Deceit tests your instincts at trust and deception in a multiplayer first-person shooter. You wake up in an asylum to the sound of an unfamiliar voice, surrounded by five others. A third of your group have been infected with a virus, but who will escape?
Recent Reviews:
Mixed (3,544) - 69% of the 3,544 user reviews in the last 30 days are positive.
All Reviews:
Mixed (6,535) - 66% of the 6,535 user reviews for this game are positive.
Release Date:
Mar 3, 2017
Developer:
Publisher:

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Recent updates View all (51)

November 13

v4.0.3 Patch Notes



Features:
  • The game now opens in 720p windowed mode for new users
  • Added chat to the End Game Summary screen
  • Prestige icons have been updated to look more appealing and progressive
  • Updated the in-game chat appearance to better show Game/Infected chat for the Infected

Bug Fixes:
  • Fixed Loaded & Appetiser perks
  • Fixed a bug where you could use the inspection kit multiple times
  • Fixed perk points showing extremely large numbers
  • The season 8 emblem is now hidden if you don't own it

Miscellaneous:
  • You can no longer use text/voice chat when bleeding out
  • Added a screen to notify you if you can't load your profile on first load
  • Relocated some bloodbags in the forest and arctic map
  • Halloween environment items have been removed.
  • Added back the wooden tonfa
31 comments Read more

November 10

Community Update – Remains of Halloween, patch preview & future plans



Hey everyone,

As the Halloween event draws to a close and the candy coloured dust settles, I wanted to let you in on what we’ve been up to, some of the changes for Monday’s end of event patch, and share some vague details of what we’re working on over the next few months.

Firstly, as many users will know, over the last couple of weeks our technical team have released a number of server side updates addressing user volume and server stability. As of the last round of changes, we’re confident that we’ve covered the former and are keeping a close eye on the later. In the wake of over a quarter of a million new users it’s been an interesting challenge but most importantly it’s exciting to welcome all the new members of the community and interact with each of you as you get to grips with Deceit. I’m expecting to put out a post going into more depth on this topic relatively soon.

(Pre)Monday Motivation
On Monday, we’ll be ending the Halloween event meaning all Halloween tokens will be converted into normal tokens, candy will be removed from the map and Halloween points can no longer be earned making all rewards final. For players close to their next reward we’ve made things a little easier; we’re providing double experience gains for the remainder of the event meaning over the weekend you’ll be able to earn and spend more tokens generating significantly more Halloween points for your last chance at this year’s rewards.

Alongside the close of the event we’re fixing some high priority issues, adding a few hotly requested features and making some less than subtle balance tweaks which should up the ante once more. As with every patch we’ll post the full patch notes on the day but I’d like to share some highlights which I know will resonate with many members of the community.

  • The game now opens in 720p windowed mode for new users
  • Added chat to the End Game Summary screen
  • Fixed a bug where you could use the inspection kit multiple times
  • You can no longer use text/voice chat when bleeding out
  • Relocated some blood bags in the forest and arctic map

Fishing for feedback
This patch has been largely shaped by user feedback so it’s important to us that you keep it coming. We read every topic, discord message, direct message, tweet, visitor post and review and it’s important to us to have so many users involved, making sure we can shuffle around our priorities to work on things that matter to you most.

With so many users around the globe I’d like to extend a special shout out to the admins of various community pages who’ve helped us with hearing voices from different regions such as KaizerZ from the Thai community and Lui from the Chinese community. Without the help of so many altruistic individuals and our community translators our work would be significantly more difficult.

Patch to the future
In addition to continuing to squash bugs and tweak gameplay, we’re focussing on some larger points of interest for the game over the next few months which we’d like to share. It’s important to remember that none of this has a specific date and it is currently mostly conceptual. Please do not flood us with requests for further details as we will provide them when they are available to provide.

  • Among our top priorities right now is anti-cheat integration, we’re testing a few different solutions internally and looking at the best ways to punish users such as integration of Valve Anti-Cheat (VAC).
  • Our environment team have been discussing and drawing up the initial conceptual stages of a new map, a key part of this is reviewing how the gameplay in the three existing maps works and what users find to be the most fun and engaging. This entire process is likely to take a few months at the least but we’ll share some more information on this when it’s available.
  • We’ve received a huge amount of positive feedback around the Halloween event so we’re discussing how to make an even better Christmas/Winter event and give all of our fans something to look forward to over the holiday season.

Stay up to date!
Can’t wait to see the latest video content previews? Waiting for the next Developer stream? Want to share your favourite Deceit moments with us and the rest of our fans? – Stay up to date by following us on Twitter, Facebook, Twitch TV and YouTube for all of the latest news.

Sam Hills
Community Manager
29 comments Read more

About This Game

Deceit tests your instincts at trust and deception in a multiplayer first-person shooter. You wake up in an asylum to the sound of an unfamiliar voice, surrounded by five others. A third of your group have been infected with a virus, but who will escape? Whilst traversing the building the power will be going out creating darkness, allowing the infected players to transform into their terror form and strike. Find allies and complete objectives around the map to better your chances of survival.

The environment has been specifically setup to cause conflict amongst the group, creating doubt about the true intentions of players. The infected will be trying to cover up their group sabotage attempts, whilst the rest will be keeping an eye out for this suspicious behaviour and attempt to join forces with people they think they can trust.

As you progress through the map you'll come across objectives that will help you survive and progress towards the exit. However, you will need to decide which is most important to you, and whether to collaborate or fight with other players over them. With each decision gives players more information and an indication to what team you're likely to be on. However, the perception of each action won't necessarily be seen as a fair representation to others about your intentions as the truth can be easily skewed.

There are blackout periods across the map which allow for the infected to transform into what's known as their terror form. In this form they are much faster, stronger, and have night vision, with only one weakness: light. In this form the infected are truly terrifying, and with an array of intense killing animations players will be able to create some scary but also funny moments.

Overall, the gameplay involves the frenzy of fast paced combat mixed with strategic map positioning, and of course the psychological aspects of determining who is infected.

System Requirements

    Minimum:
    • OS: Windows 7 (64 bit)
    • Processor: Intel Core i3 / AMD Ryzen 3
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 650 Ti / AMD Radeon HD 7850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 10 (64 bit)
    • Processor: Intel Core i5 / AMD Ryzen 5 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R9 280X or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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