There are such games which don't differ an interesting plot or a gameplay, but remain in the hearts of players on long and for many years. One of the brightest representatives of such peculiar exception to the rules - Left 4 Dead shooter from the Valve company. All game consists of four (a standard set) big missions which are subdivided into five collateral. Everyone begins and comes to an end in special shelter where players can take breath. Any the check points on a course of passing of collateral missions - lost - be so kind as since the beginning. It adds also a headache and the aggressive drive, especially when you play on the maximum complexity, and opponents, well very strong and cunning. In such rooms always there is an opportunity to dolly up wounds, to take the new weapon, to fill up quantity of cartridges or to take a bomb with Molotov's cocktail. Here such here game)) (This my opinion and it can not coincide with yours).