Star Wolves ist ein taktisches 3D-Weltraum-Strategiespiel mit RPG-Elementen. Star Wolves versetzt den Spieler in eine Welt des 22. Jahrhunderts n. Chr., eine Zeit, in der unabhängige Weltraumjäger ihr Glück suchen und das allmächtige Imperium sowie die drei Mega-Corporations, die alle bekannten Welten kontrollieren, in einer großen...
Nutzerreviews:
Insgesamt:
Größtenteils positiv (157 Reviews) - 78 % der 157 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 2. März 2010

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Enthält 8 Artikel: Parkan 2, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, UFO: Aftermath, UFO: Aftershock

 

Über dieses Spiel

Star Wolves ist ein taktisches 3D-Weltraum-Strategiespiel mit RPG-Elementen. Star Wolves versetzt den Spieler in eine Welt des 22. Jahrhunderts n. Chr., eine Zeit, in der unabhängige Weltraumjäger ihr Glück suchen und das allmächtige Imperium sowie die drei Mega-Corporations, die alle bekannten Welten kontrollieren, in einer großen politischen Krise stecken. Es ist eine Zeit der Piraterie, die das benutzen der Handelsrouten unmöglich macht. Im Versuch, dieses Problem zu beseitigen, haben die Menschen die Profession der Kopfgeldjäger legalisiert – Söldner mit schnellen Kampfschiffen, die gegen Kriminelle vorgehen.
Der Spieler beginnt das Spiel als Kopfgeldjäger mit einer kleinen Summe Geld und einem alten und heruntergekommenen Raumschiff. Die Spieler steuern eine Gruppe aus bis zu sechs Kopfgeldjägern mit unterschiedlichen Fertigkeiten, Fähigkeiten und Persönlichkeiten, die sich im Laufe des Spiels verändern.
In den Schlachten stehen den Spielern jede Menge taktische Möglichkeiten zur Verfügung. Wenn die Feuerkraft nicht ausreicht, kann man auf eine taktische List oder die Spezialfähigkeiten des Raumschiffes zugreifen.
  • Spektakuläres 3D-Echtzeit-Kampfsystem.
  • Originelle Mischung aus taktischem und action-orientiertem Gameplay.
  • Eine Vielzahl von Missionen und Missionsarten wie Tarnung, Hit-and-Run und Angriffsmissionen.
  • Storyline und Gameplay verlaufen nicht linear.
  • Zusätzliche Sekundär- und Geheim-Aufträge neben den Primärmissionen.
  • Über 25 Weltraum-Kampfschiffe.
  • Dutzende von Energie- und Raketenwaffen.
  • Über 40 Missionen
  • Wählen Sie aus acht männlichen und weiblichen Spielcharakteren
  • Originelles RPG-System

Systemanforderungen

    Minimum:
    • Betriebssystem: Microsoft Windows XP SP2
    • Prozessor: Pentium 4 2 GHz (oder vergleichbar)
    • Speicher: 512MB RAM
    • Grafik: NVIDIA GeForce 6600 128MB oder ATI Radeon 9800 128MB
    • DirectX®: DirectX 9.0c
    • Festplatte: 3 GB
    • Sound: Soundkarte
    • Andere Anforderungen: Internetzugang
    Empfohlen:
    • Prozessor: Intel Core 2 Duo 2.2 GHz
    • Speicher: 1 GB oder mehr
    • Grafik: NVIDIA GeForce 7800 512MB oder ATI Radeon 1900XT 512MB
    • Sound: Soundkarte mit multi-channel Soundunterstützung 5.1
Nutzerreviews
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Insgesamt:
Größtenteils positiv (157 Reviews)
Kürzlich verfasst
petersly
( 27.3 Std. insgesamt )
Verfasst: 12. Juli
Excellent pausable RTS/RPG hybrid in space, especially for a price. Ability to design ships fitting skill tree of pilots is interesting, ou really feel progress in your fight performance. Game is well balanced.

Even as I usually dont play RTS games, I thoroughly enjoyed this one.
Hilfreich? Ja Nein Lustig
Blue Award
( 32.7 Std. insgesamt )
Verfasst: 25. Juni
Perfectly cut to size space rpg-lite, with core mechanic that of real time tactics with active pause. It is not arcade piloting, you give commands by pointing and clicking, your units will act on their own, too, if things get hot.

You're a leader of Star Wolves, mercenary unit, sporting a mothership and a squadron of fighers (up to six pilots; you start with just you and the co-founder, Ace, and pick up others along the way).

The storyline is a multiway charlie foxtrot on a galactic scale, between you, pirates, three big corporations, the Emperor, runaway crazy AI, and more. I dare you not to become chaotic / omnicidal neutral :)

If you like space games you kind of expect to like this one, too, but don't really have high expectations going in. Yet, the game exceeds any expectations you might have! Nothing is perhaps great on its own, but all the little things add up to something great.

All that with not too complicated mechanics, and fairly linear storyline, with quite streamlined intermission downtime for trading and choosing what to do next (no open roaming through the galaxy for you)

Yet, it is satisfying; you keep on upgrading your ships and unlocking perks for your pilots, and there *are* important decisions to make, to shape the story and composition of your unit (what pilots, ships, and other equipment you end up with).


Hilfreich? Ja Nein Lustig
Pre Zombie
( 4.5 Std. insgesamt )
Verfasst: 24. Juni
This is one of those games where it looked like the developers put in a lot of effort, story some missions and skill tree, lots of weapons and fighters and a whole bunch of good stuff.

Unfortunately the entire time I spent playing it I didn't really like it , and was like gee this is not fun at all. I wish when i bought this steam had had a sane system for refunds, but at the time it it couldn't be done.
Hilfreich? Ja Nein Lustig
Brayn188
( 1.2 Std. insgesamt )
Verfasst: 3. Mai
Es gibt das ein Problem mit dem Spiel da es mit Windows 7 64 bit nicht funktioniert da man nicht feuern kann außer mit Raketen.
In der Community gibt es einen Lösungsvorschlag der bei mir nicht geklappt hat.

Ich fühle mich von Steam und von den Entwicklern verarscht weil nicht extra darauf hingewießen wurde das es unter Windows 7 64 bit nicht funktionieren würde und normalerweiße schau ich sehr gründlich bei Kundenreviews oder in der Community Hub ob es Probleme gibt und ob man die lösen kann.
Ich kenne viele Spiele wo darauf hingewießem wird ob sie auf dem Betriebssysthem funktionieren oder nicht.

Leider kann ich d.H. über das Spiel nicht viel sagen außer finger weg bei Windows 7 64 bit.
Für weitere Lösungswege bin ich gerne offen.

Liebe Grüße euer
Els.
Hilfreich? Ja Nein Lustig
Felix
( 27.9 Std. insgesamt )
Verfasst: 9. April
I'm ok with old school games mostly. Still playing a bunch of them. However, the voice acting made my ears bleed. It's so horrible than I needed play the whole game soundless. Plus, some missions can be bugged real bad (last mission included).
Hilfreich? Ja Nein Lustig
BigBenBoulevard
( 23.8 Std. insgesamt )
Verfasst: 31. März
A bit finicky, and poorly polished, but the gameplay itself is incredibly fun.
Hilfreich? Ja Nein Lustig
crowe
( 4.6 Std. insgesamt )
Verfasst: 24. März
what if homeworld was a crpg? the answer may surprise you if you have not looked at the name of the game you are reading a review of at this moment because it's star wolves.

star wolves 3 is even more of a crpg and has an open world system and multiple story branches, but the mission design is not as tight. both are good so make your choice.
Hilfreich? Ja Nein Lustig
playoftheyear
( 40.6 Std. insgesamt )
Verfasst: 16. März
I would recomend Star Wolves as a niche game, meaning if you like Turned/Real time strategy(you can pause and issue orders), like spacesship games, like RPG elements(skill tree), lack of resource gathering - OOPS sorry the main thing to grab is money, why, because in this game you and your comrades are merceneraries with a touch of good or bad - Good = money.
There is no telling what the developers were thinking when creating this game or could be rather mundane in its delivery. I am pretty sure though that the crisp (for their time) graphics go well with the insanely grindy,jammy, catchy metal music. Other music has that distinct cowboy on the fringe of his territory distinction, think The Good, the Bad and the Ugly in space.
Graphics shine in the fact that - you have complete control of the camera and can zoom in on explosions, which are inspiring, or ships, nice designs, low detail until you begin loading newer guns on them. Think sportscar/spaceship. While there is plenty of ships to use this brings a question if the game is too drawn out. There is one opening cinema and that is all that I seen since. Nice voice overs for News Reports and Mission Explanations, not much diversity in your pilots though as sometimes they talk over the radio chatter in game during combat and such using same voices it seems, because the action is where it is at.
Missions are contracts there to present objectives completed to meet new objectives maybe a couple surprises if you want to help patrols or other mercenaries out. It nets you more money and experience both used to upgrade ship parts and maneuver through the skills tree.
Many equipment choices is a shining point of this game. With different slots for different ships with different capabilities had me interestingly taking my time devising a working inventory to proceed with. Noone likes losing a mission, it will happen, trying some new guns or healing unit can be the difference, also technnique plays a role in the field too. You will try again and again to beat a certain part, do not worry, it will come to you and easily at that, but you get what you put into it.
Playing this game...experiencing this game is something to behold. Space is a large desolate space with sometimes blinding gorgeous backdrops, science fiction was formed through imagination that begot imagination. There is plenty of that in here, and much to see. Those are the goods!

EDIT - SPOILERS
I dont know how star wolves gets me. I can be completely frustrated over mission defeats or even losing a ship. The game is random to a degree of doing the same thing could result in a win when before reload was a loss. But thats is why every move and ability used counts toward success.
After beating the game at 40 hours, I sat back to reflect on the amazing graphics which get better the deeper you play, stylized effects and larger battles explode with newer colors 10x over than early game. But the antagonizing system will have even more disregard for your squad by forcing you to reload because of a miniscule errors which regularly is the game's miscalclations of movements. Thus it is a necessity to save often and in different slots. For instance, let autosave work when mission is complete, save after shopping/allocating points, choose next mission then save after every lull in combat/exploration or change of objective. My save file looked something like this: autosave, mid mish, new save, quicksave, then overwritng per mission. Major gripe is scavenging ship parts, tiny targetting. Missions range from easy to very difficult.
I come to grips with this being not a frustration but an infatuation. I never wanted my ships to get destroyed although I could of finished the mission anyways but chose to reload instead. I carefully crafted my own experience by making sure my Star Wolves were the very best in the galaxy and won't be subject to anything less.
At the time of my original review, I was complacent being acclimated to the steady learning curve. Then, 3rd tier ships arrived and my gameplay was evolved exponentially. This respect is utterly pure and almost a forgotten art in media nowadays.
The cast of characters become family not through conversing but by manipulating them to do whats got to be done for your mission and the sake of your choices that matter throughout the game. Does a doctor know you any better after he performs surgery upon you? Well, kind of because he/she has seen parts of you that nobody else has. Guidance is the virtue that strengthens the cooperation and this is customizable by the passive abilities afforded to the player which is shared by the whole team. Don't expect any love stories or childish affection these are the consumate proffessionals, the main protagonist whom you name at the start, rarely says a peep the entire game, but I guarantee that you know him the best by the end as he is what Star Wolves is all about, strong, silent, calculating LEADER.
There is too much to say. The music is a driving force as it gets more intense the further you play. The soundtrack is the real star of the show. Thats is the player too as it seems that each instrument is a teammate, when you get your last member he is the scientist/computer hacker, the techno parts of songs really makes more sense. The game is art. Edge of your cockpit ART!
Hilfreich? Ja Nein Lustig
snowmind
( 1.2 Std. insgesamt )
Verfasst: 11. März
Too buggy to enjoy. Twice I got stuck at the oxygen station (startup point of mission 1-2) and just couldn't get the ship going. By zooming in it seems that it doesn't touch anything, yet it won't go anywhere; it does seem to try hard to correct itself but the downside is its hull gets damaged and in the end game over. Last try my ship got stuck in the portal, at which point and after a couple hrs trying hard to like Star Wolves, I gave up. Very dissapointing.
Hilfreich? Ja Nein Lustig
VaporStrike
( 0.4 Std. insgesamt )
Verfasst: 10. März
10/10 voice acting. Best you can afford when buying bums from New York back alleys and having them talk into Xbox 360 headsets.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
32.7 Std. insgesamt
Verfasst: 25. Juni
Perfectly cut to size space rpg-lite, with core mechanic that of real time tactics with active pause. It is not arcade piloting, you give commands by pointing and clicking, your units will act on their own, too, if things get hot.

You're a leader of Star Wolves, mercenary unit, sporting a mothership and a squadron of fighers (up to six pilots; you start with just you and the co-founder, Ace, and pick up others along the way).

The storyline is a multiway charlie foxtrot on a galactic scale, between you, pirates, three big corporations, the Emperor, runaway crazy AI, and more. I dare you not to become chaotic / omnicidal neutral :)

If you like space games you kind of expect to like this one, too, but don't really have high expectations going in. Yet, the game exceeds any expectations you might have! Nothing is perhaps great on its own, but all the little things add up to something great.

All that with not too complicated mechanics, and fairly linear storyline, with quite streamlined intermission downtime for trading and choosing what to do next (no open roaming through the galaxy for you)

Yet, it is satisfying; you keep on upgrading your ships and unlocking perks for your pilots, and there *are* important decisions to make, to shape the story and composition of your unit (what pilots, ships, and other equipment you end up with).


War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
4.5 Std. insgesamt
Verfasst: 24. Juni
This is one of those games where it looked like the developers put in a lot of effort, story some missions and skill tree, lots of weapons and fighters and a whole bunch of good stuff.

Unfortunately the entire time I spent playing it I didn't really like it , and was like gee this is not fun at all. I wish when i bought this steam had had a sane system for refunds, but at the time it it couldn't be done.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
15 von 15 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
14.5 Std. insgesamt
Verfasst: 11. November 2014
Nicht das neuste Spiel und leider keine Unterstüzung von Breitbild aber dennoch ein schönes Spiel.

Wer den Bug hat das seine Schiffe keine Schaden machen und die Schüsse "einfrieren" einfach den Kompatibilitätsmodus auf Win98/Me stellen und die Sache funzt.

Mir machts aufjedenfall Spass und die 5€ kann man wesentlich schlechter investieren.
Kann es nur weiter empfehlen.

Wer auf große Action und monster rumgeballere steht sollte aber die Finger davon lassen.

Das man die Missionen nicht schaffen kann, wie hier schon behauptet wurde, ist unsinn. Ein wenig nachdenken und nicht mim Kopf durch die Wand wollen und die Sache klappt wunderbar.
War dieses Review hilfreich? Ja Nein Lustig
6 von 12 Personen (50 %) fanden dieses Review hilfreich
Nicht empfohlen
5.4 Std. insgesamt
Verfasst: 6. Mai 2014
Schüsse bleiben in der Grafik hängen!Das Spiel funktioniert unter Windows 7 64 bit nicht richtig.Ärgerlich!
War dieses Review hilfreich? Ja Nein Lustig
0 von 5 Personen (0 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Verfasst: 10. März 2015
Furchtbare UI... von intuitiven Bedienkonzepten hat man hier noch nie etwas gehört
War dieses Review hilfreich? Ja Nein Lustig
4 von 16 Personen (25 %) fanden dieses Review hilfreich
Nicht empfohlen
5.7 Std. insgesamt
Verfasst: 6. Mai 2014
Es gibt nur einen Handlungsstrang - keine Möglichkeit zwischen verschiedenen Aufrägen zu wähen. Ohne einen Auftrag kann man nicht einmal die Station verlassen; in Summe bedeutet dies, dass das Scheitern an einem Auftrag bedeutet, dass man nicht weiter spielen kann.

Ich bin bereits in der Einstellung "leicht" früh im Spielverlauf gescheitet, etwa bei der fünften Mission - und damit ist das Spiel dann für mich zu Ende. Ein paar Versuche habe ich unternommen, um die Mission doch noch zu schaffen, aber ...
War dieses Review hilfreich? Ja Nein Lustig
1 von 21 Personen (5 %) fanden dieses Review hilfreich
Nicht empfohlen
4.3 Std. insgesamt
Verfasst: 30. April 2014
Absolut grauenhaftes Spiel! Es passiert einfach gar nichts, zunächst, dank eines Bugs, dem man abhelfen kann. Zu empfehlen ist das Spiel so nicht.
War dieses Review hilfreich? Ja Nein Lustig
59 von 65 Personen (91 %) fanden dieses Review hilfreich
9 Personen fanden dieses Review lustig
Empfohlen
4.5 Std. insgesamt
Verfasst: 7. Oktober 2014
A friend told me, long long time ago, that I would like this game. Sadly, I don't trust his video-game taste that much, so I ignored that...Until yesterday, I saw this game at 0,99€ because of a sale. Only an euro?! Dude, I get that back in two days by idling! So, did I like the game in the end?

Surprisingly, IT'S GOOD! Now, hear me on this one, the game is nowhere perfect. It has issues, and as usual, I will talk about the bad things of the game first, to take them out of the way.

The first, and worst issue of them all is the voice acting. HOLY MOTHER OF F#CK, THE VOICES ARE DREADFUL. They're not AS bad as games like Ride to Hell, but they're still terrible. I can understand it, since the game was made in Russia, though. Old Spanish games like Praetorians also had terrible English voice-acting...But it's still an issue in the end. The cutscenes also look really dull and outdated. Now, I know the game is old, from 2006, BUT FOR F#CK SAKE, THERE WERE GAMES LIKE HALF LIFE 2 IN 2004 ALREADY! Another problem I see with the game, is the IA. When you tell a ship to go somewhere, they try to go there in a straight line, instead of dodging anything that's on their way. I have already lost 2 ships, because they tried to go through a space-station. THEY LITERALLY DID THAT. JUST RAM INTO IT. WHAT THE F#CK, MAN?! Another pain in the ♥♥♥ is the resolution, I can't put the resolution I have on it, so it looks weird. It's not the first time I see something like this, though, games like Warcraft III already had that issue, because they where made for 4:3 screens, and now everything is widescreen. The last minor issue, is the music. Why is a minor issue? Well, it's really generic and dull...But you can get used to it. Or just mute it, and play something else on your computer.

Now, that being said, what's left is a weird game that's unique, or at least it was on it's time. A hybrid between space-strategy games and RPG, with bits of Rogue-like gameplay. If you want a comparison, let me just say: This game is like mixing "Knights of the Old Republic" 's chat system, "Homeworld" 's gameplay, and "FTL" 's Rogue-like and RPG elements.

You start on some sort of "Space-Burger-King", were you can read news, trade, and go into new adventures. Whatever quest you accept, will send you into a new map, with the stuff you gotta do: Escort someone, send cargo, hunt someone who was a bounty on their heads, or just plain killing spree. The more you play, the more pilots you will get to join your team, and the more you advance, the more stuff you will be able to buy.

The game's graphics might be outdated, but for a GOD DAMN EURO, this game has quite a lot to bring. If you're a fan of Homeworld, or FTL, you might like the game. If you liked them both, then there's no reason NOT to buy the game. Just get ready to get your ears blown up by bad voice acting. Oh, and if you're interested, you can get the sequels quite cheap this week as well. I think the second game was 2€, and the third one 3€. Getting them all for 6€ is quite a deal, on my opinion.
War dieses Review hilfreich? Ja Nein Lustig
52 von 63 Personen (83 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
Empfohlen
44.2 Std. insgesamt
Verfasst: 28. November 2013
GREAT game, just started getting into it. Its confusing to learn the controls at first, their IS no tutorial in the first installment, but totally worth looking at, if your a fan of full control of up to 6 fighter units, and a mother ship (making it 7), and full scale squad tactics. If you've played eve online, think of it like eve, but with out the first person view point.
War dieses Review hilfreich? Ja Nein Lustig
45 von 52 Personen (87 %) fanden dieses Review hilfreich
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86.2 Std. insgesamt
Verfasst: 28. April 2014
I've had so much fun with this game. Some good mods available on the publishers website that enhance the play as well. This game represents a playstyle that has died out sadly. Check out the first two if you like this one.
War dieses Review hilfreich? Ja Nein Lustig