Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
User reviews: Overwhelmingly Positive (1,664 reviews)
Release Date: Oct 16, 2009

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Includes 4 items: Machinarium, Samorost2, Machinarium Soundtrack, Botanicula

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Recommended By Curators

"A charming, beautiful, and elegantly designed modern point and click adventure game."

Reviews

“Machinarium is an extraordinarily beautiful creation”
Rock, Paper, Shotgun

About This Game

Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula.

A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
  • World: Machinarium world is populated only by robots of various forms and functions. One of the most interesting places in this world is old, rusty and legendary city of Machinarium where the game takes place
  • Story: You will have to get rid of wicked robots from the Black Cap Brotherhood and save the head of the city and also your robot-girl friend
  • Puzzles: You will be solving many logical puzzles, adventure quests, brain teasers and mini-games
  • Graphics: Backgrounds and characters are 2D hand-drawn and there is more then one hour of carefully crafted animations
  • Music: Beautiful original soundtrack was composed and recorded by Floex (Samorost2 OST)
  • Communication: You won't find any lengthy boring dialogs in this game, characters talk by comic bubbles with simple animations and symbols

System Requirements

PC
Mac
    • OS: Microsoft® Windows® XP/Vista/7
    • Processor: 1.8 Ghz Processor
    • Memory: 1GB Ram
    • Hard Drive: 380MB Free space
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 1.8 Ghz
    • Memory: 1 GB
    • Hard Drive: 380MB free space
    • Other Requirements:
Helpful customer reviews
2 of 2 people (100%) found this review helpful
11.4 hrs on record
More than a point and click game, but shorter than a traditional puzzle game, Mechinarium relies heavily on its stylized graphics to woo the player. The puzzles are less intuitive than most games, and the creators chose not to use “easy pixels” to highlight important items. This made Mechinarium more challenging than most. It was worth the effort. The story comes through near the end, and I’m glad I stuck with it. Be prepared to think outside the box.
Posted: October 18
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1 of 1 people (100%) found this review helpful
4.9 hrs on record
i enjoyed this game a lot, beautiful drowing and story
Posted: October 2
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
This game is more like a puzzle game than a point and click adventure game.

- Story
- Puzzles
- To open inventory was a little buggy

+ Good art and good mechanical art
+ Really like the point and click of it where logic is the idea
Posted: September 27
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
Great CZECH adventure with lot of mini-games and brain teasers.
- really nice graphic
- cute story
- good soundtrack
- 9/10
Posted: October 19
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
I adore Amanita Design's games, this one is no exception.

Machinarium is a wonderful example of non-verbal story telling, telling a heart warming story through imagery and game mechanics. Sometimes the puzzles are a bit obtuse in a standard point 'n' click kind of way, so I will admit to looking up walkthroughs a couple of times but that might be my own failing.

I can't post much about the story without spoilers, so I'll just recommend that you get immersed in the wonderful visuals and try to play this in one sitting if you have the time because it's quite lovely.
Posted: October 18
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1 of 2 people (50%) found this review helpful
7.2 hrs on record
Nice art style but the game is made in Flash, it really should have been re-released using a proper game engine by now.
Posted: October 13
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1 of 4 people (25%) found this review helpful
5.3 hrs on record
Boboca
Posted: October 18
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13.3 hrs on record
Visit a unique and charming world, when you unfold the story of the little robot josef through very neat puzzle solving. This is truly a must play for every adventure game fan!
Posted: October 1
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7.2 hrs on record
2 years it took me to complete this game, without cheating. Bought: 12/25/2012 - Finished: 9/25/2014
It is the best puzzle/adventure game I have ever played so far. The music, sounds, and art style of the game are all professionally done. The story isn’t much, but enough to keep me satisfied throughout. The only con i can think of is the handling is sometimes floppy. I recommend this game to those who have a lot of headache medicine, and those who have a fetish for puzzles like I do. Good Job, I hope the developer continues his work. Overall, 9.5/10

Posted: September 25
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0.4 hrs on record
A funny game with a good plot, creative puzzles and a few tricks up its sleeve. Honestly, this was a random surprise, but it turned out to be a good one.
Posted: September 28
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5.0 hrs on record
This game is like an interactive picture book about robots.
THINK OF HOW AWESOME THAT WOULD BE IF YOU WERE STILL A KID!
Posted: September 28
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4.4 hrs on record
Cute point and click adventure but not enough to keep my interest.
Posted: October 1
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0.5 hrs on record
I've played much more of this game on a friend's tablet, so don't think this review is limited to the short playtime I have logged on Steam. I'm severely neutral about this game, which is a shame given how enjoyable its atmoshpere is. It is a pretty game, with an interesting touch of characterization on your little gizmo. There are two reasons why I can't quite reccomend this game though, and while they don't make the game bad it definitely makes it worth less than the 10 USD price.

First is a more personal peeve, it's made to immitate old-school point and click adventures in that there's a thread of logic that usually makes sense in the game world but doesn't if the immersion is broken. That thread of how to progress can feel arbitrary, like the developers have contrived a reason why you can't just do a simple solution here, or why this device's switch is in a nigh-unaccesible alcove. And that adventure game logic has always peeved me, but it's perfectly fine so long as you're immersed.

Aaaaand that's the two of it: the immersion. This game has a great soundtrack and needs it, because the gameplay is far from enough to pull (in my experience) the player in. The tokenism and the obviously contrived puzzles are a big part of it, which encourages players to click around looking for what can and can't be used, but the other part is a bit more subtle. Your character's competency changes, and that always pulls me out of a game. Sometimes your character (Read: the game) will do something automatically that in a less-padded puzzle would have required you to hunt for an inventory item to do. So occasionally I'm looking for what I believe is the last piece and then when I can't find it just rub my inventory against itself and give birth to progress. That, or the gizmo guy can squeeze into or stretch to reach something that in a previous puzzle would not have been possible.

Two faults, yes, and two major ones that the 10 USD price cannot afford to have.
Posted: October 2
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9.3 hrs on record
This is a fantastic adventure game. Fun story, amazing artwork, great puzzles, and no hand holding. Highly recommended.
Posted: September 27
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9.4 hrs on record
Get this game!
Posted: October 5
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4.6 hrs on record
Cute adventure about a little robot trying to save the day. Easy gameplay, appropriate for all ages. Definitely a game you could play with the kids.
Posted: October 8
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5.2 hrs on record
Beautiful, quaint artwork, paired with a nice soundtrack. I enjoyed the puzzles, which became more and more difficult as the game went on. For some of the puzzles, I had to resort to using their hints. That being said, the only thing I didn't like was that you have to play the mini-game each time you want to look at the hints, even if you've already played the mini-game to unlock a certain puzzle's hints; it became quite tedious.
Overall, Machinarium is a lovely point-and-click adventure game with a cute little storyline and characters and challenging puzzles!
Posted: October 9
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6.2 hrs on record
A charming, if sometimes confusing, puzzle-adventure game about a robot on a quest to save his city. The point-and-click system could have benefited with a little more clarity what’s clickable and what isn’t, but once you get the hang of things it’s easier to figure that out. There’s a good mix of straight-up puzzles, logic games, and find/create the right item challenges. I used a fair amount of trial and error, but reaching the solutions was satisfying, and most of them made sense. (There is a hint system that’s available, but I ended up not using it because I’m stubborn.) In terms of story, there’s no dialogue in the game, but every now and then the characters will use thought bubbles with animated drawings to “talk” or recall background information. The art style reminds me of concept art - not polished, but instead focused on evoking feeling, and the soundtrack is written similarly. Overall it’s a very well crafted game best suited for players who are patient and want puzzles that make them think.
Posted: October 11
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6.6 hrs on record
Im a huge fan of point and click adventure, I thorougly enjoyed this game as it reminded me of gamestyle I enjoyed most grwoing up. Graphics and sound/music is stunning, hoping to see more games from this developer. However i felt the end was lacking a bit, still definately worth playing
Posted: October 12
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4.6 hrs on record
A really pretty and charming point-and-click adventure with puzzles which are tough without just being stupid and illogical. The's hand-drawn steampunk art is really great to look at, and the thought bubbles instead of speech make for no reading in the entire game other than signs in-universe, and the hint system is pretty cool, giving first a basic hint then giving you a full solution after playing a minigame - however I'd still recommend using an online walkthrough as 1) the minigame is rather slow and 2) the minigame-like puzzles, however fun, will certainly get you stuck the most, and are not detailed in the in-game walkthrough.
Posted: October 18
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