STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Happy New Year!
So 2016 has ended, and it was a special year for us. It may have been a tricky one at times, but in the end, 2016 will always be the year that Pankapu came to life.
Happy New Year to all of you, thank you for being here and moreover thank you for making our dream come true!
That’s why we want to continue this great adventure with you. In a few months, we’re going to release the second episode of the game, as well as the console versions… 2017 is going to be even more important for us. And we can’t wait to share all these things with you!
First things first, you may have noticed our brand new website! If you want to see it…
THIS WAY ! http://pankapu.com
“OBJECTION! Where can we find the Omnia Express and all the other pages that used to be on the website?”
HOLD IT! No need to worry about that! We’re currently working on putting those pages on our Tumblr page. http://tookindstudio.tumblr.com/
The Tumblr page will have all the future Omnia Express, and we’ll put the background content that used to be on the website.
And now, we can go back to our monthly tour in the World of Dreams, buckle up, keep your arms inside the cockpit, and here we go!
Next stop: the Wind’s Archipelago
Pankapu went through Peppu’s wooded tints. He also visited the Lush Forest and its huge trees. But now, he’s coming out of the Tree World area to rise above the sky and search for Ohoko!
Without further ado, let’s check out the concept art!
Concept art for the Wind's Archipelago
As you know, creating a level requires a lot of hard work. Our game designer, Jimmy, doesn’t just go on Unity and creates directly his level. Remember how Miyamoto used to prepare his level designs for Super Mario Bros. on sheets of paper? That’s what Jimmy has to do, in order to get the full picture of his future level!
Picture of the wind’s archipelago general level design that Jimmy made before creating the level on Unity
Some close ups on Jimmy’s level design. All the major elements of the level have to figure on it: the airstreams, the enemies, the platforms…
Let’s take a look at those levels designs… In Unity with the assets!
Here’s an exclusive first look at a new enemy in Pankapu episode 2. Let me introduce the Kardigan!
The Kardigan lives in the Wind’s Archipelago. Wicked and soulless, this Hyanagi is nothing like Pankapu has ever seen before. He may not be able to move, but his body’s like an impenetrable shield and will push back all your attacks thanks to the infinite hangs of his cloak. That’s why you need to aim for the eyes.
First concept art for the Kardigan, with his protective cloak
W.I.P in game:
In games, a new level implies new game mechanics. And in “Wind’s Archipelago” there is indeed one particular element that dominates… Get ready to tame the winds and ride them until the end of this Archipelago!
And finally, to illustrate our words, here’s a small example of what you’re going to do…
And that’s all for today! We will come back soon with tons of new game design, ennemies and info about Pankapu Episode 2, so stay tuned!
We hope you’ll all have a great year!
We love you!
All the Too Kind Studio team!
All aboard the Omnia Express, we are going back to our adventure inside the dream world!!!
It’s been two month already, since you jumped into this world. You fought your first nightmares side by side with Chii, met some new allies, like Ohiti and Vaya, and for the more persevering of you, you discovered the beginning of the story of Djaha’rell.
But now, some questions remain unanswered: "Where is Ohoko?", “Who’s that Lady in Black that appears at the end of the episode?”and most of all “Does Iketomi is the illegitimate son of the Silver Surfer and an Oscar?”
And no one of this question will be answered in this update ahahha, but what I can tell you is that we already started the production of the episode 2 and we have tons of new ideas and concepts.
Pankapu Episode 2:
Release expected for the first trimester 2017
Here is the main visual of the episode 2 of Pankapu. It’s a work in progress, but you can already have a preview.
The 3rd Aegis, Faith, will be unlock during your adventure. You will have access to his complete panoply of magician, capable of dilating time and space:
Time Crack (name not definitive) that stop the ennemi
Warp (name non definitive), slow the ennemi in the area of effect
At the same time, I'm giving you a little list of the news concepts that we are working on. Of course, I will come back later in another Omnia Express with a focus on every point:
- 4 new areas, high in color with obstacle based on the environment
- Some new allies will join your adventure
- A brand-new roster of nightmare, ready to fight
- Walljumps, stunts of winds, reverses polarities, gravities inversion, and a lot of new game play concepts.
- One phase for the nostalgic of the 90's game, with a gameplay really different from the platformer.
I will conclude with those last sentences and let you dream on it ^^.
Thanks again for your support, I'll be back next month for some news about the development.
We love you !!!
All the Too Kind Studio
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
There is more than one way to buy this game. Please select a specific package to create a widget for:
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Sign in to add your own tags to this product.