Algo malvado deambula esta noche por la ciudad... La Tierra ha sido devastada por los excesos humanos, los conflictos menores y la invasión alienígena. La población mundial se ha concentrado en enormes ciudades, la primera de las cuales fue Mega Primus.
Fecha de lanzamiento: 15 de jul. 1997

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Comprar X-COM: Apocalypse

Packs que incluyen este juego

Comprar X-COM: Complete Pack

Incluye 5 artículos: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

 

Acerca de este juego

Algo malvado deambula esta noche por la ciudad...

La Tierra ha sido devastada por los excesos humanos, los conflictos menores y la invasión alienígena. La población mundial se ha concentrado en enormes ciudades, la primera de las cuales fue Mega Primus.

2084: Una utopía hecha añicos, el colapso social y el malestar civil reinan en Mega Primus. Los diabólicos alienígenas aterrorizan a la ciudad. Los ovnis atraviesan constantemente los portales dimensionales. La ciudad se encuentra bajo la amenaza constante de un enemigo desconocido.

Tu misión, como comandante de X-COM, es combatir la agresión alienígena y descubrir sus mortíferas intenciones. ¡Pero ten cuidado! ¡Los infiltrados extraterrestres y sus líderes políticos pueden ponerte en cualquier momento bajo el punto de mira de bandas criminales, sectas religiosas e incluso de la policía!

Las flotas alienígenas ocupan los cielos, las criaturas siembran el terror por la ciudad, reina el caos... Bienvenido a la guerra, bienvenido al Apocalipsis.

Características Principales:

  • Explosiva tercera parte de la exitosa y emocionante serie X-Com, después de X-COM: UFO Defense y X-COM: Terror from the Deep
  • Lucha contra la invasión de las flotas alienígenas por la ciudad de Mega Primus en tiempo real
  • Combate la propagación alienígena en tiempo real o en misiones tácticas por turnos
  • Desarrolla tecnología extraterrestre. Crea armamento más nuevo y destructivo
  • Elimina a los simpatizantes alienígenas y la fuente de la infiltración extraterrestre. Declara la guerra a los nuevos mundos de la dimensión alienígena

Requisitos del sistema

    • SO soportado: Microsoft® 2000 / XP / Vista®
    • Procesador: Pentium a 90 MHz o superior
    • Memoria: 16 MB de RAM
    • Gráficos: Tarjeta de 32 MB
    • Sonido: Sound Blaster y 100% compatibles, Microsoft Sound System, ESS Audio Drive, ProAudio Spectrum, Ensoniq Soundscape y Gravis UltraSound
    • Disco Duro: 60 MB de espacio libre
Análisis útiles de usuarios
A 28 de 36 personas (78%) les ha sido útil este análisis
238.2 h registradas
Publicado: 3 de octubre de 2014
If Steam had a levelled rating system to describe games, like a 1-10 scale or a 5 stars thing, I would by unable to ever make myself rate this game any less than the maximum. Do yourself a favor and get this game, despite its age. GET IT.
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A 15 de 17 personas (88%) les ha sido útil este análisis
26.9 h registradas
Publicado: 15 de octubre de 2014
This is a special game. It's really different from the original UFO Defense and Terror from the Deep games, but yet, it is still classic in its's own way and for me, it will always be the part of the original X-Com series. The graphics may look odd at the first glance, but this game has really nice and deep atmosphere, great creepy music and the overall feeling, that you are just a weak group against something really powerfull and there's danger anywhere all the time.

Instead of whole Earth, your goal is to protect a single city. But it is a hard task indeed. I especially love the base and soldiers management as well as all the different corporations working/hating/fighting with each other and that you can have different relations with them every single gameplay.

Research/manufacturing is also really nice and helps in keeping you excited to move forward. The aerial combat is pretty neat as well and one of my favorite feature tbh. It's the first game (and only one basically) in the X-COM strategy brand, where you can personally affect the result of air battles yourself. You can command your crafts and fighters, tell them, how agrresive they should be or how low or high they should fly and engage targets. Sometimes, specially late-game, after a battle with huge alien motherships, you realize that you just demolished half of the city, which is epic, but gives you a lot of negative backlash from the corporations owning the buildings as well.

The ground combat, or the classic terror and UFOs missions are ok. It had its flaws back then already when it came out and in comparison with modern games it's even more obvious now. But it's nothng that would prevent you from finishing the game.

Storywise, I found that the game was quite lacking by its end and the last missions were really stereotypical and mostly boring. The start of the game till mid-game was the most exciting part for me. And trust me, that it's well worth it.

Soo, in sum.. If you liked the original games, get this game ASAP and play it. Hopefully, you will like it too. Has it's flaws maybe, but it's still oldschool X-COM piece and much better than most recent crap games.
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A 8 de 8 personas (100%) les ha sido útil este análisis
56.6 h registradas
Publicado: 27 de octubre de 2014
"Commander, you have been tasked with protecting our city from an interdimensional gateway recently located on the grid. Situation includes gangs which are constantly pressing the local police, a new radical cult which has risen in wake of the dimensional warp, and a class separation between humans, hybrids, and androids which has reached unprecedented levels. On top of this, our supporters are becoming increasingly weary of our ability to maintain control. Keep these factors in mind as you venture out in your mission to bring peace to Mega-Primus.
As head of X-COM, a facility with staff and equipment are at your disposal in order to determine the origins and nature of the alien threat. We have allocated both science and engineering assets, as well as a fully equipped security detachment with ground and air capabilities. There are a few vacancies in town should you require additional real estate to better manage the organization.
The aliens wield technologies never seen before - weapons, interdimensional craft, shield and cloaking devices - acquiring these artifacts and reverse engineering them for military implemention should be your top priority. Until our forces and technology are comparable to the interdimensional beings, we have little chance of keeping the intruders at bay. Local markets will also benefit from technological advancement, just watch that your discoveries do not fall into the wrong hands.
Take advantage of your surroundings. Drawing from the Hybrid and Android populations, as well as your human counterparts, will prove vital to success on the ground. Alliances with the police, transit companies, and military suppliers will also be important to logistics. It's up to you, how to contend with the gangs, but definitely leverage your position to quench the cult's illegal activities.
With proper asset management, resource implementation, and mission execution in the air and on the ground, we believe you have everything you need to disrupt the malicious activity converging in our beloved city. Good luck Commander."
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A 9 de 10 personas (90%) les ha sido útil este análisis
47.3 h registradas
Publicado: 1 de noviembre de 2014
Simply the best, most extensive extended in features in game that I've played in the past 20 years.

The graphics are old, getting the emulator to make it work is a bit hard but its worth it.

Only downside is once you're nearing the end (3rd+ building in alien demension), it gets boring real fast. The ending is not as exciting as it could be.
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A 6 de 6 personas (100%) les ha sido útil este análisis
9.4 h registradas
Publicado: 5 de octubre de 2014
I have spent hundreds of hours with Apocalypse over the years. It's turn based and real time mixed combat is great, and you can mod the game to your hearts content. Much fun
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A 5 de 5 personas (100%) les ha sido útil este análisis
19.0 h registradas
Publicado: 10 de diciembre de 2014
I loved this game when it first came out, there are two ways to play the combat, turnbase mode where the AI movements are hidden from view or real time , I say real time but when you can play at speed settings from half speed to normal to 2x and 3x and also pause the second an alien is seen, its more of a easy mode.

Only down side is the standard settings in the dosbox , you will need to alter them to make it playable , just go to steam/steamaps/common. and open the xcom folder , in there open the dosbox.conf file with note pad, in there look 19lines down "including the spaces" for output= , change the word after the = so it is output=ddraw
then 60 lines down look for cycles=auto , alter this to cycles=max .
save and close now the game will run fine with out taking 30 seconds to access a different page lol.

It is fun when you get used to the controls . A helpfull tip for the new ppl to this game set the stun gas grenades to 1.75 second delay and enjoy saving the world and dont make an enemy of Transteller, they will spam block all of your base's storage with unsellable widgits lol.
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A 4 de 4 personas (100%) les ha sido útil este análisis
52.3 h registradas
Publicado: 8 de octubre de 2014
If you can get past the weird issues DosBox has with newer computers, this is by far the best of the original 5 XCOM games. You can buy a variety of vehicles and customize them from weapons to storage modules. I love how there are small companies also fighting to survive in the post-apocalypic city of Megaprimus and the fact that each one manufactures their own equipment and can be raided for supplies or even removed from the city! Another great feature is the ability to play missions in either turn based OR real time, incase you don't know this is the first only XCOM game to allow real time battles! There are so many of great things in this game, but i'm sure that if I listed them ALL I would be breaking the record for longest game review!
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A 5 de 6 personas (83%) les ha sido útil este análisis
1.2 h registradas
Publicado: 9 de noviembre de 2014
This is an other of the classic old X-com range,
It is the 3rd installment and my Favorate of all
A must to any X-Com Fan
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A 5 de 7 personas (71%) les ha sido útil este análisis
0.8 h registradas
Publicado: 16 de octubre de 2014
The old school is alive. Buy it and start from the basis.
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A 2 de 2 personas (100%) les ha sido útil este análisis
130.2 h registradas
Publicado: 2 de diciembre de 2014
By far the most exciting and fun XCOM. Simply great overall. Why? Well you can have 24 man squads, your vehicles are entirely customisable and your troops are truly something else come the end of the game. Playing in the real time mode you can dual wield and fire sniper rifles simultaneously, brap! brap!, the alien laser cannons, zap! zap!, or even plasma swords, zhoom! zhoom!. Ivan mechanics.

Everything is destructible and important people own those buildings, whether your vehicle misses a UFO with your HE Missile and levels a corporate headquarters or your rookie with AP/HE rounds triggers a nuclear chain reaction of fuel vats in combat, someone expects you to pay for damages. If those guys get angry enough at you then they wont provide services to you. Almost every corporation has a purpose, if the delivery guys hate you enough then you will literally have to send your own vehicles to collect items and personnel from distributors (even the football guys effect your available recruits) so angering anyone except the cult&criminals is ill advised.

Add in that your base can get invaded by anyone (even those angry corporations), you can invade the general public's bases and that you can eventually invade the alien dimension itself is a fantastic freedom. You can also send your XCOMs into any building to check it for aliens, if there's none the owner will get pissed but if you pay attention you can really crack down on the invasion as you will not get alerts for most intrusions.

I haven't a clue about the turn based mode, so I can't say much for that, but the game is perfectly balanced on real time mode and aptly difficult on hard and above. It's a shame there's no real support in modding for this XCOM as it really is the most intelligent and progressive out of them all. The only real downside is the dated graphics.

If do you buy the game, search "steam xcom apoc no cd fix" though, as steam have not set it up quite correctly for use with DOSbox.
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A 2 de 2 personas (100%) les ha sido útil este análisis
26.7 h registradas
Publicado: 12 de diciembre de 2014
Love this game! This was the first of the XCOM games I played as a kid. While it is not as good as the first overall, there are some aspects that are a little better. The ship to ship combat, being one of them. I personally find it to be just as good as the original. The aliens you come up against are very different from the original, and in my opinion just as iconic. The "brainsucker" and "popper" are two of the most terrifying adversaries you can find in any game! And god help you if you are unlucky enough to get attacked by an overspawn!

Can't recommend this game enough. A must play in my humble opinion. A++
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A 2 de 2 personas (100%) les ha sido útil este análisis
0.2 h registradas
Publicado: 1 de enero
Overall: 10/10

If you are on the hunt for the ultimate tactic game, look no further X-COM Apocalypse is it. I purchased this game 3 times, on release, 2 years later after I had to install it on a new PC and the original disk was broke and then on Steam, just for having it. This ranks amongst my all-time favorites and is in my eyes the best title of the franchise.

What makes it so great? Never has tactical combat been deeper and never had a game a greater range on tactical approaches and significant shifts of how you play over the course of its campaign. There is a technology life-cycle here that will keep the game fresh, whenever the aliens show up bringing new toys, you have to adapt quickly, research if your survive to stay on technological eye-level with your foes until the next cycle. This is the basic principle of all X-Com games, but here are much more of these technology cycles and their impact is much greater.

Speaking about impact, the environments are completely destructible and you can literally bring down whole buildings in the tactical missions, as well as in the strategic city view instead of hunting the aliens one by one. But you might piss of the owners that are funding your operation. If they are pissed of already, then why not raid their building for resources, even if there are no aliens involved, yes you can even do that. The feature depth out of combat is massive, you only have a city as playing field, but every building has an owner and every misguided missile during an interception attempt has a political impact. You can buy buildings, station vehicles and agents all over the place, raid and attack organizations. Research and Development as well as budget management are complex, but easily learnable and even when you are in tight spot, the game has desperate measures available to turn things around.

Sure, the graphics where not that god, even at release, the optional real-time mode is not much more than a gimmick (quite useful when you are confidently overpowered to accelerate things) but it is not hard to appreciate the “inner-beauty” of the gameplay once you get into it. All the other franchise trademarks like customizable soldiers, inventory management and UFO base building are at their feature-filled best.

I played most tactic games since the good old DOS days, from Ufo Defense over Jagged Alliance, Fallout over titles like Silent Storm up to last year’s great XCOM – Enemy Unknown. But none ever could compete to X-COM Apocalypse, if you have the slightest interest in the genre, you absolutely owe it yourself to play this! If Firaxis is working on a sequel to their re-imagination, I wish they would go to Apocalypse for inspiration. It might be too complex for today’s streamlined standards, but it gets so much depth out of this complexity, that keeps it interesting even after all these years.

Pros:
- true tactical depth
- strategically complex
- all franchise tropes in effect
- fierce technology lifecycles

Cons:
- complexity requires ramp-up time
- boring graphics
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A 2 de 2 personas (100%) les ha sido útil este análisis
150.4 h registradas
Publicado: 15 de febrero
This is the original game, just as awesome as I remember it. It works well and gives the same experience as when I played it when it first came out. The challenge with the game is that it runs in DOSBOX, which starts giving errors once you start expanding your bases and having large numbers of units. You then start experiencing what looks like memory errors in DOSBOX, which makes the game unplayable. The STEAM support option advises that you go to http://support.2kgames.com which for some reason does not exist or open on my PC. There ends my enjoyment of the game... :(
If the bug is fixed, I will recommend the game, but with the bug, the game is just not playable.
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A 2 de 2 personas (100%) les ha sido útil este análisis
398.3 h registradas
Publicado: 18 de febrero
Oh boy, saying that this game is a priceless gem would be the understatement of the century, considering that this game is almost twenty-years-old and is still absorbing almost 400 hours of my time is a impressive feat, also this is only my time on this computer, as I have another 600 hours on other systems combined. I started playing the original X-COM when I was six and almost instantly fell in love with it, however, with this game It has so much more content (and even more planned). The thing is, I absolutely love this game, it is likely my favorite of all time, the only one competing with it is the original X-COM. If anyone from Firaxis sees this review, create a poll on your X-COM forums and ask about how many would like to see a remake (or even a HD remastering while adding the features planned for it) for X-COM Apocalypse, I promie you, it is worth a financial investment, as it will sell like hot-cakes. This is one of those few games that is so good its just begging for a remaster. If you want to see a X-COM Apocalypse remake, give this review a thumbs up!
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A 1 de 1 personas (100%) les ha sido útil este análisis
22.5 h registradas
Publicado: 27 de diciembre de 2014
Análisis de preestreno
Best XCOM ever
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A 1 de 1 personas (100%) les ha sido útil este análisis
48.5 h registradas
Publicado: 30 de diciembre de 2014
This old classic always bring me back, it´s hard, it´s cruel, and incredibly rewarding.
Losing soldiers tears me up in incoherent RAGE.

However there are many things steam needs to fix, the framerate drops when there´s smoke grenades used, it crashes often & you need to save due to that, not to mention sometimes it stops loading, claiming you should insert the xcom cd rom...

Even though there are these problems that seriously need to be fixed, I still recommend this game.

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A 1 de 1 personas (100%) les ha sido útil este análisis
346.6 h registradas
Publicado: 12 de octubre de 2014
I still find this the best game in the xcom series bar none. If the developers of the latest remakes took a good look at this game an improved on it we'd have something truly awesome on our hands. Sadly the game mechanics of the recent remakes are all a step back on several points in comparison to this game. If you're a fan of the xcom serious you have to try this game, and play the real time battles. Enjoy.
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A 1 de 1 personas (100%) les ha sido útil este análisis
0.9 h registradas
Publicado: 27 de noviembre de 2014
More Xcom in just about every way imaginable. In addition to fighting aliens, researching their technology and limiting the damage they inflict, you also have to keep tabs on about 20 different factions throughout the city and battles are much larger in scale, with dozens of aliens and Xcom soldiers alike duking it out at times. Maybe a little overambitious for a DOS title, but still a very good game with a lot of depth and strategy.
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A 1 de 1 personas (100%) les ha sido útil este análisis
14.0 h registradas
Publicado: 6 de enero
Apocalypse, what a raw and unfinished gem. This game is something else and unique, the basic framework is there and the potential for a great tactical X-Com style game but it was not critically acclaimed as it's predecessors. So, is this game bad then?

Not by any means. You could call Apocalypse a somewhat dated and unpolished, graphics look extremely odd. The interface is not that well thought out, micromanagement can be a hassle and the map can be quite useless. Basically it is not very user friendly on the first glance. There are other minor things that might annoy you but once you get past that, you will find a very refreshing game.

The unique concept and draw of this game is the huge city that you have to defend against alien forces. You manage a specialized organisation and need to trace any sign of alien activity, research them, capture them and even fight off huge invasions, be it on the ground or airborne. The city has it's own intricacies like the many factions or economy. The city is filled with various factions and corporations and your relationship with them might change the prices of some goods. Factions fight against eachother in this turmoil and your job is to keep the city alive and defend against the impending alien threat. It all feels very interactive and alive compared to other games.

Your duty is to manage the base, personal and equipement of your organisation. Fight, research and engineer your way to victory. Most of the time will be spent in the tactical ground battles against aliens or in the city screen while trying to fight off ufos. Battles can be very intense due to the high difficulty and tactical options.

There is much to talk about but I recommend this game for anyone who likes the concept of X-com with a unique twist, it just needs some time to get used to due to the somewhat unfriendly user interface and dated graphics.

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A 1 de 1 personas (100%) les ha sido útil este análisis
18.2 h registradas
Publicado: 1 de marzo
Definitely a masterpiece and worthy successor to UFO defence. You have complete strategic freedom to defend your city, which is incredibly detailed in how it runs with lots of factions that all do things and matter. Unlike other X-COM games, you also fight the air war in pausable realtime against UFOs invading the city with whatever vehicles you've customised. The squad tactics is rather satisfying with quite a variety of nasty enemies, fully destructable environments and hilariously inappropriate amounts of high explosive ordinance. Some people might be annoyed by just how much micro-management there is for all of your vehicles, soldiers, bases, scientists, ammunition and how to finance it, but I for one enjoy a game that doesn't guide you at all.
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