Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.
使用者評論:
整體:
大多好評 (166 篇評論) - 166 個使用者中有 78% 為該遊戲做出正面評論。
發售日: 2011 年 11 月 29 日

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購買 Fractal: Make Blooms Not War

包含此遊戲的合集

購買 Particles, Colors, and Light - The Cipher Prime Bundle

包含 5 個項目: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

關於此遊戲

From the award-winning team that brought you Auditorium and Pulse: Volume One comes Fractal, an enthralling music puzzler experience. Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.

With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left.

Key Features:

  • 3 Distinct modes of play: Campaign, Puzzle, and Arcade
  • All-new Musicbox Audio Engine composes music based on how you play
  • Colors! Hexagons! Particle Effects! Ridiculous Callouts!

系統需求

Windows
Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
Customer reviews
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整體:
大多好評 (166 篇評論)
Recently Posted
Hexadigital
( 0.3 記錄時數 )
張貼於:07 月 8 日
I like Fractal. It seems like a good puzzle game, and it has an atmospheric feel to it.

However, it gets repetitive very fast. A few levels into the game, and you've already experienced everything it has to offer. I could see this being a good mobile game, though.
Helpful? 搞笑
Enkazadas, Lord Of The Isles
( 0.5 記錄時數 )
張貼於:06 月 27 日
Very simple, very colourful and a lovely expeirence. Would highly reccomend for people who like challenging, and excellently made puzzle games
Helpful? 搞笑
Ingenium
( 0.1 記錄時數 )
張貼於:06 月 11 日
Puzzle game with no "hook", feels a bit like candy crush with no real grab to keep going, made it a few levels and deleted.
Helpful? 搞笑
Erith
( 0.8 記錄時數 )
張貼於:05 月 1 日
VEry much belongs on mobile.
Helpful? 搞笑
lewbuu
( 2.7 記錄時數 )
張貼於:02 月 22 日
I really enjoyed this game alot
Helpful? 搞笑
Shokushi
( 0.1 記錄時數 )
張貼於:02 月 10 日
優點

1.介面簡單清晰
2.遊戲音樂不錯
3.遊戲玩法與眾不同,透過組成六邊形來得分
4.ARCADE模式提供多種模式挑戰

缺點

1.遊戲中的某些機制須花時間理解,特別是組成六角型後的爆炸路線
2.不像解謎遊戲,許多時候運氣佔蠻大因素
Helpful? 搞笑
Murf
( 0.1 記錄時數 )
張貼於:02 月 3 日
I love puzzle games, but this one has a mechanic that is distracting. You could do better putting your money towards something else.
Helpful? 搞笑
Darth Tater
( 0.7 記錄時數 )
張貼於:01 月 14 日
This is a fun puzzle game, with a range of gamemodes, and lots of levels.
Helpful? 搞笑
gdkags
( 0.5 記錄時數 )
張貼於:01 月 6 日
Played a little, lost interest really fast since the game forces its "localized" version onto you, which is quite horrible. It is missing options for audio and framerate is locked to 30fps.
Not my kindof thing.
Seems kinda polished at first, but is rather half hearted
Helpful? 搞笑
kiyura
( 0.8 記錄時數 )
張貼於:01 月 4 日
I really wanted to like this game but it is really just not that engaging. It strikes a really odd blend between a fast-paced arcade puzzle game and a deeper mind game, but not in a fun or satisfying way at all.

The first few levels set you up with easy, single-color "puzzles" that are a thin excuse to blast away some pieces into beautiful, Tony Hawk-like combos. So far so good! I'm getting ready for the game to ramp up into a big cluster♥♥♥♥ of hard but super explosive and rewarding action.

Nope. You get through about a handful of levels before it quickly fizzles into a large and very tedious puzzler. I will admit that it is intricate - perhaps I simply lack the tens of hours of investment needed to really enjoy the game - but all it really was to me was a big turnoff. The patterns are simply too large and convoluted to make sense of intuitively, very early in the game, and having to deal with different colors that interfere with each other makes every single move a punishment. The tantalizing but undelivered promise of explodey-comboey arcade action only makes it more frustrating.

Don't expect this game to be what it appears to be from previews but if you enjoy very intricate games like Sudoku, Kakuro, maybe Go, and you don't mind spending quite a while to either pore over a single puzzle or learn all the pattern-matching you'd need to play this game somewhat fast, go for it.
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Most Helpful Reviews  Overall
1 人之中有 1 人(100%)認為這篇評論值得參考
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15.2 記錄時數
張貼於:2011 年 12 月 27 日
8.5/10.0 如果你覺得六角形很吸引你


那你可以試試,不過...我個人還是認為這遊戲頗有難度


BLOOM是一個很奧妙的組合,有意想玩的好友們我還是建議去看看再講
這篇評論值得參考嗎? 搞笑
2 人之中有 1 人(50%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
不推薦
0.1 記錄時數
張貼於:02 月 10 日
優點

1.介面簡單清晰
2.遊戲音樂不錯
3.遊戲玩法與眾不同,透過組成六邊形來得分
4.ARCADE模式提供多種模式挑戰

缺點

1.遊戲中的某些機制須花時間理解,特別是組成六角型後的爆炸路線
2.不像解謎遊戲,許多時候運氣佔蠻大因素
這篇評論值得參考嗎? 搞笑
27 人之中有 25 人(93%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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5.6 記錄時數
張貼於:2014 年 01 月 20 日
Fractal is a surprisingly enjoyable brain teaser, casual, puzzle like game where you make fractals of one color. A fractal is a diamond of 7 tiles / cubes / gems / whatever. 2 on the left, 2 on the right, 3 in the center. How do you arrange them? You simply click an empty space on the grid or the border of the level. When you click that empty space, the spaces around it push out with whatever color gem you have next in your cue. Let's say green gem in your cue you will push out in all directions shifting all the gems in all directions 1 space over. Like pushing lines in 6 directions. You only get a certain amount of 'pushes' per level. To beat a level you need to get X amount of points. When you make a fractal, other gems appear in the level, which may lead to a chain of fractals or mess you up. Sometimes you need to think 2 or 3 moves ahead and when different colored gems get involved you need to make sure one move doesn't mess up something else you've been planning.

1

The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable. While the score isn't a big focus of the game, it still gets your brain going. There's no pressure or time limit, its soothing. The puzzle mode has several continuous puzzles.

Eventually the game throws different kinds of tiles your way. If those special tiles are in your fractals, you will get their bonuses. Things like adding more tiles to your cue, exploding all connected tiles of the same color, pushing tiles apart from the fractal and so on. It adds a needed level of depth.

Luckily there are two other modes, arcade and puzzle. Puzzle mode has you completing objectives such as making a triple fractal in X number of pushes or clearing all of the diamonds. It is a nice diversion, but hardly the meat of the game. The arcade is more of a time attack to get as many fractals in a limited amount of time. There are time tiles that will add to the clock when they're in a fractal.

Fractal feels like its more suited for relaxing with a touch screen and mobile devices rather than for people sitting in a chair at a computer. Its still an engaging and relaxing game for a while.
這篇評論值得參考嗎? 搞笑
22 人之中有 18 人(82%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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3.8 記錄時數
張貼於:2015 年 11 月 12 日
I've owned Fractal since it was a standalone Flash game (it's since been redone in Unity) - I like the concept and I've played a fair-bit but there are some gotchas with the game as-a-whole which make it hard to recommend to others.

First-up, the game has power-ups which are not explained in any way. You're simply expected to guess what they do!? You shouldn't have to ask in the forums to find-out how a game works!?

The career mode seems designed to teach you how to play (once you figure out the power-ups) and it works upto a point, but by Level 23/24 it's descended into a horrible potluck mess of a thing. Level 24 is, imo, impossible 99% of the time - you need a very lucky layout to be able to clear it (23 isn't much better)

The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online highscoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff?

It's all a bit disappointing really - I struggle to recommend it but I emphasise the the game at the core is a fine puzzle, it's just let down by a feeling of being half-baked and abandoned.
這篇評論值得參考嗎? 搞笑
12 人之中有 12 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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1.4 記錄時數
張貼於:2013 年 11 月 26 日
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.

I would be interested in seeing more from this developer.
這篇評論值得參考嗎? 搞笑
10 人之中有 10 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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4.6 記錄時數
張貼於:2013 年 12 月 11 日
Fractal: Make Blooms not War (Nth Review)

This game has a few problems: The difficulty curve is rather wavy, going up and down through the levels. Some are ridiculously easy and some are not only pretty hard, but also depend on luck - because your starting field is randomized in campaign mode, you can get everything from a 60 points head start to an unsolvable mess.

The graphical presentation is nice, but doesn't go beyong functional, really. Same goes for the Sound.

The game modes are fairly diverse, though the campaign is rather "puzzle"-y, safe for the previoulsly mentioned randomness - which can be really annoying and warrents constant restarts. The puzzles are pretty good and serve as the only "sort-of" tutorial, because a really detailed introdution is missing. The arcade mode is boiled down to frantic clicking, which becomes a bit more strategic with practice.

All in all this is a nice puzzler, with some rather annoying problems. If you're looking for a small game to play in between other things to do, this fits the bill. But it is no game to sit back and relax, because it will annoy you from time to time.

Rating: Only just recommendable.
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14 人之中有 10 人(71%)認為這篇評論值得參考
不推薦
0.5 記錄時數
張貼於:2015 年 03 月 5 日
If you look through my library you’ll see that I’m a bit of a sucker for Cipher Primes magically atmospheric puzzle design. Splice single handedly made me realize that I don’t dislike puzzle games, I just can’t stand how bland and uninspired they have become.
It kind of saddens me to see fractal return to the mundane. The game is gorgeous, don’t get me wrong, but pushing around hexagons to make bigger hexagons and clear a board is not exactly a game changing mechanic. After only the first few levels of the “campaign” and a couple puzzle levels I was bored and back to my cynical opinions of puzzle games.
Cipher Prime is awesome and they have some great talent on their team but they gotta keep taking the risks; Fractal was a safe game and it shows in it’s stale gameplay.
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7 人之中有 6 人(86%)認為這篇評論值得參考
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6.3 記錄時數
張貼於:2014 年 07 月 20 日
Very fun and creative puzzle game. Addicting and the music is wonderful.
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4 人之中有 4 人(100%)認為這篇評論值得參考
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7.6 記錄時數
張貼於:2013 年 06 月 27 日
This is one of those puzzle games that ha a bit of a learning curve, but once you get a feel for it, the game becomes very zen-like.
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6 人之中有 5 人(83%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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5.8 記錄時數
張貼於:2015 年 08 月 5 日
It seems i can't get enough of this game. Played much more than it's simple design should warrant for.

Annoying in the beginning as you can't quite get into the flow of making blooms. (fill up blobs of 7 to make a 'block' which make them dissapear). Also just when the game starts to feel stale they introduce bombs, lightning and suddenly you start getting chains.

Campaign game is nice as it introduces new elements slowly. For variance one can just try the arcade or puzzles too.

Great value for it's price really. Just be warned that it takes awhile for this game to start shining. early game is entirely different to bombing clusters and chain-electrocuting large areas of the map.
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