12 is Better Than 6 is a dynamic top-down shooter with stealth elements, presented in a Wild West theme. The story puts you in the shoes of escaped slave fleeing to the United States in 1873.
User reviews:
Recent:
Very Positive (44 reviews) - 84% of the 44 user reviews in the last 30 days are positive.
Overall:
Very Positive (916 reviews) - 85% of the 916 user reviews for this game are positive.
Release Date: Nov 20, 2015

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Buy 12 is Better Than 6

Buy 12 is Better Than 6 + Soundtrack + Artbook BUNDLE (?)

Includes 3 items: 12 is Better Than 6, 12 is better than 6 - Soundtrack, 12 is Better Than 6 Art Book

 

Recent updates View all (13)

June 14

The Big update!




- The new Purgatorium mode with 13 various levels.
The spirit of the main character appeared to be in the Purgatory and The Satan himself ordered him to kill of sinners.
Wade through levels and take the first place in the list of global leaders!

- Chenged arena mode+5 new levels and changed balance
Each few waves you will be given a break now - less gringos, for you could learn new location.

- OS X support

- Hola amigos! - Spanish is added!

- Optimization and correction of bugs + flexible settings. Run 12 is Better Than 6 on your toaster.

- Updated translate for French and German languages

- Menu redesign, and you can turn on 60 FPS now

21 comments Read more

May 2

Gamepad in release!

Gamepad is ready for Windows!



About gamepad support on Linux we will announce some later.

We remind, this update will replace your save directory, and we can fix it.

If you use Windows, follow next way: C:\Users\User name\AppData\Roaming
Folder Roaming is hidden sometimes, so don't forget to unhide all hidden files and folders.

If you have already played the game after update - find the folder 12ibt6 and rename it to _12ibt6. If while doing it, you are asked to replace folder - press "yes".

If you use Linux - go to Home/.config/ and find folder 12ibt6 and rename it into _12ibt6, if there is already the folder with such name, delete it beforehand and then rename 12ibt6 into _12ibt6.

13 comments Read more

Reviews

“It looks good and it definitely feels good to play”
Kotaku

“...it really does look beautiful. Black, white and red all over.”
Rock Paper Shotgun

“...excellent soundtrack, and the tactical stealth/action gameplay is well implemented.”
Alpha Beta Gamer

Steam Exclusive Offer

About This Game

It is 1873. An escaped slave is slowly walking through the desert, making his way from Mexico to Texas. He keeps a revolver close and is wearing the sombrero stolen from a dead man.


Key Features:


  • Deadly gunfights
    You’ll need to cock the revolver with one trigger before being able to shoot by pressing another trigger. One false move and you’ll be overrun in an instant.
  • Authentic weapons
    Winchesters, double-barreled guns, revolvers and Gatling guns will gladly help you to destroy all of the gringos. By the way, we have a RAT with dynamite
  • An enthralling story
    Live through the journey of an escaped Mexican prisoner fighting for survival and freedom in the 1870's in the United States
  • Choose your style
    You can choose to take a more stealthy approach to surprise your enemies, or even just sneak straight past them
  • A splendid art style
    The game is drawn by hand with pen and paper to create an interesting visual experience
  • Setting
    Real places and towns, the spirit of the desert and the most desperate bandidos of the district will help you to plunge into the breathing and cruel world of the Wild West
  • Upgrades
    You'll find breastplates that will have a 50% chance to deflect some bullets, a fast recharging skill that will allow the hero to insert 2 bullets at once, extreme accuracy (less spread for your shots), being able to kill an enemy in stealth without attracting the unwanted attention of his friends, and more!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista / Windows 7 / Windows 8.1
    • Processor: Intel Pentium 2.9 Ghz or equivalent
    • Memory: 2048 MB RAM
    • Graphics: 512 Mb DirectX 9 compatible video card with shader model 3.0 support
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    Minimum:
    • OS: Mac OS 10.6+
    • Processor: Intel Pentium 2.9 Ghz or equivalent
    • Memory: 2048 MB RAM
    • Graphics: 512 Mb DirectX 9 compatible video card with shader model 3.0 support
    • Storage: 300 MB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: Intel Pentium 2.9 Ghz or equivalent
    • Memory: 2048 MB RAM
    • Graphics: 512 Mb
    • Storage: 300 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (44 reviews)
Overall:
Very Positive (916 reviews)
Recently Posted
XxX_Faze_K3n0bi_XxX
4.4 hrs
Posted: August 30
like hotline miami in the wild west
Helpful? Yes No Funny
Lamorah
4.9 hrs
Posted: August 29
Got it from sale, 4-5 hours of fast gameplay. Time and money well spent for a quick action western.
Helpful? Yes No Funny
comrade_cylon
0.2 hrs
Posted: August 28
This game does not work. Simple. With or without gamepad, can't move, shoot, or reload. This isn't even counting the numerous times that animations stop completely while the game is still apparently running as the sound plays as if it's still going. Ugh. I have tried literally everything to fix the issues I'm having and it's just not functional. Sorry.
Helpful? Yes No Funny
A Crazed Gunman
1.0 hrs
Posted: August 26
holy hot tamale this is like Hotline Miami on tequila
Helpful? Yes No Funny
WrenTheRam
6.0 hrs
Posted: August 22
This game is actually incredible. Easily worth double the price it's set.
Helpful? Yes No Funny
kyzka
17.2 hrs
Posted: August 21
Everyone mentions the fact that this game is like 'Hotline Miami', but most fail to mention the more memorable moment when you meet 'Johnny Depp' in the game for the first time. Seriously! There is a hand drawn character that could easily pass as 'Johnny Depp' (hence female gamer interests are satisfied), but there is no mention of his stardom being used in credits. I see a lawsuit brewing...

'12 is better than 6' is also mistaken by many to be referring to the fact that 12 bullets are better than 6. It isn't referring to that at all. It's actually an old saying that means to have 12 in a jury is better than having 6 people carry your coffin. In other words it's a world where it is better to kill than be killed. This is the mentality of the character you control Juan who seems to be quick to pew pew his gun in this hand drawn world. Where ultimately the goal is that your hat has to kill all the other hats, to be the dominating hat in town.

Your adventure starts with you (Juan) who has a loss of memory as to who he really is, gunning down a bar patron who recognises his mug from a WANTED poster. As you continue on trying to evade attention, you eventually make your way to a church where a pastor requires your help as it seems that the church has become surrounded by bandits. You try desperately not to get yourself involved, as you don't need the extra attention, but the bandits won't have any ear to your case. Your guilty by association, and you will be gunned down whether you like it or not. Defending yourself against this group of bandits, which strangely includes one Indian (explained later), your then greeted by the knowledge that the men you just defended yourself against was actually the sheriff’s men, and now you’re REALLY in trouble.

With the corrupted law now against you, every bounty hunter is hot on your tail and soon the enlisted help of military, Indians and Chinese workers are also trying to kill you. It seems that every hat in this Western world is a 'bad' hat and even some hats that you thought were good to you, at the conclusion of the game will be hinted to have you outwitted. As all the npc's are playing with that same '12 is better than 6' mentality as you are.

The hand drawn art style is simply gorgeous and is what benchmarks this game as something completely different, it also was made with the game maker studio prog which really dropped my jaw to the floor. The musical score is very fitting for a spaghetti western game and will have you bopping along like your some type of invincible Clint Eastwood.

The mechanics of the shooting can be infuriating at times especially in the 2 bonus levels. Often i found that the knife stabs in the game would not always register, regardless to the fact that I was standing on top of my opponent. Likewise even some of the long range pistol fire would not always be accurate, even though my cross hair was directly on top of my enemies sleeping head.

The weapons have their pros and cons...

The knife is silent, but miss and you'll find that your alerted enemy will kill you in a heartbeat. The pistol is good for long range kills without alerting huge amounts of enemies, but come across an army and you could be in some serious trouble. The Shotgun mows down any enemy with its fragment spray, but alerts practically everyone on map. The rifle is more accurate than most and has more bullets, but again is very loud and will have a huge amount of attention directed your way. The bow and arrow is a silent deadly weapon, but the ammo is sparse in some areas. Shovels and pickaxes are longer and quicker striking melee weapons, but again they seem to have the same troubles as the knife. The turrets will mow down anything you point at, but alerts everyone when used and if they make their way to your turret from several different angles you could find yourself quickly overcome.

There are also two bonus levels available...

Arena - This requires you to make a stand against various waves. After 3 or 4 of them you then get greeted to a different landscape, and if you die you can continue from that particular landscape. This allows you to build up on your total wave tally, but if you ever completely exit out of the 'Arena' then you have to start from wave 1 again, as the game does not register your progress. This means because of the level of difficulty, the Arena will be seriously fun for a very limited few people who either cheat or are crack shots.

Purgatory - Your dead and the only way to come out of the state of being dead is to kill people and collect their souls and return them to an altar as they were all sinners. This really doesn't make any sense whatsoever and seems to be an attempt by the developer to say "sorry I made a game with such a terrible ending". There are 13 locations in this bonus mode and if there is an end to this you will unlikely ever see it as there is no saved progress. Since the games detection of aiming can be dicky and one mistake can be very costly, plus the fact that the ai in the game are always super triggy happy and you will at times be spawned into a 'bad' position again makes this particular bonus level fun for a VERY, VERY FEW people. You again either have to be a cheat, or a master crack shot to progress anywhere.

There is also DLC which involves an art book and the soundtrack, but in all honesty I thought this should have been bonus material for the game itself more than extra costly dlc.

In final a unique shooter made by ink game studios which will grab your attention for quite a few hours. The below video will show you the two bonus levels quickly and then I try to see how far I can get in the story mode of the game without killing anyone. It’s not far and the developer seems to have made it that way on purpose as the whole story is based on the fact that you kill those sherrif men. Still it was further than what I originally thought i would get and is enough of a sample of the game for you to work out if this is the game for you. Thanks for reading...

https://youtu.be/HEm64g9ecRw
Helpful? Yes No Funny
Jabobomb
6.9 hrs
Posted: August 21
This is a really nice game. On top of its awesome art style which is somewhat unique it has great controls and has also a decent learning curve.

The games score (aka music) is great as well, this is a really stunning indie game.
Helpful? Yes No Funny
Luisfius
1.1 hrs
Posted: August 20
A very interesting look, a great soundtrack, and pretty good gameplay.

Not a bad acquisition at all! Hand drawn western game similar to hotline miami.
Helpful? Yes No Funny
SaGi
1.9 hrs
Posted: August 20
A Mexican theme VR game
Helpful? Yes No Funny
ComputerFiguur
6.4 hrs
Posted: August 16
Product received for free
Nice setting, good music.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
6.1 hrs on record
Posted: August 16
Nice game - fast paced, cool story and stylish graphics - I like it.

(But the German translation is from hell - e.g. even "Deutsch" is spelled wrong in the settings => "Deutch" - for more see the screenshots I uploaded.

It also took me some time to find out that "Trainert" should mean "Tutorial" or what the difference between "Fortsetzen" and "Fortfahren" is :-D )
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
17.2 hrs on record
Posted: August 21
Everyone mentions the fact that this game is like 'Hotline Miami', but most fail to mention the more memorable moment when you meet 'Johnny Depp' in the game for the first time. Seriously! There is a hand drawn character that could easily pass as 'Johnny Depp' (hence female gamer interests are satisfied), but there is no mention of his stardom being used in credits. I see a lawsuit brewing...

'12 is better than 6' is also mistaken by many to be referring to the fact that 12 bullets are better than 6. It isn't referring to that at all. It's actually an old saying that means to have 12 in a jury is better than having 6 people carry your coffin. In other words it's a world where it is better to kill than be killed. This is the mentality of the character you control Juan who seems to be quick to pew pew his gun in this hand drawn world. Where ultimately the goal is that your hat has to kill all the other hats, to be the dominating hat in town.

Your adventure starts with you (Juan) who has a loss of memory as to who he really is, gunning down a bar patron who recognises his mug from a WANTED poster. As you continue on trying to evade attention, you eventually make your way to a church where a pastor requires your help as it seems that the church has become surrounded by bandits. You try desperately not to get yourself involved, as you don't need the extra attention, but the bandits won't have any ear to your case. Your guilty by association, and you will be gunned down whether you like it or not. Defending yourself against this group of bandits, which strangely includes one Indian (explained later), your then greeted by the knowledge that the men you just defended yourself against was actually the sheriff’s men, and now you’re REALLY in trouble.

With the corrupted law now against you, every bounty hunter is hot on your tail and soon the enlisted help of military, Indians and Chinese workers are also trying to kill you. It seems that every hat in this Western world is a 'bad' hat and even some hats that you thought were good to you, at the conclusion of the game will be hinted to have you outwitted. As all the npc's are playing with that same '12 is better than 6' mentality as you are.

The hand drawn art style is simply gorgeous and is what benchmarks this game as something completely different, it also was made with the game maker studio prog which really dropped my jaw to the floor. The musical score is very fitting for a spaghetti western game and will have you bopping along like your some type of invincible Clint Eastwood.

The mechanics of the shooting can be infuriating at times especially in the 2 bonus levels. Often i found that the knife stabs in the game would not always register, regardless to the fact that I was standing on top of my opponent. Likewise even some of the long range pistol fire would not always be accurate, even though my cross hair was directly on top of my enemies sleeping head.

The weapons have their pros and cons...

The knife is silent, but miss and you'll find that your alerted enemy will kill you in a heartbeat. The pistol is good for long range kills without alerting huge amounts of enemies, but come across an army and you could be in some serious trouble. The Shotgun mows down any enemy with its fragment spray, but alerts practically everyone on map. The rifle is more accurate than most and has more bullets, but again is very loud and will have a huge amount of attention directed your way. The bow and arrow is a silent deadly weapon, but the ammo is sparse in some areas. Shovels and pickaxes are longer and quicker striking melee weapons, but again they seem to have the same troubles as the knife. The turrets will mow down anything you point at, but alerts everyone when used and if they make their way to your turret from several different angles you could find yourself quickly overcome.

There are also two bonus levels available...

Arena - This requires you to make a stand against various waves. After 3 or 4 of them you then get greeted to a different landscape, and if you die you can continue from that particular landscape. This allows you to build up on your total wave tally, but if you ever completely exit out of the 'Arena' then you have to start from wave 1 again, as the game does not register your progress. This means because of the level of difficulty, the Arena will be seriously fun for a very limited few people who either cheat or are crack shots.

Purgatory - Your dead and the only way to come out of the state of being dead is to kill people and collect their souls and return them to an altar as they were all sinners. This really doesn't make any sense whatsoever and seems to be an attempt by the developer to say "sorry I made a game with such a terrible ending". There are 13 locations in this bonus mode and if there is an end to this you will unlikely ever see it as there is no saved progress. Since the games detection of aiming can be dicky and one mistake can be very costly, plus the fact that the ai in the game are always super triggy happy and you will at times be spawned into a 'bad' position again makes this particular bonus level fun for a VERY, VERY FEW people. You again either have to be a cheat, or a master crack shot to progress anywhere.

There is also DLC which involves an art book and the soundtrack, but in all honesty I thought this should have been bonus material for the game itself more than extra costly dlc.

In final a unique shooter made by ink game studios which will grab your attention for quite a few hours. The below video will show you the two bonus levels quickly and then I try to see how far I can get in the story mode of the game without killing anyone. It’s not far and the developer seems to have made it that way on purpose as the whole story is based on the fact that you kill those sherrif men. Still it was further than what I originally thought i would get and is enough of a sample of the game for you to work out if this is the game for you. Thanks for reading...

https://youtu.be/HEm64g9ecRw
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: August 20
A very interesting look, a great soundtrack, and pretty good gameplay.

Not a bad acquisition at all! Hand drawn western game similar to hotline miami.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: August 5
Interesting variation of Hotline Miami with really nice graphics and overall theme.

However, the controls are really tedious and often frustrating. Let me give you two examples:
1) In order to fire your revolver, you have keep it cocked (hold the right button). Similar for the rifle and so on. Yes, this improves realism, but for a quick & easy gunfight it's a bad thing. If you expect fast shootings as in Hotline Miami, just in the wild west, you won't find them here.

2) The knife was a powerful weapon in Hotline Miami. Here, you can't get to the enemies from their front, as their revolver or rifle keeps you at a distance. WTF!?

As was mentioned here several times, the gameplay gets really repetetive, even after a very short time. If you liked Hotline Miami, its controls, and its pace, please consider carefully buying this game. I am very disappointed.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.6 hrs on record
Posted: August 11
[Buy on Sale] This top-down Western Themed shooter is by no means as good as Hotline Miami, but it's still pretty decent in terms of fast-paced gameplay and music but the game lacks in content. The story isn't very interresting, but it's quite rarely important in a Western. I would recommend it at 50% of its price.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.9 hrs on record
Posted: August 29
Got it from sale, 4-5 hours of fast gameplay. Time and money well spent for a quick action western.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2 of 3 people (67%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: August 13
I bought this game because it seemed like a budget spaghetti-western knockoff of Hotline Miami and I'll be damned if that's not what I got. While they gameplay was decently emulated the quality suffered in writing and controls. Identical to Hotline Miami you can hit shift to extend your view away from your character and this is something that is effectively required in many parts of the game to hit distant targets trying to hit you, unfortunately in this game if you look sufficiently far away from your character they cease moving leaving you a sitting duck. The writing is short and relies alot on it's offensiveness and "tough guy" edginess that goes beyond what you might see in a western, frankly it is bad. The reoloading and hammer cocking is nice touch, but ammo pickups and hammer cocking sometimes seems unresponsive and unintuitive. While the visuals are stylistic, the lack of color sometimes feels as though it wasn't so much a style decision as it was that they ran out of money or something, which is to say that the lack of coloring or shading holds the visuals back, even within a niche style. Last but not least, with the problems in controls and visuals, it's just not that fun to play. Whereas the AI in Hotline Miami feels intelligent and aggressive this AI just feels aggressive, albeit with better aim. All in all the game felt like tedium when trying to progress and so I doubt I will play it through to completion.
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471 people found this review funny
Recommended
1.8 hrs on record
Posted: November 23, 2015
Hotline Miami 3: Wrong country
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646 of 783 people (83%) found this review helpful
484 people found this review funny
Recommended
1.9 hrs on record
Posted: November 20, 2015
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