Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.
Recenzje użytkowników:
W większości pozytywne (164) - 78% z 164 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 29 Lis, 2011

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup Fractal: Make Blooms Not War

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca


Pakiety zawierające tę grę

Kup Particles, Colors, and Light - The Cipher Prime Bundle

Zestaw 5 produktów: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack


O tej grze

From the award-winning team that brought you Auditorium and Pulse: Volume One comes Fractal, an enthralling music puzzler experience. Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.

With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left.

Key Features:

  • 3 Distinct modes of play: Campaign, Puzzle, and Arcade
  • All-new Musicbox Audio Engine composes music based on how you play
  • Colors! Hexagons! Particle Effects! Ridiculous Callouts!

Wymagania systemowe

Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
W większości pozytywne (164)
Niedawno opublikowane
( 0.1 godz. łącznie )
Zamieszczono: 11 czerwca
Puzzle game with no "hook", feels a bit like candy crush with no real grab to keep going, made it a few levels and deleted.
Przydatne? Tak Nie Zabawna
( 0.8 godz. łącznie )
Zamieszczono: 1 maja
VEry much belongs on mobile.
Przydatne? Tak Nie Zabawna
( 2.7 godz. łącznie )
Zamieszczono: 22 lutego
I really enjoyed this game alot
Przydatne? Tak Nie Zabawna
( 0.1 godz. łącznie )
Zamieszczono: 3 lutego
I love puzzle games, but this one has a mechanic that is distracting. You could do better putting your money towards something else.
Przydatne? Tak Nie Zabawna
Darth Tater
( 0.7 godz. łącznie )
Zamieszczono: 14 stycznia
This is a fun puzzle game, with a range of gamemodes, and lots of levels.
Przydatne? Tak Nie Zabawna
( 0.5 godz. łącznie )
Zamieszczono: 6 stycznia
Played a little, lost interest really fast since the game forces its "localized" version onto you, which is quite horrible. It is missing options for audio and framerate is locked to 30fps.
Not my kindof thing.
Seems kinda polished at first, but is rather half hearted
Przydatne? Tak Nie Zabawna
( 0.8 godz. łącznie )
Zamieszczono: 4 stycznia
I really wanted to like this game but it is really just not that engaging. It strikes a really odd blend between a fast-paced arcade puzzle game and a deeper mind game, but not in a fun or satisfying way at all.

The first few levels set you up with easy, single-color "puzzles" that are a thin excuse to blast away some pieces into beautiful, Tony Hawk-like combos. So far so good! I'm getting ready for the game to ramp up into a big cluster♥♥♥♥ of hard but super explosive and rewarding action.

Nope. You get through about a handful of levels before it quickly fizzles into a large and very tedious puzzler. I will admit that it is intricate - perhaps I simply lack the tens of hours of investment needed to really enjoy the game - but all it really was to me was a big turnoff. The patterns are simply too large and convoluted to make sense of intuitively, very early in the game, and having to deal with different colors that interfere with each other makes every single move a punishment. The tantalizing but undelivered promise of explodey-comboey arcade action only makes it more frustrating.

Don't expect this game to be what it appears to be from previews but if you enjoy very intricate games like Sudoku, Kakuro, maybe Go, and you don't mind spending quite a while to either pore over a single puzzle or learn all the pattern-matching you'd need to play this game somewhat fast, go for it.
Przydatne? Tak Nie Zabawna
( 2.6 godz. łącznie )
Zamieszczono: 2 stycznia
The game seems to be very basic, the soundtrack is good, visuals are good, but the puzzles seem somewhat disappointing.

I rate it 5 fractals out of 10.
Przydatne? Tak Nie Zabawna
Gluten-Free Meth
( 0.6 godz. łącznie )
Zamieszczono: 26 grudnia, 2015
Great mechanics, great graphics and design.

10/10 hexagons
Przydatne? Tak Nie Zabawna
( 52.4 godz. łącznie )
Zamieszczono: 22 listopada, 2015
it is a great game and i highlt recommend it for people that might not play long because there are minigames too.
I think my favorite part are the minigames. some of the cool pop up words do not appear the same as the trailer does.
Great game and i hope you buy! :steamhappy:
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
3.4 godz. łącznie
Zamieszczono: 17 marca, 2015
Gdy pierwszy raz zobaczyłem tę grę nie za bardzo wiedziałem o co w niej chodzi. Po kilku pierwszych razach na komputerze nie wiązałem z nią wielkich nadziei. Potem kupiłem sobie tablet, zainstalowałem na nim tę grę. Tablet wzięłem pewnego razu do pracy i, wstyd się przyznać, ale zaiskrzyło! Ta gra jest genialna!

Fractal to prosta logiczna gra z kilkoma trybami rozgrywki. Dla mnie najbardziej przemawia tryb kampanii. Kilkanaście plasz do przejścia. Zaczynami od prostej, a kończymy na dość trudnej.

Zabawa polega na czyszczeniu planszy z heksagonalnych klocków. Aby je wyrzucić z planszy, musimy je połączyć w odpowiedni kształt. Niby brzmi prosto, ale tak nie jest. Każda z rund ma ograniczoną ilość ruchów na zdobycie minimalnej ilości punktów. Jeśli nie uda nam się zdobyć wystarczająco dużej ilości punktów przed wykorzystaniem wszystkich ruchów, przegrywamy i musimy zaczynać od nowa.

Planszę czyścimy poprzez dostawianie nowych klocków i przesuwanie innych. Należy zwracać uwagę na to, gdzie chcemy dostawić klocki. W miarę pokonywania kolejnych plasz pojawiają się klocki o różnych kolorach lub właściwościach - np. klocki wybuchające.

Ważnym elementem gry jest oprawa graficzna, która zmienia się wraz z malejącą ilością ruchów oraz podkład muzyczny, który również jest zupełnie zależny od stanu rozgrywki.

Z grą Fractal warto spędzić trochę czasu. Każde kolejne podejście do tej samej planszy będzie zupełnie inne.
Czy ta recenzja była pomocna? Tak Nie Zabawna
24 z 26 osób (92%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
5.6 godz. łącznie
Zamieszczono: 20 stycznia, 2014
Fractal is a surprisingly enjoyable brain teaser, casual, puzzle like game where you make fractals of one color. A fractal is a diamond of 7 tiles / cubes / gems / whatever. 2 on the left, 2 on the right, 3 in the center. How do you arrange them? You simply click an empty space on the grid or the border of the level. When you click that empty space, the spaces around it push out with whatever color gem you have next in your cue. Let's say green gem in your cue you will push out in all directions shifting all the gems in all directions 1 space over. Like pushing lines in 6 directions. You only get a certain amount of 'pushes' per level. To beat a level you need to get X amount of points. When you make a fractal, other gems appear in the level, which may lead to a chain of fractals or mess you up. Sometimes you need to think 2 or 3 moves ahead and when different colored gems get involved you need to make sure one move doesn't mess up something else you've been planning.


The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable. While the score isn't a big focus of the game, it still gets your brain going. There's no pressure or time limit, its soothing. The puzzle mode has several continuous puzzles.

Eventually the game throws different kinds of tiles your way. If those special tiles are in your fractals, you will get their bonuses. Things like adding more tiles to your cue, exploding all connected tiles of the same color, pushing tiles apart from the fractal and so on. It adds a needed level of depth.

Luckily there are two other modes, arcade and puzzle. Puzzle mode has you completing objectives such as making a triple fractal in X number of pushes or clearing all of the diamonds. It is a nice diversion, but hardly the meat of the game. The arcade is more of a time attack to get as many fractals in a limited amount of time. There are time tiles that will add to the clock when they're in a fractal.

Fractal feels like its more suited for relaxing with a touch screen and mobile devices rather than for people sitting in a chair at a computer. Its still an engaging and relaxing game for a while.
Czy ta recenzja była pomocna? Tak Nie Zabawna
18 z 22 osób (82%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
3.8 godz. łącznie
Zamieszczono: 12 listopada, 2015
I've owned Fractal since it was a standalone Flash game (it's since been redone in Unity) - I like the concept and I've played a fair-bit but there are some gotchas with the game as-a-whole which make it hard to recommend to others.

First-up, the game has power-ups which are not explained in any way. You're simply expected to guess what they do!? You shouldn't have to ask in the forums to find-out how a game works!?

The career mode seems designed to teach you how to play (once you figure out the power-ups) and it works upto a point, but by Level 23/24 it's descended into a horrible potluck mess of a thing. Level 24 is, imo, impossible 99% of the time - you need a very lucky layout to be able to clear it (23 isn't much better)

The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online highscoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff?

It's all a bit disappointing really - I struggle to recommend it but I emphasise the the game at the core is a fine puzzle, it's just let down by a feeling of being half-baked and abandoned.
Czy ta recenzja była pomocna? Tak Nie Zabawna
12 z 12 osób (100%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
1.4 godz. łącznie
Zamieszczono: 26 listopada, 2013
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.

I would be interested in seeing more from this developer.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 10 osób (100%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
4.6 godz. łącznie
Zamieszczono: 11 grudnia, 2013
Fractal: Make Blooms not War (Nth Review)

This game has a few problems: The difficulty curve is rather wavy, going up and down through the levels. Some are ridiculously easy and some are not only pretty hard, but also depend on luck - because your starting field is randomized in campaign mode, you can get everything from a 60 points head start to an unsolvable mess.

The graphical presentation is nice, but doesn't go beyong functional, really. Same goes for the Sound.

The game modes are fairly diverse, though the campaign is rather "puzzle"-y, safe for the previoulsly mentioned randomness - which can be really annoying and warrents constant restarts. The puzzles are pretty good and serve as the only "sort-of" tutorial, because a really detailed introdution is missing. The arcade mode is boiled down to frantic clicking, which becomes a bit more strategic with practice.

All in all this is a nice puzzler, with some rather annoying problems. If you're looking for a small game to play in between other things to do, this fits the bill. But it is no game to sit back and relax, because it will annoy you from time to time.

Rating: Only just recommendable.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 14 osób (71%) uważa, że ta recenzja jest pomocna
0.5 godz. łącznie
Zamieszczono: 5 marca, 2015
If you look through my library you’ll see that I’m a bit of a sucker for Cipher Primes magically atmospheric puzzle design. Splice single handedly made me realize that I don’t dislike puzzle games, I just can’t stand how bland and uninspired they have become.
It kind of saddens me to see fractal return to the mundane. The game is gorgeous, don’t get me wrong, but pushing around hexagons to make bigger hexagons and clear a board is not exactly a game changing mechanic. After only the first few levels of the “campaign” and a couple puzzle levels I was bored and back to my cynical opinions of puzzle games.
Cipher Prime is awesome and they have some great talent on their team but they gotta keep taking the risks; Fractal was a safe game and it shows in it’s stale gameplay.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
6.3 godz. łącznie
Zamieszczono: 20 lipca, 2014
Very fun and creative puzzle game. Addicting and the music is wonderful.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
7.6 godz. łącznie
Zamieszczono: 27 czerwca, 2013
This is one of those puzzle games that ha a bit of a learning curve, but once you get a feel for it, the game becomes very zen-like.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
5.8 godz. łącznie
Zamieszczono: 5 sierpnia, 2015
It seems i can't get enough of this game. Played much more than it's simple design should warrant for.

Annoying in the beginning as you can't quite get into the flow of making blooms. (fill up blobs of 7 to make a 'block' which make them dissapear). Also just when the game starts to feel stale they introduce bombs, lightning and suddenly you start getting chains.

Campaign game is nice as it introduces new elements slowly. For variance one can just try the arcade or puzzles too.

Great value for it's price really. Just be warned that it takes awhile for this game to start shining. early game is entirely different to bombing clusters and chain-electrocuting large areas of the map.
Czy ta recenzja była pomocna? Tak Nie Zabawna