Senko no Ronde 2 is a fast-paced one-on-one action game offering an eclectic mix of the shooting and fighting genres in a mech-filled bullet ballet played out in space! And with Zuntata alumnus Yasuhisa Watanabe on board, you can expect a superb soundtrack too.
All Reviews:
Mostly Positive (29) - 72% of the 29 user reviews for this game are positive.
Release Date:
Sep 6, 2017

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Recent updates View all (17)

December 20, 2017

Balance Changes (Ver 1.17121801)

Details of the balance adjustments included in today's update are included below.

Shared Changes
  • Strengthened Offensive Unit ability (adjusted no. of shots and shot speed)
  • Increased amount Armor Drain ability heals.
  • Increased Explosion ability's affect time and decreased its reload time.
  • Increased Super Charge ability's affect time.
  • Using a BOSS beam attack now drains BOSS Mode armor gauge (just as in Duo).
  • When in BOSS Mode, opponent will now turn to face Lev's BOSS.
  • Reduced close-range damage (charge gauge).
  • Minor adjustments to hit and completion timing of Bullet Canceller, and AOE of wind pressure
  • Increased durability of BOSS parts
  • Increased hitstun for M attack (napalm)
Chang Po
  • Reduced close-range damage (charge gauge).
  • Increased damage (armor gauge) of normal shots for M attack.
  • Increased damage (armor gauge) for both S attack and barrage "Roll Bomb"
  • Reduced damage (especially to charge gauge) of barrage "Orbital Laser"
  • Increased charging time for M attack
  • Added recovery time post Bullet Canceller
  • Reduced damage of S attack.
  • Adjusted rotation speed of S attack (slight increase)
  • Increased durability of barrage attack "Blitz Arrow"
  • Increased durability of S attack (mine)
  • Increased damage of main shot (wave)
  • Increased damage of main shot (standard shot)
  • Adjusted launch timing (sped up) of barrage "Formation Attack" and increased durability of units.
  • Increased damage (charge gauge) of alpha cartridge barrage "Sagittarius 2"
  • Increased damage (armor gauge) of standard shots launched after barrage "Sagittarius 2" lands.
  • Adjusted BOSS Mode's formation change attack (behaviour and increased damage)
  • Removed ability to dash-cancel into bullet canceller (during mode change).
  • Increased BOSS Mode M attack damage (armor)
  • Adjusted homing ability at close range for barrage attack "Hayate" (Alpha > Beta)
  • Increased damage (charge & armor gauge) of barrage "Hayate" and "Tsumuji"
  • Increased damage (armor gauge) of M attack (dash)
  • Increased damage (armor gauge) of barrage "Trio Sonata"
  • Increased damage (armor) of missiles fired during M attack and Trio Sonata.
  • Changed beam attack (B) to fire for a fixed length of time (removed ability to extend this by holding down the button)
  • Added recovery time after firing beam attack (B)
  • Increased durability of S attack (homing missile) and also damage (charge & armor gauge) caused by post impact explosion.
  • Increased durability of purge unit.
  • Changed beam attack (B) to fire for a fixed length of time (removed ability to extend this by holding down the button) and reduced movement speed during use.
  • Increased durability of S attack (mine).
  • Added ability to move and dash-cancel during barrage "Scorpio".
  • Increased napalm explosion size during dash for barrage "Scorpio".
  • Increased damage (armor gauge) of standard shots launched after barrage "Sagittarius" lands.
  • Increased rotation speed for barrage "Fear Volley".
  • Increased laser damage (armor gauge) for barrage "Retsu".
  • Increased damage (armor gauge) of napalm explosion after missile lands in barrage "Sen" and "Ougi".
  • Changed S attack so homing lasers are launched once a unit has been destroyed.
  • Reduced napalm damage (charge & armor gauge).
  • Adjusted reach of close-range attack.
  • Reduced movement and dash speed.
  • Reduced damage (armor gauge) of M attack.
  • Decreased S attack damage (armor gauge) and increased damage (charge gauge).
  • Added recovery time after firing BOSS beam.
  • Stopped rotation when firing BOSS Mode hyper beam (F Laser).
4 comments Read more

December 19, 2017

12/20 Update: Lobby, balance, keyboard and more (Ver 1.17121801)

Today's update includes the following:

  • Lobby functionality added
    Accessed via Player or Ranked matches: start to look for an opponent, then use X button to open a lobby and choose an opponent. The icon next to the player name shows their connection speed.
  • Ability select added for Valken and Virtual On DLC
    This works the same as with other characters, but will not change the operator.
  • Extensive balance changes
    Details in a separate post coming later.
    Details here!
  • Added ability to change keyboard controls
    This is offered via an .ini file found in the installation directory. Open it with a text editor, change the controls to suit you then save the file before running the game. NB: we are unable to support this function, so please use as is.
  • Minor bug fixes

Abilities select screen (Valken):


As always, if you have any problems, please feel free to report them here.

Thanks for playing Senko no Ronde 2!
0 comments Read more


“Fans of Psychic Force or the first two Senko no Ronde games will likely find plenty to be happy about with this release.”
7 – Destructoid

“highly recommended to anyone that enjoys a different kind of arena battler.”

“Senko no Ronde 2 is a stellar title for every fighting game geek’s library and many shmup enthusiasts”
Rice Digital

About This Game

Originally released in Japanese arcades in 2005, the Senko no Ronde series provides an unique mix of both the shooting and fighting genres, mixing them into a one-on-one action game where two Rounder (mecha) pilots face off against one another in a veritable ballet of bullets and battling. Featuring an involved storyline, multiple characters and rounders, with local battles, online matching and more! And with Zuntata alumnus Yasuhisa Watanabe on board, you know the soundtrack is going to be a treat too.

Players take control of a Rounder and utilise long ranged attacks alongside melee assaults to defeat their opponent. Shields and the all-important dash can be used in defence, with barrage attacks and the almighty B.O.S.S. attack on hand to rain destruction down on the battle field.

In 1486 S.D., a future where mankind has fled to the stars following The Great Disaster, an incident which left Earth uninhabitable, new galaxy-spanning governments have replaced Earth's old political regimes, but the old power struggles are still present. A terrorist attack involving a banned weapon, stolen from one of the ruling federations, shakes the balance of power and leaves openings for new factions to rise. But who was behind the attack, and do the newer factions hold noble intents...?
Learn the secrets of this new age through the Duo Story Mode, a refined retelling of Senko no Ronde DUO's story in full HD.

  • 14x2 different Rounders, each with unique attacks and techniques!
  • Musical genre-spanning soundtrack from Yasuhisa Watanabe
  • Fully voiced (Japanese) cast
  • Character art by Akira Ito (newly comissioned) with DUO's art available in Gallery Mode and DUO Story
  • 6 game modes
    • Arcade: battle increasingly difficult CPU opponents
    • Online/Offline Battle: fight other players on and offline
    • Score Attack: battle the CPU and aim for a high score
    • DUO Story Mode: play through a rewritten and upgraded scenario from Senko no Ronde DUO
    • Practice: hone your Rounder piloting here

    Game experience may alter from user to user depending on their hardware configuration. All user comments and reviews below are unsolicited. Reviews and comments are in no way created or controlled by Degica or G.rev and reflect the views of the reviewer only.

System Requirements

    • OS: Windows 7/8.1/10
    • Processor: Core i3-4160 3.60 GHz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 570
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectSound-compatible
    • Processor: Core i5-4690K 3.50 GHz
    • Graphics: Geforce GTX 960~GTX 970
    • Sound Card: DirectSound-compatible
    • Additional Notes: X Input Controller recommended

What Curators Say

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