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Il va se passer des choses terribles en ville ce soir... La terre a été ravagée par les excès des humains, les conflits incessants et une invasion extra-terrestre. La population mondiale a été rassemblée dans d'immenses cités. Mega Primus est la plus importante de ces dernières.
Date de parution: 15 jui 1997
Tags populaires des utilisateurs pour ce produit :

Acheter X-COM: Apocalypse

Packages qui comprennent ce jeu

Acheter X-COM: Complete Pack

Inclut les 5 articles suivants : X-COM: Terror From the Deep, X-COM: Apocalypse, X-COM: Interceptor, X-COM: UFO Defense, X-COM: Enforcer

À propos du jeu

Il va se passer des choses terribles en ville ce soir...

La terre a été ravagée par les excès des humains, les conflits incessants et une invasion extra-terrestre. La population mondiale a été rassemblée dans d'immenses cités. Mega Primus est la plus importante de ces dernières.

2084 : en plus des conflits sociaux et d'une guerre civile rampante, une invasion extra-terrestre assiège la mégalopole.

Votre mission, en tant que commandant X-com est de combattre les aliens et de découvrir leurs intentions. Les aliens ne sont pas le seul danger : les gangs, les sectes... même la police peut se montrer dangereuse !

Bienvenue à l'apocalypse.

Comprend :

  • Troisième volet de la série X-com après X-COM: UFO Defense et X-COM: Terror from the Deep.
  • Combattez les aliens en temps réel.
  • Combattez l'invasion alien en tour à tour en mode tactique.
  • Emparez-vous de la technologie alien pour créer des armes plus puissantes.
  • Stopper l'infiltration alien et allez les combattre dans leur propre dimension.

Configuration requise

    • Interface : 100% compatible Windows 2000/XP (exclusif)
    • Processeur : Pentium 90MHz
    • Mémoire : 16 Mo RAM
    • Graphismes : Carte graphique 32Mo
    • Carte son : Sound Blaster, Microsoft Sound System, ESS Audio Drive, ProAudio Spectrum, Ensoniq Soundscape et Gravis UltraSound
    • Disque dur : 60 Mo
Évaluations intéressantes des utilisateurs
29 personne(s) sur 30 (97%) ont trouvé cette évaluation utile
630 produits enregistrés
10 évaluations
0.2 heures en tout
Short version: This game is great. Buy it, play it.

X-Com Apoc is a strange, but completely lovable creation. It's certainly an overly-ambitious game, and not all of its features were fully implemented. But it's not broken.

The cityscape is, like fans observe, a working ant-farm. Organizations raid each other, they raid you, you raid them. Aliens are a big part of the game by they are not your only enemy.

Political and military decisions directly impact on the game and on the environment. If you are at odds with certain groups, there will be consequences. Some are obvious, like not being able to buy equipments from them. Some are more subtle. If you make an enemy of the corporation that runs the public transport system, your new recruits won't be able to reach your base. How great is that?

Forget about the limitations of the (surely great) new X-Com: you can have multiple bases, and stack them with troops and vehicles. You'll need them. Each real estate to build a base have a different price tag and different spacing accommodations. As always, you'll have to choose wisely.

This games feature a very advanced version of the turn-based game mode of the classic X-Com. If you want a good turn-based experience, this game does that.

But the real gem, in my opinion, is the real time combat engine. It's simply fantastic. It's every bit as tactical as the classic turn based, but with refinements and even limited responses from the units. They will not dumbly stick around under fire, but will, while respecting their orders, move in and out of cover to fire. They will behave like actual soldiers would, panic including. You can pause at any time to issue commands, and you can also create groups.

It's a sophisticated tactical real time engine that - make no mistake - have little to do with traditional RTS games. It's a real joy to blast aliens and enemies like that. The missions are more fluid, as well. This game feature some huge maps that are a core to go through on TB but are almost a breeze on RT.

The cityscape interception combat is fully realized on this game, and you can have huge air battles between your craft and the aliens. Sometimes the local police may even help you.

Difficulty is Adjustable. It can be set to easy, and on the hardest difficulty it can give any game a run for its money.

This game is a lot of fun, and I really recommend it.
Posté le : 8 mars 2014
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15 personne(s) sur 16 (94%) ont trouvé cette évaluation utile
341 produits enregistrés
40 évaluations
2.7 heures en tout
Worthy sequel to the previous X-COM strategy games. Real-time combat works surprisingly well. Don't get hurt.
Posté le : 4 février 2014
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12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
33 produits enregistrés
3 évaluations
68.5 heures en tout
(ru)Великолепная для своего времени задумка, которая великолепно была реализована. До сих пор можно по пальцам одной руки пересчитать игры с подобной глубиной реализации.
Для любителей стратегий и тактик.
(en)Great idea for its time, which was implemented perfectly. Nowdays it is extremly hard to find a game with such a deep realization.
For fans of strategy and tactics.
Posté le : 31 janvier 2014
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10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
56 produits enregistrés
13 évaluations
20.0 heures en tout
My favorite Xcom game that I played tons of back in the 90s, such a great game with alot more freedom than the first 2 Xcoms.
Posté le : 24 avril 2014
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
44 produits enregistrés
1 évaluation
98.7 heures en tout
X-COM: Apocalypse is certainly the best XCOM game to start with if you are new to the franchise. Earlier XCOMs are doubly confusing, (though Apocalypse is still just as strange to a new player), but this entry eases that pain. With less aliens to deal with, a concentrated area to defend, and an interesting array of human enemies to fight, there are many pluses as to why Apocalypse is a great title. This is why I enjoyed it so damn much.

-Internal intrigue amongst the human factions in the city are so, so fun. Building relationships with arms dealers, police, service providers and infastructure moguls makes for a very different play through every single time. Really cracking down on the alien cult? Well their weapon providers won't like you much. Blowing up a Diablo gang block? The police may just pat you on the back. Having an organization supporting you makes things easier, but not much

-Premade alien portals made stationing your defense just a little bit easier. Granted, further on the game your Hovercars are going to be taking a big alien ♥♥♥♥, so its a little stressful. You never truly know whats going to happen with alien assaults, and that does get a little bit annoying. I was taking out a UFO incursion, and a stray missile of mine took up an entire block. Needless to say, I had to deal with enemy Hovercars and UFOs (though it was humerous when a UFO destroyed the enemy fleet!).

-Actual alien incursions are fun, challenging, and very thrilling. Searching for your opponents in giant Hab blocks, shopping malls, and warehouses makes for an exciting chase, and once you get down to the firefight, a brutal battle ensues. What makes XCOM: Apocalypse so unique is its combination of face-paced turns, and really amazing physics (especially for the time). Other similiar titles, like Jagged Alliance 2 and Fallout, don't have gigantic, map changing explosions, massive destruction, and just so much death. Its also very balanced. Like the former two references, you can't take on a huge alien incursion with just 4 guys unless you really plan your ♥♥♥♥ out, while in JA2, if you have 4 high level Mercs, you can take out entire bases. Expect a challenge!

-Tech development and organization managment is really fun. Equipining and specializing your operatives makes for some fun team ups. I personally never tried PSI, but I do love putting heavy weapons on my androids. Nothing says 'burnt as ♥♥♥♥ alien' then an Android firing incendiary with his Megapol Autocannon! Different armours, jump packs, stun guns, and other fun items leaves for interesting tactical situations. You can take aliens alive to study, capture alien weapons, or just Duke Nukem everything not human. Vehicles are varied, with all sorts of different armaments, and can be equiped for many different roles. I like to have a hovercar with heavy anti-structure weaponry, just to give a big 'Screw you' to any cults that may try to attack my base.

In closing, XCOM is a great strategy game for a moderately experienced player who enjoys turn based games. It is challenging, but rewarding, and the memories I've had with this game are truly remarkable. A must buy for any fan of JA2, the Fallouts, or even more conventional RTS fans looking to branch out.
Posté le : 16 juillet 2014
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30 personne(s) sur 31 (97%) ont trouvé cette évaluation utile
174 produits enregistrés
1 évaluation
92.8 heures en tout
This is more of a recommendation to buy it on Steam rather than an actual review of the game itself.

I was first introduced to this game as a kid and I spent many many hours playing it. However I probably didn't full understand the mechanics and I did eventually manage to complete it (the difficulty was on novice...). I have returned to this game many times in the last decade or so and more recently had difficulty to the operating systems no longer being compatible. I tried again when the latest X-COM game came out and used DosBox to get it to work. However, last week when I had an urge to replay it I couldn't remember for the life of me how I got it working or it wasn't working now. I did stumble upon it on Steam and bought it immediately. For the price of a couple of quid it's a bargain really! I've invested over 40 hours in the last week because it has to be one of my full time games.

On Steam, it's quick and easy to get running with no fussing around with DosBox and whatever. Steam does that all for you! The only complaint is that some PCs may get a funny resolution when running full screen but that is easily fixed. There's also the issue that if you tab out and then back in again, the game will default to a much smaller size (due to the game's orignal resolution). The final issue, and the more pressing one, is that the game tends to crash a lot with the error "Please insert X-COM disk". This is a common error and a simple fix is to save regulary (I do anyway so it wasn't an issue for me!) to return to points moments before the game crashes. The disk error always happens when the game has to load something so I make sure I always save before having to force the game to load a different part. A quick google reveals that many people have come up with a solution to this and if you have the time (I don't cos I have more X-COM to play!) you can easily fix all the above mentionned issues. So really, if you love this game and haven't already got it working, then I'd buy it if I was you!
Posté le : 12 janvier 2014
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