Lost Planet 2 has been a favorite of mine for quite some time. Recently I picked it up again, on PC this time though. I remember whn I first played it, I thought it was one of the most amazing things I have ever seen. Coming back to it now a few years later, I see some of its flaws, but does that mean that ths game is terrible? No, not in the slightest. But I will leave that choice to you, the reader.
This is just giving personal experince from what I have seen in my time of getting it again:
At first glance the game seems quite solid. Good textures, good voice acting (Most of the time) but one thing the game at times struggles to hold up is combat. This is very bad considering this is a combat based game. Is the worst I have ever seen? Not at all, but it definetly needed to be checked again. At points in the game I would try to shoot at an NPC and instead of where I was aiming it would aim to the bottom left corner of where I was aiming nowhere near where they were. Also at points (I'm not sure if other people have seen this or not.) the weapons would be showing that they are firing due the clip number going down, but nothing actually was being fired. Another thing is with at least one of the bosses from my own experince has a broken atack from what I've seen. This boss is called Akrid X. The attack I am refering to s a charging attack you have to escape otherwise it will do massive to you. Most times though, with the map design trying to indicate to go into these little crevaces in the ground, you can't escape it. I may be wrong here and it instead has an incredibly large splash radius for the attack, i'm not sure. There are other things to talk about, but i'll wrap it up with the character models. The problem with them was that not all blended together. I don't mean by the different colors, but the fact that there are jagged textures of other pieces of armor sticking out if you decided to have different pieces of armor on. Another problem on that same thing was the face models. These are smalls details. but they are important details. To some they might not notice, but to others, it miht ruin they enitre sense of immersion. I felt at some times they characters were beingmade to move just to move. Their arms would move around very oddly, making it difficult to understand there emotions sometimes. They only way for them to be understood at some points was due to the voice actors. On the face models that weren't covered, it was quite terrible. It didn't matter about if their voice needed to fit the character in this case, but they should have at least be able to move there mouths. In my opinion, that's quite lazy. Those same models also needed a texture touch up as well due their faces looked slightly meshed.
Though its shown this game has its flaws, it also has it positives. One such one is co-op. When you are able to get a whole group of your friends together for a big game, it can be one hell of a ball. This is definetly one of the game bi things is teamwork. Granted, you can play game by yourself, but most times its either much lengthier or much harder. If you like working as a team and have friends to play with or you just want to play with anyone really, this is a game for you. Though I complained about the characters, I was mostly referring to the different model problems and meshing of "unfinished faces" as I should say. Here though it's about the designs of the models themselves (without combining different ones). Their ow designs I thought were amazing. Some were slightly off from one another to give a sense of being in an army and showing that they come from the same group, while others were just in their own in creativity. The different personality of the different characters overall managed to keep on the positive side due to a few iconic characters. Many of the characters were good, but they felt like they were practically everywhere, making them seem bland in that sense. There were a select few though that made me love them. The Waysiders were a beautiful group to me as well as the Vagabundos and the NEVEC Clones, at times anyway. Each of them had their own flare that made them stick out as their unit saying, "Hey! Here I am, as I am!" Finally the best part of this game to me, is the music. In some of the tracks they are short nd loop, but regardless they are beautiful. It's due to the soundtrack that I even came back to the game for the most part. I must say Jamie Christopherson did a fantastic job here and I will even later on.
Final Verdict (Reviewers Verdict):
Though I may have gone into detail about the different problems the Lost Planet 2 has it is still a very nice game. I it the best? No. Is it fun? Yes, indeed. If you know someone that owns it or if you want to buy it your self, it doesn't matter, you need to at least try it. This kind of game isn't for everyone, but you may be one of the people that does like it.
So though you have it. Take it however you please, but remember, this is the review of someone else, not you. You are the ultimate decider, so make your choice. Hopefully I'll see some of you on the planet of E.D.N. III
-Username (In-Game) : TheKimchiKing