Poussez, Combinez, et Enchainez dans ce rêve en technicolor qui étend votre conscience à un tempo de 130.
Évaluations des utilisateurs : Très positive (139 évaluation(s))
Date de parution: 29 nov 2011
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Acheter Fractal: Make Blooms Not War

Packages qui comprennent ce jeu

Acheter Particles, Colors, and Light - The Cipher Prime Bundle

Inclut les 5 articles suivants : Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

À propos de ce jeu

Par l'équipe récompensée qui vous a offert Auditorium et Pulse: Volume One, voici Fractal, un passionnant jeu d'énigmes musicales. Poussez, Combinez, et Enchainez dans ce rêve en technicolor qui étend votre conscience à un tempo de 130.

Avec 3 modes de jeux uniques et difficiles, des graphismes HD incroyables et une bande son en constante évolution, Fractal est assuré de détruire le peu de productivité qu'il vous reste.

Caractéristiques :

  • 3 modes de jeux distincts : Campagne, Énigme et Arcade
  • Tout nouveau moteur Musicbox qui compose la musique en fonction de la façon dont vous jouez
  • Couleurs ! Hexagones ! Effets de particules ! Légendes ridicules !

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows XP/Vista/7
    • Processeur : 1.2 GHz Double cœur ou supérieure
    • Mémoire vive : 2 Go de RAM ou supérieure
    • Disque dur : 50Mo d'espace disque disponible
    • Système d'exploitation : OS X version Leopard 10.5.8, Snow Leopard 10.6.3, ou ultérieure
    • Processeur : 1.2 GHz Double cœur ou supérieure
    • Mémoire vive : 2 Go de RAM ou supérieure
    • Disque dur : 50 Mo d'espace disque disponible
Évaluations intéressantes des utilisateurs
8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 5 mars
If you look through my library you’ll see that I’m a bit of a sucker for Cipher Primes magically atmospheric puzzle design. Splice single handedly made me realize that I don’t dislike puzzle games, I just can’t stand how bland and uninspired they have become.
It kind of saddens me to see fractal return to the mundane. The game is gorgeous, don’t get me wrong, but pushing around hexagons to make bigger hexagons and clear a board is not exactly a game changing mechanic. After only the first few levels of the “campaign” and a couple puzzle levels I was bored and back to my cynical opinions of puzzle games.
Cipher Prime is awesome and they have some great talent on their team but they gotta keep taking the risks; Fractal was a safe game and it shows in it’s stale gameplay.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 11 juillet
Very relaxing strategy/puzzle game. Beautiful but becomes quite challenging. Play this when you need to relax.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
10.6 heures en tout
Posté le : 18 mai
A fun little puzzler with adaptive music that matches the gameplay beautifully.

- Skinny from the Fat B*stard (curator link)
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20 personne(s) sur 22 (91%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 20 janvier 2014
This is a surprisingly enjoyable brain teaser, casual, puzzle like game where you make fractals of one color. A fractal is a diamond of 7 tiles / cubes / gems / whatever. 2 on the left, 2 on the right, 3 in the center. How do you arrange them? You simply click an empty space on the grid or the border of the level. When you click that empty space, the spaces around it push out with whatever color gem you have next in your cue. Let's say green gem in your cue you will push out in all directions shifting all the gems in all directions 1 space over. Like pushing lines in 6 directions. You only get a certain amount of 'pushes' per level. To beat a level you need to get X amount of points. When you make a fractal, other gems appear in the level, which may lead to a chain of fractals or mess you up. Sometimes you need to think 2 or 3 moves ahead and when different colored gems get involved you need to make sure one move doesn't mess up something else you've been planning.

The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable. While the score isn't a big focus of the game, it still gets your brain going. There's no pressure or time limit, its soothing. The puzzle mode has several continuous puzzles.

Eventually the game throws different kinds of tiles your way. If those special tiles are in your fractals, you will get their bonuses. Things like adding more tiles to your cue, exploding all connected tiles of the same color, pushing tiles apart from the fractal and so on. It adds a needed level of depth.

Luckily there are two other modes, arcade and puzzle. Puzzle mode has you completing objectives such as making a triple fractal in X number of pushes or clearing all of the diamonds. It is a nice diversion, but not the meat of the game. The arcade is more of a time attack to get as many fractals in a limited amount of time. There are time tiles that will add to the clock when they're in a fractal.

Fractal is not for everyone. Its very much a touch screen mobile game, but it is fun and engaging for a while.
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10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 26 novembre 2013
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.

I would be interested in seeing more from this developer.
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