Includes four copies of Magicka - Send the extra copies to your friends
Includes 23 items: Magicka, Magicka: Aspiring Musician Robes, Magicka: Dungeons and Daemons, Magicka: Dungeons and Gargoyles, Magicka: Final Frontier, Magicka: Frozen Lake, Magicka: Gamer Bundle, Magicka: Grimnir's Laboratory, Magicka: Heirlooms Item Pack, Magicka: Holiday Spirit Item Pack, Magicka: Horror Props Item Pack, Magicka: Lonely Island Cruise, Magicka: Marshlands, Magicka: Mega Villain Robes, Magicka: Nippon, Magicka: Party Robes, Magicka: Peculiar Gadgets Item Pack, Magicka: The Other Side of the Coin, Magicka: The Stars Are Left, Magicka: The Watchtower, Magicka: Tower of Niflheim, Magicka: Vietnam, Magicka: Wizard's Survival Kit
Includes 21 items: Magicka: Aspiring Musician Robes, Magicka: Dungeons and Daemons, Magicka: Final Frontier, Magicka: Frozen Lake, Magicka: Gamer Bundle, Magicka: Grimnir's Laboratory, Magicka: Heirlooms Item Pack, Magicka: Holiday Spirit Item Pack, Magicka: Horror Props Item Pack, Magicka: Lonely Island Cruise, Magicka: Marshlands, Magicka: Mega Villain Robes, Magicka: Nippon, Magicka: Party Robes, Magicka: Peculiar Gadgets Item Pack, Magicka: The Other Side of the Coin, Magicka: The Stars Are Left, Magicka: The Watchtower, Magicka: Tower of Niflheim, Magicka: Vietnam, Magicka: Wizard's Survival Kit
PLEASE NOTE: Servers are down for maintenance. We expect them to be up and running some time this afternoon (CET). Thank you for your patience.
We really wanted to get some bigger balance changes in before we patched, unfortunately though some extra-thorough last-minute QA meant we didn't have the resources needed. As such please see what we DID fit in below:
[Magicks] Geyser and tornado now has longer telegraphs, tornados speed increased, both magicks now have shorter duration, shorter air time for caught players and longer cast-animation (from 0.8sec to 2sec).
[Magicks] Fixed proper teleport settings (3 years in the making), changed max distance from 10 to 7.5m, min from 2 to 1m.
[Spells] Lightning is now blocked by storms and not barriers, initial arc width reduced from 37.5 to 30 degrees.
As I said, we DID have some other changes on the cards, I'll try and get NDKarlsson to pop onto the forums with a post and we can have a proper chat about them. :)
Additionally, these are the changes you will see rolling out today.
New Trailer Celebrates Shift from Early Access to On-Time Access
STOCKHOLM – April 9, 2015 — Paradox Interactive, a publisher of games with intent to conjure, today announced that Magicka: Wizard Wars will be officially released on April 28, 2015. Magicka: Wizard Wars, the free-to-play PvP action game based around the iconicMagicka spellcasting system, has long allowed the launching of flaming boulders, electrified death beams, and hapless imps, but April 28 will mark the official launch of the game itself. The launch will include an all-new game mode and new maps, while several new features will be added to the Early Access version on Tuesday, April 14 in an update that provides players with a sneak peek of what perils await them at the end of the month.
Wizards: watch what waits when Wizard Wars wields wackiness within the world:
As of Tuesday, April 14, Magicka: Wizard Wars will conjure up:
Transgress to Progress: An all-new progression system has been added to the game, allowing players to earn tokens at each level earned, redeemable on the new Masteries Screen for new Magicks, items, and more in a much more customizable fashion. Fashions can also be mastered if Wizards are stylish enough.
Try Before You Die: New Magick Scrolls allow players to sample powerful Magicks before unlocking them, including all-new Magicks like the Frost Bomb and Stasis spells. Decide ahead of time if a brutal sub-zero death is really right for you!
Our Crowning Achievement: A fully revamped in-game economy allowing all items to be purchased for crowns, earnable via gameplay or available for in-game purchase. New Starter Packs are also available, containing big fat piles of Crowns, Mastery Tokens, and Treasure Keys!
For more information on what will be added to Magicka: Wizard Wars next week, combine the elements of “point” and “click” on the upcoming patch notes here: https://www.wizardwars.com/news/massive-new-features-arriving-to-magicka-wizard-wars-soon-tm-ok-tomorrow-518ed7b7-2129-4f5d-a21b-58929c3d784f
A new “Soul Harvest” game mode will also be added to the game when it moves from Early Access to regular access on April 28, challenging Wizards to handle new maps, longer rounds, and several new accidental team-based immolations. Magicka: Wizard Wars will remain free to download and play on Steam (the game platform, not the scalding jet of vapor).
“Building this game from scratch together with our great community has been amazing” said David Nisshagen, Game Director for Magicka: Wizard Wars. “We developers owe a huge debt of gratitude to our community for participating in our Early Access campaign—the feedback and ideas are crucial in helping us shape what the game has become and will become in the future as we continue to support the title beyond its initial launch. Now, we can't wait to actually release Magicka: Wizard Wars to the masses!”
To learn more about Magicka: Wizard Wars and start playing before anyone realizes what you’re up to, visit wizardwars.com.
Paradox Interactive, MAGICKA® Copyright©  Paradox Interactive AB All rights reserved. www.paradoxplaza.com
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