Take command of a vast interstellar empire and safeguard your species from total extinction in a procedurally generated 3D galaxy (with the option to flatten it) from 1 System to 10,000+! Prove your species' ingenuity through a deep and intricate combat system where anything (from individual components on ships to the stars themselves)...
Nutzerreviews: Sehr positiv (131 Reviews)
Veröffentlichung: 20. Sep. 2010

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18. Juli

Star Ruler 2 Enters Early Access!

Hello everyone! Thank you all for your support of Star Ruler 1! Without you, we couldn't be here today to release its sequel. We've just released as an Early Access title, with a plan to have it finished by the end of the year.

Check it out!

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Über dieses Spiel

Übernehmen Sie das Kommando über ein riesiges interstellares Reich und schützen Sie Ihre Spezies vor dem Aussterben in einer prozedural-generierten 3D Galaxie (mit 2D Option) von einem System bis hin zu über 10,000! Beweisen Sie den Scharfsinn Ihrer Spezies in einem hoch komplexen Kampfsystem, in dem Alles (von einzelnen Teilen der Schiffe bis hin zu ganzen Sternen) ein mögliches Ziel darstellt.

Bringen Sie andere Reiche mit Diplomatie dazu sich Ihrer Galaxie zu unterwerfen und verhandeln Sie sich Ihren Weg zur Supermacht.

Untersuchen Sie neue Arten von Waffen, Maschinen, Schutzschildern und viele mehr, die alle Ihre einzigartigen Vorteile durch den Verlauf des Spiels beibehalten mit einem Forschungsnetz, dessen Inhalt bei jedem Spiel nach Ihrer Wahl neu gemischt wird.

Untersuchen Sie interstellare Phänomene, wie Asteroidengürtel und Sterne, die Sie für sich selbst benutzen können. Oder zerstören Sie sie, damit Ihre Feinde keinen Zugang zu ihnen erhalten. Kreieren und zerstören Sie neue Welten mit Hilfe von hochentwickelter technologischer Forschung.

Beweisen Sie Ihre Strategie gegen 10 Gegner (online oder LAN). Speichern Sie Ihr Spiel in der Morgendämmerung und laden es zum Sonnenuntergang erneut. Es wird solange gespielt, wie Sie es wollen! Sie können zu jeder Zeit in das Spiel ein- oder austreten; Spieler, die das Spiel verlassen, werden den Spielvorgang nicht unterbrechen!

Ihre Waffen, Ihre Schiffe, Ihre Regeln: Fast das gesamte Spiel kann im Notepad modifiziert werden! Sie können einfach neue Modelle und Partikeleffekte mit “out-of-the-box” Entwicklungs-Tools zum Spiel hinzufügen . Erstellen Sie neue Waffen in Sekunden; Kreieren Sie mit Skripten neue KIs! Die Galaxie gehört Ihnen!

Ein Meisterwerk in Arbeit: Mit der Zeit werden neue Spielfunktionen, Gestaltungen und GUI Verbesserungen durch Patches dem Spiel, je nach Zeit und Geld hinzugefügt. Rassenerstellung; Nichtspielerfraktionen; Terraforming; mehr Raumschiffe; Diplomatie; planetarische Invasionen; und vieles mehr!

  • Riesige, prozedural generierte Galaxien
  • Komplexes Schiff Design und aufregende Kämpfe
  • Einzigartiges Forschungssystem
  • Einfach zu benutzende Interface, komplexes Spielgeschehen
  • Anspruchsvolle KI Gegner
  • Umfassende Modding Unterstützung
  • Mehrspieler
  • Originaler Soundtrack
  • Vieles mehr!


    • Betriebssystem: Windows XP, Vista, 7
    • Prozessor: 2.0 GHz w/ SSE2 Support
    • Speicher: 256 MB
    • Grafik: 1024x768 Mindestauflösung, 256 MB Speicher
    • OpenGL: 2.1
    • Festplatte: 300 MB
    • Sound: Standard-Audio
Hilfreiche Kundenreviews
3 von 3 Personen (100%) fanden dieses Review hilfreich
17.0 Std. insgesamt
Verfasst: 13. Oktober
Star Ruler is an RTS 4X of theoretically limitless scale and great strategic depth. A game could include over a thousand star systems if it's running on high-end hardware.

Graphics: Unsurprisingly, nothing too amazing (though the planets actually look pretty nice), but then at the scale most games of Star Ruler run, it should be considered something of a small miracle that there are as many objects rendered as there are. The UI is mainly just functional, nothing too pretty; it's not as intuitive as it could be and it can be hard to figure out what's going on even if you read the necessary literature, but it's nothing that can't be gotten used to.

Sound: Pretty standard space game fare. The soundtrack is decent enough, though a little light on tracks. Some notification sounds can be easy to miss or sound too much like other notifications.

Gameplay: This game has as deep a ship design element as one could hope for (like the creation of ships the size of star systems that shoot planet-sized asteroids, if one so wishes and has the means) as well as an interesting approach to tech trees which adds an element of chance to breakthroughs and branching. Unfortunately, the gameplay is usually too fast-paced to take full advantage of the ship design features and the pace of the game also negatively impacts the management of planets as well (an element that seemed fairly well done at first). Additionally, there seems to be an unresolved bug regarding energy weapons never cooling down, so avoiding those is recommended. Overall, however, the gameplay of Star Ruler feels a bit like Supreme Commander or Planetary Annihilation on the scale of a galactic 4X, albeit with a good deal more of untapped depth.

This reviewer gives Star Ruler: 7/10

Additional Note: The Galactic Armoury mod adds a fair amount of content to the game and is highly recommended. If I recall correctly, the developers themselves helped with the mod, so it's sort of an "official" expansion.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
190.1 Std. insgesamt
Verfasst: 14. Oktober
This is one of the better Strategy Space games, its just about simple enough to get you started preeeeetty fast,
but allows for enough free "building" to design your own fleets/ship/strategy.

It sure is a perl in my libary, and i reinstall and play it again and again. do not think the version II will outdo this game, it is a whole different badboy, but its not this badboy!

I give this game my best recomendation.
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0 von 2 Personen (0%) fanden dieses Review hilfreich
28.9 Std. insgesamt
Verfasst: 14. Oktober
Played this game for about 2 hours and I can tell you that this game will bring hours, days, weeks, months, ♥♥♥♥ even YEARS of gameplay. Cant wait to actually learn how to play tho.
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29 von 31 Personen (94%) fanden dieses Review hilfreich
52.1 Std. insgesamt
Verfasst: 29. August
If you like Total Annihilation / Supreme Commander types of rolling economies - then this is the 4x for you.

Tired of the constant back and forth over a single star system on the edge of your territory? Simply destroy all the planets and the star they orbit and your problem is solved!

Don't like how looooong it takes to build those 1,000,000 kilometer long ships? Simply build a Ringworld around a super giant star! You can build fleets in the 1,000's in just seconds!

But wait! "Building that Ringworld is going to take too long!" Sure, while that might normally be true, all you need to do is build planetary thrusters on each of your planets and fly them all into a single system. Take that logistics!
War dieses Review hilfreich? Ja Nein
37 von 48 Personen (77%) fanden dieses Review hilfreich
64.4 Std. insgesamt
Verfasst: 16. Juli
Before buying the game I ran across some reviews indicating that this is a 4X strategy game with a high level of complexity. Thats fine for me, after all that is what is intended to be for serious strategy 4X games.

But complexity needs the appropriate tools, interface and AI to work fine. Unfortunately this game lacks all of theme. Yes it is complex, but it turns out to become very chaotic in the end.

So you probably get fed up and let everything be managed by the AI. The AI governors will actually do a good job for you and the only thing left to do is designing ships (which is actually a cool part of the game), building theme into thousands with out any limitations and penalties and sending theme to massacres under a very aggressive AI which doesn't give you much choices than to go into meaningless chaotic wars.

Just curious, doesn't a ship have any maintenance expenses? And build by the thousands? It wouldn't be a problem managing such a large numbers of units, but you don't have the appropriate tools to do that or at least the ones provided are very poor.

Diplomacy is very poor, management of empire also poor and with out any perceptive, interface controllers and functions a bit strange and difficult to adjust even for experienced strategy gamers. The game also lacks a sense of personality, rather mediocre.

So finally in the end you have got this enormous in numbers ships and just send theme to battles, one after another, contentiously... ba ba doom booom... boring... still for some this might be enough and very entertaining.

On the other hand, graphs and layout are quite good, simple and minimal which in my aesthetic (and functionality) perspective is good. Music is also one of the best encountered in this genre of games, and the concept is fine but just stuck in the level of intentions.
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24 von 26 Personen (92%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 13. August
Great game! BUT - it does seem like this game is getting robbed by a sequel - the game description claims that features are "currently" being expanded... but to all appearances its NOT, its just the old sales pitch, while the expanded feature development is implemented in a new game (sequel). Does "seem" a little dishonest... . If this changes, I'll change my review.
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12 von 14 Personen (86%) fanden dieses Review hilfreich
128.4 Std. insgesamt
Verfasst: 3. August
A brilliant game. I play with the Galactic Armoury mod and absolutely love the game. There is a steep learning curve and some of the aspects of the game can be a little obscure and difficult to follow but, with potentially infinite maps (depends on how good your computer is) and almost limitless customisation of ships and stations I would rank this as one of my favourite games. Of course the fact that you can make ships that are bigger than the entire galaxy is a plus!

One of the detracting points for Star Ruler is the Diplomacy system but for Star Ruler 2 this is being completely overhauled.

On the whole I would recommend Star Ruler to anyone who is willing to take the time and put in the effort to learn an excellent game.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
112.3 Std. insgesamt
Verfasst: 11. Mai
There was a time where this was new and innovative, but that time has passed (hense 110 logged hours).

They are developing a second one, which you should be more interested in.

Now, if you're hooked by the advertising, I'll tell you that there's an intellegence limit before it's button mashing. At first, you design your ships to meet specific needs, due to your many constraints. As technology progresses, design is irrelevant. If you don't have thousands of colony ships on standby, thousands of it really dosent matter as long as they get incrimentally bigger every 5 levels or so on the way to random galaxies, etc, etc...

Basically I'm saying you reach an inevitable singularity. What was fun, required strategy, and your own creativity turns into mindless operation.

I look forward to seeing how they counteract this in ther next game.
War dieses Review hilfreich? Ja Nein
3 von 5 Personen (60%) fanden dieses Review hilfreich
400.7 Std. insgesamt
Verfasst: 18. Juni
It's one of the best games I've ever played 4X. Pulls for hours, but please remember that how we perceive the game depends on our tastes.
I offer compliments to the creators of the game.
English is not my mother tongue, so excuse the mistakes.
War dieses Review hilfreich? Ja Nein
2 von 4 Personen (50%) fanden dieses Review hilfreich
75.2 Std. insgesamt
Verfasst: 29. September
If you like huge Empires, and can stand the resulting complexity, this is the game for you!
War dieses Review hilfreich? Ja Nein
9 von 18 Personen (50%) fanden dieses Review hilfreich
20.7 Std. insgesamt
Verfasst: 19. Mai
Eh.....that learning curve...and the AI is relentless...but worth learning
War dieses Review hilfreich? Ja Nein
7 von 14 Personen (50%) fanden dieses Review hilfreich
7.8 Std. insgesamt
Verfasst: 28. September
Two thumbs down on this one. The UI is nearly impenetreable and there is no tutorial at all. It just throws you in and assumes you'll be able to figure things out. The diplomacy system makes no sense and 9 times out of 10 you won't even be aware people are trying to give you "diplomatic missions" until you get the alert that your time is up. The system for setting up trade routes and supply runs to even out resources in your empire is so convoluted that even after a *long* time trying to figure it out I simply threw my hands in the air and gave up, usually with over half of my planets completely unable to make anything because they're missing some critical resource that, no matter how much I try, I can't seem to ship in from other worlds that have excess.

The battles are basically just giant zerg rushes and frequently cause massive drops in FPS because the computer just builds up huge-massive fleets and sends them all over the place, thanks to there being no unit cap. And a player that isn't aware of the size scaling issues can very easily set the scale too large only to discover later in the game that when they *thought* they were doing well it turns out that the computer made a fleet of like 1000 super ships the size of several star systems.

TLDR- The game isn't very fun, it's got a near impossible learning curve, there's no tutorials or explanations for the vast majority of in game functions and the ship designing does not pause the game, meaning every time you need to upgrade or change around ships you're wasting time that you *should* have been spending micro-managing your empire. Which, unfortunately, is required because without constant attention everything just falls apart.

2 big thumbs down. If I could send a message back in time the first thing it would say are the numbers to a winning lottery, and the second thing it would say is not to waste money on this game.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
41.3 Std. insgesamt
Verfasst: 26. Mai
One of the best RTS's you can get imo.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
9.7 Std. insgesamt
Verfasst: 22. September
This didn't hold my interest single player, and the multiplayer desynced constantly. When it did work, it was entertaining, though.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
312.2 Std. insgesamt
Verfasst: 20. Juli
I LOVE THIS GAME nothing more has to be said
War dieses Review hilfreich? Ja Nein
2 von 10 Personen (20%) fanden dieses Review hilfreich
8.3 Std. insgesamt
Verfasst: 26. Juni
I apparently played this for 8 hours?
War dieses Review hilfreich? Ja Nein
1 von 10 Personen (10%) fanden dieses Review hilfreich
67.0 Std. insgesamt
Verfasst: 12. August
There are better games out there alot better.
War dieses Review hilfreich? Ja Nein
0 von 8 Personen (0%) fanden dieses Review hilfreich
37.2 Std. insgesamt
Verfasst: 2. August
War dieses Review hilfreich? Ja Nein
3.7 Std. insgesamt
Verfasst: 16. Juli
Sehr gutes Strategie Spiel das sich übrigens in Deutsch spielt obwohl dazu die angabe fehlt!
War dieses Review hilfreich? Ja Nein
7.0 Std. insgesamt
Verfasst: 23. Juni
This game is what i really expect out of a 4x space game...complex but not too complex...system placement means something,easy to grab a hold of and just fun....you cant just throw a bunch of random ships at someone...it takes strategy. You have the ability to go as deep or shallow as you want into the micromanagement of this game...just fun :)
War dieses Review hilfreich? Ja Nein