En el mundo de Majesty, serás el monarca del reino. Sin embargo, tu poder no es absoluto, ya que tendrás súbditos independientes y cabezotas. Necesitarás un gran poder de persuasión para que cumplan tus órdenes tal y como deseas...
Análisis de usuarios: Muy positivos (369 análisis) - El 82% de los 369 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 abr. 2011

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Comprar Majesty 2 Collection

Incluye Majesty 2 y todos los DLC disponibles

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Packs que incluyen este juego

Comprar World of Ardania Bundle

Incluye 7 artículos: Defenders of Ardania, Impire, Majesty 2 Collection, Majesty Gold HD, Warlock - Master of the Arcane, Warlock 2 E-book: The Great Mage Game, Warlock 2: The Exiled


Recién actualizado

Se acaba de añadir nuevo contenido para Majesty 2 Collection:

  • 2 nuevas clases (mago de hielo, asesino)
  • 6 hechizos
  • 9 habilidades
  • 8 misiones
  • 6 mejoras de armas

Acerca de este juego

En el mundo de Majesty, serás el monarca del reino. Sin embargo, tu poder no es absoluto, ya que tendrás súbditos independientes y cabezotas. Necesitarás un gran poder de persuasión para que cumplan tus órdenes tal y como deseas...
Incluye todo el contenido de Majesty 2:
  • Majesty 2
  • Expansión Kingmaker
  • Expansión Battles of Ardania
  • Expansión Monster Kingdom
El editor de Kingmaker permite que los jugadores creen sus propias misiones. También se incluyen todos los objetos, búsquedas, unidades y edificios que anteriormente sólo se podían comprar a través de la tienda dentro del juego. Este contenido adicional incluye nuevos hechizos, armas, unidades, héroes, edificios, búsquedas y mucho más.

Características principales:

  • Estrategia en tiempo real con control indirecto: tus héroes tendrán voluntad propia
  • Construye el reino de fantasía definitivo y experimenta un atractivo mundo, pero ten cuidado: los monstruos están esperando para asediar tus dominios
  • Defiende tu reino con nobles guerreros, poderosos hechiceros o salvajes bárbaros
  • Modo multijugador por GameSpy para hasta 4 jugadores a través de red local o Internet

Requisitos del sistema

    • SO: Windows XP / Vista
    • Procesador: Dual Core a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: GeForce 6800 GTX con 512 MB o superior, compatible con Pixel Shader 2.0
    • DirectX®: 9.0
    • Disco Duro: 4 GB de espacio libre
    • Sonido: Compatible con DirectX
    • Extra: Conexión a internet o LAN para el modo multijugador
Análisis útiles de usuarios
A 23 de 25 personas (92%) les ha sido útil este análisis
75.1 h registradas
Publicado el 17 de agosto de 2015
I know this game has been out for quite a while, but I'm mostly reviewing it to state it's still worth getting -- even at full price! I have about 300 more hours from a DRM free version, so 54 hours is not accurate.

If you're just curious about the "Collection" edition portion, it is worth the money based on the sheer amount of content added.

For those who haven't played the first... (see below if you have played the first)

It isn't important that you have played the first, as there isn't really any important information to transfer to the second. If you have ever wanted to play an RTS in which you don't have to deal with managing everything your units are doing, this is likely the game for you. It requires quick thinking (or average thinking at .2x speed) and some knowledge of each guild and building, but the main campaign eases you into the game at a pace that will teach you all you need to know. Many of the missions have unique side missions to make sure there's variation each time you play.

Certain missions can be very difficult and will require you to be entirely precise in your decisions at the start (such as the mission in the King Maker expansion that sends a bunch of dragonlings at you near instantly). Clerics and Dwarven towers will quickly become your best friends.

For those who have played the first...

I've played the original majesty for likely 400+ hours, and have a lot of knowledge and memories of it to show for it. I see a lot of the negative reviews and comments are based solely upon the original "being better". I personally find this one to be much more than the first in almost every way.

If you've played the first, you can expect to miss this... (cons)
  • The tournament has been removed (my biggest negative)
  • Heroes are harder to guide.
  • No more naming of heroes.
  • Mushrooms for poison have been turned into just an upgrade.
  • Religious temples are now only able to be placed at set locations.
  • A few other things.

However, the additions make this one worth playing. (pros)
  • Much easier UI to use.
  • 3D graphics (which in my opinion are better).
  • Many more buildings.
  • More guilds.
  • A few extra skills, including skills gained at certain levels per class.
  • More intuitive spell system.
  • Many more missions.
  • Ability to play as the enemies in a special campaign mode.
  • Buildings don't completely catch fire when a rat bites it (who else was annoyed by this?)
  • Heroes don't feel as squishy.
  • Many more things.

As for the difficulty...

Yes, this game is 0 to 100 on certain missions, but all of them are completely possible. You will have to utilize the .2x speed button very frequently and will occassionally have to baby-sit your lower leveled powerful heroes with the heal spell.

If all else fails, you can usually go back to using two cleric guilds at the start. Clerics are the toughest unit in the game as long as you can keep them together, as they're nearly infinitely powerful as long as some mana exists. Shortly after, you will want to get dwarves for both the unit and especially the tower. One tower alone is enough to kill a werewolf or a dragon, which can easily level an entire settlement early on. By placing a normal guard tower behind each dwarven tower, you effectively multiply the effectiveness of each tower by a decent bit.

Krypta appears to be the most useful special hero for their sheer ability to stay alive while dealing heavily spread out damage with their minions.

Also, do not forget to use inns. Having a few scattered on each side can save your heroes, since often times the guild is just far enough to have them killed when they retreat.


All in all, I feel this one is more full than the first. There are some noticeable changes, but for the most part, it's just something to get used to rather than miss intensely. This game is worth your time, and will immerse you faster than you might expect.
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A 10 de 11 personas (91%) les ha sido útil este análisis
18.4 h registradas
Publicado el 1 de octubre de 2015
A unique spin on an RTS where you try to persuade heroes to attack a target. You control then indirectly, upgrading weapons, armor, and spells. You choose between different guilds to build, because some do hate each other. Overall I recommend this game to anyone, and would love more people to play with on multiplayer. :)
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A 7 de 8 personas (88%) les ha sido útil este análisis
25.3 h registradas
Publicado el 8 de septiembre de 2015
Very cool system, simulating live of king with fantasy heroes.
I can only recomendet (and multiplaer is cool chalenge), i hope developers make Majesty 3
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A 4 de 4 personas (100%) les ha sido útil este análisis
40.6 h registradas
Publicado el 3 de octubre de 2015
Warlock won't make much sense unless you've played this. Also the voice acting in Majesty 2 is way more funny than Warlock!

I recommend the base game over the collection. Why? Because it does become tedious after a while. The game pits "thicker" and thicker enemies, and once you understand the game mechanics it's just a matter of time to finish any board. They get longer and longer.

I don't think of that as more and more difficult - or more and more ___interesting___ - just more and more tedious.

But the base game mechanic is still great, and there's a sense of humor on 2 levels: the voice acting is funny, but also it's funny to set a reward on some enemy who the adventurers are clearly not ready for and watch them all run in to their deaths. :) Also, seeing a level 30 skeleton wandering through town blasting everyone and they all go flying and screaming in the air! Hilarious!!

UPDATE1: While there can optionally be randomized spawns per map, each scenario is a customized story complete with voice acting. So there is a thread of continuity playing through the campaign which combined with the humor has better effect than other game campaigns. I am somewhat motivated to dredge myself through the overly difficult levels just to see what story they came up with. I think the dead bride skeleton king level sold me on the storytelling - it's not ad hoc moments of "wow" like might happen in a random map (say in a TBS) but a deliberate story being told. I would have to finish all of them to make any comment on the quality of the story, but the humor does go a long way for making the experience memorable.

UPDATE2: .. and... there's the music. I loved the music in Warlock - it was some of the best I think I had ever heard in a TBS. And now that same theme song plays here. Great song!
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A 4 de 4 personas (100%) les ha sido útil este análisis
13.7 h registradas
Publicado el 5 de octubre de 2015
Very fun game, However some missions are very hard compared to others, It took me 4 trys to beat the 2nd mission however beat the 3rd within 5 mins however this is still a fun and good game as long as your ok with retrying some missions.
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