Your deranged and mysterious Grandfather is dead, and in his last will and testament, he gave his entire fortune and mansion to you. But on one condition. You have to visit his mansion and collect the riches for yourself. But once the front door shuts behind you, you realize that this is no easy task...
User reviews:
Overall:
Mixed (45 reviews) - 64% of the 45 user reviews for this game are positive.
Release Date: Aug 29, 2016

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Recent updates View all (50)

February 22

"Keep calm and shut the doors" patch



A quick patch with mostly bug-related issues fixed. Hoping to roll out the new transfer chamber this weekend, with added puzzles and alternate endings.

Doors
- Fixed issues with doors unexplicably opening for no reason on certain machines.
- Fixed so that locked doors can not be pried open with draggable furniture.
- Fixed cabinet hinge issues in multiplayer games between linux and non-linux users.

Chess room
- Fixed rotation bug on chesspieces, so they no longer derp around.
- Fixed missing bottom on said chess pieces.

Draggable objects
- Made object physics colliders more stable.
- If objects for any reason disappear from the scene, they will spawn after a short while at their original position.
- Fixed opacity of certain object markings.

Multiplayer
- Fixed some mac-related version control issues on multiplayer.
- The lantern is back (as an experiment, we removed the lantern in multiplayer, but decided to bring it back again.)

Settings and savefiles
- Linux users are experiencing that their files are lost on certain versions, causing save files to disappear. We tried different solutions, and this version includes some linux-only fixes.
- Fixed bug that made toggle-checkbox for fullscreen show the opposite of the reality.
- Fixed some bugs that could case preferences to not be saved.

Misc
- Rescaled some furniture, which proportions to the player was whack.
- Bolted some floating furniture to the ground.
- Added a few riddles.
- Added more high-res artwork. Replaced some old artwork that was either blurry or out-of-style with surroundings.
- Rephrased the clues of the Workshop puzzle.
- Optimized client build size and memory usage.

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February 1

The "Touch of Alchemy" patch



Still crunching on puzzles for the final chamber, there are ment to be two, one to power up the transfer machine, and one to activate the elevator (and escape).
Not done yet, but in the meantime, we have a small patch for you right here.

# The Laboratory (episode 4)
Instead of the existing puzzle, the new Laboratory can now generate new puzzles of the same sort, increasing replayability of the room.
(all rooms with static puzzles are planned to be upgraded to more randomizable rooms)
The difficulty will be random as well, but the upper difficulty step will be based on number of timed games completed.

# Transfer chamber (episode 4)
- Fixed entrance bug.
- Repositioned room position, added stairwell.

# Prop bank
- New props : a hammer, a calendar and a rake.

# Achievements
- Fixed "True Heir" to be unlocked when all four episodes are completed in timed mode.

# Lighting
- Fixed that at least one lamp in each room will always be turned on.

# Grapics
- Fixed framerate running wild on certain machines.

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Episodic release

Please be aware that this game is still in development, and is being released as an episodic feature. We will ofcourse do our best to push out builds and fix any bugs that might arise.

The game contains the three first episodes, that each can be played as a 60 minute escape room both solo and with friends.

About This Game

Last Will is a reverse Escape Room game, where you need to get into the center of a grand old mansion, made by a eccentric and paranoid old professor.

The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.

The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty will mold to the player.

The game can be played in ESCAPE ROOM mode with a countdown clock, or in FREE PLAY where you can set your own pace.

The game has some mild paranormal undertones, without going all out on a horror limb.

Features

  • Randomly generated mansion and puzzles, for increased replayability.
  • 20+ different puzzle types.
  • Easy and simple movement and UI, putting the focus on solving the puzzles.
  • 16 beautiful mansion rooms, with more added over time.
  • New puzzles, challenges and rooms added bi-weekly.
  • Work together in 4-player multiplayer.
  • Flexible hint system makes sure you don't get absolutely stuck.

Episodes

The game will be launched in episodes, with every episode containing a full 60-minute challenge and lots of internal randomization. Each episode has their own look and feel to them, and tell a combined story. All episodes are free.


Episode 1 - The Long Hard Road Home
Episode 2 - The Path to Ruin
- Still missing some rooms, which will come in a future update.

Episode 3 - The Man the World Forgot
- Still missing some rooms, which will come in a future update.

Episode 4 - Thy kingdom come
- Release date : Coming soon, delayed due to health problems...

Bonus Episode/Patch - The Architecture of Madness
- Release date : Coming soon, delayed due to health problems...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Quad Q8400
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 1GB / Radeon R7 250X 1GB
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X 10.10
    • Processor: 2.3GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5770 1GB VRAM / Nvidia GeForce 750M / Intel HD 6100
    • Storage: 2 GB available space
    Minimum:
    • OS: Steam OS / Ubuntu 14.04
    • Processor: Intel Core i5 3470
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 660 Ti 2GB
    • Storage: 2 GB available space
Customer reviews Learn More
Overall:
Mixed (45 reviews)
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