Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.
User reviews:
Overall:
Mostly Positive (164 reviews) - 78% of the 164 user reviews for this game are positive.
Release Date: Nov 29, 2011

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Buy Fractal: Make Blooms Not War

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Packages that include this game

Buy Particles, Colors, and Light - The Cipher Prime Bundle

Includes 5 items: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

About This Game

From the award-winning team that brought you Auditorium and Pulse: Volume One comes Fractal, an enthralling music puzzler experience. Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.

With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left.

Key Features:

  • 3 Distinct modes of play: Campaign, Puzzle, and Arcade
  • All-new Musicbox Audio Engine composes music based on how you play
  • Colors! Hexagons! Particle Effects! Ridiculous Callouts!

System Requirements

Windows
Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
Customer reviews
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Overall:
Mostly Positive (164 reviews)
Recently Posted
Ingenium
( 0.1 hrs on record )
Posted: June 11
Puzzle game with no "hook", feels a bit like candy crush with no real grab to keep going, made it a few levels and deleted.
Helpful? Yes No Funny
Erith
( 0.8 hrs on record )
Posted: May 1
VEry much belongs on mobile.
Helpful? Yes No Funny
lewbuu
( 2.7 hrs on record )
Posted: February 22
I really enjoyed this game alot
Helpful? Yes No Funny
Murf
( 0.1 hrs on record )
Posted: February 3
I love puzzle games, but this one has a mechanic that is distracting. You could do better putting your money towards something else.
Helpful? Yes No Funny
Darth Tater
( 0.7 hrs on record )
Posted: January 14
This is a fun puzzle game, with a range of gamemodes, and lots of levels.
Helpful? Yes No Funny
gdkags
( 0.5 hrs on record )
Posted: January 6
Played a little, lost interest really fast since the game forces its "localized" version onto you, which is quite horrible. It is missing options for audio and framerate is locked to 30fps.
Not my kindof thing.
Seems kinda polished at first, but is rather half hearted
Helpful? Yes No Funny
kiyura
( 0.8 hrs on record )
Posted: January 4
I really wanted to like this game but it is really just not that engaging. It strikes a really odd blend between a fast-paced arcade puzzle game and a deeper mind game, but not in a fun or satisfying way at all.

The first few levels set you up with easy, single-color "puzzles" that are a thin excuse to blast away some pieces into beautiful, Tony Hawk-like combos. So far so good! I'm getting ready for the game to ramp up into a big cluster♥♥♥♥ of hard but super explosive and rewarding action.

Nope. You get through about a handful of levels before it quickly fizzles into a large and very tedious puzzler. I will admit that it is intricate - perhaps I simply lack the tens of hours of investment needed to really enjoy the game - but all it really was to me was a big turnoff. The patterns are simply too large and convoluted to make sense of intuitively, very early in the game, and having to deal with different colors that interfere with each other makes every single move a punishment. The tantalizing but undelivered promise of explodey-comboey arcade action only makes it more frustrating.

Don't expect this game to be what it appears to be from previews but if you enjoy very intricate games like Sudoku, Kakuro, maybe Go, and you don't mind spending quite a while to either pore over a single puzzle or learn all the pattern-matching you'd need to play this game somewhat fast, go for it.
Helpful? Yes No Funny
shuunj
( 2.6 hrs on record )
Posted: January 2
The game seems to be very basic, the soundtrack is good, visuals are good, but the puzzles seem somewhat disappointing.

I rate it 5 fractals out of 10.
Helpful? Yes No Funny
Gluten-Free Meth
( 0.6 hrs on record )
Posted: December 26, 2015
Great mechanics, great graphics and design.

10/10 hexagons
Helpful? Yes No Funny
Redlink
( 52.4 hrs on record )
Posted: November 22, 2015
it is a great game and i highlt recommend it for people that might not play long because there are minigames too.
I think my favorite part are the minigames. some of the cool pop up words do not appear the same as the trailer does.
Great game and i hope you buy! :steamhappy:
Helpful? Yes No Funny
Most Helpful Reviews  Overall
24 of 26 people (92%) found this review helpful
1 person found this review funny
Recommended
5.6 hrs on record
Posted: January 20, 2014
Fractal is a surprisingly enjoyable brain teaser, casual, puzzle like game where you make fractals of one color. A fractal is a diamond of 7 tiles / cubes / gems / whatever. 2 on the left, 2 on the right, 3 in the center. How do you arrange them? You simply click an empty space on the grid or the border of the level. When you click that empty space, the spaces around it push out with whatever color gem you have next in your cue. Let's say green gem in your cue you will push out in all directions shifting all the gems in all directions 1 space over. Like pushing lines in 6 directions. You only get a certain amount of 'pushes' per level. To beat a level you need to get X amount of points. When you make a fractal, other gems appear in the level, which may lead to a chain of fractals or mess you up. Sometimes you need to think 2 or 3 moves ahead and when different colored gems get involved you need to make sure one move doesn't mess up something else you've been planning.

1

The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable. While the score isn't a big focus of the game, it still gets your brain going. There's no pressure or time limit, its soothing. The puzzle mode has several continuous puzzles.

Eventually the game throws different kinds of tiles your way. If those special tiles are in your fractals, you will get their bonuses. Things like adding more tiles to your cue, exploding all connected tiles of the same color, pushing tiles apart from the fractal and so on. It adds a needed level of depth.

Luckily there are two other modes, arcade and puzzle. Puzzle mode has you completing objectives such as making a triple fractal in X number of pushes or clearing all of the diamonds. It is a nice diversion, but hardly the meat of the game. The arcade is more of a time attack to get as many fractals in a limited amount of time. There are time tiles that will add to the clock when they're in a fractal.

Fractal feels like its more suited for relaxing with a touch screen and mobile devices rather than for people sitting in a chair at a computer. Its still an engaging and relaxing game for a while.
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18 of 22 people (82%) found this review helpful
1 person found this review funny
Not Recommended
3.8 hrs on record
Posted: November 12, 2015
I've owned Fractal since it was a standalone Flash game (it's since been redone in Unity) - I like the concept and I've played a fair-bit but there are some gotchas with the game as-a-whole which make it hard to recommend to others.

First-up, the game has power-ups which are not explained in any way. You're simply expected to guess what they do!? You shouldn't have to ask in the forums to find-out how a game works!?

The career mode seems designed to teach you how to play (once you figure out the power-ups) and it works upto a point, but by Level 23/24 it's descended into a horrible potluck mess of a thing. Level 24 is, imo, impossible 99% of the time - you need a very lucky layout to be able to clear it (23 isn't much better)

The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online highscoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff?

It's all a bit disappointing really - I struggle to recommend it but I emphasise the the game at the core is a fine puzzle, it's just let down by a feeling of being half-baked and abandoned.
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12 of 12 people (100%) found this review helpful
2 people found this review funny
Recommended
1.4 hrs on record
Posted: November 26, 2013
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.

I would be interested in seeing more from this developer.
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10 of 10 people (100%) found this review helpful
2 people found this review funny
Recommended
4.6 hrs on record
Posted: December 11, 2013
Fractal: Make Blooms not War (Nth Review)

This game has a few problems: The difficulty curve is rather wavy, going up and down through the levels. Some are ridiculously easy and some are not only pretty hard, but also depend on luck - because your starting field is randomized in campaign mode, you can get everything from a 60 points head start to an unsolvable mess.

The graphical presentation is nice, but doesn't go beyong functional, really. Same goes for the Sound.

The game modes are fairly diverse, though the campaign is rather "puzzle"-y, safe for the previoulsly mentioned randomness - which can be really annoying and warrents constant restarts. The puzzles are pretty good and serve as the only "sort-of" tutorial, because a really detailed introdution is missing. The arcade mode is boiled down to frantic clicking, which becomes a bit more strategic with practice.

All in all this is a nice puzzler, with some rather annoying problems. If you're looking for a small game to play in between other things to do, this fits the bill. But it is no game to sit back and relax, because it will annoy you from time to time.

Rating: Only just recommendable.
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10 of 14 people (71%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: March 5, 2015
If you look through my library you’ll see that I’m a bit of a sucker for Cipher Primes magically atmospheric puzzle design. Splice single handedly made me realize that I don’t dislike puzzle games, I just can’t stand how bland and uninspired they have become.
It kind of saddens me to see fractal return to the mundane. The game is gorgeous, don’t get me wrong, but pushing around hexagons to make bigger hexagons and clear a board is not exactly a game changing mechanic. After only the first few levels of the “campaign” and a couple puzzle levels I was bored and back to my cynical opinions of puzzle games.
Cipher Prime is awesome and they have some great talent on their team but they gotta keep taking the risks; Fractal was a safe game and it shows in it’s stale gameplay.
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6 of 7 people (86%) found this review helpful
Recommended
6.3 hrs on record
Posted: July 20, 2014
Very fun and creative puzzle game. Addicting and the music is wonderful.
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4 of 4 people (100%) found this review helpful
Recommended
7.6 hrs on record
Posted: June 27, 2013
This is one of those puzzle games that ha a bit of a learning curve, but once you get a feel for it, the game becomes very zen-like.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
Recommended
5.8 hrs on record
Posted: August 5, 2015
It seems i can't get enough of this game. Played much more than it's simple design should warrant for.

Annoying in the beginning as you can't quite get into the flow of making blooms. (fill up blobs of 7 to make a 'block' which make them dissapear). Also just when the game starts to feel stale they introduce bombs, lightning and suddenly you start getting chains.

Campaign game is nice as it introduces new elements slowly. For variance one can just try the arcade or puzzles too.

Great value for it's price really. Just be warned that it takes awhile for this game to start shining. early game is entirely different to bombing clusters and chain-electrocuting large areas of the map.
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3 of 3 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: December 27, 2011
This is a pretty neat little puzzle game. It's something like a cross between Othello and Bejeweled. It's got some pretty great background music. If you're looking for a casual puzzler, this is a pretty good one.
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3 of 3 people (100%) found this review helpful
Not Recommended
4.6 hrs on record
Posted: January 6, 2012
A pleasant color matching game. It lacks a proper tutorial, but only takes about 5 minutes to get the hang of it. The puzzle mode is kind of a pseudo-tutorial and I would suggest starting there if you want to slowly get the hang of things. The music melody is nice, but the drum samples are poor quality. Like the majority of these type of games, it is great at passing the time, but I haven't seen anything that made me say "WOW."
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