Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
User reviews: Very Positive (16,288 reviews) - 94% of the 16,288 user reviews for this game are positive.
Release Date: Jan 25, 2011

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Includes four copies of Magicka - Send the extra copies to your friends

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Packages that include this game

Buy Magicka Collection

Includes 23 items: Magicka, Magicka: Aspiring Musician Robes, Magicka: Dungeons and Daemons, Magicka: Dungeons and Gargoyles, Magicka: Final Frontier, Magicka: Frozen Lake, Magicka: Gamer Bundle, Magicka: Grimnir's Laboratory, Magicka: Heirlooms Item Pack, Magicka: Holiday Spirit Item Pack, Magicka: Horror Props Item Pack, Magicka: Lonely Island Cruise, Magicka: Marshlands, Magicka: Mega Villain Robes, Magicka: Nippon, Magicka: Party Robes, Magicka: Peculiar Gadgets Item Pack, Magicka: The Other Side of the Coin, Magicka: The Stars Are Left, Magicka: The Watchtower, Magicka: Tower of Niflheim, Magicka: Vietnam, Magicka: Wizard's Survival Kit

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Buy Paradox Indie Bundle

Includes 4 items: Knights of Pen and Paper +1 Edition, Magicka, Teleglitch: Die More Edition, The Showdown Effect

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Buy Paradox Platinum Pack

Includes 6 items: Cities in Motion 2, Crusader Kings II, Europa Universalis IV, Knights of Pen and Paper +1 Edition, Magicka, Warlock 2: The Exiled

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Buy World of Magicka Bundle

Includes 28 items: Magicka, Magicka 2, Magicka 2: Gates of Midgård Challenge pack, Magicka 2: Ice, Death and Fury, Magicka 2: Three Cardinals Robe Pack, Magicka: Dungeons and Daemons, Magicka: Dungeons and Gargoyles, Magicka: Final Frontier, Magicka: Frozen Lake, Magicka: Gamer Bundle, Magicka: Grimnir's Laboratory, Magicka: Heirlooms Item Pack, Magicka: Holiday Spirit Item Pack, Magicka: Horror Props Item Pack, Magicka: Lonely Island Cruise, Magicka: Marshlands, Magicka: Mega Villain Robes, Magicka: Nippon, Magicka: Party Robes, Magicka: Peculiar Gadgets Item Pack, Magicka: The Ninth Element Novel, Magicka: The Other Side of the Coin, Magicka: The Stars Are Left, Magicka: The Watchtower, Magicka: Tower of Niflheim, Magicka: Vietnam, Magicka: Wizard's Survival Kit, Magicka: Wizards of the Square Tablet

Downloadable Content For This Game

Buy Magicka DLC Bundle

Includes 21 items: Magicka: Aspiring Musician Robes, Magicka: Dungeons and Daemons, Magicka: Final Frontier, Magicka: Frozen Lake, Magicka: Gamer Bundle, Magicka: Grimnir's Laboratory, Magicka: Heirlooms Item Pack, Magicka: Holiday Spirit Item Pack, Magicka: Horror Props Item Pack, Magicka: Lonely Island Cruise, Magicka: Marshlands, Magicka: Mega Villain Robes, Magicka: Nippon, Magicka: Party Robes, Magicka: Peculiar Gadgets Item Pack, Magicka: The Other Side of the Coin, Magicka: The Stars Are Left, Magicka: The Watchtower, Magicka: Tower of Niflheim, Magicka: Vietnam, Magicka: Wizard's Survival Kit

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Recent updates View all (27)

December 15, 2015

Magicka 2 Receives Deadly Furious Ice in New "Ice, Death, and Fury" DLC



STOCKHOLM — Dec. 15, 2015 — Paradox Interactive, a publisher of games for chill people, today released “Ice, Death, and Fury” for Magicka 2, a new DLC set which adds all new ways to play with your combustible companions. The DLC, which contains ice, death, and fury in a broad variety of styles and combinations, is available today for Windows, Mac, and Linux PCs, and the PlayStation®4 computer entertainment system.

Magicka 2, the critically exclaimed game that lets you spell “success” using electrified healing steam, can be played in brand-new game modes using the new DLC, and also challenges players to new boss fights and new questionable fashion advice with a new set of robes and weapons. To get “Ice, Death, and Fury,” visit https://www.paradoxplaza.com/magicka-2-ice-death-and-fury

Icy what we did here in this new video sneak peek:

https://www.youtube.com/watch?v=EysTIISb-cw&feature=youtu.be

Magicka 2 brings players a vampire-free co-op action experience, featuring a creative spellcasting system where eight elements can be combined to generate a massive variety of destructive and occasionally productive effects. In the new “Ice, Death, and Fury” DLC set, new challenges and gameplay features have been added to the game, including:

Meet the New Bosses: Do battle with all-new standalone boss encounters, such as Insane Maxi, Mr. Carrot, and The Great Porkolino!!

Be On your Midgard: Use your cunning, creativity, and human-shield friends to survive new scenarios such as “Protect the King,” “Troll Cave,” “Darkness,” and “Old Wizards”

The Robe Warriors: Wear some sweet new wizard robes and weapons, including the “Death Apprentice Robe,” the “Crow Staff,” the “Robe of Riviera,” and a pearl-handled revolver, “Ol’ Trusty Rusty”

For more information on Magicka 2, visit www.Magicka2.com

18 comments Read more

September 15, 2015

FREE "Spell Again...Again!" Update for Magicka 2 (and some snazzy new DLC)



Hi Wizards!

Exciting news to share today! Today we introduce a huge re-vamp (totally no reference to Vlad there) of our spell system as well as release some exciting new DLC! First of all watch the below video and then read on for the full breakdown of what you can expect to see in today's update!

https://youtu.be/-ehtQ5F4L_U


Free Spell Update
- Improved Spell System and Effects. There are now even more spell combinations to make use of, most of the existing spells have had a graphical overhaul.

- Added Steam and Ice as Individual Elements. Just as it was in Magicka 1 these will take up one slot in the element queue:

  • Steam is made from Water and Fire
  • Ice is created from Water and Cold

- New Element! Poison! As above, this will take up one slot in the element queue. Poison is created from Death and Water.

- Added Poison State. When poisoned, the target will take damage over time. Damage done is dictated by the target's total health and the amount of Poison applied, the target will also become slowed. The poisoned state can be extended by applying more Poison to the target. The poisoned state can be removed by applying the Life element.

- Changed Ice Projectiles. Pure Ice is now a channeled spell, while Ice + Earth will work as it did before the change.

- Changed Projectile Charge Time. Earth and Ice + Earth have had their charge time reduced, meaning they will reach full effect faster. Damage for these spells has been re-balanced to work with this change.

- Re-balanced Mines. Mines now deal more base damage and reach their full damage faster.

- Changed Earth and Ice armor to also Reduce Push Received. When using an Earth or Ice armor, you will now also be more resistant to push effects . The amount of resistance depends on the amount of elements used when creating the armor.

- Changed Pure Shield. Duration has been increased, and will decrease faster when taking magic damage.

- Re-balanced Barriers and Elemental Walls. Physical barriers (Earth and Ice) now have a longer duration. They have also received a buff to the amount of damage they do when imbued with other elements.

- Overhauled the Challenge Experience. Reworked the challenge menu and added leader-boards.

There are also two bugfixes included:

- Mine Damage on Clients Fixed. Fixed an issue where clients mines would always deal damage as if they were fully charged.

- Fixed Sometimes not Getting Achievement for Completing Campaign. This issue should now be fixed and you should be able to get the achievements.

New DLC!

The Magicka 2 Gates of Midgård Challenge Pack ($3.99) A set of three new Challenge Maps, perfect for sampling new spells

http://store.steampowered.com//app/393830

The Magicka 2 Three Cardinals Robe Pack ($4.99) A stylish new selection of wizard-wear (not stain resistant; highly flammable; do not eat). Three robe and item sets are included, each with their own theme.

http://store.steampowered.com//app/393831

14 comments Read more

Steam Big Picture

About This Game

Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
Players will be able to combine the elements to cast spells, wreaking havoc and devastation on the minions of darkness. They will also be able to team up with friends and fight their way through the campaign, or test their skills in the magickal arts through other challenging modes.
In Magicka, up to four players take on a grand adventure to save their world from certain doom using a fully dynamic spell system. The adventure mode takes the players across three different levels, ranging from the lush forests of mountain valleys to the frozen halls of the Mountain King where wits and creative thinking are the keys to victory.
In the unlockable hardcore challenge mode, players fight off waves of enemies to earn their place on local and online leaderboards.

Main Features:

  • Innovative and dynamic spell casting system
  • Up to four-player co-op in all game modes, as well as a single-player option
  • Fight your way through 13 different campaign levels
  • Explore an expansive realm of adventure to defeat the evil wizard
  • Find and unlock challenges, items, and powerful Magicks
  • Experience the parody and satire of a clichéd fantasy world

System Requirements

    • OS: Windows XP/Vista/7 (32- or 64-bit)
    • Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB Available Space
    • Video Card: NVIDIA® GeForce 8800 or ATI Radeon® X1900 (Integrated Video Cards not recommended)
    • DirectX®: DirectX 9
    • Sound: DirectX-compatible sound card
    • Additional: 3-button mouse, keyboard and speakers. DSL Internet connection for multiplayer. .NET 3.5 required
Helpful customer reviews
92 of 128 people (72%) found this review helpful
106 people found this review funny
12.5 hrs on record
Posted: November 29, 2015
One of my playthroughs:
Boyfriend: "There's a big guy! Quick kill him"
Me: "Do not worry! I shall protect you!" *casts lightning bolt*
*Lightning bolt hits BF, he dies*
BF: "babe.... Was that you?"
Me: "............. No"

10/10 would accidentally electrocute boyfriend again
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20 of 21 people (95%) found this review helpful
5 people found this review funny
155.3 hrs on record
Posted: November 20, 2015
Magicka is one of my favorite games, and one of the few that does a good job making you feel like a wizard.


The Good:

The crown jewel of Magicka's design is its spell creation system. It was not the first video game to allow you to design spells by selecting the path, area of effect, effects, and intensities. The Elder Scrolls: Arena had that in 1994, and there may be earlier examples I don't know about. It may be the first to allow you to create spells on the fly. It is also noteworthy for having no limits based on a mana pool or cooldowns. Instead, the main balancing forces are enemy resistances and the destructive power of your own spells. It's very easy to make a mistake and kill yourself or your allies.

Magicka is also well known and loved for its voice acting. Everyone speaks a mix of broken Swedish and jibberish. Vlad is an over the top Romanian vampire in denial. Death and Fafnir also sound great. I would love to know what sort of processing they performed on their voices.

Magicka has one of the best soundtracks I've ever heard. It's bombastic, complex, and memorable. Unfortunately it may be hard to appreciate with it often being drowned out by the sounds of the chaos around you.


The Bad:

Magicka is very buggy, even by modern PC gaming standards. Crashes and hangs are common. Weapons and staves, which may be unique, frequently clip through the map and disappear into the void forever. Players lose connection in online games often. The DLC is even worse. The Stars Are Left has an unpatched bug on the last level, where if you don't pass through the doors in the order the developers expected you to, not only does it crash, but it corrupts your save so you have to start that DLC over. The fact that is still unpatched is shameful, by the way.

Difficulty does not scale based on the number of players. The main game isn't that difficult to get through solo, but some of the DLC is very hard without a full party. I found the final fights in Dungeons and Daemons and The Stars Are Left to be impossible to solo.
Was this review helpful? Yes No Funny
20 of 21 people (95%) found this review helpful
3 people found this review funny
12.1 hrs on record
Posted: November 14, 2015
This game really can't be taken seiously, with all of its references to other movies and games, and dry comedy THIS IS SPARTA!!!! . Just got an Assualt Rifle in a fantasy game, somehow. Comedic story-telling aside, Magicka's elemental magic system ironically has a facinating science behind it, with many combinations of the 8 different types of Magic (Lightning, Water, Life, Arcane, Cold, Fire, Earth, and Shield). The game allows you to mix together different spells to form more potent and lethal spells (Water+Fire=Steam, Water+Cold=Ice), as well as enchant your weapon, cast upon yourself, or create an area of effect. With a "Magicks" spellbook, the game allows you to increase your speed, confuse an enemy, or summon a thunderstorm, and many others. The game also rewards and punishes you for different enemies, as you can electrocute enemies doused in water or wearing metal armor, or freeze wet enemies, or burn tree spirit golem things.
I enjoy playing this game, and would definitely recomend or even buy Magicka for a friend.

TL;DR, mix spells and burn things to the ground.

Ice+Ice+Ice+Ice+Earth = ONE HIT K.O.
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42 of 63 people (67%) found this review helpful
30 people found this review funny
6.2 hrs on record
Posted: November 14, 2015
I dont need friends (┛◉Д◉)┛彡┻━┻
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12 of 18 people (67%) found this review helpful
13.3 hrs on record
Posted: December 13, 2015
Magicka is a cooperative, top-down action game where players use fusions of different elements to cast custom attacks or "Magicks," the game's equivalent of spells. This game is best for cooperative play; I wouldn't buy it for single player. I had very mixed feelings about this game overall and am not sure whether or not to recommend it.

Pros:
+Really unique and entertaining combat system. There are eight "elements": arcane, heal, water, lightning, cold, fire, rock, and shield. The player buffers any combination of these elements of their choosing (experimentation is part of the game) and casts it as an attack to see what happens. Attacks can be cast in a specific direction or as an AOE attack in all directions. Elements can also be cast on oneself; some examples of this would be using combinations with shield or heal on yourself. In addition to this, there are a series of "Magicks," which are basically a pre-determined order of elements; creating the specific order allows the player to cast that Magick. I really liked this combat system and in my opinion it was the game's saving grace. There is lots of experimentation available and each Magick has its own cool effect.
+Above average amount of content for a $10 game. The story mode took my friend and I over 12 hours apparently, although we were probably a little slow. There is a versus mode and survival challenge as well as some support for online play (although I haven't tested it).

Cons:
-The humor is dumb. It had its funny moments but was also kind of... meh.
-There isn't much artistic value to the game. The menu art is not particularly attractive and the silly story leans completely on the humor... see the previous bullet point.
-The game is pretty buggy. There is one bug in particular that causes a level to crash in the same spot every time. If you don't know the trick for getting past this bug, it basically means the game is impossible to complete. Even if you Google it and use the trick, it means skipping a battle where you are supposed to unlock one of the best Magicks. The opportunity to learn that Magick is permanently lost. This is not the only annoying bug, but it's definitely the worst one. NOTE: See the end of the review for the trick for getting past this glitch.
-The game's menu navigation is a nightmare. Honestly, the menus in this game are just a pain in the ♥♥♥ to navigate. There aren't any real bugs, it's just bad user-friendliness. The first couple times I played this game the biggest challenge was getting past the startup menu.
-The difficulty is not well balanced. One boss will be mega hard, the next will be a walk in the park. Some of the bosses have some "trick" or special combination of elements that makes them super easy, but if you don't find that special trick they are annoyingly hard. One of the game's bosses in particular was nearly impossible for my friend and I, and then out of sheer luck we ended up suddenly winning. We merely got lucky, having picked one particular combo of elements, and suddenly the boss became a one-hit kill.
-The game has a the makings of a party game; it's designed so there will be occasional team kills in humorous ways. Some of the enemy attacks are designed to be unfair or OP to compensate for the fact that any player can revive a teammate instantly after their death. This is all fine; if done correctly it leads to a humorous and fun casual experience. But when some of the unbalanced parts of the game (see previous bullet point) come to play, these humorous elements turn from entertaining to tiresome and annoying.

All in all, I thought this game created a unique and fun style of gameplay. The way players buffer up elements in an order of their choosing is a lot of fun. But other than that the game really has very little going for it. I was heavily undecided whether or not to recommend it, but overall I think the cons outweigh the pros.



For getting past the crash glitch: This glitch happens in a swampy looking area. You reach a rundown old church. When you enter the church, a difficult battle ensues, where the best way to win the battle is to grab the Magick at the edge of the room, which allows you to summon friendly zombies. If you win this battle and exit, the game crashes, and restarting brings you back to the last checkpoint, in front of the church. The way my friend and I got past this bug (after having it crash on us multiple times) is by teleporting (there is a teleport Magick) through a stone wall on the right side of the church. I didn't come up with this, I found it online. This is the equivalent of coming out on the other side after the battle, but it means you can never unlock the Magick hidden in the church.
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