The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.
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發售日: 1995 年 04 月 1 日

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購買 X-COM: Terror From the Deep

秋天特賣活動!特惠截止於 12 月 2 日

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包含此遊戲之套件

購買 X-COM: Complete Pack

包含 5 個項目: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

秋天特賣活動!特惠截止於 12 月 2 日

 

由多名鑑賞家所推薦

"The first game but even harder. Have fun."

關於此遊戲

The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.

  • Sequel to the hugely successful X-COM: UFO Defense
  • Actual undersea geoscape mapping system with rich topographic detail
  • Full array of undersea military technology
  • Rich graphics feature water coloration and wrecks
  • Multilevel tactical maps featuring both underseascapes and buildings
  • Alien encyclopedia features mutation technology and new watery denizens

系統需求

    Minimum: Windows XP*, 33MHz 386, 4MB RAM, 520KB Free Disk Space, DirectX 6.1 or later.

    You must have a mouse attached to the computer. (We mean the input device; please do not glue or staple helpless little animals to the keyboard.) The mouse driver must be Microsoft mouse version 8.01 or higher or something fully compatible with this.

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2 人之中有 2 人(100%)認為這篇評論有參考價值
29.0 記錄時數
張貼於:11 月 2 日
I had the dos-cd rom version and this works well...lol but man the sea trade route missions take forever...put 10-15 aliens on a titanic and then play hide and go seek...hours to find all of them!!!...same as the first x-com with a twist! 4/5 for me!
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4 人之中有 3 人(75%)認為這篇評論有參考價值
36.2 記錄時數
張貼於:11 月 9 日
your squad is 2-8 times the size of the newer games. you can blindfire to destroy cover. H.P. Lovecraft. your base can be assaulted. you can hire scientists and engineeres. so much better than the new one i cant go back, play the new one first or you wont be able to later.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
1.3 記錄時數
張貼於:11 月 6 日
Despite the implication that it's a sequel, TFTD is an expansion pack to UFO: Enemy Unknown - almost everything here is just taken from the original game, given a different name and graphics, and sold as new material. Not that that makes it a bad game, just be aware that there's really not much new to it...
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2 人之中有 1 人(50%)認為這篇評論有參考價值
10.8 記錄時數
張貼於:11 月 18 日
I was a big xcom ufo defence fan because i liked the challenge and the freedom of doing what you want. It is cool that there is an underwater version now as well. I recomend you play this game only if you like losing a lot or your a really good streategist.
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4 人之中有 2 人(50%)認為這篇評論有參考價值
31.4 記錄時數
張貼於:11 月 22 日
X-Com: Terror From the Deep is one of those old games that has really bunch of really nice systems for its time that don't really add up to a great complete game. I personally love it, but for most people this game is going to be an exercise in beating your head against a brick wall and trying desperately to achieve results.

The combat is exceptionally difficult, research and development takes a very long time, and everything relies so heavily on randomized elements of the game that it is literally impossible to beat the game in most play throughs. Generally your budding organization will get wiped out before it gets very far into establishing itself at all.

You play this game to challenge yourself and see how far you can get before the systems in play destroy you. It's a game you usually play to see how far you can get before you die, but without the kind of self-awareness that modern games in that vein have developed over the years.
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76 人之中有 70 人(92%)認為這篇評論有參考價值
0.2 記錄時數
張貼於:07 月 15 日
It's really hard for me to do an unbiased review of this game, so I would rather speak about my
personal experience.

When I was about 11 years old, I played the first X-COM: UFO Defense through and through.
As a kid I thought it was the most challenging, well-put togheter game I'd ever played.

Time passed by, and, one fateful day, I read the review of X-COM: Terror From the Deep in a french
magazine. There was only one thing left to do: BUY. IT. NOW.

And, thanks to my parents (and me being a good boy around xmas ;)) I got my hands on a copy of this
game. I still own the original box, floppy disc edition.

I played this game at least one week per month for about a year and a half.

It's now 2014, and I still haven't found a game so compelling since. Everything in this game pulled me
in, and would never let me go. The music. The atmosphere. This always present feeling of dread. The pressure put on your shoulders when trying to save as many civilians as possible during a Terror mission without sacrificing your favorite soldiers.
And, above all else, the incredible depth of the tactical options that were offered to you throughout the game. Both in combat situation and on the Geosphere's more laid-back, strategical planning.

This is the kind of game that involves you so much that you start to create your own stories about your pixelated soldiers. I knew their names.I knew what they were capable, or uncapable of doing while on a mission. I knew them, and losing any of them had some kind of impact on me. "They were my soldiers. my mates. They were good soldiers, and I'll never forget them."

To me, X-COM: Terror From the Deep defines the word "classic" when it comes to Strategic planning and Tactical
Combat.
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42 人之中有 36 人(86%)認為這篇評論有參考價值
13.8 記錄時數
張貼於:07 月 16 日
It's X-com with mermaids and amazing bubblegum color graphics, and I ain't being sarcastic either.

Everything about this game is amazing.
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19 人之中有 17 人(89%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:08 月 4 日
All my squad got killed by a camping aquatoid
This game literally cheats and slaughters your squad leaving no one alive and you'll be lucky if your troops get past recruit
and thats why its fun and so satisfying to win, to defeat the aliens and to save the human race
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14 人之中有 14 人(100%)認為這篇評論有參考價值
51.7 記錄時數
張貼於:09 月 14 日
A great game, but as a sequel it does the bare minimum.

The aliens have launched a Terror attack on a cargo vessel. My X-COM operatives have fought their way into the middle cabins on the deck of the tanker. Three units are grouped together, preparing to breach another room. Suddenly, one of the three is taken under molecular control but opts not to shoot the other two and instead runs into the unexplored room. Now I face a decision: do I enter the room knowing that I will likely be fired upon by my own unit or wait it out, leaving her inside with unknown terrors?

I decide to wait. As soon as my aquanaut comes to her senses she is blasted repeatedly by a Bio Drone until she drops unconscious. Now I face another problem as the room is quite small and there is nowhere I can safely fire upon the Bio Drone without getting caught in its death explosion. But I have a wounded soldier that needs help ASAP so I burst into action. One unit dashes into the room taking only time to grab the unconscious body of his comrade before rushing back out. While the door is still open the remaining aquanaut pulls a grenade off his belt, primes it and throws it right at the base of the Bio Drone before retreating a short ways. The blast from the grenade blows out the walls, yet still hovering in the smoke is the Bio Drone, now able to see my exposed grenadier. Fortunately his Ion Armor absorbs most of the shots that rain down on him leaving him a little shaken but with no fatal wounds. Suspecting that the alien can't take much more punishment he sets up and fires back. He connects and this time the floating death disc goes down in a fiery explosion even bigger than that of the grenade. My shooter is ok but a poor civilian gets caught in the edge of the blast and is killed.

The fighting is over in this sector but there is still drama left. My unconscious warrior is bleeding out but the nearest medic is several rooms away. The medic and the aquanaut hauling her limp form sprint toward each other. Will they make it in time to save her? Yes! He patches her up and pumps her with stimulants to get her back on her feet. Now weaponless, weak and in need of a few weeks off to recover, she is out of the fight; but she is alive.
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X-COM has the ability to create moments like these that are wholly your own. This episode felt like something out of an action film to me. It's complete with heroics, suspense, mad dashes, aliens, hard decisions, explosions and a nameless citizen as collateral damage. Combine the combat side with the also enjoyable base management and research side and Terror From the Deep is truly an excellent game.

However, taken in context of its predecessor, UFO Defense, it is a weak sequel. It is largely just a reskin with some tweaked stats for equipment and aliens. The biggest additions are new environments to fight in and a bit of alien lore. Ultimately it's more like a standalone expansion than a true sequel.

I would be remiss if I didn't mention a few gripes I had beyond the weak sequel issue. First, the game has a few pretty bad bugs, mostly within the research tree. Fortunately there is a small, free, fan made fix for these bugs called XcomUtil that is popular enough that you shouldn't have trouble finding it. And finally, the last place you invade at the end of the game, T'Leth, is just awful. The 2nd and 3rd portions of this mission are seemingly never ending slogs through linear winding corridors and rooms with relatively sparse alien resistance. My units were constantly out of energy from all the running. To top it off you cannot save your game during the final (3rd) portion which made for a marathon of several hours to finish both the 2nd and 3rd maps in one sitting. It left a definite bitter aftertaste lingering after completing this otherwise fantastic game.
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8 人之中有 8 人(100%)認為這篇評論有參考價值
0.6 記錄時數
張貼於:08 月 3 日
I used to be a huge fan of Ufo: Enemy Unknown (The European version of the original XCOM: Ufo Defense) and I got this XCOM complete pack recently.

I remembered how these old games are incredibly hard, so I started on Easy mode to get used to the game.

On my very first mission I took my first step out of the submarine and was immediately shot by a rocket launcher which killed 7 of my 8 soldiers instantly. The 8th soldier panicked and killed himself.

Welcome to Easy Mode.
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10 人之中有 9 人(90%)認為這篇評論有參考價值
38.7 記錄時數
張貼於:09 月 30 日
I purchased a copy of this game in the late 90's for DOS. It was the first X-Com game I owned, but not the first turn based strategy. I still have not completed it, as I never played it on an easy difficulty. What is the fun in that? It remains one of the best games I have ever played. And I will tell you why:

- This game, unlike the original X-Com and the new X-Com offers nearly limitless tactical combat. Every part of the environments you fight in, except the base ground itself, can be utterly destroyed. My favorite tactic was to equip all my soldiers with high explosive weapons and literally blast the landscape apart. You cannot destroy certain parts until you unlock technologies later in the game, but eventually you can destroy pretty much everything. The best armor has a hover option like the others. You can use motion scanners to map out enemy movements and plan your strike room by room. You can use motion detecting mines to lock down/minimize enemy flanking movements. You can equip a stunning melee weapon and charge unprepared aliens. If you encounter an unwinnable situation you can recover as much gear as possible and evacuate your remaining troops. Even light plays a factor, you can use flares and phosporous weapons to reveal enemies at longer distances, night missions are horribly difficult.

- The AI is fantastically brilliant, for the most part. Sometimes Aliens will seem to wander randomly, however, once they "know" you are there, they are deviously adept at tearing apart your troops. It really takes a strong tactical strategy to take them down when on a ground mission. On the overworld, the UFO sightings are not random, they are actually building forces, completing objectives, and growing in power over time.

- The research projects are wonderful, they are complex enough to require a serious effort in maintaining a technological paralell with the enemy, while not so overburdened to make useless items.

It isn't a perfect game, there are some notable issues:

- There are bugs with the research tree that make the game unwinnable if not researched in the right order. There are in game fixes to this but they are near impossible to figure out without a guide. Research these before you seriously play the game, or get a community-made patch that fixes it.

- Sometimes you may click the wrong spot or accidentially click as you are examining the battlefield and your soldier performs the wrong action or leaves himself horribly exposed. This is an unfortunate side effect of the way the engine was made. Save often.

- This game has a hard hard learning curve. You will have to restart several times a-la Dark Souls to actually learn how to play the game.

You should play this game. Do it now. :)
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12 人之中有 7 人(58%)認為這篇評論有參考價值
13.5 記錄時數
張貼於:10 月 8 日
Floating underwater brain aliens with tentacles that turn people into zombies. Awesome!
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1 人之中有 1 人(100%)認為這篇評論有參考價值
1.0 記錄時數
張貼於:07 月 16 日
FINALLY

Finally besides the PS1 version there is a Working WINDOWS compatible version of this game.
With Windows 7 i experienced no super-fast gameplay problems like other versions (so there's no need to underclock your processor to dangerously low levels), and all of the original videos and game ran fine without any crashes or freezes or superfast scroll speed problems like other versions.

The in-game timer ticks at ORIGINAL speeds and its finally...FINALLY working 99% like the original. (see below for the minor hiccup)

Either play it here on Steam, or on Ps1 these are the two, best versions.

The only one hickup i found on this version, is that it changes the Mouse Speed on your system to default setting, when i normally run mine 3-4 notches faster, so be sure to correct your mouse speed after playing this.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
85.7 記錄時數
張貼於:09 月 27 日
Pretty awesome, there's lots to do, enemy ships and bases require strategy to take them down, great research, but be aware there are some bugs that can screw it up for you. Basically the research needs to be done in specific order, otherwise you'll miss important things and possibly won;t be able to finish it.

The research bugs aside, the game has great everything, music, acceptable graphics even so many years after being made, The aliens can attack your base so don't forget base defence.

The only thing I can as against the game is that once you start it and get into it, it's very difficult to stop ...
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1 人之中有 1 人(100%)認為這篇評論有參考價值
3.3 記錄時數
張貼於:06 月 26 日
"Prepare to Die" fits this game far better than dark souls, or even its predecessor X-COM: UFO Defense. A fan of the modern remake really does need to experience this, even with its balls-crushingly difficult gameplay and outdated UI.
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16 人之中有 8 人(50%)認為這篇評論有參考價值
30.6 記錄時數
張貼於:06 月 21 日
Worth every second of your life.
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3 人之中有 1 人(33%)認為這篇評論有參考價值
5.1 記錄時數
張貼於:08 月 27 日
pancakes
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50 人之中有 16 人(32%)認為這篇評論有參考價值
45.4 記錄時數
張貼於:06 月 1 日
I love this series, but pick up X-Com, UFO Defense for the original feel or XCOM: Enemey Unknown for the updated play. Terror from the deep has fewer enemy types, less intereseting technology, and a less cohesive story than the original X-Com. There are a lot of game-ending bugs as well. For example, if you research things in the wrong order, you can't get a certain technology you need to move forward. Overall, this is just a sloppy art skin slapped on the original. Pass on this, even if you're a hardcore fan.
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70 人之中有 3 人(4%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:10 月 28 日
Same as the first!
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13.6 記錄時數
張貼於:06 月 26 日
Some of my earliest memmories of games come from wathcing my family play x-com terror fromt eh deep on playstation. This game is by far the best x-com and one of the best if not the best tactical squad based strategy game. There is just somethign cool about researching new tech and killing aliens under water, though i always hated the stupid tanker/liner terror missions.
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