Dropzone is a game of action, strategy and skill. Win 15 minute battles by scoring points. Unlock gear, customize your squad of up to 3 Units and compete in Team 3v3, 2v2 or 1v1 matches. Lay claim to the riches of Europa!
Recent Reviews:
Mixed (15) - 60% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (641) - 73% of the 641 user reviews for this game are positive.
Release Date:
Feb 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dropzone has been in development for two years and in closed-beta for the past 6 months. We see our launch on Steam Early Access as simply the next stage in the game’s development, widening the number of players (and increasing the number of games to play!) who will be able to play and suggest improvements/additions to the game to make Dropzone the game you’d like to play. In the past 6 months we’ve honed and polished the core gameplay, and established a close relationship with our existing beta players. We look forward to continued iteration while building more ties across the spectrum of our community.

Early Access is the perfect option for us at this point. Our production team loves to iterate, in fact our whole development process is designed for it; for example, we patched every week during CBT, which equated to roughly 25 patches in total. Early Access will be the best way for us to learn how to further improve our game and address the needs and desires of a larger community.”

Approximately how long will this game be in Early Access?

“We anticipate that we will be in Early Access for several months as we add and adjust features based on feedback from the community.”

How is the full version planned to differ from the Early Access version?

“Aside from additional content (pilots, gear, maps, and so forth), much of our focus in Early Access will be spent building out additional PvE and competitive play elements of the game based on player feedback at all skill levels (casual, amateur and pro gamers). Ranked Play will be an early addition. While the heart of Dropzone is a competitive 1v1 game, we all want to be able to play with our friends and to explore modes of play that go beyond purely 1v1 competitive play (some of which you will see in the upcoming release). As we learn what players most like, we intend to double down on those areas.”

What is the current state of the Early Access version?

“We spent a good amount of time in Closed Beta making sure we could start with a polished core experience. We built a custom engine for Dropzone , the Sparkle Engine (the 3rd game engine this team has built over the years), and we believe the “feel” of the game is excellent. Performance is generally good when settings are adjusted properly for older computers but we need to do a better and more intuitive job of adjusting those settings, including dynamically. There are some areas, such as Crafting and Daily Tournaments, which are functional, but haven’t received what we would consider a final polish pass. We currently have 4 of the 5 planned Classes available with 3 Pilots each, 2 1v1 maps, 1 2v2 map, and 120 types of Gear representing the abilities players can configure. During Early Access, a 5th class will be added to the game, along with more pilots, more gear, Ranked Play, pilot skins and other vanity items that will allow you to customize the look of your game. You can also expect to see features and items suggested by you, our community.”

Will the game be priced differently during and after Early Access?

“Dropzone was Build to be a Free to Play game and as such we plan to keep it Free to Play beyond Early Access.
We might explore the option of offering specific bundles or additional content via DLCs in the future.”

How are you planning on involving the Community in your development process?

“At Sparkypants, we have a special way of developing a game with Dropzone’s scope. When we started development on the game, we had a prototype running within a few weeks. The entire studio would play the game together each morning, a process we creatively call the “Daily Game.” From that play session, we would make a list of things to add, change, remove, and we’d try to get as many of them done for the next day’s Daily Game. This process drove development, kept us seeing the game as players rather than only as developers and encouraged us to create a new “release” every day.

Fast forward to today and we still do a Daily Game and, during Closed Beta, we typically have a new significant release every week. Our existing Closed Beta community has been invaluable in providing feedback and helping us focus development and balance the game. And now it’s time to extend this idea to a larger community of players. We have a saying at Sparky, “It doesn’t mean **** unless it’s in the Daily Game.” Once we’re in Early Access that will be, “It doesn’t mean **** until it’s in the hands of the community.” To make that happen, we may start with occasionally live-streaming the Daily Games (DGs) of select features, pilots, maps, or whatever when they are close to completion, and then build from there.”
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Recent updates View all (57)

September 16

Instructions for Manually Migrating Your Dropzone Account

Greetings everyone. Recently Dropzone's publishing was switched from Gameforge to Sparkypants internally. There was an in-game message during a 5 week window asking for each players' permission to migrate their account, but it's possible some of you accidentally chose "No" instead of "Yes", or you just weren't logged in during the 5 weeks leading up to the migration.

If this is the case and you have recently logged in to discover everything has been reset, please do not worry. Simply send a support ticket to Gameforge with your SteamID and previous in-game Dropzone name and your account will be manually migrated over for you! :)

GF support ticket URL: https://support.gameforge.com/

If you do not know your SteamID, please read the Steam support link below or follow these instructions to properly get your SteamID.


SteamID Instructions:
1) Open up your Steam client and choose View, then click Settings
2) Choose Interface and check the box that reads, "Display Steam URL address when available"
3) Click OK
4) Now click on your Steam Profile Name and select View Profile

Your SteamID will be listed in the URL at the top left (it's the 17 digit number at the end.)

If you have a custom URL, the number will not be listed. In that case, just give us the entire URL.

Thank you everyone for your patience. We know it sucks to feel like you've lost everything. Nothing is lost forever though, we'll fix it. :)

Please let me know if any problems arise after your account has been migrated!

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August 28

Patch Notes Early Access v2478

Greetings Commanders! This week's patch will release on August 30th and with it comes the release of our third Sniper, DEADEYE, along with a variety of new gear to flesh out our Sniper class! See below for all the details!

Gameplay Notes
Pilot Changes
  • Pilot: Deadeye **NEW!**
    • Pilot Class: Sniper
    • Trait: Deadeye MARKS the enemy nearest to any enemy he kills.
    • Default Gear: Pinpoint Laser, Pneumatic Pistons, Rangefinder Siege
    • Base HP: 550
    • Base DPS: 105
    • Base %DR: 13.8
    • Base Armor: 4
    • Base LOS: 37.5
    • Base DET: 16
    • Base Speed: 8
  • Deadeye Special Move: Kingbreaker **NEW!**
    • Deadeye fires a projectile in the targeted direction, DAMAGING the first enemy struck, dealing bonus DAMAGE to Rigs. If the target is MARKED, the Marked status will be removed and Kingbreaker's cooldown will be refreshed.
    • Cast Range: 51m
    • Cooldown: 25s
    • Max Targets: 1 Targets
    • Damage: 200
    • Bonus Damage: 300%
Pilot Blueprints
  • Shrapnel **NEW!**
    • Level 2: Fade Shot
    • Level 3: Inertial Horizon
    • Level 4: Pinpoint Laser
    • Level 5: Core Hammer
    • Level 6: Polarity Blaster
    • Level 7: Amoeba Protocol
    • Level 8: Pneumatic Pistons
    • Level 9: Eagle Eye
    • Level 10: Hacking Suite
    • Level 11: Failsafe Cloak
    • Level 12: Rugged Capacitors
    • Level 13: Rangefinder Siege
    • Level 14: Evac Jets
    • Level 15: Oxidation Rifle
Gear Changes
  • Pinpoint Laser (Sniper Weapon) **NEW!**
    • Level 3 Unlock
    • The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. MARKED targets are DISARMED and ROOTED
    • Auto-Attack Damage per shot: 119 / 124.67 / 130.33 / 136 / 141.67
    • Auto-Attack Range: 27.5m
    • Auto-Attack Interval: 1.33s
    • Cast Range: 50m
    • Cooldown: 20s
    • Max Targets: 5 Targets
    • Ability Damage per Target: 200
    • Disarm: 2s
    • Root: 2s
  • Fade Shot (Sniper Weapon) **NEW!**
    • Level 2 Unlock
    • The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. As soon as the ability is used, the Sniper also starts CLOAKING. Fade time is reduced for each enemy hit by the projectile. Using this ability will not break CLOAK.
    • Auto-Attack Damage per shot: 140 / 146.67 / 153.33 / 160 / 166.67
    • Auto-Attack Range: 27.5m
    • Auto-Attack Interval: 1.33s
    • Ability Damage: -- / 150 / 200 / 250 / 250
    • Cast Range: 50m
    • Cooldown: 20s
    • Cloak Timer: 8s
    • Fade Reduction Time: 0.5s
  • Pneumatic Pistons (Sniper Body) **NEW!**
    • Level 2 Unlock
    • The Sniper dashes in the targeted location, MARKING enemies near the starting location.
    • Marking AoE: 10m
    • Cooldown: 15s
    • Movement Range: 18m
    • Movement Duration: 0.35s
    • Marked: 5s
    • Additional HP: +250 / +450 / +600 / +700 / +750
  • Hacking Suite (Sniper Body) **NEW!**
    • Level 2 Unlock
    • The Sniper hacks into the targeted VISION TOWER from afar, granting VISION to their team for a duration. Using this ability does not break CLOAK.
    • Cast Range: 70m
    • Ability Duration: 15s
    • Cooldown: 25s
    • Additional HP: +300 / +500 / +650 / +750 / +800
  • Rangefinder Siege (Sniper Utility) **NEW!**
    • Level 2 Unlock
    • Toggle Ability
    • Locks the Sniper down into a siege mode with a large range increase. Targets hit with weapon attacks while in this mode are MARKED.
    • Cooldown: 10s
    • Bonus Auto-Attack Range: +12m
    • Marked: 5s
    • SPEED Bonus: +3.75 / +4.25 / +4.75 / +5.25 / +5.75
  • Inertial Horizon (Sniper Class Software) **NEW!**
    • Level 1 Unlock
    • Grants bonus ARMOR while the Sniper is moving.
    • Bonus Armor: +3
  • Eagle Eye (Sniper Class Software) **NEW!**
    • Level 1 Unlock
    • The Sniper deals extra DAMAGE against MARKED targets.
    • Bonus Damage: +15%
Bug Fixes
  • Fixed an issue where sometimes the rotation angle of a sniper weapon in siege mode would become out of sync with the location of the enemy being targeted
  • Fixed an issue where Backbreaker Siege's damage buff for "first auto-attack" was getting a second chance when attack was nullified by any kind of negating shield spell
  • Fixed an issue where the Solo Skirmish difficulty level for the opponent was being applied to your AI teammates, causing them to sometimes not use their abilities
  • Various localization fixes
Known Issues
  • Locking Observer slots in Custom Matches only works when both slots are empty
  • The Private Match setting only works when the game is already created, so someone can join in-between
  • Hive Link does not have a cast ring around hives to show where the ability can be cast
  • Global Chat does not reflect your changed name until you have restarted the game
  • Due to the new leveling system, Replays from before June 28th, 2017 will be deleted on September 6th during the Gameforge to Sparkypants publisher transfer. We suggest video capturing any replays you would like to save

So that's the lowdown on Deadeye! Stay tuned for future releases as well as some video content coming up. Thanks as always and let us know if you catch any bugs we missed!!
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“The gameplay feels incredibly solid.”

“Dropzone is a competitive RTS for the modern era.”
PC Gamer

Pilot Pack: Threshing Trio

Get started in Dropzone with 3 additional Pilots - save time and money with this high value bundle!

The Pilot Pack: Threshing Trio includes:

  • Knockout the Tank
  • Fury the Gunner
  • Cortex the Mechanic
  • 7,500 Jovians for additional Pilots or Gear

Please note: If you buy this bundle but have already unlocked one or more of these 3 Pilots in the game, there will be no refund or compensation for the affected Pilots

About This Game

It is the 22nd century…

Compete to win in the Dropzone - part renegade captain and part privateer, you strive against other mercenaries and elite military companies for Cores, reputation and glory!

Explosive 15 Minute Matches

You will command a squad of up to 3 highly-specialized battle Rigs in intense 15-minute matches. Fight against your opponents and the alien Kavash over Cores to score points. Experience the rush of beating the buzzer and score the winning point in the last second.

1vs1, 2vs2, 3vs3, CO-OP, PvE and more

Control 1, 2 or 3 units across a wide variety of modes including competitive 1v1, 2v2 and Team 3v3 battles, PvP and PvE, custom maps, single player gameplay against AI and a cooperative wave-based Infestation mode

Unique Pilot Abilities

Recruit Pilots from across the solar system, each with his own default Gear and unique abilities. Then build your squad of three Rigs from four classes: the hulking Tank, powerful Gunner, resourceful Mechanic, and unpredictable Summoner.

Deep Rig Customization

Choose from hundreds of Gear options granting active and passive abilities to outfit your Rigs. Match your squad to your play style and use it to execute effective combos that will send your enemy reeling.

Dynamic Replay Controls

Use the game’s replay system and observer modes to watch live Dropzone matches, relive your greatest moments and study the moves of the top players to improve your skills.

Coming Soon

In-game tournaments, ranked leaderboard, new maps and the mysterious 5th Rig class, with all new abilities and Gear to bring even more options on the battlefield.

System Requirements

    • OS: Windows 7 (SP1), Windows 8.x, Windows 10
    • Processor: 2.8 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: GTX 460 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
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