Star Wolves ist ein taktisches 3D-Weltraum-Strategiespiel mit RPG-Elementen. Star Wolves versetzt den Spieler in eine Welt des 22. Jahrhunderts n. Chr., eine Zeit, in der unabhängige Weltraumjäger ihr Glück suchen und das allmächtige Imperium sowie die drei Mega-Corporations, die alle bekannten Welten kontrollieren, in einer großen...
Nutzerreviews: Größtenteils positiv (99 Reviews)
Veröffentlichung: 2. März 2010
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Enthält 8 Artikel: Parkan 2, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, UFO: Aftermath, UFO: Aftershock

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"A fun, linear 3D space combat RPG thing that has a lot going for it if you overlook it's eastern European quirkiness. "

Über dieses Spiel

Star Wolves ist ein taktisches 3D-Weltraum-Strategiespiel mit RPG-Elementen. Star Wolves versetzt den Spieler in eine Welt des 22. Jahrhunderts n. Chr., eine Zeit, in der unabhängige Weltraumjäger ihr Glück suchen und das allmächtige Imperium sowie die drei Mega-Corporations, die alle bekannten Welten kontrollieren, in einer großen politischen Krise stecken. Es ist eine Zeit der Piraterie, die das benutzen der Handelsrouten unmöglich macht. Im Versuch, dieses Problem zu beseitigen, haben die Menschen die Profession der Kopfgeldjäger legalisiert – Söldner mit schnellen Kampfschiffen, die gegen Kriminelle vorgehen.
Der Spieler beginnt das Spiel als Kopfgeldjäger mit einer kleinen Summe Geld und einem alten und heruntergekommenen Raumschiff. Die Spieler steuern eine Gruppe aus bis zu sechs Kopfgeldjägern mit unterschiedlichen Fertigkeiten, Fähigkeiten und Persönlichkeiten, die sich im Laufe des Spiels verändern.
In den Schlachten stehen den Spielern jede Menge taktische Möglichkeiten zur Verfügung. Wenn die Feuerkraft nicht ausreicht, kann man auf eine taktische List oder die Spezialfähigkeiten des Raumschiffes zugreifen.
  • Spektakuläres 3D-Echtzeit-Kampfsystem.
  • Originelle Mischung aus taktischem und action-orientiertem Gameplay.
  • Eine Vielzahl von Missionen und Missionsarten wie Tarnung, Hit-and-Run und Angriffsmissionen.
  • Storyline und Gameplay verlaufen nicht linear.
  • Zusätzliche Sekundär- und Geheim-Aufträge neben den Primärmissionen.
  • Über 25 Weltraum-Kampfschiffe.
  • Dutzende von Energie- und Raketenwaffen.
  • Über 40 Missionen
  • Wählen Sie aus acht männlichen und weiblichen Spielcharakteren
  • Originelles RPG-System


    • Betriebssystem: Microsoft Windows XP SP2
    • Prozessor: Pentium 4 2 GHz (oder vergleichbar)
    • Speicher: 512MB RAM
    • Grafik: NVIDIA GeForce 6600 128MB oder ATI Radeon 9800 128MB
    • DirectX®: DirectX 9.0c
    • Festplatte: 3 GB
    • Sound: Soundkarte
    • Andere Anforderungen: Internetzugang
    • Prozessor: Intel Core 2 Duo 2.2 GHz
    • Speicher: 1 GB oder mehr
    • Grafik: NVIDIA GeForce 7800 512MB oder ATI Radeon 1900XT 512MB
    • Sound: Soundkarte mit multi-channel Soundunterstützung 5.1
Hilfreiche Kundenreviews
8 von 9 Personen (89%) fanden dieses Review hilfreich
42.9 Std. insgesamt
Verfasst: 11. Januar
Well I was really impressed with this game. I never really enjoyed Homeworld but I really enjoyed Star Wolves. The gameplay sort of reminds me of Mechcommander 2 as far as RTS combat goes, I like being able to pause and give orders to my units. Most of the lower level weapons are useless, and there is no point keeping lower tier fighters around in your mother ship, but these faults are minor. The campaign is fairly long and the game is just plain fun, which is the way games are supposed to be. I only paid $1.39 Canadian for this and it was an absolute steal, at regular price it's still a very good buy. This was one of the best games I bought in 2014, and a pleasant surprise considering the price, highly recommend this game.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
21.6 Std. insgesamt
Verfasst: 28. Dezember 2014
This game is like an unpolished gem. It has it strengths, it has its weaknesses, depending on what someone expects it can be a very interesting game.

+ RPG Part
Skill/Perk system is not very complex but functional, various paths can be used for skilling the characters. The different paths lead to a slightly different gameplay approach. Could be more complex, but works nice and is motivating.

+ Fighters and Equipment
During the campaign you will slowly move up the tier-ladder with your fighters and their setup as you can buy new fighters and equipment for money after every mission. Also over time the things you can purchase get better to reflect the research taking part during the story. There is a variety in all tiers (light-, heavy-, special fighters and such) and you can choose between different gear (guns, missiles, systems) for your fighters.
You also get stuff for free during the missions and you can collect leftover items after every fight. This parts can be used or sold afterwards. All in all this part of the game works well, the progression over time feels "natural".

o Combat
You would expect the space battles to be more complex and strategic, but sadly there is not much to do for this part. You can use various approches, but all in all the most battles are to easy. The only problems occur with bad luck and some mass-fights where you are heavily outnumbered.

o Story
The story is only average, but at least you have different approaches in various missions. Some decisions have consequences (like different rewards, new characters joining, etc.) and there are two endings. All in all average.

- Presentation and Controls
While the look is average and OK for such a game the presentation is terrible. The controls are overloaded, but after a while you can get away with mouse and spacebar.

- Bugs
Technical wise you can be lucky like me (no problems) or have the worst problems with alot of crashes. Seems its not tested with alot of configurations. The KI is not very good, alot of times ships get stuck or fly into each other. Another problem arises when some scripts do not trigger as you have to reload from last save then.

So, all in all I can recommend this game only for ppl who like tactical space games and when it is on sale. If you do every sidequest, scout most parts of all maps and take your time with the RPG- and loadout things you will have around 20 hours of fun, headbanging, crying, loling and various other things. Not bad for that price.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
32.1 Std. insgesamt
Verfasst: 8. Februar
If you're into spacegame with a twist of rpg mixed in? Starwolves is a great game. Although a bit old I guarantee a few dozan hour of enjoyment for those into the whole genre.

1c company truly is a great (underappreciated) gamehouse that should make a lot more of these type of games

They clearly got it down to a science.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
25.6 Std. insgesamt
Verfasst: 4. Februar
Really nice game, a lot better than I expected for the price. Can't wait to play 2 and 3.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
10.9 Std. insgesamt
Verfasst: 9. Februar
The good thing about these type of games is that your spending most of your time looking at a tactical map, so dated graphics aren't a problem.

Once it starts rolling it's fun and engaging.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Verfasst: 9. März
As cool as it is to fly around in 3D space killing pirates, this game plays with a sluggish feel. Combat is relatively simple though moving around objects and asteroid fields can be a pain it takes practive to have a good view point to make efficient moves. The guitar solos for ambient music really go well with the backdrop of your travels.

03/13/2015 - an update improved the game performance and no longer feels sluggish, if they are listening let up bind our own keys!

03/22/2015 - I dont understand the games progression, like its a joke youre not meant to beat the 50k pirate bounty
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1 von 2 Personen (50%) fanden dieses Review hilfreich
3.6 Std. insgesamt
Verfasst: 13. Mai
Confusing, fiddly and pretty rough around the edges. Control of your units is difficult, keeping them in view can be hard too. Missions are varied somewhat, but when you engage other units, it can be difficult to see who's attacking whom, and issuing commands is not easy and susceptible to a bizarre glitch where Windows 7 and 8 suffer from involuntary pacifism: the units just will not fire when commanded to. Difficulty spikes, messy interface, dorky character designs and other lack of attention to detail are more of the game's problems.
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10 von 10 Personen (100%) fanden dieses Review hilfreich
14.5 Std. insgesamt
Verfasst: 11. November 2014
Nicht das neuste Spiel und leider keine Unterstüzung von Breitbild aber dennoch ein schönes Spiel.

Wer den Bug hat das seine Schiffe keine Schaden machen und die Schüsse "einfrieren" einfach den Kompatibilitätsmodus auf Win98/Me stellen und die Sache funzt.

Mir machts aufjedenfall Spass und die 5€ kann man wesentlich schlechter investieren.
Kann es nur weiter empfehlen.

Wer auf große Action und monster rumgeballere steht sollte aber die Finger davon lassen.

Das man die Missionen nicht schaffen kann, wie hier schon behauptet wurde, ist unsinn. Ein wenig nachdenken und nicht mim Kopf durch die Wand wollen und die Sache klappt wunderbar.
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4 von 7 Personen (57%) fanden dieses Review hilfreich
5.4 Std. insgesamt
Verfasst: 6. Mai 2014
Schüsse bleiben in der Grafik hängen!Das Spiel funktioniert unter Windows 7 64 bit nicht richtig.Ärgerlich!
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0 von 1 Personen (0%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 10. März
Furchtbare UI... von intuitiven Bedienkonzepten hat man hier noch nie etwas gehört
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4 von 13 Personen (31%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 6. Mai 2014
Es gibt nur einen Handlungsstrang - keine Möglichkeit zwischen verschiedenen Aufrägen zu wähen. Ohne einen Auftrag kann man nicht einmal die Station verlassen; in Summe bedeutet dies, dass das Scheitern an einem Auftrag bedeutet, dass man nicht weiter spielen kann.

Ich bin bereits in der Einstellung "leicht" früh im Spielverlauf gescheitet, etwa bei der fünften Mission - und damit ist das Spiel dann für mich zu Ende. Ein paar Versuche habe ich unternommen, um die Mission doch noch zu schaffen, aber ...
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1 von 15 Personen (7%) fanden dieses Review hilfreich
4.3 Std. insgesamt
Verfasst: 30. April 2014
Absolut grauenhaftes Spiel! Es passiert einfach gar nichts.
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50 von 53 Personen (94%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
4.5 Std. insgesamt
Verfasst: 7. Oktober 2014
A friend told me, long long time ago, that I would like this game. Sadly, I don't trust his video-game taste that much, so I ignored that...Until yesterday, I saw this game at 0,99€ because of a sale. Only an euro?! Dude, I get that back in two days by idling! So, did I like the game in the end?

Surprisingly, IT'S GOOD! Now, hear me on this one, the game is nowhere perfect. It has issues, and as usual, I will talk about the bad things of the game first, to take them out of the way.

The first, and worst issue of them all is the voice acting. HOLY MOTHER OF F#CK, THE VOICES ARE DREADFUL. They're not AS bad as games like Ride to Hell, but they're still terrible. I can understand it, since the game was made in Russia, though. Old Spanish games like Praetorians also had terrible English voice-acting...But it's still an issue in the end. The cutscenes also look really dull and outdated. Now, I know the game is old, from 2006, BUT FOR F#CK SAKE, THERE WERE GAMES LIKE HALF LIFE 2 IN 2004 ALREADY! Another problem I see with the game, is the IA. When you tell a ship to go somewhere, they try to go there in a straight line, instead of dodging anything that's on their way. I have already lost 2 ships, because they tried to go through a space-station. THEY LITERALLY DID THAT. JUST RAM INTO IT. WHAT THE F#CK, MAN?! Another pain in the ♥♥♥ is the resolution, I can't put the resolution I have on it, so it looks weird. It's not the first time I see something like this, though, games like Warcraft III already had that issue, because they where made for 4:3 screens, and now everything is widescreen. The last minor issue, is the music. Why is a minor issue? Well, it's really generic and dull...But you can get used to it. Or just mute it, and play something else on your computer.

Now, that being said, what's left is a weird game that's unique, or at least it was on it's time. A hybrid between space-strategy games and RPG, with bits of Rogue-like gameplay. If you want a comparison, let me just say: This game is like mixing "Knights of the Old Republic" 's chat system, "Homeworld" 's gameplay, and "FTL" 's Rogue-like and RPG elements.

You start on some sort of "Space-Burger-King", were you can read news, trade, and go into new adventures. Whatever quest you accept, will send you into a new map, with the stuff you gotta do: Escort someone, send cargo, hunt someone who was a bounty on their heads, or just plain killing spree. The more you play, the more pilots you will get to join your team, and the more you advance, the more stuff you will be able to buy.

The game's graphics might be outdated, but for a GOD DAMN EURO, this game has quite a lot to bring. If you're a fan of Homeworld, or FTL, you might like the game. If you liked them both, then there's no reason NOT to buy the game. Just get ready to get your ears blown up by bad voice acting. Oh, and if you're interested, you can get the sequels quite cheap this week as well. I think the second game was 2€, and the third one 3€. Getting them all for 6€ is quite a deal, on my opinion.
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42 von 48 Personen (88%) fanden dieses Review hilfreich
86.2 Std. insgesamt
Verfasst: 28. April 2014
I've had so much fun with this game. Some good mods available on the publishers website that enhance the play as well. This game represents a playstyle that has died out sadly. Check out the first two if you like this one.
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50 von 61 Personen (82%) fanden dieses Review hilfreich
44.2 Std. insgesamt
Verfasst: 28. November 2013
GREAT game, just started getting into it. Its confusing to learn the controls at first, their IS no tutorial in the first installment, but totally worth looking at, if your a fan of full control of up to 6 fighter units, and a mother ship (making it 7), and full scale squad tactics. If you've played eve online, think of it like eve, but with out the first person view point.
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27 von 27 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
45.7 Std. insgesamt
Verfasst: 14. Juli 2013
Star Wolves is a hard game to describe. It's probably best described as a space battle manager where you are managing this mercenary group, Star Wolves, in performing missions for the highest bidder (but you do get to choose). You don't control the crafts directly, but you give waypoints, and attack orders, missile launches and defenses, and so on. You can configure each fighter for different roles: missile defense (jamming), support, escort, attack, and so on. The mothership is also under your command and serves as repair and rearm station for all the fighters, and it is armed with multiple turrets (albeit, it can be overwhelmed). The idea is to defeat the enemy forces without suffering losses of your own by managing your resources: the pilots and the fighters, carefully. Each pilot has his or her own skill tree and can be unlocked with experience points, which opens up special abilities that can be tapped in battle, such as better accuracy, double defense for 30 seconds, and so on. There is also a bit of trading and salvage as you can often salvage weapons and missiles off destroyed enemy ships, and sometimes, even steal whole fighters. Plot is somewhat on the lame side, and most dialogs are in text only, but graphics are good. All in all, it depends what sort of gamer are you. If you want hands-on fly-the-ship kind this is NOT for you. But if you like giving orders and see them carried out this is good for you.
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26 von 29 Personen (90%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
59.0 Std. insgesamt
Verfasst: 7. Mai 2014
Nice surprise.

I got this on sale for 2 dollars to try after finding another surprise. I had gotten S.P.A.Z. (space pirates and zombies) from some cheap bundle on the net and found it to be really addicting.... costing me 80 hours of time. I had never played these type of space games and I was looking for another. Found this cheap and it is really addictive too. It is old, so yes, there are issues but, if you get it for really cheap, can't complain.

--Sound issues... I just turn it down and play the radio, don't loose much from the game.
--Contols... I have not had a problem. I use pinnacle so I mapped my 360 controller to most of the keys I use from the keyboard. I keep my left hand on that for "keyboard" controls and drive with my right on the mouse. Works great for me.
--Resolution scaling issues. The game does not like to be forced into large resolutions. Although I have fiqured out how to make it work well enough for me and the game plays nice stretched across 68" of real estate across 3 monitors in Eyefinity.

It is addictive and fun. IF you can get past some of the issues and get it on sale, it is a good $2 well spent.
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19 von 19 Personen (100%) fanden dieses Review hilfreich
29.2 Std. insgesamt
Verfasst: 29. September 2014
English voice acting may not have been their strong suit, in any of the games in the series. That said, I can definitely recomend Star Wolves (1). It's a bit limiting in it's budgetary balance, and like many old school RPGs between battle maps, towns are little more than an interface screen. The good aspects come from in game choices leading to different forking game paths. Having more than 1 ways to solve a puzzle etc.

Fighters can be reconfigured or replaced at the space ports between missions, if the item you want is there for sale. It might be old, but it is a fun game. Especially for what they are asking.
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13 von 13 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.8 Std. insgesamt
Verfasst: 1. November 2014
Star Wolves is surprisingly addictive game. Sometimes you'll find yourself raging after a short skirmish with the Aliens, sometimes after defeating tons of enemy ships you'll manage to steal expensive equipment - weaponry, modules, rockets, even fighters - and your evil laughter may scare the living $**T out of your neighbours. Well at least this is my experience with Star Wolves.

I really like how strategy and RPG are mixed in this game. It gives you opportunity to build your squadron to match your playstile. Star Wolves also has a decent story and some WTF moments. The graphics are not bad for a title released in 2004. Ships, weapons, stations are all well designed (coming from a sci-fi nerd) and if you're into this stuff, most of them have a description (kind of cool to read how this fighter and this gun were used in some battle not long ago). There are some bugs that may lead to unfortunate destruction of your ships (your pilots may perform excellent under fire, but when it comes to performing maneuvers near space stations...Oh dear) - recommend to use the Save option frequently. The voice acting is awful. AWFUL. But the music and the other sound effects are OK.

I enjoyed Star Wolves. It made me angry, it made me happy, it made me intrigued. Should you buy it? In my opinion, for 5 euros you get a really nice and addictive game.

P.S. Watch out for those space stations!
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13 von 14 Personen (93%) fanden dieses Review hilfreich
12.4 Std. insgesamt
Verfasst: 15. August 2012
While a bit dated, this is one of the best space RTS/RPG's I have had the fortune of getting my ♥♥♥ kicked by. The voice acting is quite bad, the game itself has some bugs left and right, and the draw distance makes it seem like you are floating in empty space. However, the customisation of your units and the multiple ways to use them put this game right up there with C&C for me. In this game decisions really matter, even financial ones.
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