Do you like hot dogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we got all that, and guns. So if you like cooking, lawn games, and ordnance, this is the VR sandbox game for you.
User reviews:
Very Positive (107 reviews) - 91% of the 107 user reviews in the last 30 days are positive.
Overwhelmingly Positive (703 reviews) - 95% of the 703 user reviews for this game are positive.
Release Date: Apr 5, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Not every game is a good fit for early access, but we think Hot Dogs, Horseshoes & Hand Grenades is a perfect fit. It’s a sandbox game encompassing many different modes, mini-games and contexts that are evolving together. Moreover, as VR is developing at such a rapid pace, we think this is the best time to iterate on a live audience, and get tons of feedback from doing our development and experimentation out in the public.”

Approximately how long will this game be in Early Access?

“Originally, we had planned to shift to ‘full release’ in Summer 2016, but as we’ve expanded the scope of the game, and the game's community (and their requests) have expanded beyond our wildest expectation, we have chosen to aim for a later date. This isn’t set in stone, but we are currently looking at mid-spring 2017.”

How is the full version planned to differ from the Early Access version?

“Hot Dogs, Horseshoes & Hand Grenades will continue to grow through a series of experiments, environment mock-ups and prototypes. We’re not set in stone on the exact scope or breadth of the experience, and have since initial launch on the store already added over half-a-dozen environments that were not originally envisioned. We’re still actively designing, work-shopping ideas, and listening and responding to what the player community is enjoying. You should expect the following categories of content to continue being filled out over the game’s development:

- More Weapons/Virtual Objects: We’ve already got over 30 firearms in the game (as of Aug. 20th) and have several dozen more in various stages of pre-production. The goal is to have these added at a rate of about one to three a week, possibly faster, possibly slower. Prioritization on what types will be added is based on providing new interaction types (new and different types of reloading, cycling, aiming), and building out robust systems for terminal ballistics, impacts, and pyrotechnics.

- Game-play Modes: Hand tracked VR plus mechanically simulated objects make for an entirely new type of interaction rhythm for gaming gun-play. We’ll be exploring various genre/mechanic contexts for our virtual weapon systems, and pushing them into the game’s build at the very early stages to see how they play, and get feedback. The best that rise to the top with get further love and refinement.

- Chill out Spaces: For as much as games focus on the action-ee side of guns, anyone who’s gone shooting in the real world knows it’s an activity that’s much more akin to the pace of fishing. It’s a relaxing experience. So we’re going to continue to expand indoor and outdoor shooting range experiences focused on that, and all their futzy simulatory joy including manual reloading, zeroing of sights, and getting a stabilized long-range shooting system working smoothly.

- Anything else out nutty minds come up with and decide to slam in for the joy of it!”

What is the current state of the Early Access version?

“Right now Hot Dogs, Horseshoes & Hand Grenades consists of 10 environments, broken down into 3 categories.

Shooting Ranges:
  • Warehouse Range: A large indoor environment will the entire suite of weapons and interactive toys we've been working on. There's a dynamic target sequencer to play with as well.
  • Indoor Range: A quintessential 5-lane indoor shooting environment with a scored paper target system that can be adjusted to varying ranges.
  • Sniper Range: A two-level 400m long course designed for prone-firing of sniper rifles at extreme ranges.
  • Arizona Range: A relaxing outdoor desert plain environment with various destructible targets. A great chill-out space.
  • Modular Range: A sci-fi themed course with various timed shooting challenges with global scoreboards.

  • Grenade Skeeball: A pyrotechnic twist on the classic arcade game. Fling m-219 fragmentation grenades down a wooden ramp to knock towers of colored blocks off their plinths. A community favorite!
  • The Gunnasium: A combined climbing and shooting challenge. Think American Ninja-Warrior with a handgun!

Gameplay Prototypes:
  • Arcade Prototype: A Sci-fi minimalist experiment where you shoot at swarms of geometric shapes that attack in waves.
  • Breaching Prototype: A locomotion-centric course with you breaching a simulated building with destructible standees and IPSC regulation shooting targets on a timer.
  • Arena Prototype: A Battle-Arena where we are currently prototyping advanced combat robot agents for you to take on with the game's full arsenal

    The game currently has an ever-growing suite of over 30 firearms, multiple ammunition types, explosives and other toys.

Will the game be priced differently during and after Early Access?

“There will be a small price increase when we leave early access.”

How are you planning on involving the Community in your development process?

“Our goal is to use Early Access as an extended play-test period. We are really looking forward to getting Hot Dogs, Horseshoes & Hand Grenades in the hands of the community and to start getting feedback. As we work on adding more toys to the sandbox, we want to see all the crazy uses of those toys you folks come up with. While this user feedback will no doubt help us catch some bugs and glitches, we are most interested in seeing what is really working well so we can push those features harder.

While we can’t include every bit of feedback, if you are really enjoying one of our experiment scenes, Hit the community page and let us know!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (47)

December 23, 2016

Early Access Update 31 is Live!

Howdy Folks!

We're down to our last week of Meatmas goodies. Make sure to pop in and try them out.

IMPORTANT: While the calendar ends on Dec 24th (tomorrow morning), make sure to pop in on Meatmas Day to open your presents!! We have something extra special for you all!

Devlog Video here: Link

Update Notes:


  • Added New Firearm: SW686 Revolver + Speedloader (.357 Magnum)
  • Added New Firearm: MAS 49/56 Battle Rifle (7.62x51mm)
  • Added New Firearm: PP2000 PDW (9x19mm)
  • Added New Firearm: MTS255 Revolver Shotgun
  • Added New Firearm: MTS255 Shorty
  • Added New Firearm: AEK 919k SMG (9x18mm)
  • Added New Firearm: M14 Battle Rifle (7.62x51mm)
  • Added New Firearm: M14 DMR (7.62x51mm)
  • Added New Firearm: Mp7a1 PDW (4.6x30mm)
  • Added New Attachment: APX L 806 Scope for MAS 49/56
  • Added New Attachment: PP2000 Suppressor
  • Added New Attachment: Gamepoint RDS Reflex Sight
  • Added New Tree Decoration Set: Fragile Ornament Grenades
  • Added New Tree Decoration Set: Fragile Horseshoe Grenades

  • Changed up the firearms hidden in Meatgrinder.

  • Fixed Jetfire950 Suppressor Mount position (suppressors now properly rotate with barrel)
  • Assorted bug fixes for Meatmas gifts


15 comments Read more

December 16, 2016

Early Access Update 30 is Live!

Howdy Folks!

More Meatmas, more toys! Along with that we've done some changes to handgun controls and a rebuilt revolver (that's no longer glitchy).

ALSO, remember that there's only 2 days left to enter the H3VR Meatmas Holiday card contest with PRIZES. Stop by /r/H3VR to read the details and enter your meaty creation.

Devlog Video here: Link

Update Notes:


  • Added New Firearm: Imbel A2 Rifle (5.56x45mm)
  • Added New Explosive: M25 Jingler Grenade
  • Added New Firearm: Super Shorty 12g Shotgun
  • Added New Firearm: Super Shorty Tactical 12g Shotgun
  • Added New Firearm: Gepard SMG (9x19mm)
  • Added New Firearm: Vepr V3 Rifle (7.62x39mm)
  • Added New Firearm: AK101 (7.62x39mm)
  • Added New Firearm: L85A2 Susat (5.56x45mm)
  • Added New Firearm: Jetfire 850 Classic and Mother of Pearl (.25acp)
  • Added New Attachment: Glow Ring Sights
  • Added New Suppressor: Gepard Suppressor
  • Added New System: Decoratable Meatmas Tree! (can save its state)
  • Added New Meatmas Tree Decoration: 8 Colors of bulbs
  • Added New Meatmas Tree Decoration: Peppermint Candies in Red and Green
  • Added New Meatmas Tree Decoration: Pepperonnie the Meatmas Helper.

  • Major change to Handgun Control Input. Watch Devlog for Update #30!!!
  • Handgun Hammers can now be manually cocked and decocked
  • Firearm Magazines can now be ejected INTO a hand (that hand must be below mag, holding trigger/grab)
  • More handgun changes in progress. Your patience is appreciated.
  • The 44 Magnum is BACK! All functionality restored but without crippling cpu perf. Issues due to physics
  • 44 Magnum now has inertial Shell ejection when cylinder is open
  • 44 Magnum now has alternate pose (right on touchpad) to facilitate speed-loader loading
  • 44 Magnum speed-loader now requires less perfect alignment to work
  • 44 Magnum speed-loader collision mesh reduced in radius to facilitate easier loading

  • 44 Magnum glitchy spinning fixed (should be smooth as butter now)
  • 44 Magnum Cylinder no longer gets ‘ghost’ rounds chambered into cylinder


19 comments Read more
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About This Game

Do you like hotdogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we got all that, and guns. So if you like cooking, lawn games, and ordnance, this is the VR sandbox game for you.

Hot dogs, Horseshoes and Hand Grenades is a lazy Sunday trip over to your friends house… if your friend was a retired gun-nut with a warehouse full of toys, a few irritating robot pets, and a grill that’s always running. Head on over to the firing range and learn to operate an arsenal full of firearms, compete in structured challenges with global leaderboards. Relax next to the grill, preparing virtual meats, while fending off the ‘wild life’. Or have some friends over and take turns playing classic ‘murican lawn games while making an ass of yourself!

H3VR(for short), is the heaping pile of our mad obsessive VR experiments. This is very much an impressionistically developed experience, so expect it to mutate, expand, contract, somersault, and occasionally explode along the way to final release.

Key Features:

  • Roomscale VR Experience designed for the HTC Vive.
  • Multiple shooting and demolitions ranges from realist to fantastical.
  • Timed challenges with global leaderboards.
  • Accurate simulations of historical, modern and futuristic weapons.
  • Authentic ‘Murican BBQ experience with obsessively detailed grilling simulation.
  • Hot-seat(or hot-headset rather) multiplayer classic lawn games like horseshoes, bocce, lawn darts and more.
  • An detailed rusty scifi world set in a surreal irreverent vision of the future United States of ‘Murica.
  • And whatever other madness we see fit to add!

System Requirements

    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: N/A
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Very Positive (107 reviews)
Overwhelmingly Positive (703 reviews)
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