You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City.
User reviews:
Mostly Positive (14 reviews) - 78% of the 14 user reviews in the last 30 days are positive.
Very Positive (884 reviews) - 88% of the 884 user reviews for this game are positive.
Release Date: Jun 11, 2004

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About This Game

You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.
  • Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
  • Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
  • An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
  • Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
  • Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.

System Requirements

    Minimum: IBM PC or 100% compatible, Windows 2000 or Windows XP, Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent), 256 MB system memory, 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1, 100% DirectSound 9 compatible sound card, 3,000 MB free hard disk space, Keyboard and mouse
    Recommended: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent), 512 MB system memory, 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
    Thief: Deadly Shadows does not support play on laptop computers.
Customer reviews
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Very Positive (884 reviews)
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Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
0.3 hrs on record
Posted: October 22
Playing as Garrett is vicarious pleasure at its finest

Deadly Shadows (the Thief series, really) is still the best atmospheric stealth game ever devised. The Cradle, twelve years later, is still one of the most memorable and stress-inducing levels ever engineered in gaming history.

And the story? Oh, the story! The politics, corruption, faiths and intrigue of the sublimely steampunk-esque City, its denizens, and gritty Garrett that are the fibers weaving the story whole, ranks among the best ever conceived in interactive fiction. And the best part of this? It's not at all heavy-handedly delivered. Through Garrett's interactions with others, his missions, wry and cynical comments, astute observations and indifferent facade, you become incredibly intimate with the goings-on in this universe as though you've always been a part of it.

I played Deadly Shadows in its entirety countless times over the years; every time, I laid not one finger upon another game till I saw Garrett come out unscathed--it's that engaging. I've never encountered anything game-breaking during play, with the original hard copy, GOG or Steam versions. Any reload done was because I'm a purist--it can happen that I miss a few bob, or inadvertently break the neck of some knocked-unconscious person when I toss them on the ground in deeper shadows. As for graphics and game play, Deadly Shadows (released in 2004!) surpasses many lauded and triple A titles of today. With exemplary voice acting and ambient sounds that will devour you... you'll love every moment of it.

Pairing Stephen Russell's voice with Garrett's character was a match made in Gamers' Heaven. Two years later and I still find myself bemoaning why--oh why?!--didn't the devs make the thief in the 2014 title be an apprenticed successor to Russell's Garrett when it became apparent Russell was not up to their technological tasks, and that Garrett's fate in this title is so highly satisfying. (This is the only reason why I haven't played that game--and may likely never will.) It used to be very puzzling to me that we saw some fanboy division with each release of a sequel since Gold, because I immensely enjoy all--Thief Gold, Metal Age and this title--but as I've entered that divided fanboy category by not buying Thief (2014), I guess I can sympathise now.

If you've never crossed paths with a Keeper Enforcer, never slinked around a Hammerite Temple leaving puddles in your wake, or simply have no clue just how ******* hilarious the word "taff" is--along with all its derivational affixes--do yourself a massive favour and play Deadly Shadows and all will bees woodsy.

Highly recommended:
  • For complete character and story immersion, first play Thief Gold, then Thief II: The Metal Age, and then this, Thief: Deadly Shadows
  • Wear a pair of high-quality headphones *
  • Play during the evening or later
  • Play with absolutely NO distractions
* headphones are a requirement, really

What are you taffin' waiting for? Buy it already, you Taffer!
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1 of 1 people (100%) found this review helpful
28.3 hrs on record
Posted: October 1
I got this game because I had already played, and liked, Thief 2014. Unfortunately, I've heard so many fanboys giving the game a hard time. "It's nothing like the other Thief games, blah blah blah." So I decided since it was on sale I'd give one of them a try.

Visually this game was closer to what I would prefer to play, with Thief Gold coming in at a close second. So far I haven't completed the game, I'm the type who likes to attempt to look in every nook and cranny. But so far, the game is exactly what I expected. And I have absolutely no regrets in getting it. But due to the games age, there have been some minor problems when running it on my computer. Mind you, my computer is a couple of years old already, and is running Windows 8.1 if I remember correctly.

First things first, maybe it's due to the settings I have for the resolution, but when loading into a level during the loading screens it flashes to an extremely enlarged version of my desktop for a couple of seconds. So far it doesn't seem to have any effect on the the game or gameplay in general, it's just irritating and unnerving. Second, when the animation for the quest to steal the Pagans claw thing ended the game crashed. I reloaded my save and the game crashed again. I reloaded it one more time, because I really liked the game and was hoping for no more problems, and it worked.

Other things I've noticed that show the games age is the sound detection. I dropped a bottle near a door, with the intention of alerting two guys in the other room. Not only were they not alerted, but the moment I started to move away from the door they seemed to "know" someone was there. Then there's their inability to see you in the dark, even if they're inches away from you. Or one I really enjoyed, I unintentionally caught the attention of a guy in the Pagan's tunnel. But he eventually gave up looking for me, because I kept trying to "hide" behind the crate he kept running into. :') Then there's the character models, you don't notice it so much with the guys. But for whatever reason, most of the women in the stone market look like Black Market Bertha. It's a little weird.

Personally, just based off what I've experienced in this game so far, I don't think Thief 2014 is all too different. The story and characters in Deadly Shadows is way better, but the maps have the same amount of vagueness and ability to confuse and frustrate. With the newest Thief being slightly better in that regard. The loot is definitely better in Deadly Shadows, though it has a smaller variation of loot. And if I remember correctly there aren't any guaranteed designated "special loot" in Thief 2014. They both seem to have the same general feel of "free roam" looting. By that I mean you can loot this house or building on the way to your quest location, but that particular place isn't and never will be a quest location. The only difference being, if I'm not mistaken, is that there aren't random shops to loot in Thief 2014. And Deadly Shadows array of random places to loot is small. You also need to be much more careful with your use of weapons in Deadly Shadows. While you can buy more, once you run out in the middle of a quest the chances of finding more are a bit slim.

All in all, I'm really enjoying the game. I highly recommend getting the game, especially if it's on sale. If you're having any doubts about whether it'll play on your computer, because I believe some of the negative reviews have merit, check the community hub. There may be solutions there that will help.

P.S. I may have forgotten some things, or if anything changes, I will update this with that info. Though I doubt I'll be changing my recommendation.
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1 of 1 people (100%) found this review helpful
49.2 hrs on record
Posted: October 7
One of my favorite games of all time. The environment it creates is second to none and I still can't find another game like it even to this day. New games do not surpass it. Just play it.
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1 of 2 people (50%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: October 21
This is a great game, don't get me wrong, but if you have a newer pc don't bother. I got constant lag while running it in compatibility mode, with a patch and mod that supposedly worked together and make the game playable on newer systems. To top it off I couldn't refund it because my steam page says I played it for 2 hours when I apparently played over that time. Not planning on giving steam any more of my money in the near future, as they sell numerous games that don't work and you get stuck with them if you wait and try to fix them instead of refunding immediately.
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Most Helpful Reviews  Overall
775 of 872 people (89%) found this review helpful
130 people found this review funny
10.4 hrs on record
Posted: October 23, 2013
So in Thief, you're a Thief.
Despite the misleading title of the game, however, shadows do not actually harm you in any way. Rather, it is advised to stick to the shadows as much as possible. I did not know this, and so had a very troublesome first few hours of gameplay.
In Thief, you steal things. That is because you are a thief. When you steal things, they belong to you, and so you can sell them to people and get money to buy other things that make stealing things easier. With this unique system in place, you can achieve a near-constant cycle of owning and disowning various objects in the game world. It is systems like these that contribute much of the immersion to Thief: Not Really Deadly Shadows.
You can posess a myriad of useful tools, like a knife. That is sharp, and so it can be used to stab guards, often causing them to die. While to some, like the guards, this may be seen as unhelpful, for a thief, it is actually quite useful.
With well thought-out game systems, a very well implemented loot ownership gameplay style, and the ability to own things, I highly recommend this game with something like a 7 or 12 out of 10.

"I would own this any day of the week, and you should too"
"This is fun"
"I love owning things"
"I love disowning things"
"I would disown this game just to reown it"
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167 of 189 people (88%) found this review helpful
4 people found this review funny
63.8 hrs on record
Posted: November 25, 2013
Does stealth and atmosphere better than most current-gen games today.
Was this review helpful? Yes No Funny
200 of 236 people (85%) found this review helpful
379 people found this review funny
28.8 hrs on record
Posted: December 22, 2014
Built a high end gaming computer, put nearly 30 hours into a 10 year old game. I'm an idiot. 10/10
Was this review helpful? Yes No Funny
114 of 124 people (92%) found this review helpful
6 people found this review funny
11.0 hrs on record
Posted: October 10, 2014
I bought this from a Gamestop back in 2004 as it is one of my Top 5 Games ever!

Storyline: 10/10
Graphics: 09/10 (it's an older game now)
Voice Acting: 10/10
Stealth gameplay: 10/10
Combat gameplay: 8/10 (ie. it's a stealth game)

Overall: 9.4/10

Definitely recommended.
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98 of 109 people (90%) found this review helpful
0.4 hrs on record
Posted: December 27, 2013
One of the greatest stealth games I have ever played. Not for everyone, because this game is extremely challenging and immersive.

Stealth is valued highly and resources are scarce. One of the great features about this game is the Arrows that the player (Garrett) utilizes. You can decide for example, to use one of your precious Water Arrows to remove a light source, allowing you to navigate difficult areas.
The Blackjack club Garrett has within his arsenal can kill and must be used from behind to render an opponent unconscious, but beware, for the other NPC's will come looking for them!

Killing opponents is a bad idea, knocking them out requires you to hide bodies, light is your enemy and there is quite a good amount of free roam away from the storyline. Breaking into random houses is great fun and if you are careful and plan your robbery ahead you can walk away with a hefty load of swag!

In saying this, the storyline is intense, the only weak points coming from the Hammerites lore and the lengthy tutorial at the start of the game, however it can be argued that this tutorial is essential, as the game plunges you immediately into the action.
The graphics have aged fairly well and the environments the player finds themselves in are beautiful. There are guides to improve the graphics quality/resolution via the community if you so choose.

One of the things that I have heard so many negative comments on regarding Thief: Deadly Shadows is it's difficulty. The difficulty settings in my opinion are quite realistic, considering you do have a magic eye, high tech arrows and an assortment of tools a modern day criminal would die for, coupled with the fact that this game punishes you severely for breaking stealth.
I have also heard negative comments about the bugs within the game. These glitches have a minor detrimental impact to gameplay and some are even quite hilarious.

Play this and see where Dishonoured got all it's positive traits from. Thief: Deadly Shadows is a far superior game to Dishonoured (I cannot stress that enough) and if you enjoy stealth games, then this is one game you should add to your collection.
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80 of 86 people (93%) found this review helpful
1 person found this review funny
23.4 hrs on record
Posted: November 25, 2013
Awesome game! Unique atmosphere, dark and adventurous, frightening and somehow ... charming. A must to play if you want to experience the real thrill of stealth, seek and hide.
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Recently Posted
7.2 hrs
Posted: October 25
Bought Thief 2014 first. I have to say TDS knocks Thief 2014 into a cocked hat. No annoying context-based jump/climb hassles and no silly eye icon over an NPC's head if you are detected, or when the NPC is suspicious. Paradoxically, 2014 has slicker graphics but the eye icon looks like a clumsy overlay.

After only a few hours into TDS, I'm hooked. The graphics are much better than I anticipated they would be. The player feels like they are moving around in a proper world space in TDS. The world space feels warmer, more realistic and thus more believable. Thief 2014's graphics seem like washed out, pen and ink in comparison; they are unable to create a sense of place that feels real: nicely Gothic on the one hand, yet somehow "flat" on the other. I wonder if the developers of Thief 2014 deliberately tried to create a washed out, dark world. If they did, they partly succeeded but they lost something in the process. I realise this review is about TDS, but comparison with related games is sometimes appropriate. Thief 2014 is ok but TDS...way better.

The stealth mechanics in TDS are very good and make sense (the "swoop" movement in Thief 2014 was off putting/counter intuitive for me). Navigation is difficult because of the absence of a marker icon to follow. Navigating ones way around without an onboard compass is both realistic and assists with immersion/believability. After all, the player is supposed to be finding their way around an unfamiliar environment, rather than being led onwards by the gaming equivalent of satnav. Unlike Thief 2014 there aren't, so far, guards at every damned turn. Even though Thief 2014 had better (for which read "hand holding") navigation, the presence of guards EVERYWHERE made getting around a real pain in the neck.

Having to visit fences to offload loot is also immersive. I didn't like simply finding myself x amount of gold richer after completing a mission in Thief 2014.

After only a handful of hours gameplay, it might seem premature to post a review. However, I've played enough games to recognise quality when I see it. How I overlooked this wee gem I simply do not know. TDS is my winter project and I'm looking forward to it. I've only paused gameplay because I have other things to do.
Helpful? Yes No Funny
21.3 hrs
Posted: October 22
Best Stealth Game Ever Made

Helpful? Yes No Funny
1.5 hrs
Posted: October 15
i would have got a refund for this but i left it open for more than 2 hours
Helpful? Yes No Funny
12.0 hrs
Posted: October 14
The 3rd game in the series. Deadly Shadows continues the tradition while changing some things.

With modern technology at the time it captures the feel and atmosphere of the original 2 with even more detail. It's true the levels are smaller but they still have great design, they're good levels. There's a mod that comes with the sneaky upgrade, that does a wonderful job getting rid of the mid loading screens in the level and reattaches them seamlessly. The game still has the same drawn art style for most cutscenes and Garret's wonderful voice actor returns with great comments on everything.

One thing this game experiemnted with and did a great job on it, is a day to day system with a hub world or hub city. Between missions you will traverse a city with many different districts that contain all kinds of nooks and crannies for you to check out and do a little....thiefing.

The game continues the tradition of true stealth gameplay and implemented great sound design to make it work right. It's true that there was a odd design choice to get rid of the rope and vine arrows and exchange them for climbing gloves. The climbing gloves arent bad, they're actually pretty cool, would of been nice to have them and the rope arrows.

They did also experiment with a Faction System, they didn't do much with it. You got the Hammerites and the Pagans you can complete tasks to make them neutral or allies in the hub city. I think its best to leave it as hostile, seeing as Garret has done enough to both of them that they would want to kill him no matter what and makes the game a little more challenging.

So not wanting to spoil anything, i highly recommend this game. It's a true stealth game, a true Thief game, has the story, voice acting, great sound and level design and the stealthy gameplay. The only final thing is that if you want some slightly better textures for a already beautiful game and re-connected levels then i recommend the Sneaky Upgrade mod here

Enjoy you Taffers!
Helpful? Yes No Funny
3.6 hrs
Posted: October 1
this game was my xbox life.
Helpful? Yes No Funny
1.0 hrs
Posted: September 25
it does not even work on windows 10 :/
Helpful? Yes No Funny