Join a world where you design, create and pilot your own sea-rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Recent Reviews:
Very Positive (23) - 86% of the 23 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (81) - 88% of the 81 user reviews for this game are positive.
Release Date:
Feb 28, 2018
Developer:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is the ideal platform for the massive, ambitious project of developing Stormworks: Build and Rescue. Working with players will help us decide what new content to make, and how to tune the gameplay to create the best experience.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around a year.”

How is the full version planned to differ from the Early Access version?

“The full version of Stormworks: Build and Rescue will include new modules for creating your vehicles, more islands to experience, and more missions to take on for your coastguard team!”

What is the current state of the Early Access version?

“The vehicle designer is already in place, allowing you to craft, customise and pilot land, sea and air vehicles. You can also use the powerful logic system to pull off complex techniques.

A selection of islands for you to explore and purchase have been created, as well as a number of missions to use your vehicles in.”

Will the game be priced differently during and after Early Access?

“Yes, the price of the game will increase when leaving Early Access.”

How are you planning on involving the Community in your development process?

“The Early Access community will be vital to everything we do - From coming up with new missions to improving our building system, we plan on working closely with our players to create a fantastic experience for you to Build and Rescue!”
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Recent updates View all (23)

April 20

v0.1.26-27 (The Mag-All Update)



Dear Stormworkers,

Attaching to docks, anchors, and securing containers are now things in Stormworks!

We have added the "Mag-All" - a sticky connector that will attach to most objects in the world including the ground, vehicles, and carry-able items.

But be careful - this connector has limits, and if the force exceeds its limit (200) then the connection will release. You can measure the force using the stress force logic node on the Mag-All.

We have also added a new winch - with a length of 100m!

And this isn't all. Check the change log below for all the other changes and fixes this week.

Stay tuned for the first major update coming very soon.

Much love <3

The Stormworks Developers

Patch Notes

v0.1.26

Fix - AND logic gate now works as expected

v0.1.27

Feature - Added Mag-All component - A new type of magnet that will attach to any object (except characters), good for tethering, anchors, and securing cargo!
Feature - Added heavy duty winch with 100m spool length
Feature - Can now grab handles while attached to harness
Feature - Harness now has logic for hotkeys 1 - 6

Fix - Fixed vehicles crashing server when initially spawning in multiplayer
Fix - Fixed vehicle files becoming unusable due to vehicle author data
Fix - Fixed incorrect/duplicate names being written to vehicle author data
Fix - Server will prevent players from connecting if they're running an incompatible game version
Fix - Fixed characters not attaching to new seats correctly in some orientations
Fix - NPCs detach from seats correctly
Fix - Fixed new seat types missing buoyancy data
Fix - Third-person vehicle camera no longer obstructed by harness physics
Fix - Fixed gap in HOTAS seat mesh
Fix - Harness renders correctly in vehicle editor
Fix - Rotating photo mode camera with RMB no longer broken when zoom has been rebound
Fix - Mission map now blocks interaction with objects in the world if interact has been rebound to a mouse button
Fix - Fixed upside down pistons causing vehicles to break/spawn at origin
9 comments Read more

April 14

v0.1.23-25 (The Seat Update)



Dear Stormworkers,

5 new player control positions have been added! These include the bed, medical bed, ships helm, rescue stretcher and rescue harness.

As always, this minor update includes lots of other changes and fixes, the changelogs are below.

We continue to work hard on the next major update - the Missions Update - and can't wait to share what we have been working on very soon.

Much love <3

The Stormworks Developers

Patch Notes

v0.1.23

Feature - new seat types - harness, stretcher, helm, bed, medical bed
Feature - new climb animation for climbing out of water
Feature - updated throttle lever with up and down buttons
Feature - multiple controller support so you can now bind multiple controllers
Fix - AND, OR, XOR gates now work correctly when both inputs are modified in the same tick
Fix - controllers now work correctly in multiplayer
Fix - controller hotkeys 7+ now release correctly
Fix - robotic pivot now outputs unwrapped total rotation

v0.1.24

Fix - various fixes to new seats including medical bed weight

v0.1.25

Fix - climb animation no longer uses 3rd person camera
Fix - controller button input now works correctly
Fix - hotkey buttons now labelled correctly in seat controls guide
Fix - helm logic now works correctly
Fix - helm moved to vehicle control category
17 comments Read more
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Reviews

“"a nice mix of relaxing delivery missions and enjoyable heroic rescues"”
PC Gamer

About This Game

STORMWORKS: BUILD AND RESCUE



Join a world where you design, create and pilot your own sea-rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.

Stormworks: Build and Rescue is a rich and dramatic physics playground. Take your custom-designed, block based and programmable vehicles into fierce oceanic storms. Plan and execute thrilling rescues in a variety of challenging crisis scenarios. Export and share your meticulously designed vehicles with others via the Steam workshop.

Stormworks: Build and Rescue - Create, Rescue and release your inner hero!

VEHICLE DESIGN

Design vehicles by placing blocks in a rich editing suite, customize them with your own design and program each vehicles behavior using the powerful in-game logic system. Choose from a wide array of components to design your own rescue helicopters, boats, submersibles and more...

NAVIGATE, STEER, PILOT

Take to the sea, land or sky in your newly created vehicle and navigate through an amazingly dynamic world. Use the map to help guide you on your mission as you strive to meet your objective.

RUN YOUR OWN COASTGUARD

Design specific vehicles to respond to dynamic missions across open oceans, island facilities, remote rigs and more. Each mission is in real time, giving the feeling of a truly unique world full of life.

DRAMATIC, SIMULATED WORLD

The day-night cycle and dynamic weather system creates diverse environments - from still sunny mornings, to fierce stormy nights. Strong winds can turn the ocean from gentle ripples to fierce heaving waves, affecting the vehicles using a physics-based displacement-buoyancy system.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 / 8 / 10
    • Processor: Intel i5 4th Generation
    • Memory: 8 GB RAM
    • Graphics: Geforce 650M / Geforce 550
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 7 / 8 / 10
    • Processor: Intel i7 6th Generation
    • Graphics: Geforce 750 / Radeon R7 360
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: Geforce 650M / AMD Radeon R7
    • Storage: 500 MB available space
    Recommended:
    • OS: Mac OS X 10.8+
    • Processor: Intel i7
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon R9
    • Storage: 500 MB available space
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