Valve 最新鉅獻 — Counter-Strike、Half-Life 等遊戲創作團隊再次出擊 — Left 4 Dead 是一款橫跨 PC 與 Xbox 360 平台的遊戲,四位「倖存者」主角必須對抗蜂擁而至的僵屍群與駭人的突變型「魔王感染者」,展開一場絕望的殊死對決。 遊戲背景採用了眾所期待的僵屍末日題材,鋪陳出浩劫餘生的氛圍。L4D 的生存合作遊戲模式,分別以都市和郊區環境為場景的四段「電影」作為故事主軸,在玩家的行動下逐步進展。 每部「電影」都有一項主要的團隊目標,並由五張龐大的地圖所構成,可以供 1 到 4 位人類玩家進行遊戲。 遊戲採用了稱為「AI 控制器」的最新技術,能夠以程序化的方式製造出最獨特的體驗,讓遊戲每次玩起來都有新鮮感。
使用者評論:
Overall:
壓倒性好評 (9,094 篇評論) - 9,094 個使用者中有 95% 為該遊戲做出正面評論。
發售日: 2008 年 11 月 17 日

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由多名鑑賞家所推薦

"This is one of the best coop fps games ever. I am usually terrifiied by zombie games but this is so fun I can power through it. No Mercy = the best"

Steam Big Picture

關於此遊戲

Valve 最新鉅獻 — Counter-Strike、Half-Life 等遊戲創作團隊再次出擊 — Left 4 Dead 是一款橫跨 PC 與 Xbox 360 平台的遊戲,四位「倖存者」主角必須對抗蜂擁而至的僵屍群與駭人的突變型「魔王感染者」,展開一場絕望的殊死對決。
遊戲背景採用了眾所期待的僵屍末日題材,鋪陳出浩劫餘生的氛圍。L4D 的生存合作遊戲模式,分別以都市和郊區環境為場景的四段「電影」作為故事主軸,在玩家的行動下逐步進展。 每部「電影」都有一項主要的團隊目標,並由五張龐大的地圖所構成,可以供 1 到 4 位人類玩家進行遊戲。
遊戲採用了稱為「AI 控制器」的最新技術,能夠以程序化的方式製造出最獨特的體驗,讓遊戲每次玩起來都有新鮮感。 如同好萊塢電影一般,控制器 (Director) 會根據團隊表現,運用新型的怪物、音效和動作來量身打造遊戲體驗。
本遊戲將於今年 11 月在 PC 與 Xbox 360 上全球同步發行,Left 4 Dead 更加入了全新的多人連線模式。
  • 這是一款令人欲罷不能的團隊合作動作遊戲,由 Counter-Strike 和 Half-Life 的製作團隊精心呈獻
  • 在先進的人工智慧操控下,無論敵方或友方成員,都有相當活躍的表現。每場遊戲都能帶來緊湊的單人遊戲、團隊合作及多人連線體驗
  • 20 張新地圖。 10 種新武器。 由玩家所主導、逐步展開的四場「電影」
  • 遊戲配對、統計資料、排名和獎勵系統,促使團隊合作更緊密
  • 「設計人員說明」模式讓玩家能參與遊戲幕後模式
  • 採用 Source 與 Steam 技術研發而成
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THE SACRIFICE

"The Sacrifice” is the new add-on for Left 4 Dead.

"The Sacrifice" is the prequel to "The Passing," and takes place from the L4D Survivors' perspective as they make their way South. In addition to advancing the story, "The Sacrifice" introduces a new style finale featuring "Sacrificial Gameplay" where players get to decide who will give their life so the others may live.

In The Sacrifice for Left 4 Dead owners receive "The Sacrifice" campaign playable in Campaign, Versus, and Survival modes.

系統需求

Windows
Mac OS X
    最低:
    • 支援作業系統:Windows® 7 32/64-bit / Vista 32/64 / XP
    • 處理器:Pentium 4 3.0GHz
    • 記憶體:1 GB
    • 顯示:128 MB、Shader model 2.0、ATI 9600、NVidia 6600 或更佳
    • 硬碟:至少 7.5 GB 的可用空間
    • 音效卡:DirectX 9.0c 相容音效卡
    建議:
    • 支援作業系統:Windows® 7 32/64-bit / Vista 32/64 / XP
    • 處理器:Intel core 2 duo 2.4GHz
    • 記憶體:1 GB
    • 顯示:Shader model 3.0、NVidia 7600、ATI X1600 或更佳
    • OS: MacOS X 10.6.4 or higher (Snow Leopard Graphics Update required)
    • Processor: Dual core Intel processor, 2GHz or better
    • Video Card: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Not supported: OS X 10.5.x, ATI X1600 or X1900 graphics, NVIDIA GeForce 7 graphics or Intel graphics less than Intel HD 3000.
值得參考的用戶評論
5 人之中有 4 人(80%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
4.0 記錄時數
張貼於:2015 年 12 月 26 日
good game
這篇評論值得參考嗎? 搞笑
404 人之中有 383 人(95%)認為這篇評論值得參考
有 222 位使用者認為這則評論很有趣
3,978.9 記錄時數
張貼於:2015 年 11 月 6 日
Thank you L4D for having wasted 3.000 hours of my life. But it was damn worth it :)
這篇評論值得參考嗎? 搞笑
123 人之中有 116 人(94%)認為這篇評論值得參考
有 35 位使用者認為這則評論很有趣
3,588.1 記錄時數
張貼於:2015 年 11 月 15 日
5 years played and still hooked :D
這篇評論值得參考嗎? 搞笑
85 人之中有 84 人(99%)認為這篇評論值得參考
有 12 位使用者認為這則評論很有趣
2,986.7 記錄時數
張貼於:2015 年 12 月 25 日
Left 4 Dead is a solid co-op first-person shooter that, while clearly showing its age, is worth the small price you can pick it up for on sale.

Preface:
I remember when I first started playing this game. I was scared of everything. I moved very slowly, cautiously, and ran from place to place, looking for the safest and shortest path to the next saferoom. When I finally finished a campaign and got to watch the ending cutscene roll, it felt like a real achievement.

Then I tried joining my first multi-player campaign and discovered a whole new world. Having someone running along with me, giving me helpful advice, and us all generally looking after each other as a team was a great experience. This is a game where good team-based gameplay is rewarded, and where people who go rushing off alone commonly end up getting themselves killed. Left 4 Dead feels like it was built for cooperative gameplay, from the ground up. There's safety in numbers, and when you're the last one standing and trying to survive on your own, you'll really feel just how alone you are in a hostile world where pretty much everything is out to kill you.

The game can be played in both single and multi-player. Up to four players control one each of four survivors as they all attempt to move from one safe area to the next. Any survivors not being controlled by a human player will be automatically taken over by the survivor bot AI. As they move through the levels in the campaigns, the survivors will encounter various enemies, including hordes of common zombies and some rarer 'special' infected. These special infected come with unique abilities that make good teamplay essential, as their attacks can disorient and even render lone survivors helpless.

Level Design:
Levels are premade and static, meaning they never change from game to game. After playing the same campaign enough times, you'll end up memorizing the most efficient routes through the levels. Item spawns are also preplaced, so if you find a bottle of pills behind a dumpster in a certain alleyway, then that's what you can expect to find in that location in all future games you play. There is some variation in the fact that items won't always spawn where they're available to be spawned, but that's it.

At certain points throughout the game, you'll encounter various events that trigger attacks from hordes of zombies, or even spawn 'boss' infected, which helps break the monotony of simply going from point A to point B. Otherwise, the meat of the campaign mode consists of moving from one location to the next while shooting zombies and finding items. There are six campaigns; most of them have a total of five maps. In each campaign, there is constant visible evidence of the decay of society and the collapse of civilization through wrecked buildings, vehicles, piles of dead bodies, and more.

Game Modes:
Besides campaign, 'versus' and 'survival' game modes are also available. In versus mode, up to eight players can join a single game session. Versus mode is basically a campaign where there are two teams of human players - one team controls the survivors, and the other spawns as special infected. The survivor team must attempt to make it as far as they can before being killed, while the infected team attempts to stop them as quickly as possible. Once the survivors have been killed or make it to safety, the teams switch roles, and the map is played again. This rotation continues until the entire campaign has been completed, at which stage, points are tallied up to determine the winner.

In survival mode, the survivors are trapped in certain areas found throughout the campaigns, and must hold out as long as possible against relentless waves of enemies that get more difficult as the game progresses. Gold, silver, and bronze 'medals' are awarded for lasting ten, seven, and four minutes respectively.

Sound:
Music in Left 4 Dead adds not only atmosphere, but is also dynamic in that it changes depending on the situation. Impending horde attacks are met with the sound of intense drumming, the presence of an attacking 'Tank' (boss infected) comes with its own 'epic' theme, unique 'terror' music plays while being strangled by a 'Smoker' special infected, and so on. Leaving the music in this game on can actually help the player maintain situational awareness.

Survivors also call out and comment on things they see throughout the game, and the voice acting is generally good. Players can make the character they're controlling say certain things with the press of a button for quick communication in case they can't or don't want to type messages or use a microphone.

AI:
The survivor bot AI does an adequate job of keeping together and shooting enemies, but has a habit of running directly into the player's line of fire. I also noticed frequent pathfinding issues, causing bots to get stuck before 'warping' to the player's location. Sometimes, fellow survivor bots also take an inordinate amount of time to rescue other survivors from the clutches of special infected if there is even a minimal amount of zombies occupying their attention. Incapacitated survivor bots also have the uncanny ability to close doors, which is not something the player can do.

The infected AI is very accurate and effective, and often 'cheats'. Hunters are able to claw survivors while in mid leap and even after getting shoved away, and Boomers instantly hit survivors once they get within range, before even completing their swiping animation, There is also some kind of oddity with hitboxes involving rocks thrown by Tanks, which allows Tanks to hit survivors round the corners of buildings.

Pacing/Networking:
Game sessions can be hosted on dedicated servers or locally via a player's computer. The game runs very well on a slow connection - on a connection that had a maximum transfer rate of 8.5kb/s, I've managed to maintain a ping between 50-70 on a dedicated server within the same country. Depending on how quickly players rush through a campaign, game sessions can last anywhere from 11 minutes on the shortest campaign, to up to roughly an hour for a standard one.

The Good:
+ Great multiplayer functionality (netcode, built-in voice comms)
+ Quick drop-in, drop-out ability
+ Maps have decent atmosphere and varied settings
+ Great mod and add-on support

The Bad:
- 'Cheating' infected AI
- Linear maps
- Weapon variety is somewhat lacking
- AI has slight pathfinding issues
- Survivor bot AI can be annoyingly incompetent

Conclusion:
Left 4 Dead is a game best played with good, human teammates. Survivor bots will suffice in the beginning, but as your skill increases, you'll quickly see just how deficient bots are. Linear maps limit replayability, but this may be offset by the fact that so much community-made content has been released and is readily available for download - www.gamemaps.com/l4d

What's the point of getting this game when Left 4 Dead 2 has everything the original has, and more? The gameplay in the original Left 4 Dead feels different compared to the sequel. In Left 4 Dead 2, there is more of a focus on rushing through hordes while under continuous attack. In Left 4 Dead, the focus is more on waiting the horde out while staying in a defensible location. The maps that were ported over to Left 4 Dead 2 from the original game have also been modified to reflect this.

If you've got no one to play with and are just looking for a server to join, at this stage, you may have difficulty finding games online, depending on where you live. The game's lifespan can be significantly extended if custom add-ons come into play, and the game can also be tweaked using various command-line startup options. I found a lot of entertainment and cheap humour in watching the bots play campaign and survival by themselves while I spectated.
這篇評論值得參考嗎? 搞笑
48 人之中有 45 人(94%)認為這篇評論值得參考
有 10 位使用者認為這則評論很有趣
5,276.6 記錄時數
張貼於:02 月 19 日
One of the greatest games of all time.
這篇評論值得參考嗎? 搞笑