Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.
User reviews:
Very Positive (88 reviews) - 80% of the 88 user reviews for this game are positive.
Release Date: Aug 23, 2016

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Recent updates View all (49)

December 21, 2016

Zombasite patch 1.008

This patch increases player mobility, fixes a few crashes, makes distributing/salvaging items easier, sorts all NPC lists, and fixes a bunch of other minor issues.

1.008 change list:

  • aren't forced to stand still as long after attacks now - greatly increases player mobility
  • fixed using Shield Slam in right click slot crashing the game (jalias)
  • fixed a crash when sometimes recruits aren't deleted correctly (Taolaen)
  • now hunting/foraging/other npc lists and next/prev recuit buttons use main npc sorting from clan screen (Dorok)
  • now items salvaged try to distribute to clan first (option can be turned off in crafting menu)
  • debuffs/dots on projectile attacks no longer affect the target unless projectile hits
  • fixed multishot not dropping down to normal arrow when out of mana
  • tightened multishot projectile spread some
  • removed collision from a lot of weed models
  • gargoyles are now much tougher
  • now clean up recruits that haven't been deleted correctly (Taolaen)
  • changed save version to 202
  • put number of potions after version number
  • made monster aggression easier to mod by adding AggressionRangeMult
  • no longer auto identify items that don't need identifying
  • can now mod whether or not monsters are less aggressive to higher level enemies
  • changed poison resistance to poison & acid resistance
  • made highlight outlines a little thicker
  • right clicking with melee skills no longer turns character if no target
  • added a BadQuest parm for quests so can remove quests with mods
  • renamed bonus chests to be less confusing
  • fixed unclickable braziers in Torment Tomb and Midnight Caverns
  • now EgoTalking magic modifier is marked as cursed
  • now show areas burned in hunting/foraging highlight text
  • can no longer try to randomize enchantments on unique items (Destro*)
  • fixed a way some passive skills could be actively used (Dorok)
  • fixed getting some non-relevant warnings about guard focus
  • fixed a bunch of level collision issues caused by making weeds not collide
  • fixed a minimap corruption around the edge of levels
  • now shields show armor scraps needed to repair correctly
  • now only show solve quests icon on trade screen if there is a solved quest
  • fixed a way that AI clan relics could get above level 100 (Destro*)

2 comments Read more

November 10, 2016

Zombasite patch 1.007

This patch fixes a crash, adds some force move options, adds auto item identifying through some NPC skills, fixes losing Arch-Nemesis sometimes, and fixes a bunch of other minor issues.

1.007 change list:

  • fixed an infinite loop when a monster higher level than 105 is promoted (Viliki)
  • added a force move option (when held down, left clicks ignore targets) (X Knyght/Obviously Unsound)
  • added a move option (when pressed, move towards cursor and ignore targets) (X Knyght/Obviously Unsound)
  • greatly increased mana potions drop rate (Carnage)
  • fixed another way was losing Arch-Nemesis (Power_Bert)
  • doubled diplomatic win crafting items reward
  • fixed sometimes not showing hunter health bar (Viliki/Dorok/Psyringe)
  • now each NPC that your clan has that can identify (sage/quartermaster) allows you to automatically identify another rarity of items
  • fixed not being able to put some attack skills like sweeping flames in the first user slot (fbo)
  • if an NPC wants to talk to the player they are now much more likely to walk over to the player (Obviously Unsound)
  • can no longer set focus of NPCs located outside of walls in town to not guard
  • decreased default s_volumeMaster from 0.8 to 0.5 (rareloot)
  • xp bar no longer flashes when at max level
  • added more room on expedition menus for NPC names (Dorok)
  • added Critical Heal and Potion Boost descriptions (Obviously Unsound)
  • added exit all button to trade screen
  • now show roman number on mana and health potions to make a little easier to tell different versions apart (Obviously Unsound)
  • fixed my town description
  • added Myself button on map to move map location back to player (Obviously Unsound)
  • can now mod whether or not players can be infected

4 comments Read more

About This Game

Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

The dark elves have always played god by creating and enhancing underworld slave creatures. As they watched a horde of zombies destroy the huge demon city Kraval, the dark elves were tantalized by the devastating power of uncontrolled zombies, and desired to control and increase it. When they wove their dominating magic into a few captive zombies something went horribly wrong!

They hadn't known the powerful necromancer, Ciglio, had created these zombies. To control his huge armies of undead, Ciglio permanently bound his zombies and their infected victims to him. This binding was so powerful, their loyalty surpassed his untimely death. In the dark elves' pride and lust, their magic twisted into Ciglio's binding, fusing into a new, uncontrollable creation, the Zombasite.

Zombasite is a nasty, voracious, all-consuming Zombie Parasite. It doesn't just reanimate the dead into mindless zombies. It is intelligent, insatiable, and unstoppable---infecting and killing the living, spreading faster and in more ways, helping the dead utilize many of their original skills, and mutating the dead with new powers. Dark elf zombies are terrifying!

So what does this have to do with you? You are the leader of a clan trying to survive the apocalypse. This is easier said than done. When a follower dies, they can't be saved by any means. The Zombasite is highly contagious and zombies are quickly ravaging the world's surface. Food is a critical resource that must be obtained. Vendors are rare and have limited supplies. Some of the stronger monsters have survived and are as dangerous as ever. Clans of humans and monsters are fighting over what few supplies are left. Even within your own clan it isn't safe. Humans living on the edge are even more unstable than usual. So yeah, survival isn't easy.

  • Survive the zombie apocalypse in a fantasy world
  • Experience uniquely created worlds for every game, with different areas, monsters, items, and quests
  • Explore a dynamic, evolving, living world
  • Lead a clan of followers who have their own personalities and skills
  • Navigate relationships with rival clans using diplomacy, trade, war, and raids
  • Adventure with your friends with co-op multiplayer
  • Your choices truly impact the game!
  • Customize your experience with many character and world options including turning off zombies and clans.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP or newer
    • Processor: 2.0 GHz Core Duo (or other equivalent)
    • Memory: 512 MB RAM
    • Graphics: GeForce 2 or better
    • Storage: 350 MB available space
    • OS: OS X 10.4 or newer
    • Processor: 2.0 GHz Core Duo (or other equivalent)
    • Memory: 512 MB RAM
    • Graphics: GeForce 2 or better
    • Storage: 350 MB available space
    • Processor: 2.0 GHz Core Duo (or other equivalent)
    • Memory: 512 MB RAM
    • Graphics: GeForce 2 or better
    • Storage: 350 MB available space
Customer reviews Learn More
Very Positive (88 reviews)
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