X-COM: Earth's top-secret eXtraterrestrial COMbat unit The Place: America - early 21st century The Mission: Eradicate the extraterrestrials Alien forces have invaded Earth and are terrorizing the population.
출시 날짜: 2001년 4월 19일
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X-COM: Enforcer 구매

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X-COM: Complete Pack 구매

5개 아이템 포함: X-COM: Terror From the Deep, X-COM: Apocalypse, X-COM: Interceptor, X-COM: UFO Defense, X-COM: Enforcer

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X-COM: Earth's top-secret eXtraterrestrial COMbat unit

The Place: America - early 21st century

The Mission: Eradicate the extraterrestrials

Alien forces have invaded Earth and are terrorizing the population. To combat this sinister threat, a lone X-COM scientist has created the Enforcer, a high-tech fighting machine made of earthly robotics and scavenged alien technology.

Armed with the latest high-powered weapons, the Enforcer is sent into alien hot spots to fight in adrenaline-charged battles that rage on city streets, across rooftops and in the sewers. YOU are the Enforcer.

Powered by the same game engine as Unreal Tournament™, X-COM ENFORCER™ puts you on the front line of an alien attack.

시스템 요구 사항

    • Supported OS: Microsoft® 2000/XP/Vista®
    • Processor: Pentium II 233 MHz or higher with hardware acceleration, OR Pentium II 266 MHz or higher without hardware acceleration
    • Memory: 32 MB RAM
    • DirectX: 8.0 or higher
    • Sound Cards Supported: 1 MB Windows compatible sound card
    • Hard Disk Space: 500 MB
유용한 고객 평가
24명 중 18명(75%)이 이 평가를 유용하다고 평가했습니다.
199 개의 게임 보유 중
평가 6 개
0.6 시간 기록
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS.

You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, in theory, even the biggest idiot can find his way around. Even so, I managed to get stuck at level 3, where you're supposed to go up somewhere but I could find no way of getting there -- the game has no mini-map or mouselook. Whether that says something about the game or me, I wouldn't care to say.

It reminded me a little of Painkiller (there's even a weapon that shoots blades), except that Painkiller has more variety, better graphics and higher difficulty. This game is by no means a classic, but as far as mindless fun goes it does what it sets out to do. I'm giving it a vague "not recommended" based on just the half hour of play I had with it. I can't really recommend buying it on its own, but as long as you don't go in expecting strategy, it's an inoffensive addition to the X-COM Complete Pack.
게시 일시: 2014년 6월 13일
이 평가가 유용한가요? 아니요
11명 중 9명(82%)이 이 평가를 유용하다고 평가했습니다.
254 개의 게임 보유 중
평가 14 개
0.7 시간 기록
Do you like Gauntlet? Do you have a soft spot for the impressionistic nature of the simple geography and low resolution textures of c. 2000 Unreal and Quake maps? Does finding letters inside of colorful balls bring back good memories of Bubble Bobble?
This is pretty playabe with a gamepad too if you remember your UT console commands from 15 years ago. Type "preferences" in the console and you'll be tapping A to bound from roof to roof of boxy trailer homes in search of the next alien spawning thingy in no time.
게시 일시: 2014년 6월 23일
이 평가가 유용한가요? 아니요
6명 중 6명(100%)이 이 평가를 유용하다고 평가했습니다.
241 개의 게임 보유 중
평가 1 개
5.8 시간 기록
Screw whatever anyone says about this game. Most people only hate this game cause they played 30 minutes and assumed that the game's never picking up, or just know it's a 3rd person shooter of a beloved strategy game, which means it'll automatically be bad. Enforcer is far from that.
You haven't lived till you've gone mach 5 around a mall, launching grenades everywhere in a fountain of death, obliterating all in your path. There are countless weapons and powerups in this game to please you (do not unlock the freeze gun), and the upgrade system allows you to improve just what you want. This upgrade system is key to the game, as it's what turns a rather simple character into the super sonic, destructive Enforcer he should be. The main objective of about every level is "Murder Every Alien", and that's all you need really. Beautiful death and carnage for the sake of it.
The levels are generally very open and allow for exploration, which will let you unlock bonus levels and get more points and more upgrades. But they never feel mandatory, so you're free to just kill to your heart's content. The game allows you to check at any time where the next enemy spawner is, so that you can go there to kill things without having to get lost, allowing the flow of the killing to proceed unhindered.
The game does suffer from some flaws, as any will. If you take too long to go to an objective, your scientist ally will persistently annoy you to continue onwards. A few of the guns, such as the aforementioned freeze gun, will be useless and since the only way to get rid of a gun you're carrying is to use up your ammo or find a different one, it can create a problem at times.
Beyond those, the rest are insignificant upon this beautiful creation. The game isn't really complex or as deep as its predecessors, but it doesn't have to be. The game succeeded in being a well-made, over the top, insane shooter, and it succeeds well.
게시 일시: 2014년 7월 15일
이 평가가 유용한가요? 아니요
12명 중 8명(67%)이 이 평가를 유용하다고 평가했습니다.
359 개의 게임 보유 중
평가 12 개
0.1 시간 기록
A clunky old over-the-shoulder shooter that is way past its prime. And I'm not sure it was that good back in the day either. Really simplistic: run around, shoot aliens, pick up health and armor, etc., but not very deep.
게시 일시: 2014년 4월 12일
이 평가가 유용한가요? 아니요
24명 중 14명(58%)이 이 평가를 유용하다고 평가했습니다.
342 개의 게임 보유 중
평가 37 개
5.9 시간 기록
Before the bureau was a thing,There was X-com Enforcer An arcade third person shooter and one of the few spin offs of the x-com series aside from interceptor(space sim) and Alliance (which wasn't good enough to be finished apparently).

As far story goes it's pretty much the same as the original, but you play as a robot and must save the human race(taken from the most annoying scientist you'll listen to). visuals were ok for 2001, at the time unreal engine 1 looked dated at the time. Music is pretty forgettable, actually I don't think there was music at all. Because throughout the game you only heard a bunch of obnoxious noises.

Each level of the game is this kill aliens,destroy transporters, and rescue survivors......for 5 hours. it's pretty fun....untill you Realise how insanely boring and tiresome it is. not even over the top weapons can save how absolutely Teadious Enforcer is. there is a crapton of enemies making trying to be like a third person smash tv or something. there is also a pacman minigame for some reason and even that's boring. It's pretty short as I said before, But Really it felt more like 10 hours and I just Wanted it to end. Bottom line X-com enforcer has to be the most boring shooter I've ever played.

It's nothing broken but with how annoying and beyond teadious the game is, I just can't reccomend this game unless you're really curious.

overall

4/10 Insanely Monotonous
게시 일시: 2014년 1월 24일
이 평가가 유용한가요? 아니요
24명 중 18명(75%)이 이 평가를 유용하다고 평가했습니다.
199 개의 게임 보유 중
평가 6 개
0.6 시간 기록
First of all, X-COM: Enforcer has almost nothing to do with the X-COM series aside from reusing some enemy designs and backgrounds, and even that connection is tenuous at best. So forget all notions of turn-based strategy and base building and all that. This is a simple run and gun TPS.

You run through loosely divided sections killing absolutely everything you come across -- in this case, enemies that spawn from generators. You only wield one weapon at a time and can pick up others as they spawn in the level (and they respawn after a while). Killing enemies makes them drop points (literally) which you gather and can trade in for upgrades to your weapons, health, speed etcetera. It's all kept as mindless as possible -- run around for too long without direction and you get a gentle reminder of where you're supposed to go, in the form of a big blue blinking arrow over your head, so that, in theory, even the biggest idiot can find his way around. Even so, I managed to get stuck at level 3, where you're supposed to go up somewhere but I could find no way of getting there -- the game has no mini-map or mouselook. Whether that says something about the game or me, I wouldn't care to say.

It reminded me a little of Painkiller (there's even a weapon that shoots blades), except that Painkiller has more variety, better graphics and higher difficulty. This game is by no means a classic, but as far as mindless fun goes it does what it sets out to do. I'm giving it a vague "not recommended" based on just the half hour of play I had with it. I can't really recommend buying it on its own, but as long as you don't go in expecting strategy, it's an inoffensive addition to the X-COM Complete Pack.
게시 일시: 2014년 6월 13일
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