There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city.
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Muito positivas (274 análises) - 90% das 274 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 15 Jul, 1997

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Pacotes que incluem este jogo

Comprar X-COM: Complete Pack

Inclui 5 itens: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

 

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There's something evil in the city tonight...
Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus.
2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city. UFOs swarm through Dimensional Gateways. The city's under siege from an unknown enemy.
Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police!
Alien fleets fill the skies, creatures terrorize the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
Features:
  • Explosive third game from the highly successful and thrilling X-Com series, following X-COM: UFO Defense and X-COM: Terror from the Deep.
  • Battle alien invasion fleets over the city of Mega Primus in real-time.
  • Combat the alien infestation in real-time or turn-based tactical missions.
  • Research alien-based technology. Create newer and more destructive weaponry.
  • Destroy alien sympathizers and stem alien infiltration. Wage war on new worlds in the Alien Dimension.

Requisitos do Sistema

    • Supported OS: Microsoft® 2000/XP/Vista®
    • Processor: Pentium 90MHz or better
    • Memory: 16Mb RAM
    • Graphics: Supported 32Mb Graphics Card
    • Sound Cards Supported: Sound Blaster and 100% compatibles, Microsoft Sound System, ESS Audio Drive, ProAudio Spectrum, Ensoniq Soundscape and Gravis UltraSound
    • Hard Drive: 60 MB Hard Disk Space
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Muito positivas (274 análises)
Publicadas recentemente
Whiteswart
( 130.1 hrs em registo )
Publicada: 3 Maio
XCom Apocalypse is my favorite of all XCom titles, old and new. And - no, not because of nostalgia.

While I'm certainly cherish the challenge of the first two XCom games, and enjoying the tactical shootouts of the newer ones... By the terms of complexity of the gameplay, Apocalypse still has no rival. Well, maybe the first Banner Saga has something common in terms of complexity - but it's another setting and totally another scale of events.

If you're still wandering, what I'm talking about - it's all of the game economics, your actions and their consequences. Yeah, the things I hate in the new XCom games for their inaptitude.

In Apocalypse, you can hire enough soldiers and buy enough venicles to get any unfriendly down. You'll be provided with almost sufficient amount of bright heads for your R'n'D as fast as you want - and without need to wait until someone in the "counsel" decide to throw a bone to you... But, of course, the price is there too. And that price has a name - Responsibility.

You can brake down all the structures in the city block, on some mission while hunting invading aliens... and then it turns out that those buildings were belonging to your main ammunition supplier... not anymore. Or you can raid a local gang hideout, take all their stuff and then sell it on the market... drugs in the first place. And then the Megapol will be asking you questions, and remnants of that gang - asking for your blood. Or you can produce some guns, then sell them on the market - to drop down all guns prices - and goodwill of other marketeers towards you as well.

Almost every organization in Megacity (except for politicians) is vital for the city well-being, so, while you don't have to be really nice with everybody, once you'll turn any of them down to aliens, or simply make them your enemies - you'll do yourself a great problem. In the Enemy Unknown, for example, sometimes it is even beneficial to lose a country or two - you'll faster take some perks for controlling all continent... In the Apocalypse Megapolis, every corporation is invaluable, when it is on your side, and very dangerous, as an enemy.

With all that - no doubt, XCom Apocalypse is a very old game, from the time when even Win95 was uncommon. Some basic gameplay features that works everywhere now, such as tutorial, or underdog difficulty level... aren't applied. Visuals, and the need to tune DosBox, out of any doubt, will turn down the most part of the modern players.

But if you'll look past this, you'll find the XCom being a powerful organisation, with the great capabilities and responsibilities as well. You can send helluva of tanks and rocketeers to meet alien invaders with the ocean of fire... and pay dearly for all shambles you'll make to the city property. As of overall expression, it's like switching from the nowadays Bundeswehr or British Army to the Soviet one. Or changing your BB-gun with .308 barelled rifle. Sure, even the Soviets were not all-powerful. But who's got the better chances to bring down the invasion, and return fire into enemy lair? Same scale goes with the rifles analogy.

My mark is 8/10. Game's quite outdated, and even at start had some flaws, due to the limited development time and pressure from publisher. Yet so far we're still out of better options, despite all the years passed.
renatodepaiva
( 0.8 hrs em registo )
Publicada: 29 Abril
This game is amazing! I used to play it s lot when i was younger. Unfortunately, it didnt work well on my PC, so i cant play it.

Neverthrless, i recommend the game.
ENTR0PYMAN
( 60.5 hrs em registo )
Publicada: 26 Abril
My favorite old school game. A great turn based and real time stat.
cosmicvisitor
( 35.1 hrs em registo )
Publicada: 17 Abril
So many hours wasted ^^
James
( 0.1 hrs em registo )
Publicada: 5 Abril
Don't like XCOM 7/15
zjfarmer
( 25.8 hrs em registo )
Publicada: 20 Março
A really classic Turn based (or real time based) strategy game! I believe the X-Com series of games are still enjoyable to play and can last for hours without getting boring! Always something new to research or make! Id recommend it to anyone to play if your more worried about gameplay than graphics!
daveparm
( 7.0 hrs em registo )
Publicada: 18 Março
The first two X-com games had you defending the Earth. This one has you defending a city...BUT WAIT, THAT MEANS NOTHING! This one is leaps and bounds above the others, even with the reduced scale. You have FAR more interaction with everything around you than you eer did in UFO Defence or Terror from the Deep. Want to raid a friend of yours, steal their equipment and murder their employees? Go ahead, this game won't stop you. They'll be ♥♥♥♥♥♥, but you will make money.

The tech tree is just as deep as the previous games, though it isn't as incomprehensible and MISSABLE as it was in TFTD. Work your way up to the Annihilator interdimensional craft and you will rule the skies.

Also, recruit mutants early and often, and send them to battle to hone their skills ASAP! Endgame swings WILDLY in their favor! (And no one likes robots)
Bear Grylls
( 24.4 hrs em registo )
Publicada: 4 Março
Excellent old school game. If you love the Enemy Unknown & Terror From The Deep then this is a game worth playing. I wish they could make a sequel.
BigZZ40
( 74.0 hrs em registo )
Publicada: 3 Março
Everybodeys dead and im laughing like a maniac so is Great.

P.S. GG
ruppert29
( 321.0 hrs em registo )
Publicada: 28 Fevereiro
Glad it was on Steam. All previous purchases of the game were incompatible with my system so I could never play it. Was very happy with the new features, overall campaign and game mechanics. Nothing perfect but it certainly rounded out the original trilogy.
2thathazzard
( 0.7 hrs em registo )
Publicada: 25 Fevereiro
Yes I like this game but the aliens are kinda creepy thats coming from a 17 year old I just like the gameplay and how it functions but aliens are just so strange looking
thatstheshit87
( 0.1 hrs em registo )
Publicada: 24 Fevereiro
This is in my opinion hands down the best game ever made. I havent played it much on steam but have racked up hundreds of hours since the game was released in the 90s. Even in its somewhat incomplete state i keep coming back to it again and again. Really hoping for a full on remake.
mightyepson
( 0.9 hrs em registo )
Publicada: 15 Fevereiro
First off, for all of those complaining of the lack of a tutorial, I would like to point out that games in the 90's came with these fun instruction guides called "manuals" which explain all of the different buttons and generally how to play the game. Unfortunately, even armed with this knowledge, I cannot for the life of me beat even the very first level on novice difficulty. You see, there are these little bug-like aliens that can move incredably far each turn and attack by leaping on to a solder's head and draining their brains which not only kills the solder, but actually turns him against you. It seems to always work and I cannot devise a viable defense against it. Like the remakes, there is an overwatch mode (sort of) called opportunity which allows you to hold off part of your turn in order to shoot the aliens on their turn. In theory, one should be able to use it to intercept the brain suckers before they are able to do their thing. In practice, your squad acts like a bunch of stormtroopers and miss every singe shot while destroying everything around the target, even at pont blank. I know the X Com games are supposed to be difficult but this is crazy. Whoever decided that making the very first enemy an absolute squad killer (even on the lowest difficulty setting) should be taken out back and put down.

I cannot recomend this game. Unless you are a glutton for punishment that is.

Also, as the game progresses, there are several bugs that can make the game unplayable, so there is that to consider as well.
Sk4rloC
( 43.4 hrs em registo )
Publicada: 15 Fevereiro
Great golden oldie!
Gr3@tf1ns
( 370.8 hrs em registo )
Publicada: 6 Fevereiro
If you're looking for a somewhat intense old school strategy game then you might like X-COM Apocalypse. In this game you control units and craft to destroy impending aliens, and as you go along you will get, better weapons/more ammo, access to disruptor and toxin technology, more agents and more money. However, the aliens get more advanced week after week, and you will commonly find disruptor guns at week 2, harder and harsher UFO's almost every week, new units and will sometimes attack buildings. In the "Overworld" you fight alien craft and have access to the different menus (Other than the main in-game menu). In the Tactical (ground combat) world you first have a debriefing (Tends to be the same) and the choice between Real-Time and Turn-Based combat. You control X-Com Agents in the field and go hunting for the aliens, but be careful! If you put too many in one place to hunt you might find yourself in a LOT of trouble. Hence were waiting come in handy. You want to pick off as many aliens as possible (UFO Crash landings bring out the most of this) before sending your units into the darkness to find the aliens There are different ranks for each agent, from rookie to commander and to get said ranks you must fight in Tactical. The game has its fair share of bugs.
Summary: a very strategic and fun game. 9.6/10
Blade
( 1.7 hrs em registo )
Publicada: 31 Janeiro
Do you know that thing where salmon travel upstream?
This is it.
the_aY
( 0.1 hrs em registo )
Publicada: 26 Janeiro
X-COM is remembered by many old-school gamers as the uber-difficult, tactic-heavy, turn-based strategy game of earth's defense against aliens. Apocalypse changed it up a bit by adding a real-time-esque element, and setting the game in one city, rather than a global scale.

While it is still a great strategy game, it is very difficult to play this game today when there exists the new X-COM games with modern day conveniences. If you've played this game before, it may still get a playthrough thanks to nostalgia. However, if you have never played this game before, it is doubtful that you will both understand how to play this game, nor find it worthwhile to actually play through it.

While it may not really have stood the test of time to be playable to the masses, it is a title that will always be remembered by those who enjoyed it many years ago.

4/10 "Not worth playing today"
Merciful One
( 20.7 hrs em registo )
Publicada: 22 Janeiro
Liked it, don't care about others opinion.
Tyrkkl
( 32.9 hrs em registo )
Publicada: 2 Janeiro
This is a game I find myself replaying. The back story is simple and coherent - aliens invade, some people sympathise, others get infiltrated. Hold them off while you learn then take the fight to them.

The graphics are a bit simple by today's standards but they work well enough to get the detail across. Game play is turn based but still keeps you engaged and with squad based combat each turn flows well.

The AI is good. Your foes take realistic tactical and strategic moves against you, and you will find yourself falling behind if you don't move to recover from mistakes.

The plot is well structured, and while it is basically linear (as is the tech tree) there is ample opportunity to do some sandbox play along the way. Even thought the game world is limited to the one city, I like the political dimension of trying to keep the various suppliers on good terms with you. Take too much of a heavy hand when dealing with the aliends and the resulting damage to the city might end up with no one prepared to sell vehicles or weapons to you. This becomes less of a driver in the mid-game as your X-COM becomes independent and you are selling more than buying. In late game when start to invade the alien dimension this effectively disappears as most of the conflict happens there rather than the city.

For new players to the franchise, especially with XCOM 2 on the horizon, I recommend taking the opportunity to play this as well. And for the old hands, what are you waiting for?
[GnG] Von Chromosome
( 74.3 hrs em registo )
Publicada: 29 de Dezembro de 2015
went to war with the alien-controlled senate and megapol finna shoot up the streets because marsec can't keep their damn dirty hands off of their plasma pistols and my brainsucker launchers

also x-com was about as racist as you could think

shot all hybrids on sight afaik

but hey, don't ask me, ask that [insert Tony Antionyshi (android jap/russian?)]

i'll get real here, I honestly enjoyed this more than the original X-COM, with its real-time option being

nOicE.!
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14 de 16 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
130.1 hrs em registo
Publicada: 3 Maio
XCom Apocalypse is my favorite of all XCom titles, old and new. And - no, not because of nostalgia.

While I'm certainly cherish the challenge of the first two XCom games, and enjoying the tactical shootouts of the newer ones... By the terms of complexity of the gameplay, Apocalypse still has no rival. Well, maybe the first Banner Saga has something common in terms of complexity - but it's another setting and totally another scale of events.

If you're still wandering, what I'm talking about - it's all of the game economics, your actions and their consequences. Yeah, the things I hate in the new XCom games for their inaptitude.

In Apocalypse, you can hire enough soldiers and buy enough venicles to get any unfriendly down. You'll be provided with almost sufficient amount of bright heads for your R'n'D as fast as you want - and without need to wait until someone in the "counsel" decide to throw a bone to you... But, of course, the price is there too. And that price has a name - Responsibility.

You can brake down all the structures in the city block, on some mission while hunting invading aliens... and then it turns out that those buildings were belonging to your main ammunition supplier... not anymore. Or you can raid a local gang hideout, take all their stuff and then sell it on the market... drugs in the first place. And then the Megapol will be asking you questions, and remnants of that gang - asking for your blood. Or you can produce some guns, then sell them on the market - to drop down all guns prices - and goodwill of other marketeers towards you as well.

Almost every organization in Megacity (except for politicians) is vital for the city well-being, so, while you don't have to be really nice with everybody, once you'll turn any of them down to aliens, or simply make them your enemies - you'll do yourself a great problem. In the Enemy Unknown, for example, sometimes it is even beneficial to lose a country or two - you'll faster take some perks for controlling all continent... In the Apocalypse Megapolis, every corporation is invaluable, when it is on your side, and very dangerous, as an enemy.

With all that - no doubt, XCom Apocalypse is a very old game, from the time when even Win95 was uncommon. Some basic gameplay features that works everywhere now, such as tutorial, or underdog difficulty level... aren't applied. Visuals, and the need to tune DosBox, out of any doubt, will turn down the most part of the modern players.

But if you'll look past this, you'll find the XCom being a powerful organisation, with the great capabilities and responsibilities as well. You can send helluva of tanks and rocketeers to meet alien invaders with the ocean of fire... and pay dearly for all shambles you'll make to the city property. As of overall expression, it's like switching from the nowadays Bundeswehr or British Army to the Soviet one. Or changing your BB-gun with .308 barelled rifle. Sure, even the Soviets were not all-powerful. But who's got the better chances to bring down the invasion, and return fire into enemy lair? Same scale goes with the rifles analogy.

My mark is 8/10. Game's quite outdated, and even at start had some flaws, due to the limited development time and pressure from publisher. Yet so far we're still out of better options, despite all the years passed.
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8 de 8 pessoas (100%) acharam esta análise útil
Recomendado
370.8 hrs em registo
Publicada: 6 Fevereiro
If you're looking for a somewhat intense old school strategy game then you might like X-COM Apocalypse. In this game you control units and craft to destroy impending aliens, and as you go along you will get, better weapons/more ammo, access to disruptor and toxin technology, more agents and more money. However, the aliens get more advanced week after week, and you will commonly find disruptor guns at week 2, harder and harsher UFO's almost every week, new units and will sometimes attack buildings. In the "Overworld" you fight alien craft and have access to the different menus (Other than the main in-game menu). In the Tactical (ground combat) world you first have a debriefing (Tends to be the same) and the choice between Real-Time and Turn-Based combat. You control X-Com Agents in the field and go hunting for the aliens, but be careful! If you put too many in one place to hunt you might find yourself in a LOT of trouble. Hence were waiting come in handy. You want to pick off as many aliens as possible (UFO Crash landings bring out the most of this) before sending your units into the darkness to find the aliens There are different ranks for each agent, from rookie to commander and to get said ranks you must fight in Tactical. The game has its fair share of bugs.
Summary: a very strategic and fun game. 9.6/10
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223 de 225 pessoas (99%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
Recomendado
398.4 hrs em registo
Publicada: 18 de Fevereiro de 2015
Oh boy, saying that this game is a priceless gem would be the understatement of the century, considering that this game is almost twenty-years-old and is still absorbing almost 400 hours of my time is an impressive feat, also this is only my time on this computer, as I have another 600 hours on other systems combined. I started playing the original X-COM when I was six and almost instantly fell in love with it, however, with this game It has so much more content (and even more planned). The thing is, I absolutely love this game, it is likely my favorite of all time, the only one competing with it is the original X-COM. If anyone from Firaxis sees this review, create a poll on your X-COM forums and ask about how many would like to see a remake (or even a HD remastering while adding the features planned for it) for X-COM Apocalypse, I promise you, it is worth a financial investment, as it will sell like hot-cakes. This is one of those few games that is so good its just begging for a remaster. If you want to see a X-COM Apocalypse remake, give this review a thumbs up!
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135 de 140 pessoas (96%) acharam esta análise útil
25 pessoas acharam esta análise engraçada
Recomendado
34.8 hrs em registo
Publicada: 29 de Setembro de 2015
I would give 200$ for a remake of x-com: apocalypse.
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103 de 110 pessoas (94%) acharam esta análise útil
83 pessoas acharam esta análise engraçada
Recomendado
48.7 hrs em registo
Publicada: 12 de Junho de 2015
Equip a team of twelve dual-wielding commandos with power swords and mini-missile launchers, pack them all inside a bunch of hoverbikes and go raid a temple of alien worshipping cultists while yelling "XENOS LOVE IS HERESY".

Do you really need more of a recommendation?
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60 de 61 pessoas (98%) acharam esta análise útil
Recomendado
73.0 hrs em registo
Publicada: 8 de Março de 2014
Short version: This game is great. Buy it, play it.

X-Com Apoc is a strange, but completely lovable creation. It's certainly an overly-ambitious game, and not all of its features were fully implemented. But it's not broken.

The cityscape is, like fans observe, a working ant-farm. Organizations raid each other, they raid you, you raid them. Aliens are a big part of the game by they are not your only enemy.

Political and military decisions directly impact on the game and on the environment. If you are at odds with certain groups, there will be consequences. Some are obvious, like not being able to buy equipments from them. Some are more subtle. If you make an enemy of the corporation that runs the public transport system, your new recruits won't be able to reach your base. How great is that?

Forget about the limitations of the (surely great) new X-Com: you can have multiple bases, and stack them with troops and vehicles. You'll need them. Each real estate to build a base have a different price tag and different spacing accommodations. As always, you'll have to choose wisely.

This games feature a very advanced version of the turn-based game mode of the classic X-Com. If you want a good turn-based experience, this game does that.

But the real gem, in my opinion, is the real time combat engine. It's simply fantastic. It's every bit as tactical as the classic turn based, but with refinements and even limited responses from the units. They will not dumbly stick around under fire, but will, while respecting their orders, move in and out of cover to fire. They will behave like actual soldiers would, panic including. You can pause at any time to issue commands, and you can also create groups.

It's a sophisticated tactical real time engine that - make no mistake - have little to do with traditional RTS games. It's a real joy to blast aliens and enemies like that. The missions are more fluid, as well. This game feature some huge maps that are a core to go through on TB but are almost a breeze on RT.

The cityscape interception combat is fully realized on this game, and you can have huge air battles between your craft and the aliens. Sometimes the local police may even help you.

Difficulty is Adjustable. It can be set to easy, and on the hardest difficulty it can give any game a run for its money.

This game is a lot of fun, and I really recommend it.
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52 de 54 pessoas (96%) acharam esta análise útil
Recomendado
2.3 hrs em registo
Publicada: 19 de Julho de 2015
Important!

In dosbox.conf

to change
output=surface
to
output=opengl
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41 de 43 pessoas (95%) acharam esta análise útil
Recomendado
109.0 hrs em registo
Publicada: 16 de Julho de 2014
X-COM: Apocalypse is certainly the best XCOM game to start with if you are new to the franchise. Earlier XCOMs are doubly confusing, (though Apocalypse is still just as strange to a new player), but this entry eases that pain. With less aliens to deal with, a concentrated area to defend, and an interesting array of human enemies to fight, there are many pluses as to why Apocalypse is a great title. This is why I enjoyed it so damn much.

-Internal intrigue amongst the human factions in the city are so, so fun. Building relationships with arms dealers, police, service providers and infastructure moguls makes for a very different play through every single time. Really cracking down on the alien cult? Well their weapon providers won't like you much. Blowing up a Diablo gang block? The police may just pat you on the back. Having an organization supporting you makes things easier, but not much

-Premade alien portals made stationing your defense just a little bit easier. Granted, further on the game your Hovercars are going to be taking a big alien ♥♥♥♥, so its a little stressful. You never truly know whats going to happen with alien assaults, and that does get a little bit annoying. I was taking out a UFO incursion, and a stray missile of mine took up an entire block. Needless to say, I had to deal with enemy Hovercars and UFOs (though it was humerous when a UFO destroyed the enemy fleet!).

-Actual alien incursions are fun, challenging, and very thrilling. Searching for your opponents in giant Hab blocks, shopping malls, and warehouses makes for an exciting chase, and once you get down to the firefight, a brutal battle ensues. What makes XCOM: Apocalypse so unique is its combination of face-paced turns, and really amazing physics (especially for the time). Other similiar titles, like Jagged Alliance 2 and Fallout, don't have gigantic, map changing explosions, massive destruction, and just so much death. Its also very balanced. Like the former two references, you can't take on a huge alien incursion with just 4 guys unless you really plan your ♥♥♥♥ out, while in JA2, if you have 4 high level Mercs, you can take out entire bases. Expect a challenge!

-Tech development and organization managment is really fun. Equipining and specializing your operatives makes for some fun team ups. I personally never tried PSI, but I do love putting heavy weapons on my androids. Nothing says 'burnt as ♥♥♥♥ alien' then an Android firing incendiary with his Megapol Autocannon! Different armours, jump packs, stun guns, and other fun items leaves for interesting tactical situations. You can take aliens alive to study, capture alien weapons, or just Duke Nukem everything not human. Vehicles are varied, with all sorts of different armaments, and can be equiped for many different roles. I like to have a hovercar with heavy anti-structure weaponry, just to give a big 'Screw you' to any cults that may try to attack my base.

In closing, XCOM is a great strategy game for a moderately experienced player who enjoys turn based games. It is challenging, but rewarding, and the memories I've had with this game are truly remarkable. A must buy for any fan of JA2, the Fallouts, or even more conventional RTS fans looking to branch out.
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36 de 37 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
249.7 hrs em registo
Publicada: 12 de Janeiro de 2014
This is more of a recommendation to buy it on Steam rather than an actual review of the game itself.

I was first introduced to this game as a kid and I spent many many hours playing it. However I probably didn't full understand the mechanics and I did eventually manage to complete it (the difficulty was on novice...). I have returned to this game many times in the last decade or so and more recently had difficulty to the operating systems no longer being compatible. I tried again when the latest X-COM game came out and used DosBox to get it to work. However, last week when I had an urge to replay it I couldn't remember for the life of me how I got it working or it wasn't working now. I did stumble upon it on Steam and bought it immediately. For the price of a couple of quid it's a bargain really! I've invested over 40 hours in the last week because it has to be one of my full time games.

On Steam, it's quick and easy to get running with no fussing around with DosBox and whatever. Steam does that all for you! The only complaint is that some PCs may get a funny resolution when running full screen but that is easily fixed. There's also the issue that if you tab out and then back in again, the game will default to a much smaller size (due to the game's orignal resolution). The final issue, and the more pressing one, is that the game tends to crash a lot with the error "Please insert X-COM disk". This is a common error and a simple fix is to save regulary (I do anyway so it wasn't an issue for me!) to return to points moments before the game crashes. The disk error always happens when the game has to load something so I make sure I always save before having to force the game to load a different part. A quick google reveals that many people have come up with a solution to this and if you have the time (I don't cos I have more X-COM to play!) you can easily fix all the above mentionned issues. So really, if you love this game and haven't already got it working, then I'd buy it if I was you!
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53 de 66 pessoas (80%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
150.4 hrs em registo
Publicada: 15 de Fevereiro de 2015
This is the original game, just as awesome as I remember it. It works well and gives the same experience as when I played it when it first came out. The challenge with the game is that it runs in DOSBOX, which starts giving errors once you start expanding your bases and having large numbers of units. You then start experiencing what looks like memory errors in DOSBOX, which makes the game unplayable. The STEAM support option advises that you go to http://support.2kgames.com which for some reason does not exist or open on my PC. There ends my enjoyment of the game... :(
If the bug is fixed, I will recommend the game, but with the bug, the game is just not playable.
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27 de 28 pessoas (96%) acharam esta análise útil
Recomendado
4.9 hrs em registo
Publicada: 10 de Outubro de 2015
-Quick Review-
X-COM: Apocalypse was developed by MicroProse and released in 1997. X-COM: Apocalypse plays very much like the previous installments, however Apocalypse boasted a real-time combat mode, and a 3d city viewing mode, in addition to old features within the series.


-Detailed breakdown review-
Story: X-COM: Apocalypse follows the chronology half a century after the end of X-COM Terror from the deep. Possible spoiler: After the events in X-COM: Terror from the Deep, a worldwide environmental cataclysm destroyed the ecosystem forcing everyone into Bio-domed cities. X-COM: Apocalypse takes place in the city “Mega-Primus”, which is built over the ruins of Toronto Canada.
http://steamcommunity.com/sharedfiles/filedetails/?id=529183940

Gameplay: I should quickly point out for the causal reader: I never actually played these games growing up, so I'm reviewing these games as a newcomer (I always told friends “I could play games with minimal graphics” and I genuinely have enjoyed the X-COM games thus far. If my hours are low, it's because I plan to play more on my laptop when traveling)
X-COM: Apocalypse takes “UFO Defense” and “Terror from the Deep” and builds on that foundation to make a newer better and more UI friendly game. You would be amazed how big a difference hovering your mouse cursor over an icon and seeing a tool tip, makes for the player.
Whereas to start playing the previous two X-COM games you need to do one of two things: Find a PDF Manual online, or watch/read tutorials and introduction strategies. There were no tool tips, no tutorial, and hardly any substantial 'beginner's help' within the games themselves.

Map Mode: So you get a 3D over-world map that lets you see Mega-Primus, and there's also a 2D Map version of the city. While playing I made note that I had a much easier time looking at the map in 2d mode.
http://steamcommunity.com/sharedfiles/filedetails/?id=529178505
I have a sneaking suspicion that the 3D representation, was partially caused by pressure from other 3D games being released into the market in 1996 and 1997. (To list some of the best sellers: Civilization II, Warcraft II, Diablo, and Final Fantasy VII.)
While in Map mode you will micromanage your troops, watch for Alien invasion, build new bases, manage vehicles, and much more.
http://steamcommunity.com/sharedfiles/filedetails/?id=529181726

Combat Mode: There are now two combat modes; the standard turn-based mode that the X-COM player base experienced in the first two games, and a brand-spanking new RTS (Real-Time Strategy).

There are many other features that I don't have space to explain in my review, many of the core concepts are the same but have a different user interface, basically the whole game received a face-lift.

Achievements:There are no achievements linked to X-COM Apocalypse, however playing and beating games like these are an achievement in their own right.

Improve performance I'm adding this section to this review because your experience with the game will improve if you make a slight modification to the dosbox.conf file, change "output=surface" to "output=ddraw" or “output=opengl”.
There are many references to this change in games that implement dosbox, I would give credit to those posts but there are to many to reference. Making this small change will fix many graphical problems with dosbox games, but you need to do it to each dosbox game individually and every time you re install.

Price: X-COM: Apocalypse is priced at $4.99. If you already know you like games like these I suggest picking up the X-COM: Complete Pack for $14.99. I purchased my copy from Humblebundle.com.

Conclusion: Hopefully I've been able to do this game justice. The Classic X-COM Series has impressed me every time I've played it. It boggles my mind that MicroProse was able to put so much detail into these games, the detail even rivals strategy games released today.
While the graphics might be difficult and turn away many from the game; if you can overcome that (or simply don't care about it, like me.) you will discover the gem in the strategy game genre which is the X-COM series.
Thank you for reading my review, I approve this series, and recommend it to strategy game enthusiasts, nostalgic gamers, and X-COM operatives.

Related Reviews
Here's the URL to see my review for X-COM: UFO Defense
Here's the URL to see my review for X-COM: Terror From the Deep
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Recomendado
51.7 hrs em registo
Publicada: 29 de Julho de 2015
Had this game been properly realized and finished, there is no doubt in my mind that it would have been the best x-com game.

As it stands, it's still damn good. Don't let the graphics and poor art design fool you.
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Recomendado
5.3 hrs em registo
Publicada: 29 de Novembro de 2013
I remember playing this when it came out, tons of fun back then. Since then I've tried to use dosbox to get it up and running to no avail. Imagine my surprise to see it on steam (for less than $2.50 no less!) needless to say I jumped on it.

Aside from a few graphical artifacts than can be changed in dosbox.conf (change one line and its good) it's exactly how I remember it.

It's so ♥♥♥♥ing satisfying to wreck cult of sirus' ♥♥♥♥ with launchers and grenades and to see walls come down.

10/10 it's ok.
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Recomendado
47.6 hrs em registo
Publicada: 27 de Novembro de 2013
TBH, this is my favorite X-Com game. They outdid themselves with the world/corporation management and managing X-Com, plus your squad is much easier to use. I played this game when it first came out. :D
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Recomendado
3.7 hrs em registo
Publicada: 4 de Dezembro de 2013
how the ♥♥♥♥ do I play this
10/10
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Recomendado
238.2 hrs em registo
Publicada: 3 de Outubro de 2014
If Steam had a levelled rating system to describe games, like a 1-10 scale or a 5 stars thing, I would by unable to ever make myself rate this game any less than the maximum. Do yourself a favor and get this game, despite its age. GET IT.
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Recomendado
12.4 hrs em registo
Publicada: 17 de Janeiro de 2015
This game gives you more freedom than any other X-COM game to this day. I went rogue, made a living by raiding corporate warehouses (and maybe killing aliens on the side) and blew up half the city and still had a steady cash flow from reselling the stuff I stole.

Eventually I blew up too many cabs and they refused to send new personnel to my base. The moral of the story is, don't ♥♥♥♥ with the cab drivers. 10/10
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Recomendado
7.4 hrs em registo
Publicada: 18 de Agosto de 2015
I just have to replay all the old X-Com every once a while.. I am possessed...

Anyways. My favorite one is TFTD simple because this one happen in one huge city instead of a whole planet. However Apocalypse does offer the best music out of all the X-com and XCOM game so far.

As an old time classic this one will never die out.

There is also issue of DosBox and Insert CD error when running the game. It can be fixxed by install newer version of dosbox your self and use daemon tool to mount image and do full installation.

I just wish steam or someone would release a simple patch to fix this instead of me fixxing it myself.

Anyways. This is not a game to be missed. Newer game may have better graphics or video but classic will be classic forever.

8.5/10.
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18 de 20 pessoas (90%) acharam esta análise útil
Recomendado
26.9 hrs em registo
Publicada: 15 de Outubro de 2014
This is a special game. It's really different from the original UFO Defense and Terror from the Deep games, but yet, it is still classic in its's own way and for me, it will always be the part of the original X-Com series. The graphics may look odd at the first glance, but this game has really nice and deep atmosphere, great creepy music and the overall feeling, that you are just a weak group against something really powerfull and there's danger anywhere all the time.

Instead of whole Earth, your goal is to protect a single city. But it is a hard task indeed. I especially love the base and soldiers management as well as all the different corporations working/hating/fighting with each other and that you can have different relations with them every single gameplay.

Research/manufacturing is also really nice and helps in keeping you excited to move forward. The aerial combat is pretty neat as well and one of my favorite feature tbh. It's the first game (and only one basically) in the X-COM strategy brand, where you can personally affect the result of air battles yourself. You can command your crafts and fighters, tell them, how agrresive they should be or how low or high they should fly and engage targets. Sometimes, specially late-game, after a battle with huge alien motherships, you realize that you just demolished half of the city, which is epic, but gives you a lot of negative backlash from the corporations owning the buildings as well.

The ground combat, or the classic terror and UFOs missions are ok. It had its flaws back then already when it came out and in comparison with modern games it's even more obvious now. But it's nothng that would prevent you from finishing the game.

Storywise, I found that the game was quite lacking by its end and the last missions were really stereotypical and mostly boring. The start of the game till mid-game was the most exciting part for me. And trust me, that it's well worth it.

Soo, in sum.. If you liked the original games, get this game ASAP and play it. Hopefully, you will like it too. Has it's flaws maybe, but it's still oldschool X-COM piece and much better than most recent crap games.
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Recomendado
115.2 hrs em registo
Publicada: 5 de Novembro de 2013
When you have a few hundred hours to get rid of. Get this game. It is a guaranteed frustrationgiver. and you will love it.
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