The Longest Journey é uma aventura gráfica fantástica, onde o jogador controla a protagonista, April Ryan, na sua jornada entre universos paralelos. Embarque numa jornada excitante e original de descoberta, onde irá explorar, resolver quebra-cabeças, conhecer novas pessoas, enfrentar monstros aterrorizantes, crescer, e viver a aventura...
Análises de utilizadores: Muito positivas (322 análises)
Data de lançamento: 17 Nov, 2000

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Pacotes que incluem este jogo

Comprar The Longest Journey + Dreamfall

Inclui 2 itens: Dreamfall: The Longest Journey, The Longest Journey

Comprar Funcom Complete Pack

Inclui 4 itens: Dreamfall: The Longest Journey, The Longest Journey, The Secret World, Age of Conan: Unchained – Crush Your Enemies Pack

 

Recomendações de Curadores

"An older, but still fantastic point and click adventure with one of the best female protagonists in gaming. This is a complex, wonderful story."

Análises

"The Longest Journey is not only the best adventure games in recent years, it's one of the best games ever"
- GamesDomain

Acerca deste jogo

The Longest Journey é uma aventura gráfica fantástica, onde o jogador controla a protagonista, April Ryan, na sua jornada entre universos paralelos. Embarque numa jornada excitante e original de descoberta, onde irá explorar, resolver quebra-cabeças, conhecer novas pessoas, enfrentar monstros aterrorizantes, crescer, e viver a aventura de uma vida!
  • Mais de 150 locais abrangendo dois mundos distintos e detalhados
  • Mais de 70 personagens falantes
  • 40+ horas de jogabilidade
  • 20+ minutos de cenas pré-compostas de alta qualidade
  • Partitura musical cinemática

Requisitos do Sistema

    Minimum: Windows 2000/XP, Pentium 166 MMX , 32 MB RAM, Mouse and Keyboard, 640x480 SVGA high colour (16bit) video card with 2 MB RAM, Windows compatible sound device, 300 MB free hard drive space
    Recommended: Pentium II, 266 mhz, 64 MB RAM , 3d accelarator card ( Direct 3d compatible ) with 4 MB RAM, 1GB free hard drive space
Análises úteis de clientes
42 de 46 pessoas (91%) acharam esta análise útil
17.3 hrs em registo
A true gamer would care not for the graphics quality but for the game's true quality.
The story is beautiful, and the characters are very easy to relate to. The puzzles are not too difficult, but also fairly challenging. There is also humor in the game. It's one of those games that are long and they grow on you and after you finish it, it's a shock. I still wish to stay in that world. I wish the longest journey were a longer journey.
Publicada: 23 Abril
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12 de 12 pessoas (100%) acharam esta análise útil
18.3 hrs em registo
The Longest Journey is a LONG journey of our main protagonist, April Ryan. She's confused, clumsy, ♥♥♥♥♥y, and sometimes can be manipulative too (well it's the nature of the point and click genre), but you'll love her! You'll get absorbed into the witty, funny, and deep story about "Balance", it's just like reading a really good novel that you can't put down once you started reading it. The writing is just so good, it's worth mentioned again, it's so good! And the voice cast is seriously GREAT, they not just speak, they 'live' the role. Sometimes the dialogue can be so long and take a lot of time, but I enjoy every single of it (Hell I feel guilty if I skip the dialogue!). It's one of main strongest point beside the story of this game, simply amazing. If you play the game and reach the point where you meet Crow, the most narcissist bird you've ever seen, you'll know what I meant.

The art is masterpiece in concept, but when getting compared to modern games, it's still good but you can see some limitations in the execution, especially in the character department. The character's polygon still rough, sometimes the animation get glitch and weird, but hey what games in that year doesn't? If you see the art concept by their artist, you just can't imagine, how great the visual will be if its getting remade with technology that we have now. Thank God it's happening right at the moment!

The puzzle is cool, some are smart and fun, some just aren't. In some points you need to go back and forth one place to another, moreover if you miss one dialog with one character, or miss examined that one tiny point of the scenery, sometimes it can be exhausting. Some people simply just attracted to the story and get annoyed easily when get stuck, it's understandable. If you want to take the 'fast lane' I recommend the guide of UHS Hints because it reveals the only information that you need at the time, one by one, so you will not be spoiled. I still recommend to solve the puzzle by yourself though, because of its rewarding feeling.

The game has one of the most satisfying ending, the feeling you got from finished that Bioshock game, it's there. I don't want to spoil too much, but I just want to say, whatever made you stop and not finishing this game, for god's sake just-finish-it. Even it takes a long time, just like me :) English is not my first language; I reopened the game after have better vocabulary, and it's the right decision

Well, here I am, 14 years later, finished the game, and now I can confirm when people said that this game is one of the best adventure game ever made by human, it's true.
Publicada: 3 Agosto
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4 de 4 pessoas (100%) acharam esta análise útil
16.1 hrs em registo
There has been a time, around 2000, everybody was thinking that maybe graphic adventures were doomed. After the commercial failure of Grim Fandango the future seemed obscure, and The Longest Journey was a shining light. Maybe I am too melodramatic, but I like to think that TLJ saved this genre, because it showed to everyone that it was still possible to make extraordinary point and click games.

I won't tell you anything about the story, if not that it has a strong sci-fi/paranormal vibe, because I really want you to discover it entirely. The setting is futuristic, and you'll help the main character, April Ryan, discover the truth about herself and the world she lives in. The characters are deep and very well written, the story manages to be funny and allegoric at the same time, and the puzzles can be really challenging. Old School. Awesome. In the end FunCom and its lead writer at that time, Ragnar Tørnquist created a world that feels alive, characters you really care for, and a story that will make you think about our role in modern society. Even the smallest details are perfectly integrated in the main narrative arc. The Longest Journey is a must have for any graphic adventure fan, and a great game in general.

Sadly, as many early 3D games, if played now feels (graphically speaking) very outdated, but I assure you it won't be an issue as soon as you enter this fantastic world. But yeah, a resolution patch would be awesome ;-)
Publicada: 24 Setembro
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3 de 3 pessoas (100%) acharam esta análise útil
1.4 hrs em registo
Recommended for anyone into old-school adventure games.

The game hasn't aged too badly. An okay story, does a nice job of introducing you to the world(s).
Publicada: 7 Agosto
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3 de 3 pessoas (100%) acharam esta análise útil
16.3 hrs em registo
English review (Polska wersja, jak zawsze, niżej):

By completing the Steam version of The Longest Journey I have broken one of the most basic principles of gaming: One does not simply come back to playing a game that one loved more than ten years ago. But upon doing so I have to tell you two things: This game aged pretty badly. And it hasn’t got old one bit. These two sentences do not constitute a paradox.

Back in the days, the art of TLJ was simply breathtaking, which nowadays clearly isn’t the case. The 2d backgrounds are still impressive, but all the models are old and ugly. If you’re going to play this game in modern times take my advice and override the display settings from your graphic card’s control panel. TLJ really benefits from trilinear filtering.

Having said that, besides the models and somewhat clunky and dated controls ( though nothing really serious) TLJ remains the most complete adventure game experience I have ever played. The game skilfully balances between the hard dystopian sci-fi and magical fantasy, creating a truly uniqe and extensive storyline, the characters –even these appearing for a few minutes – are charming and original, and the humor is clever and entertaining. Speaking of characters: the game’s protagonist – April Ryan – is perhaps the most developed and unique character in gaming. And also, it should be noted that the game soon turns much more adult and dark than one should expect from a story about girl jumping back and forth between the worlds of magic and reason ( but then it swings back to cheerful fairytale just to get even more serious in the next chapters).

The voice acting is stunning. Actors do an unforgettable job, especially during the final chapters of the game. This may come up as a surprise since if you pay attention to credits, you will notice that one actor often voices three or four characters. Furthermore, the dialogues are written in a truly brilliant way – even the shortest ones are witty and memorable.

While it can be argued that after finishing there is nothing much to come back to (there is The Book of Secrets but obviously I won’t tell you what’s inside…), a single playthrough took me 16 hours which is enough time for two point and click games. While the puzzles usually aren’t that difficult (usually… the rubber ducky puzzle)and don’t take that much time,still there is an INCREDIBLE amount of lore, and some dialogues can take few minutes while characters convey that information. Vestrum Tobias is particularly guilty of that, since he introduces April to the story of the world. Worlds.

The ending is perhaps the most fulfilled and satisfactory conclusion to a game I have ever seen, but it leaves a sense of melancholy. I will probably play this game in the next ten years just the way I tend to re-read certain books to measure them against the impact of years. This may be the only game in my entire Steam library that I would grade ten out of ten without hesitation. And in the meantime, I’ ll be waiting for The Longest Journey Home…

Polska recenzja:

Kończąc Najdłuższą Podróż na Steamie złamałem jedną z najbardziej podstawowych zasad gamingu: Nie można tak po prostu wrócić do gry którą kochało się więcej niż 10 lat temu i oczekiwać że doświadczenie grania w nią nie uległo zmianie. Najdłuższej Podróży wyraźnie przybyło lat. Ale też nie zestarzała się nawet odrobinę – i nie, te zdania wbrew pozorom wcale sobie nie przeczą.

Swojego czasu grafika Najdłuższej Podróży zwyczajnie zapierała dech w piersi. Obecnie tła ciągle mogą robić wrażenie ale wszystkie trójwymiarowe modele są zbyt proste, słabo oteksturowane i zwyczajnie brzydkie. Na pewno pomaga odwiedzenie panelu sterowania karty graficznej i manualne włączenie filtrowania – grafika odrobinę na tym zyskuje.

Pomijając grafikę i nieco przestarzałe sterowanie (nic bardzo poważnego) Najdłuższa Podróż ciągle jest najbardziej kompletnym i spójnym doświadczeniem jakie zapewniła mi gra przygodowa. Gra umiejętnie miesza dystopijne sci-fi z bajkowo-magiczną fantastyką opowiadając wyjątkową i bogatą historię. Postaci – nawet te pojawiające się na chwilę – są urocze i oryginalne, opowiadane dowcipy nie są nachalne i potrafią rozbawić do łez. Skoro mowa o postaciach: April Ryan – główna bohaterka – jest chyba najciekawszą i najbardziej rozbudowaną postacią z jaką spotkałem się w grach. Trzeba też dodać że atmosfera gry szybko staje się dużo cięższa i bardziej dorosła niż można by się spodziewać po opowieści o dziewczynie skaczącej między światami nauki i magii ( a potem znów zmienia się w radosną bajeczkę tylko po to żeby w następnym rodziale stać się jeszcze bardziej poważna – nie pozwala się nudzić nawet przez chwilę).

Osoby podkładające głos dokonały czegoś niesamowitego. Gra aktorska – szczególnie w końcowych rozdziałach – jest genialna. Tym trudniej w to uwierzyć, biorąc pod uwagę że prawie każdy z aktorów podkładał głos przynajmniej pod kilka postaci. Co więcej dialogi napisane są po mistrzowsku – niektóre zostają w pamięci na długo po ukończeniu gry.

Skoro już o tym mowa – skończyłem grę w 16 godzin i właściwie poza Księgą Tajemnic (Oczywiście nie powiem co znajduje się w środku...) nie ma po co wracać do świata gry. O ile zagadki na ogół nie są trudne (chociaż … dmuchana kaczuszka) i nie zajmują wiele czasu, świat gry jest niezwykle bogaty i te 16 godzin to przede wszystkim zwiedzanie i dialogi – niektóre trwające dobre kilka minut, szczególnie jeżeli ktoś zacznie opowiadać historię świata gry. Światów.

Zakończenie gry – jak cała opowiedziana historia – jest piekielnie satysfakcjonujące, przemyślane i kompletne. I zostawia straszliwe uczucie melancholii – po 16 godzinach gry, czyli czasie którym można by skutecznie obdzielić dwie lub trzy gry przygodowe, szkoda było mi że to już koniec. Z całej mojej Steamowej biblioteki jest to jedyna gra której bez najmniejszych wątpliwości wystawił bym ocenę 10 na 10. Prawdopodobnie odświeżę moją znajomość z Najdłuższą Podróżą za następne 10 lat tak jak to robię z niektórymi książkami, a w międzyczasie czekam na Najdłuższą Podróż Do Domu … czy jakkolwiek zdecydują się to przetłumaczyć.
Publicada: 21 Agosto
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71 de 73 pessoas (97%) acharam esta análise útil
25.3 hrs em registo
Upon completing the Longest Journey, I wasn't surprised it constantly gets ranked in top PC game lists.

Clocking in at a solid 25 hours, it will keep you entertained for quite a while. You do have to put yourself into the Click and Point Adventure mindset however, as it is by no means, a fast paced game. It's more like an interactive book.

The game for me shined the most in its dialogue. Nearly every character has an incredibly natural enunciation rarely found in games. It gives you a stronger connection with them, and helps you believe every word.

The next best parts of the Longest Journey was its story and variety of characters. It takes place in the 23rd century Venice, and gives a fascinating perspective of the past, present, and future. With a story as interesting as this, that's all I can really say without spoiling anything.
The characters feature a wide range of tallent and personallity, which makes them so interesting to talk to. By the first sentence someone utters, you already know what kind of person he/she is, and how he/she is going to treat you, it really is that detailed.

For a game stuck in 640x480 resolution, it is full of very detailed and beautiful scenery. 3D objects are pretty pixelated and jaggy, and are probably the thing that aged the worst. Some up-resing would benefit The Longest Journey pretty well, but I quickly became lost in everything else it had to offer, that the quality rarely bothered me.

The puzzles as well can be pretty cryptic. I had to look up a guild many times to figure out what to do next. That didn't bother me too much either, but it would have been nice if the main character gave hits on what to do.

I am currently working through the sequel, Dreamfall, which early on already has reoccuring characters and locations, and because it came out 6 years after the first, it's nice to see things in better detail.

If you want a less action oriented experience that feels like a mix of an interactive painting and a best selling novel, I highly recommend picking up the double pack. With a promising 3rd installment in the works, how can you go wrong?
Publicada: 25 de Novembro de 2013
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