Ebenso erhältlich: Syberia II!
Nutzerreviews: Sehr positiv (1,099 Reviews) - 89% der 1,099 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 1. Sep. 2002

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Enthält 2 Artikel: Syberia, Syberia II

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Enthält 7 Artikel: Return to Mysterious Island, Return to Mysterious Island 2, Still Life, Still Life 2, Subject 13, Syberia, Syberia II



“Bietet eine riesige Dose von dem, was Adventure-Spieler gerne mögen: eine reichhaltige Geschichte, komplexe Charaktere, Puzzle zu Hauf und Entdeckungsreisen durch eine Serie wunderschöner und beeindruckender Schauplätze.”
100% – JustAdventure
“Syberia ist ein Abenteuerspiel wie kein anderes, mit einer fesselnden Geschichte, einer wirklich wunderschönen Spielwelt und beeindruckender Grafik.”
91% – Gamespot
“Es wird diejenigen von Ihnen erfreuen, die hungrig nach etwas anderem sind, als nach dem üblichen Adventure-Titel”
90% – Gamezone

Über dieses Spiel

Kate Walker, eine junge, aufstrebende Anwältin aus New York, wird etwas angeboten, was wie ein unkomplizierter Auftrag erscheint - ein kurzer Zwischenstopp um den Verkauf einer alten Automatenfabrik, versteckt in den Alpentälern, zu erledigen, und dann direkt zurück in die USA.
Sie konnte sich nicht im Traum vorstellen, dass sich ihr Leben grundlegend verändern würde, als sie sich auf das Projekt einließ. Auf ihrer Entdeckungsreise durch Europa, von Westeuropa zu den entlegensten Gegenden Ostrusslands reisend, begegnet sie einer Heerschar an unglaublichen Charakteren und Schauplätzen bei ihrem Versuch Hans den genialen Erfinder ausfindig zu machen - der finale Schlüssel um das Geheimnis von Syberia zu entschlüsseln. Ihre Reise durch Land und Zeit stellt alles was sie schätzt in Frage, während der Deal den sie unterschrieben hat, sich als ein Pakt mit dem Schicksal herausstellt.


  • Ein fesselndes Drehbuch, das sich außerhalb Ihres Vorstellungsvermögens befindet
  • Reich an faszinierenden Charakteren mit einer detaillierten und realistischen 3D-Umgebung
  • Filmreife Kameraperspektiven, Bewegungen und Rahmenwerk
  • Originelle und kreative Puzzle (komplett in das Szenario integriert)


Mac OS X
    • Betriebssystem: Windows XP/Vista/7
    • Prozessor: 1 GHz CPU
    • Speicher: 512 MB
    • Festplatte: 1.2 GB
    • Grafikkarte: DirectX kompatible Grafikkarte mit 128 MB Speicher
    • DirectX®: 9.0c
    • Sound: Soundkarte mit DirectX 9.0c Unterstützung
    • OS: 10.6 or later
    • CPU: 600 Mhz (INTEL ONLY)
    • RAM: 128 MB
    • Hard Drive: 1,5 GB
Hilfreiche Kundenreviews
13 von 13 Personen (100%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 11. Januar
Short version: 83%
Syberia is a slow, melancholic adventure game, where the somewhat dreamy atmosphere and the large playable areas, combined the wonderful writing and charm, can easily enchant anyone.

Long version:
Clockworks and mammoths: interesting combination for any story. Thanks to Benoît Sokal though, Syberia managed to build a touching, emotional tale around this pairing, then wrapped it into a classic style point ‘n’ click adventure game.

Like most stories about old people chasing their old dreams, it is quite melancholic, but never too sentimental. There are no boring tales from a bygone era. Quite the opposite: in this game, we control an energetic New York lawyer, Kate Walker, who involuntarily ends up in an adventure from the French Alps to the heart of Russia, chasing the long-lost heir of a toy factory, so he can sign some sales contracts. Along the way, we learn a lot about this mysterious person and his life, and also meet some odd, but strangely memorable characters.
These people, like the whole setting, feel like as if they are stuck a century ago with their old clothes and the early 20th century buildings they live in. This anachronism works in the game’s favour, letting the player get immersed in the atmosphere and the slow-moving, yet great storyline.

A warning though: when I said the story is slow, I meant it. If you want a game where there is always something going on, then Syberia won’t be for you. It is slow even for an adventure game. Not to mention that all main areas are built from several dozens of screens, of which many serve only transitional purposes. They help a lot with building a believable world, but they also wreak havoc with any kind of pacing.
Still, Syberia offer a chance at a journey nobody will regret. Or, more precisely, the first leg of a memorable journey that is continued in the wonderful sequel…

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14 von 15 Personen (93%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.5 Std. insgesamt
Verfasst: 25. November 2015
I played this game when it first came out (before I got it on steam) and the story is so well made! And the puzzles are actually difficult which is missing in a lot of new games. So if you are a fan of point and click games like me and are missing puzzles that are challenging you should play this series!
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12 von 14 Personen (86%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 19. Dezember 2015
This is still a solid adventure game, but, wow, it's aged really badly. I guess that's what happens when you are so impressed by your art work that you make the player repeatedly run through empty environments to get anywhere, which look a lot less impressive these days than they did in 2002.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
9.4 Std. insgesamt
Verfasst: 28. November 2015
Syberia is a classic point and click quest. This game did not brought anything new to genre, there is no challenging puzzles, but still, this is one of the best games in this niche.

Kate Walker, a young lawyer from the United States, arrives in tiny european town to sign a contract with owners of old toy factory. At first this journey looks like a routine job, but it quickly turns into long, difficult and amazingly interesting adventure.

Game is very beautiful. Art style is fantastic, every screen is well created with a lot of attention for small details. Also, there is excellent, slightly melancholic soundtrack, that fits perfectly for the mood of the game.

Storyline is well designed, characters are charismatic and it was especially interesting for me to observe how gradually changes the personality of Kate Walker. With time she realizes that money and career is not the most important thing in life, there is something else... something important and special. From my point of view, Kate Walker is attractive and interesting character, she got true individuality. Ending of the first part is one of the most touching scenes i had ever seen in games. I took a tissue.

Puzzles are logical, they fit well in the story, i did not noticed anything annoying or non-logical. Puzzles are interesting enough but not difficult or challenging and maybe it is for the best, so they do not distract player from the story.

Can i give a little criticism to this game? Well... i did not like the animation of characters. Kate Walker looks good enough, but other characters move as dummies. It looks especially ugly if compare animation of characters with stunningly beautiful suroundings.

Sometimes there is a little too much of old cliche. Crossing the border between Europe and Russia looks like expedition into depths of Mordor. And when it comes for Russia there is always "slums, bums and drunkards" and other "winter-vodka-bear" stuff. Well...

...nevermind, i just can not criticise this game. Syberia had touched my soul.
I played a lot of games and i can say this words for only few of them: this is masterpiece. Strongly recommended.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
0.0 Std. insgesamt
Verfasst: 2. Januar
Syberia is an adventure game that has many of the flaws that killed the genre a few years before the game’s release and while I don’t think it’s nearly the absolute classic I’ve seen its touted it as (It doesn’t hold a candle to Longest Journey for instance) it still a worthwhile game if you’re willing to look past its imperfections. Gameplay is of the bad old school adventure game variety, there are no failstates, but a good chunk of the puzzles just feel like tedious busywork, and the game loves its back and forth backtracking, and the areas can be kind of big, so I would suggest playing with a guide to save any frustration, also double-clicking to run is your friend. What really makes the game though it is its atmosphere and its thematic focus.

Syberia has a really strong atmosphere, one of mystery, adventure, and wonder but as well as death, decay, lost hopes and forgotten dreams. Kate Walker’s journey to find Hans Voralberg takes her through several fictional European locations, all decaying into obscurity due to greed, selfish ambition, or just the ravages of time. The game is still beautiful even to this day and the locations just really get across the themes very well. The game also does a good job illustrating and building up Hans as a character and the creations he left in his wake in his decades long travel and how his wonder and creativity endured as the areas around him died or grew more cynical. Kate also has a nice character arc and that’s one of the main focuses of the game alongside Hans, and while it’s subtle as a brick at times, it still feels like a fulfilling journey.

While there is Syberia 2, I have no desire in ever playing it because everything I seen of it is worse than its predecessor in every way, and it ruins the mysteries of the first game. I feel Syberia never needed a sequel at all because I think its ending is fulfilling enough, there are many mysteries still unanswered but I don’t think they ever needed to be, because as I said who Hans was and what Kate becomes were always the real focus of the game and the game ties those up with a nice bow. Overall Syberia is a flawed and aged game, but one with genuine heart that makes it worth playing.
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