens in space, there really wasn't much else to do in the X-com story. So we're not really getting a story here.
The story is: You're a robot. You wake up. Aliens are attacking. Go kill aliens. And...That's about it. There does seem to be an idea of a story in there but it's kinda hidden.
Simple, but it works. It's slow to start, but you'll eventually unlock bigger guns, the ability to go faster than many projectiles and even more guns, and even more big guns. Did I mention you go fast and have guns? I think I did. Taken as a continuation of the X-com franchise, it fails. Hard. But if you take it as just an X-com based shooter you get as a bonus with the rest of the X-com pack it is less painful, and at times it becomes fun. After a while it becomes an amusing shooter where you slaughter entire hordes of aliens while flying from one end of the room to the other launching spinning disks with blades attached to them. There's the standard (For the time) hidden secrets to find, big levels in which you can explore a whole lot, and a lot of aliens to shoot at.
It also takes a little from bullet hell games, as your bonus points(And I think maybe super speed too) resets when you get hit. You won't die from just one quick hit, but you will find yourself actually trying to dodge things so you can keep going fast.

It doesn't make the game great. But being completely honest, I wouldn't say it's awful and bad either. Don't take it as a hardcore serious game, take it as a casual amusing shooter narrated by an amusing scientist who seems to enjoy watching his creation(You) wreck the alien invaders.
It's not good, but I wouldn't call it bad either. And since it's in the X-com pack you may as well give it a go.
At the least, play a few levels before you decide whether it sucks or not. It might surprise you
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