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Tras volver a las tranquilas calles de París en busca de una vida de pintor, Gus Macpherson no pudo escapar de su verdadero arte…
Fecha de lanzamiento: 1 Nov 2002
Etiquetas populares para este producto:
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Comprar Post Mortem

Paquetes que incluyen este juego

Comprar Still Life Collection

Incluye 3 artículos: Still Life, Still Life 2, Post Mortem

Comprar Adventure Bundle: Volume 3

Incluye 5 artículos: Scratches - Director's Cut, Still Life, Still Life 2, Post Mortem, The Cameron Files: The Secret at Loch Ness


“Concebido con belleza y ejecutado de la misma forma.”
88% – ActionTrip

“Un thriller escalofriante, desafiante, inteligente y tenebroso.”
75% – JustAdventure

“Cuenta una historia racional de una forma interesante y ofrece giros insólitos en el contexto de los asesinatos esotéricos.”
87% – PC Gameworld

Acerca del juego


Tras volver a las tranquilas calles de París en busca de una vida de pintor, Gus Macpherson no pudo escapar de su verdadero arte…

El anteriormente detective de Nueva York se encuentra a sí mismo patrullando una vez más, contratado por una sensual mujer para investigar las horribles decapitaciones de su hermana y su cuñado. Estando en las oscuras y misteriosas calles de París y asediado por su agudo sexto sentido, Gus descubrirá una conspiración escrita en sangre, con rituales y artefactos tan antiguos como el propio tiempo.

Características principales:

  • Impresionantes y hermosas vistas panorámicas de 360 grados
  • Personajes intrigantes y profundos
  • Escenarios realistas y detallados
  • Rutas alternativas de juego integradas en la historia
  • Puzles creativos y originales
  • Precuela del juego de aventuras Still Life

Requisitos del sistema

    • SO: Windows® XP / Vista™ / Windows® 7
    • Procesador: 1.0 GHz
    • Memoria: 512 MB de RAM
    • Disco Duro: 1 GB de espacio libre
    • Gráficos: Gráfica con 64 MB de memoria dedicada
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • Versión de DirectX®: 9.0c
Análisis útiles de usuarios
A 10 de 16 personas (63%) les ha sido útil este análisis
195 productos en la cuenta
5 análisis
5.6 h registradas
I like it... for the way I played it. Until bugs.

Despite not being terribly attracted to horror games, I was impressed enough with Syberia to want to see another set of games by the same group, and I decided to start with the "prequel". I sincerely hope the others are better as games, honestly.

Based on the other reviews, I have been pretty much treating this like a more interactive version of a graphic novel; rather than pixel-hunt and flail around in the dialogue trees, I grabbed a guide almost from the start. The small amount of play I did without it, combined with my memory of the beautiful but hard-for-the-wrong-reasons Syberia games, have me very certain that I would not have enjoyed it as much if the plot was delayed by my having to figure out which items matter, which of many logical solutions the game is actually trying for, what odd result will be achieved by certain (non-reversable) dialogue options, etc.

The graphics are okay, but the majority of the scenery is designed as trompe l'oiel; flat images that (when seen from the right angle) look 3D. The problem being that even though you can only stand in certain places in each room/area, they didn't re-render the flat scenery, so depending on where you are standing, the graphics can look either very realistic, or like you have stepped into a surrealist painting. A few key structures in rooms are immune to this, as are any people or objects you will need to interact with. It's not game-breaking, but especially combined with a play style that encourages you to look closely at everything, it is very noticeable. Especially when the scenery includes people.

Despite that, I was enjoying my more-interactive-graphic-novel until I hit a bug where certain (important) documents I had picked up weren't actually readable. :-( I found there is a thread from a couple of months ago in the Discussions about someone else having the same problem. Until I can solve that, I will definitely not be playing this game any further (as not getting all the story makes this entirely pointless for me), and likely won't be playing the Still Life games, since I really would like to finish the prequel before I play the rest of the series.

So, for the moment, it would be a bit sadistic of me to recommend the game. If you are okay with the risk of game-breaking bugs and spending a lot of flail time, go for it; the parts of the game that work are interesting and well-done. If not, skip this one for a while, until you see posts indicating that the major bugs have been updated out of existence. :shrug:
Publicado: 18 febrero 2014
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
50 productos en la cuenta
1 análisis
15.7 h registradas
The characters are all interesting and you can become easily consumed with trying to understand what is happening. Unfortunately, I noticed who was doing the crimes in five minutes. Then you become stuck with making sure you do everything in order or some actions will disappear completely leaving me to start a new game. Plenty of bugs in the game.

More bugs outside of the game especially with trying to use it on windows 8; before starting the game it had an error saying something about a 3D also once you minimize the game it kept crashing. Thankfully since the game is extremely short, constantly starting over wasn't bad. I probably have a bunch of hours on this game from walking away from it to snack and watch t.v. lol. You can probably finish the game in an hour. Once I reached the end, it felt dry and very unsatisfying. So i tried to go back and do different things in the game but it was pointless.

Overall the game was interesting but you can definitely save yourself money and time because it is just not worth it.
Publicado: 13 julio 2014
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
87 productos en la cuenta
4 análisis
10.1 h registradas
In my Steam library chock full of adventure games, from a strictly gaming standpoint, Post Mortem is probably the worst of the bunch. Despite, it has some strengths that should be commended. The horror story is strong and the graphics, while dated, do much to support the atmosphere. The exploration feels paced and open ended enough to give a real sense of private eye work; I found myself going back to talk to NPCs with new information and going back to locations for clues/objects I must have missed. This repetition, while perhaps a turnoff to some, helped the immersion in my playthrough.

Unforntunately, these assets don't come close to warranting a recommendation. The aforementioned strong plot is hampered with unconvincing voice acting, mediocre dialogue (perhaps due to translation from the original French), and atrocious dialogue trees that give the player conversational options too early and too late to make any sense. The inventory interface is convoluted; sometimes objects can be used directly with the environment, othertimes they can only be used when you click on the environment first, and other times still you need to talk to an NPC for them to come into play. What's worse, there's no classic adventure game "Nah, I don't want to do that," when you try an unfruitful combination which quickly frustrates.

I only recommend Post Mortem for an academic understanding into what Microids did far better in their Syberia and Still Life titles.
Publicado: 7 mayo 2014
¿Te ha sido útil este análisis? No
A 5 de 12 personas (42%) les ha sido útil este análisis
62 productos en la cuenta
3 análisis
2.9 h registradas
I'm reviewing only due to the fact that this game suddenly appears in my game list lol.. I don't know how but i never purchased this game before.. Is it just me or every user got it too? Anyways since its FREE so i'll recommend it =) I do like point and click games too.
Publicado: 28 abril 2014
¿Te ha sido útil este análisis? No
A 2 de 37 personas (5%) les ha sido útil este análisis
376 productos en la cuenta
195 análisis
1.9 h registradas
Boring as ♥♥♥♥.
Publicado: 13 febrero 2014
¿Te ha sido útil este análisis? No
A 6 de 7 personas (86%) les ha sido útil este análisis
295 productos en la cuenta
88 análisis
9.5 h registradas
Con todos ustedes... ¡una de las basuras más grandes jamás programada del mundo de las aventuras gráficas! Sus características son:

- Unos polígonos del tamaño de un campo de fútbol. Que vale, que es un juego viejo, pero se podrían haber ahorrado los movimientos de subnormal que tienen algunos personajes mientras hablan.
- Una música que te hara que desees extirparte los tímpanos.
- Unos subtítulos redactados por un escritor de SMS cani.
- Una aventura gráfica soporífera, que hará que babees la almohada aunque te hayas tomado en vena el café de media Colombia.
- Unos sinsentidos en la historia con los que podrás ir notando como tus neuronas se van suicidando.
- Unos puzzles totalmente ilógicos donde la única posibilidad de superarlos es probar todas las conversaciones por la fuerza bruta, donde necesitarás tiempo y ningún cerebro.

Mientras yo jugaba me salió este aviso:


¿Y si lo pillo baratero de alguna oferta? Te aburrirás igual. El 95% de lo que hay que hacer es hablar con personajes, sólo el resto es uso de objetos. Un truño enormemente repetitivo.
¿Cómo sé que no estás exagerando? No lo sabes, pero puedes mirar el resto de reviews con pulgares hacia abajo.
Alguna bondad tendrá el juego, ¿no? Sí, que afortunadamente tiene un final.
Publicado: 10 enero 2014
¿Te ha sido útil este análisis? No