Přidáno: 6. října
A hard game for all the wrong reasons, and a long explanation because I want it to be clear why.
"When playing a video game, you are expect be able to use your skills to beat whatever challenges the game throws at you. Hard game = requires lots of skill. However, some games that should be relatively easy are actually quite hard. It could be due to shoddy programming, bugs, or poor implementation of gameplay elements, etc but which has nothing to do with the player's or AI's skills. This is fake difficulty." -Tv Tropes
I've posted that because I believe this game fits the description, mostly poor implementation of gameplay. The jist of the game is build buildings -> hire heores -> defend kingdom -> complete quest. However you have no direct control over the units like an RTS, you can however, 'influence' your units, hence the title Majesty. The king doesn't get his hands dirty because he shouldn't have to, however can issue orders, place bounties, etc.
1) I order the construction of a guard tower at location X, i dont control which worker will build it, but it will be built by one of them.
2) I need the map expored, after building a guild building that supplies me with Rangers (noted to favor exporation). I can post a exploration marker and set a reward to incentivse them to complete the task. Which ranger (if i have multiple) will do it i have no control over, all i can do increase the reward to get someone to do it.
NO DIRECT CONTROL, you would think the developers would take this into account, as no direct control means you are entirely reliant on the AI sending the right worker (hopefully the nearest) if you're on the clock to get something built fast. They failed in this and it's what really makes the game unplayable.
The biggest offender is "The Rat King" Mission in the default campaign. Enemy spawns come from structres around the map that your heroes can destory, there are two regular ones near your starting location, and 4 mission specific ones that cannot be destroyed, yet this is not what makes this mission infuriating. Before you are able to complete your first building you are hit with a massive attack form said 4 mission enemy spawning structures who will kill your workers & buildings before anything can be completed to hire Heores (or build guard towers) to defend you lands. In short: You are not even given a chance to defend yourself.
Personal: I have attempted that mission multiple times, trying all guides and strategy, nothing works. There are even some community concenus that the enemies spawn at faster than displayed rate when using the speed up feature. So going fast = overwhelmed where you'd normally be fine. (and yes i have tried not using the speed up on that mission, the end result is the same)
Do not buy this game, do not support the production of games with such irresponsible gameplay design.